hot  /  reviews  /  videos  /  cblogs  /  qposts

Square Enix

Final Fantasy XV trailer photo
Final Fantasy XV trailer

Final Fantasy XV trailer officially remixed to include less dad hugging

This is why it's taken 10 years...
Sep 24
// Steven Hansen
PlayStation Japan has released a new trailer for the upcoming Japanese role-playing game Final Fantasy XV and...wait a minute. This is just the awkward "Dawn" trailer from gamescom with more dramatic music, less silent dad-h...
Hitman photo

Hitman slips to March 2016

More content promised
Sep 22
// Jordan Devore
When Hitman releases for PC, PS4, and Xbox One, it won't be finished. "What we do is we start the journey [...] and what we put out there is going to be a big game," IO Interactive head Hannes Seifert told VideoGamer earli...
Rise of the Tomb Raider photo
Rise of the Tomb Raider

Rise of the Tomb Raider trailer shows off hot grappling hook action

Also: tomb exploding
Sep 21
// Darren Nakamura
Lara Croft probably has some sort of death wish. Mountain climbing can be good exercise and recreation, but I don't think anybody in her right mind would swing from a grappling hook, launch 30 feet, then catch on a vertical r...
Life is Strange photo
Life is Strange

Life is Strange's final episode targeting Oct. 20

It could slip, though
Sep 21
// Jordan Devore
Polarized, the fifth and final episode of Life is Strange, should be out on Tuesday, October 20. "We don't normally announce a date until we know the game is 100% ready but in the spirit of Max’s birthday (today) we wa...
Star Ocean 5 photo
Star Ocean 5

CONFIRMED: Star Ocean 5 lady wears clothes

That's not body paint
Sep 19
// Kyle MacGregor
Back when Square Enix revealed Star Ocean 5, I recall a few Destructoid editors debating whether the green-haired gal's checkered outfit was half skin-toned or, you know, it was just actual skin. It seems we weren't the only ...
Final Fantasy Type-0 photo
Final Fantasy Type-0

Final Fantasy Agito reborn as Type-0 Online

In development for PC and mobile
Sep 19
// Kyle MacGregor
After recently announcing plans to abandon Final Fantasy Agito, Square Enix has unveiled its successor, Final Fantasy Type-0 Online, which the publisher is branding as an "evolution." In development at Chinese MMO house ...
FFXIV VR photo

I was face-to-face with Titan's crotch in Final Fantasy XIV on PlayStation VR

Clunky, but fascinating
Sep 18
// Chris Carter
One game I did not expect to see during my hands-on time with Project Morpheus PlayStation VR, was Final Fantasy XIV. I hadn't really heard anything about it being playable at TGS, so when I headed into the press section and ...
Final Fantasy XV photo
Final Fantasy XV

Don't worry, Final Fantasy XV will have fishing

More like Final Fishery, amirite?
Sep 17
// Kyle MacGregor
That there is Prince Noctis Caelum, heir to the kingdom of Lucis and sometime fisherman, holding up a fresh catch. Look at that beauty dangling from his fingertips. It looks delicious. So delicious that Noctis' trav...
Final Fantasy Agito+ photo
Final Fantasy Agito+

Square Enix cancels Final Fantasy Agito+ for Vita

With no explanation
Sep 16
// Kyle MacGregor
Final Fantasy Agito+ is no longer coming to PlayStation Vita, Square Enix just announced. The publisher has ceased development on the role-playing game, after already postponing its release, which was initially scheduled for ...

Tokyo Game Show 2015 press conference schedule

Sep 16 // Steven Hansen
TUESDAY, SEPTEMBER 15 Sony Japan press conference @ 4:00PM-5:30PM JST (12AM-1:30AM PDT)YouTube stream, Niconico stream Here's a list of what Sony will have on-hand at TGS. This does not include unannounced games. The Sony Japan conference should have some announcements (and better have Gravity Rush 2). PS4 Odin Sphere: Leifthrasir Star Wars: Battlefront Street Fighter V Arlan: The Warriors of Legend Pro Evolution Soccer 2016 Star Ocean 5: Integrity and Faithlessness Exist Archive: The Other Side of the Sky Call of Duty: Black Ops III Destiny: The Taken King Tearaway Unfolded The Tomorrow Children Uncharted: The Nathan Drake Collection Naruto Shippuden: Ultimate Ninja Storm 4 God Eater: Resurrection Jojo’s Bizarre Adventure: Eyes of Heaven PS Vita Airship Q Minecraft: PS Vita Edition Tokyo Xanadu God Eater: Resurrection THURSDAY, SEPTEMBER 17 Okay, now we're into detailed, fan-centric company streams, stage shows, and the like. Here is where we're most likely to find tidbits about things, which may be interesting, and a tidbit about a bigger release is even closer to news. But completely new games? Doubtful. Credit Gematsu for many of these individual publisher itinerary translations. There are more things scheduled at the aforelinked page, but I've removed re-runs and less news-worthy events. (See: Atlus' three-day Persona proceedings -- and no, it's not playable) 11AM-11:50AM JST (7PM PDT, September 16) Sega Title Presentation (Niconico stream) -- Title Presentation by Sega Group’s Development Manager – Featuring Osamu Ohashi, Takaya Segawa, Kikuchi Masayoshi, and Naoto Hiraoka 12:00PM JST (8PM PDT, September 16): Metal Gear Solid V: The Phantom Pain Special Stage (YouTube stream)  -- Focus on Side Ops and Forward Operating Base Online (a prelude to the later Metal Gear Online demo) 12:00PM JST (8PM PDT, September 16): Hyrule Warriors Legends (Niconico stream) -- Gameplay stream and news from the producer, Yosuke Hayashi. 12:40PM JST (8:40PM PDT, Sept. 16): News for Konami's Jikkyou Powerful Pro Baseball series. (YouTube Stream) 1PM JST (9PM PDT, Sept. 16): "Coming Soon" from Sega (Niconico stream) -- idk 2:00PM JST (10:00PM PDT, Sept. 16): Romance of the Three Kingdoms 30th Anniversary and Romance of the Three Kingdoms XIII Special Stage (Niconico stream) -- Producer Kou Shibusawa on XIII and a 30th anniversary commemorative project. 2:40PM JST (10:40PM PDT, Sept. 16): Metal Gear Online (YouTube steam) -- "Playable debut," not sure if publicly or just a live demonstration, but if the former, we will play the hell out of it. 4:00PM JST (12AM PDT): Arslan: The Warriors of Legend (Niconico stream) -- Producer Shigeto Nakadai introduces gameplay. FRIDAY, SEPTEMBER 18 11AM-11:40AM JST (7PM PDT, September 17) Sega TGS 2015 booth lineup (Niconico stream) -- All of this stuff. 12:00PM JST (8PM PDT, September 17): Dengeki Bunko: Fighting Climax Ignition New Character “Shiba Tatsuya” Gameplay Introduction (Niconico stream) 1PM JST (9PM PDT, September 17): Attack on Titan (Niconico stream) -- Producer Koinuma Hisashi and director Kitamura Tomoyuki unveil first gameplay for new Attack on Titan game. 3PM JST (11PM PDT, Sept. 17): Pro Evolution Soccer 2016 Media Tournament (YouTube stream) -- Gaming media versus soccer media in what is effectively a promotion for Pro Evolution Soccer, hmm, weird. SATURDAY, SEPTEMBER 19 10:30AM-11:30AM JST (6:30PM PDT, September 18): Star Ocean: Integrity and Faithlessness (Niconico, YouTube) 11:15PM-12:05PM (7:15 PM PDT, September 18): Just Cause 3 Summer of Chaos at TGS & Extreme Edges New Titles Introduction Broadcast (Niconico, YouTube) -- Will include Hitman and Deus Ex: Mankind Divided. 12:00PM JST (8PM PDT, September 18): Final Fantasy XIV Official Producer Letter Live in Makuhari (Niconico, YouTube) 12:30PM-1:00PM JST (8:30PM PDT, September 18): Square Enix's "secret" (Niconico, YouTube) 1:45PM-3:15PM JST (9:45PM PDT, September 18): Final Fantasy XV Active Time Report at TGS 2015 (Niconico, YouTube) - See you in Japan!
TGS 2015 photo
What to expect when you're expecting
Lord on a skateboard, Tokyo Game Show 2015: Hey, There's Something to This Whole Mobile Gaming Thing is here to wash away industry sins with a waterfall of hype airdropped upon the unwashed masses. It tastes of Mountain Dew ...

Final Fantasy Adventure photo
Final Fantasy Adventure

Final Fantasy Adventure remake coming to Vita

Also, iPhone and Android
Sep 16
// Kyle MacGregor
Square Enix is remaking Final Fantasy Adventure (called Mystic Quest in Europe) for PlayStation Vita and mobile, the company revealed today amidst all the excitement out of Tokyo Game Show. Initially released for Ga...
Project Setsuna photo
Project Setsuna

Square Enix unveils Tokyo RPG Factory's Project Setsuna, and hot damn is it pretty

Arriving for PS4 and Vita in early 2016
Sep 15
// Kyle MacGregor
Back at E3, Square Enix teased something called "Project Setsuna," a console RPG in development at a brand-new studio, Tokyo RPG Factory. Apart from having nice concept art, it was a mystery. Well, today during Sony's Tokyo G...
World of Final Fantasy photo
World of Final Fantasy

World of Final Fantasy looks chibi as f*ck

Except when it's busy being a Pixar film
Sep 15
// Kyle MacGregor
Today at Sony's Tokyo Game Show media event, Square Enix showed off World of Final Fantasy, a new spin on the popular franchise that aims to appeal to children in just about every way possible. In addition to sporting a...
DQB photo

Dragon Quest Builders gets trailer, out January 2016

Dragon Quest meets Minecraft
Sep 15
// Steven Hansen
Square Enix showed off the opening cinematic for Dragon Quest Heroes and its director proceeded to explain block-building games as if Minecraft isn't also huge in Japan (it is). Builders is an in-house Square Enix projec...

Dragon Quest Heroes is a fast-paced, challenging spin-off

Sep 11 // Alessandro Fillari
[embed]310289:60328:0[/embed] Dragon Quest Heroes: The World Tree's Woe and the Blight Below (PS4)Developer: Omega ForcePublisher: Square EnixRelease Date: October 13, 2015MSRP: $59:99 Set in the kingdom of Erusaze, humans and monsters live in relative harmony with one another, until one day, the capital city of Arba is attacked by an army of monsters led by an evil sorcerer. Taking up arms against them are two heroes from the king's guard who must band together a group of adventurers, warriors, and even monsters of their own from across the land to combat the legion of foes seeking to destroy civilization. Given the scope and detail of both the Dragon Quest series and the Musou titles, the story does well to fit itself nicely into the themes and styles of both. With the vivid and colorful setting of the DQ games, which channels Akira Toriyama's signature art style quite well along with the vast number of foes to battle, there's a undeniable richness to the world. Exploring it was quite a treat. In traditional Dragon Quest fashion, players can name their central character and then proceed on their epic quest. However, Dragon Quest Heroes presents players with the choice of two unique characters, Luceus and Aurora, both of whom are fully voiced, have their own personalities, and posses their unique play-styles. Selecting one will allow players to view the story from their perspective, with the other serving as another member of the party. Much like other titles in the Musou series, players will be able to choose multiple characters with their own unique move-sets and abilities. Many of the classic DQ archetypes and classes are recreated with new fleshed-out characters, and even some returning from past Dragon Quest titles will join your party to battle the evils that corrupt the land. Moving away from the random battles and turn-based combat, the developers incorporated many of RPG systems from the series into their brand of Dynasty Warriors-style combat and gameplay structure. Battles are entirely action-oriented, using quick and strong attacks, magic, and even the tried-and-true Tension abilities from recent Dragon Quest games to beat down the legions of monsters. Stages take place with in vast open areas with waves of monsters, while tasking players with completing objectives from active quests. You'll have to manage your MP for magic attacks, and keep your inventory of support items well-stocked for when you travel out into the field. The gameplay is very similar to titles like Dynasty Warriors, but it still has the DNA of Dragon Quest. I was happy with the marriage of different genres. Even though I felt more a twitch-focused approach to gameplay, I still felt a sense of progression as I grew in power along with my party. Keep in mind, the general structure of Dragon Quest Heroes is focused on the singular adventure with your party. Unlike the other Musou titles, which focus on a particular characters and their campaign, your party of heroes in DQH will be with you throughout your journey, and while you can switch between them during battle with ease, your chosen characters are still the main focus. Eventually, your band of heroes will gain access to a flying fortress made of stone, which will serve as your base of operations as you travel around the world taking on new challenges. With the airship, you'll essentially have a mobile town from which you can shop, interact with other characters, find new quests, and perform any other needs you may need. Battles are much faster and to the point compared to most other Musou titles, which is great for the focus on narrative and the RPG systems. With its October release approaching, this title will be up the alley for both fans of Dragon Quest and the Musou series. For the classic RPG series, this is largely new territory to be exploring. Action-RPG gameplay with its rich and finely-tuned systems would be challenging to do justice, but I was pleased with how Omega Force made the transition. To make things more enticing for the Western release, all the released DLC from the original launch in Japan will be available for free to all players. Even with its new gameplay, Dragon Quest Heroes still exudes the same sense of adventure and wonder found in the much-loved series.
Dragon Quest Heroes photo
Includes all bonus DLC for free
I've got quite the soft spot for Omega Force's series of Musou titles. If you've heard of or played Dynasty Warriors, then you know exactly what they are. As the popularity of the studio's games grow with every release, it br...

Dragon Quest Heroes photo
Dragon Quest Heroes

Dragon Quest Heroes' DLC will be on-disc and free in the US

No waiting needed
Sep 11
// Chris Carter
When Dragon Quest Heroes arrives in the west in October on PS4, it'll sport all of the DLC so far that has been released in Japan, by way of free patches in that region. The game followed a similar strategy to Hyrule War...
Graphics, baby! photo
Graphics, baby!

Side by side Dragon Quest VIII 3DS and PS2 comparison

Graphics, baby!
Sep 08
// Steven Hansen
With Dragon Quest VIII's recent 3DS release in Japan, YouTuber user "ninten2tv" has put together a side-by-side comparison of the intro for both games. The 3DS is brighter. Too bright? It definitely lacks some tertiary detail, but it looks alright. The only thing that bums me out is how much that gorgeous sky gets smudged smooth. The 3DS does get a new ending, though. via [Nintendo Everything]
Tokyo Game Show photo
Tokyo Game Show

Square schedules 'secret' Tokyo Game Show event

If you schedule it is it a secret?
Sep 08
// Steven Hansen
Square Enix will have a bunch of games at this year's Tokyo Game Show and most of them have "Final Fantasy" or "Dragon Quest" embedded in their confusing titles. The company also just released a teaser video for its show hig...
Life is Strange photo
Life is Strange

Life is Strange is being dubbed in Japanese

Ma-chan and Kuro-chan
Sep 07
// Brett Makedonski
Folks in Japan will soon get to find out what it's like to be a teenage woman with time-manipulation powers. Square Enix is releasing Life is Strange with a Japanese voice dub. This trailer was recently uploaded to Squa...
Nier New Project photo
Nier New Project

A new glimpse of the upcoming Nier sequel

Just a little tease
Sep 05
// Kyle MacGregor
We still don't know all that much about the new Nier project. Even after speaking with creative leads Taro Yoko and Yosuke Saito at E3 this year, an experience I likened to pulling teeth, we were given only a vague idea of wh...
Final Fantasy patch photo
Final Fantasy patch

Final Fantasy X/X-2 HD Remaster now 'truly random'

RNG and music bugs fixed
Sep 04
// Jordan Devore
A pair of nasty-sounding bugs have kept some fans from picking up Final Fantasy X/X-2 HD Remaster for PlayStation 4, but they're finally fixed as of an update this week. You're good to go. One of the issues involved random nu...
Backward compatibility photo
Backward compatibility

Deus Ex: Human Revolution likely sneaking to Xbox One's backward compatibility

But we might not like the process
Sep 02
// Brett Makedonski
Square Enix and Eidos Montreal are concentrated on the release of Deus Ex: Mankind Divided early next year, but that doesn't preclude it from turning its attention to games of the past. With Microsoft's E3 reveal of Xbox...
Mobile focus photo
Mobile focus

Final Fantasy XV heads Square Enix's Tokyo Game Show 2015 lineup

A lot of mobile
Sep 01
// Steven Hansen
Wow, just a few more weeks until I'm eating curry twice a day and peeing in sexy anime nurse urinals. Also, playing video games over at the Tokyo Game Show (September 17-20). Yes, I did reuse this intro from an hour ago, because I am writing another story about a company unveiling its TGS lineup and, like Japan, I am very efficient. Anyways, it's Square this time. No Call of Duty Black Ops III?
FFXV photo

Check out that new Final Fantasy XV driving footage in HD

Sep 01
// Chris Carter
New footage for Final Fantasy XV was released at PAX, and it deals entirely with the driving portion of the game. It's an overview of sorts, dealing with how the car works and what cruising around the world will look li...
Deus Ex: Mankind Divided photo
Deus Ex: Mankind Divided

Deus Ex: Mankind Divided dated, with a whole mess of pre-order nonsense

'Augment your pre-order,' haha
Aug 31
// Chris Carter
Square Enix and Ubisoft sure know how to do a terrible mean Collector's Edition! Deus Ex: Mankind Divided will launch on February 23, 2016, and with it, multiple "tiers" of pre-order bonuses and a Collector's Edition tha...
Final Fantasy XIV photo
Final Fantasy XIV

Final Fantasy XIV's 'Rising' event kicks off this week

Lasts until September 7
Aug 28
// Chris Carter
Starting this week and running until September 7, 2015, Final Fantasy XIV will run the "Rising" event, complete with rewards and a few "guest appearances." The items include two minions, and celebratory fireworks. The ev...
Dragon Quest Heroes photo
Dragon Quest Heroes

This is the best Dragon Quest Heroes trailer I've seen yet

Healix looks awesome
Aug 27
// Chris Carter
CGI-filled trailers often do a great job of building hype, but this gameplay-filled Dragon Quest Heroes video just does it for me. It shows a ton of characters doing their thing, provides a quick look at the English cas...

Review: Lara Croft GO

Aug 27 // Zack Furniss
Lara Croft GO (iOS [reviewed on iPad Air], Android, Windows Phones)Developer: Square Enix MontréalPublisher: Square EnixRelease Date: August 27, 2015MSRP: $4.99 Lara Croft GO immediately establishes itself as a contemplative foray into a forgotten world. Meditative music gently ebbs and flows as Lara slowly walks up to a well-preserved ruin in one of the game's few brief cutscenes. The environments are vibrantly rendered in a simplistic yet gorgeous manner while gentle camerawork plays with the foreground, asserting a sense of depth. Lara's expedition takes you deeper into this ancient land, and before long a gargantuan serpent begins pursuing this new trespasser.  Similar to Hitman GO, you can only move along pre-carved lines on the ground and scalable walls, darting from spot to spot. Here, however, Ms. Croft is fluidly animated, doing somersaults and even her famous hand-stand ledge climb on occasion. It's initially jarring to see her do stilted little jumps between spots (there's no way to hold down a run button, as that would quickly end in death), but I stopped noticing it just a few levels in. Enemies and obstacles can only move whenever you do, so movement needs to be precise and measured. Unlike early Tomb Raider games, you'll never die due to stepping a tad too far or misjudging a jump.  Puzzles start as simplistic fare involving levers and floor panels that can only be safely crossed one time, but add elements every few levels (of which there are 40) to stave off repetition. Snakes, lizards, and giant spiders will do their best to prevent you from reaching your desired MacGuffin and each provide their own set of challenges. You'll eventually find single-use tools to combat them, such as a javelin and a torch. Then there are boulders, sawblades, and other traps that will make you doubt every step you take. Since the checkpoints are very forgiving and most levels will only take you a few minutes to complete, dying isn't discouraging. Death, more than anything, is your most reliable tool when it comes to deciphering the machinations of the deathtraps hindering your progress. You'll step on plenty of floor panels only to launch arrows into your soon-to-be lifeless body, but it's never a frustrating affair. While this is appreciated, the one and only quibble I have with Lara Croft GO is that it never quite feels like it fully ramps up to a satisfying difficulty. Despite a couple of "A-ha!" moments, the slow addition of complications and intensifying music build to a climax that doesn't deliver. It's always appreciated when a mobile game can be played in short sessions, but I wouldn't have balked at being stumped a few times. Perhaps it's my love towards past installments and the enjoyment of being utterly stonewalled by a puzzle, having to think about it even when I'm not playing. On the off-chance that you every get completely stuck, you can use microtransactions for hints (this feature was not online when I was playing for review). If you miss the older games in the series, you'll find cute references that aren't cloyingly nostalgic. The main menu is radial like it was in the olden days of yore, and that satisfyingly reverbed BRRINNGG sound effect denoting the discovery of a hidden treasure has returned. Find enough of those treasures and you'll even find costumes from the old games, like the wetsuit from Tomb Raider II. This affords Lara Croft GO some replayability (since you'll be able to finish it in around three hours depending on your skill level), but they aren't exactly well-hidden until the back half of the adventure. Though other games featuring Lara Croft have elicited a gamut of reactions such as horror and anxiety, I never expected to find spelunking so calming. The dreamlike soundscapes bring to mind a massage parlor and slowly slipping into sleep as someone caresses your tired feet. This is an easy game to fall asleep to, and I'm almost positive you'll have good dreams. I don't think Square Enix is claiming that one solely because of the lawsuits that will occur when players start rolling over and crushing their iPads. Lara Croft GO is clearly the product of a love for what the Tomb Raider series used to mean. Your pistols are more of a tool than a weapon, and you certainly won't be killing an island's worth of men. A lovely visual style and a zen-inspiring score provide backdrops to my favorite Croft adventure in some time. I'm now grateful for the delineation between the action-filled Tomb Raider and puzzle-focused Lara Croft games. Even though I enjoyed 2013's hectic reboot, sometimes you just want to stop and breathe it all in, tomb dust and all.
Lara Croft GO photo
Spa Raider
Last year, Square Enix Montréal surprised us by distilling the Hitman series into a minimalistic mobile game with a tabletop aesthetic. It was a risky move, but Hitman GO ended up a critical success that show...

Final Fantasy VII photo
Bring a controller
Final Fantasy VII hit iOS last week with a $15.99 price tag, which left a number of people skeptical as to how much work was put into it. After playing it however, I have to say that most of my fears were put to rest. By...

Final Fantasy VII remake photo
Final Fantasy VII remake

Final Fantasy VII remake team toying with battle system overhaul

'Command battle system might not work'
Aug 26
// Chris Carter
The Final Fantasy VII remake is kind of a big deal. It absolutely blew up E3 -- heck, it blew up the entire day before it was even announced, as it was leaked hours before Sony's conference. But Square Enix ha...

Auto-loading more stories ... un momento, corazón ...