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4:45 PM on 03.27.2014

Uncharted 4 director has left Naughty Dog

Just a couple weeks after Amy Hennig left Naughty Dog, the studio has now seen another major departure. Justin Richmond, the director of the upcoming Uncharted 4, has now left the studio. Talking with IGN, Richmond spoke abou...

Alessandro Fillari

1:45 PM on 03.27.2014

The Last of Us reportedly shambling onto PS4

While the idea of a possible sequel has done an admirable job of quelling the flames of desire for more, Sony has yet to announce an actual, honest-to-goodness follow up to Naughty Dog's 2013 blockbuster The Last of...

Brittany Vincent

7:00 AM on 03.27.2014

Driveclub progress is still trucking, release date imminent

A few weeks after we heard that Sony was going back to the drawing board with Driveclub, we're getting some more encouraging news. According to an SCEE rep, the development of Driveclub is "spectacular," and the recent s...

Chris Carter

8:00 PM on 03.26.2014

Watch Sony's full Project Morpheus presentation

Sony announced its take on modern-day virtual-reality gaming at the Game Developers Conference and that presentation is now viewable in full above. Consider this a little something extra (or should I say "a lot extra") to su...

Jordan Devore

1:15 PM on 03.26.2014

The big list of PlayStation 4 games releasing this year

The PlayStation Blog has come out with a rather useful list of PlayStation 4 games announced for release this year, viewable here. A terrific resource for current console owners and prospective PS4 players alike, to be sure. ...

Jordan Devore

2:30 PM on 03.25.2014

Fez is out today on PS3, PS4, and PS Vita with Cross-Buy

Fez. Have you played it? If not, are you ever going to play it? Another opportunity to do so has presented itself today with the launch of Polytron's puzzle-platformer on PS3, PS4, and PS Vita for $12.99, or $9.99 for PS Plu...

Jordan Devore

11:00 PM on 03.24.2014

Firmware update lets Vita display 500 home screen apps

I found myself needing space on my Vita for the first time when trying to download Final Fantasy X/X-2 HD. Then I learned there is no easy way to delete things from your Vita aside from deleting individual bubbles, which dele...

Steven Hansen

8:00 PM on 03.24.2014

Microsoft will be at PAX East, Sony and Nintendo won't

PAX East will see plenty of big names descend upon Boston on April 11-13, from Microsoft to Oculus to Ubisoft to Square Enix. And plenty of you, I'm sure. Side Questing stumbled on the full list of exhibitors, which you can s...

Steven Hansen

5:30 PM on 03.24.2014

Kutaragi's Way is some of Mega64's best work

I was only able to catch bits and pieces of the Independent Games Festival awards and the Game Developers Choice awards last week, but I did manage to see what must have been one of the evening's best moments: Kutaragi's Way...

Jordan Devore







DTOID News: GDC wrap-up, Morpheus Vs. Oculus, Assassin's Creed Unity and Far Cry 4 photo
DTOID News: GDC wrap-up, Morpheus Vs. Oculus, Assassin's Creed Unity and Far Cry 4
by Max Scoville



GDC has come to a close, and it's certainly been a busy week for news. Sony announced Project Morpheus, their entry into the virtual reality race, as well as some crazy eye-tracking tech. The second Oculus Rift development kit is up for pre-order, Ubisoft announced their Frenchest game yet, Assassin's Creed: Unity, which might be accompanied by another AC title, "Comet." There's a rumor about Far Cry 4 involving yetis and elephants, and we got our first look at Borderlands 2 on Vita.

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4:00 PM on 03.20.2014

A look at Watch Dogs' PlayStation-exclusive content

It's been known for a long time now that the PlayStation 3 and PS4 versions of Watch Dogs would get a little something extra and here's a good -- possibly even great -- look at that content. As far as trailers for the game g...

Jordan Devore



Sony's Project Morpheus: An impressive first showing photo
Sony's Project Morpheus: An impressive first showing
by Dale North

Sony choose GDC as its coming out party for its virtual reality platform, Project Morpheus. The goal was to build interest at a show where just about every developer in the industry is in attendance. And from the look of the lines at their GDC floor booth yesterday, every one of those developers had someone in line to try it out. 

We finally got our faces in the headset late last night to try out the new demos that Sony prepared for the show. We were surprised to find that Project Morpheus is already on a level playing field with Oculus Rift, and even shows it up in some places.  

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Day-one patch for inFamous: Second Son adds 19 missions photo
Day-one patch for inFamous: Second Son adds 19 missions
by Jordan Devore

As Chris mentioned in his review of inFamous: Second Son, Sucker Punch is expanding the core game with the Cole's Legacy and Paper Trail story arcs. The first of this content will be playable tomorrow as part of a day-one patch alongside difficulty balancing and technical improvements.

Paper Trail is a free set of 19 missions which are said to extend the game by approximately five hours and tell the "full story behind the [Department of Unified Protection's] occupation of Seattle" both in-game and online. This content was co-developed by alternate-reality game maker 42 Entertainment and also includes "web-based investigations."

As for Cole's Legacy, that's also free -- if you have a Limited Edition copy of Second Son. Sucker Punch says this is spread across four story missions, providing another hour of gameplay.

As much as it can be a pain to have day-one updates prevent you from immediately diving into a game you just cracked open, this will be a welcome sight.

InFamous: Second Son's day one patch adds 19 new missions, 5 hours of additional gameplay [VideoGamer]

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12:30 PM on 03.20.2014

First footage of Borderlands 2 for PS Vita shows up

We have known about the PlayStation Vita port of Borderlands 2 for a while, but had not yet seen or heard much more about it. The port is due out some time this year, and now we have the first look at how the shooter plays o...

Darren Nakamura



Sony's eye tracking technology will be a game changer photo
Sony's eye tracking technology will be a game changer
by Dale North

Imagine never having to use the right analog stick to move a game's camera or reticle. Instead, you'd use your eyeballs to aim or move the camera -- simply look at what you want to shoot at or move to.  

This sounds like some dream for the future of gaming technology, but Sony has a working eye tracking demo at GDC this year. I had my doubts at first, but after having the infrared camera system calibrated to my eyes, I played Infamous: Second Son...

...with my eyes! 

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Review: inFamous: Second Son photo
Review: inFamous: Second Son
by Chris Carter

I never liked the first inFamous.

I can't quite put my finger on what I disliked most -- perhaps it was the droll art style, the cookie-cutter city sandbox, or the sentient wooden plank that Sucker Punch named "Cole Macgrath." Thankfully, the New Orleans-like setting of the sequel spiced things up a bit, and the decision to go with an even sillier vampiric setup made Festival of Blood more enjoyable.

inFamous: Second Son takes everything that the series has done right, puts it in a blender, and delivers what is easily the strongest entry yet.

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