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Uncharted 4 photo
Uncharted 4

Uncharted 4 launching worldwide on March 18

Bring it on
Sep 15
// Laura Kate Dale
A few days ago in the run up to Tokyo Game Show, we got news that Uncharted 4 would be launching in Japan on March 18. Today, during Sony's TGS conference, we got confirmation that March 18 is the worldwide release date for t...
The Old Hunters photo
The Old Hunters

Bloodborne's first expansion is 'The Old Hunters'

Coming November 24
Sep 15
// Brett Makedonski
Time to go back to Yharnam, Hunters. Sony just announced the first expansion for Bloodborne at its Tokyo Game Show press conference. Hope more dying is cool with you. On November 24, 2015, the add-on titled The Old Hunte...

Happening now: Watch the Livestream from the Sony Tokyo Game Preshow

Sep 15 // Brett Makedonski
Also Katsu Curry, which is breaded, as opposed to tempura cutlet.  
Sony presser photo
Ima desu
Friends, Romans, countrymen: lend me your ears. Also, your eyes. I'm going to need your full attention for this one. Give me your other three senses too while we're at it. Sony kicks off the Tokyo Game Show festivities in a ...

The Last Guardian photo
The Last Guardian

The Last Guardian's making an appearance at TGS

Plus the blurriest screenshot ever
Sep 14
// Joe Parlock
Sony has been worryingly quiet about The Last Guardian since E3. It wasn’t at gamescom, it wasn’t at PAX, and it hasn’t been announced for EGX. But then Fumito Ueda’s studio genDESIGN descended from th...
PlayStation 2 photo
PlayStation 2

Three PS2 games have been rated for re-release on PS4

Hey hey we're the monkeys
Sep 14
// Joe Parlock
Back in the days of the PS3, Sony released a whole load of PlayStation 2 games for people to buy again (because who needs backward compatibility?). They had some pretty good stuff up on offer, but unfortunately none of those ...
Digimon World: Next Order photo
Digimon World: Next Order

Digimon World: Next Order has some new screenshots

How many Leomon will die this time?
Sep 11
// Joe Parlock
Dang, Digimon World: Next Order is looking really pretty. Bandai Namco has released a whole load of new screenshots for the upcoming (currently Japan-exclusive) Vita game. The screenshots show off the two lead protagonists an...
PSN sale photo
PSN sale

PlayStation Network kicks off anniversary sale

It's here for one week
Sep 08
// Jordan Devore
Sony is running a 20th anniversary sale on PlayStation Network and you probably aren't interested in the reason for the event so much as the deals themselves. You can find them here. There are discounts on more than 100 PSP, ...
Code name Kenshin photo
Code name Kenshin

It's the big one: PlayStation 4 firmware 3.0 detailed

Now batting, Herb Guy
Sep 02
// Steven Hansen
The PS3 firmware 3.0 was probably amazing, the PS Vita 3.0 firmware changed your life, and now it's time for the PlayStation 4 to hit the big three oh (same) as detailed in the PlayStation Blog. Taking the piss with respect t...
TGS 2015 photo
TGS 2015

Sony announces Tokyo Game Show PS4 and Vita lineup

Two more weeks
Sep 01
// Steven Hansen
Wow, just a few more weeks until I'm eating curry twice a day and peeing in sexy anime nurse urinals. Also, playing video games over at the Tokyo Game Show (September 17-20). This list is likely missing some super secret game...
Blue PS Vita photo
Blue PS Vita

The US is getting a blue PlayStation Vita

Only at GameStop
Sep 01
// Jordan Devore
After following a link to this aqua blue PlayStation Vita, I had to double check the time stamp -- what year is it? Oh, 2015. It is new. I'm as surprised as you are to see Sony acknowledge the handheld. It's a GameStop exclusive in the United States releasing this November. It'll be $199.99.
Bloodborne PVP photo
Bloodborne PVP

Let's see someone top this Bloodborne triple kill

Nobody does it better
Aug 31
// Jordan Devore
Despite not touching Bloodborne in quite a while, the game kept coming up in conversations (some sober, some not) at PAX this past weekend. Kyle and I tried to sell Steven and Brett on it. Zack and I talked at length about ga...
Uncharted 4 photo
Uncharted 4

Uncharted 4: A Thief's End will be released on March 18, DLC detailed

A Collector's Edition, too
Aug 31
// Chris Carter
Uncharted 4: A Thief's End, which I really hope is better than the disappointing Uncharted 3, will be released on March 18, 2016, on PS4. Collector's ($119.99), Special ($79.99), and Digital Deluxe ($79.99) editions have been...
Shenmue III photo
Shenmue III

The Shenmue III reveal triggered a huge spike in Dreamcast sales

Interest in first two games increases
Aug 31
// Laura Kate Dale
Six months ago, if you wanted to buy a second hand copy of Shenmue or Shenmue II on eBay you could do so for in some cases as little as $15. The games seemingly kept low resale value online due to the second game ending on a ...
Hacks photo

Cops arrest 6 teens linked to Lizard Squad

DDoS attacks are bad
Aug 28
// Robert Summa
Remember when our beloved Sony and Microsoft servers were continually down last year because some idiots sitting behind their keyboards thought it'd be cool to cripple an entire population of gamers? Well, the authorities hav...
Until Dawn photo
Until Dawn

Sony is blocking Until Dawn players from archiving Twitch streams

Affects those streaming from the PS4
Aug 27
// Laura Kate Dale
If you were planning on streaming Until Dawn using your PS4's Share button on Twitch, archiving it, then sharing it with others who were not available for the live broadcast, you may run in to some trouble. Apparently, Sony i...
Until Dawn photo
Until Dawn

Having trouble loading Until Dawn? You're not alone

PS4s are too scared to load it
Aug 26
// Vikki Blake
The PlayStation Network is preventing some early adopters of Until Dawn from playing the game.  According to reports on reddit, most gamers are able to download the game without incident, but on launch, they're info...
PSN sale photo
PSN sale

PlayStation Network sale stretches the meaning of 'retro'

Cheap PS4, PS3, and Vita games
Aug 25
// Steven Hansen
The PlayStation Network is having a sudden sale with deals of up to 90% off (with PlayStation Plus) games. This "Retro" sale includes classic titles like Beyond: Two Souls (2013) for $8 and OlliOlli 2: Welcome to Olliwood (20...
Vita photo

Sony Vita settlement emails going out, check yours!

That FTC suit
Aug 25
// Chris Carter
Remember that time Sony got in trouble with the FTC for false advertising in regards to the Vita? Well it settled sometime back, and offered up $25 in restitution or a selection of game bundles. After months of waiting, email...

Review: Capsule Force

Aug 25 // Jed Whitaker
Capsule Force (Linux, Mac, PC [reviewed], PS4)Developer: KlobitPublisher: Iron Galaxy StudiosRelease Date: August 25, 2015MSRP: $14.99 Two-on-two multiplayer matches make up the meat of Capsule Force across eight stages that each have an unlockable alternate variation. The matches consist of pink and blue teams working against each other to ride a tram to the other team's galaxy, which is trapped inside a -- you guessed it -- capsule. The first team to touch the other team's capsule wins. Capsule Force is easy to pick up and play. Grasping the controls fully takes maybe a match or two at most; you've got double jumps, an air dodge, normal shots, charged laser shots, a shield, and what I'd call blast jumping. Blast jumping can be performed by shooting the ground and then instantly jumping in the opposite direction for a faster and higher jump, which is vital for perfecting the game's single-player missions. Using the shield requires precise timing, but puts a bubble around your character preventing them from being harmed. Eventually you'll find out that air dodging allows you to double jump right away again, essentially allowing entire battles to take place mid-air. When attempting to kill other players, you've got two choices: normal shots or charging your shot to shoot a laser all the way across the screen, killing anyone it its path if they don't put up their shield. When using the laser, your character freezes in the air, allowing you to focus on aiming your shot. It is really satisfying to get a perfectly aimed mid-air laser shot killing both of your opponents and taking over the tram they were just riding.  [embed]306824:60087:0[/embed] Matches in Capsule Force are intense and hectic the whole time. Even if teams are pretty evenly matched, eventually the tram speed increases a great deal, allowing a quick turnaround for one side or the other. There were times when myself or my friends got a bit lost as to where we were on the screen due to this hectic nature, but it is all part of the fun. I will note, however, that some stages are similarly colored to the characters which can make it easier to get confused in than others. When not laughing your ass off in multiplayer, you'll tackle over thirty single-player missions. These consist of either rushing through stages as quickly as possible, or rushing through stages as quickly as possible while shooting targets. The target-shooting missions are reminiscent of the "Break the Targets" mode from the Super Smash Bros. series, and are just as fun. While it is a multiplayer-focused game, the single-player missions do add a nice distraction and practice, and those who complete them all will unlock stage variations, alternate costumes, and concept art. Giving single-player a purpose other than practice was a good choice, but locking multiplayer content behind it wasn't considering the limited amount of stages to begin with. The eight variations you unlock are essentially all new stages that just use the same backgrounds as the starter arenas, so they are certainly worth unlocking. Unlocking all the multiplayer content won't take more than an hour maximum for most players, so it isn't such a drawback.  If you're the kind of person who has friends over for couch competitive games, Capsule Force is easily recommendable as the multiplayer is a colorful, frantic, hell of a good time, but if you're a loner, give this one a pass. The limited single-player content won't hold your attention for long. I know I'll be playing Capsule Force at many of my shindigs in the future. [This review is based on a retail build of the game provided by the publisher.]
Review: Capsule Force photo
Blasting off again!
It is the far future, the year is 1999, and everything looks like a 1980s space anime; no, you're not tripping on mushrooms and having a flashback to your childhood, you're playing Capsule Force.   Capsule Force&nbs...

Sony photo

Sony confirms Tokyo Game Show conference details

My "D" grade Japanese GCSE won't help much
Aug 25
// Vikki Blake
Sony has confirmed that its Annual Toyko Games Show conference will take place on September 15. The news was confirmed via a post on the Japanese PS Blog. Sony declined to present at last month's gamescom conference, sta...
Street Fighter V photo
Street Fighter V

Street Fighter V launches beta tests in North and South America this week

Final batch of tests before global beta
Aug 24
// Ben Pack
Following a series of successful stress tests in Europe and Asia, Capcom announced today that Street Fighter V beta stress tests will begin for North and South America. The tests start Tuesday, August 24 from 4:00pm - midnigh...
Grow Home photo
Grow Home

You love Grow Home so much that it's free on PS Plus next month

Other PS Plus titles revealed, too
Aug 24
// Brett Makedonski
Grow Home entered the PlayStation Plus Vote to Play contest and it climbed, climbed, climbed in the polls. It climbed higher than any others. It climbed so high that it has left the stratosphere of games that cost money...

Review: Until Dawn

Aug 24 // Chris Carter
Until Dawn (PS4)Developer: Supermassive GamesPublisher: Sony Computer EntertainmentRelease Date: August 25, 2015MSRP: $59.99 [There will be no major spoilers in this review, but the video may contain minor event spoilers.] Our tale starts off a year before the main storyline with a prelude of sorts, in a cabin high up on an isolated Canadian mountaintop. A bunch of "teens" (I use that term lightly as they all look 30) have gathered for some weekend shenanigans, and of course, something goes awry, leading to the mysterious death of two sisters. A year later, the surviving members of the group decide to go back to the same location (I know, right?), bringing all sorts of emotional baggage with them. Most of you have probably seen this type of campy setup before, but this is exactly what Until Dawn is going for. Soon enough you'll start to see the action ratchet up a bit, as more of the mystery of the mountain is revealed, and a psycho killer shows up, creating some Saw-like situations -- real sick shit. You'll also start to learn a lot more about the characters' motivations, and their relationships with one another, which you can (minimally) influence by way of light choices. By "light," I mean typical Telltale options that don't really influence the game in any meaningful way. The main gimmick here is the "Butterfly Effect," which will branch out your personal story, complete with a butterfly icon explosion on-screen and a handy menu option that lets you view your past choices. It can range from something significant like whether or not you want to risk your life saving a friend, or what door you took in an abandoned building. When the butterflies pop up, it's basically Supermassive's way of saying "this character will remember that." Without spoiling anything, most choices don't matter until the end of the game, where character deaths start to happen more often. [embed]305560:59991:0[/embed] Outside of the choice mechanic that basically surmounts to moving an analog stick in the desired direction, there's lots of walking involved, coupled with QTEs for the action bits. It's unimaginative at times, especially in the shaky intro sections, as those long roads seems to be there mostly to pad the game. After all, there's only so many plain paths you can take in the woods before it gets boring. But after the two hours, more interesting locations start to pop up, which house interesting documents and more bits of lore for you to locate. This is where the game excels. Despite the above issues, I was inspired to play Until Dawn from start to finish in one setting. It was interesting enough where it kept me captivated throughout, and the game is exceptionally good at world-building. While I initially didn't care about the whole meta-narrative surrounding the mountain, I quickly changed my tune as I acquired more totem collectibles -- artifacts that each unlock a few seconds of a secret video that gives you a bit more background on the events of the game. Also, all the Resident Evil style letters and notes are all done very well. Where recent David Cage efforts fail for me is the over-emphasis on performances that end up wooden, and a terrible plot that begs to be taken seriously. Thankfully, while other elements of the game may not be all that riveting or new, Until Dawn dives in with both feet on the horror theme. Sure it's not an excuse for some campy performances, but you really know what you're getting here, and there's no bait and switch involved. The script is also occasionally funny, as are the performances from the (mostly) talented cast. I have to say, it's really weird seeing Brett Dalton as anything other than Grant Ward, but he's mostly enjoyable to watch. My general enjoyment of the core cast goes double for "The Analyst" sections of the game featuring the always delightful Peter Stormare. These portions are easily the best part of the experience, as a mysterious psychologist asks you series of questions (usually about your fears) in various interludes of sorts after each chapter concludes. It slowly gets darker and more twisted over time, and they really nail the tension here. So how long is the game? My playthrough took roughly seven hours, and you'll have the option to replay chapters individually to rectify past wrongs or try out new choices. There's also a few extras involved in the form of little video featurettes that you can probably watch on YouTube in a week. If you aren't keen on hunting for collectibles, you can try to change the ending into one you desire. Until Dawn knows exactly what it is, and doesn't pretend to be anything more. In that process it allows for some predictable plotlines, hammy acting, and lack of meaningful choices, but I'm glad that it exists, and every horror fan owes it to themselves to play it at some point -- especially at a price cut. [This review is based on a retail build of the game provided by the publisher.]
Until Dawn review photo
Spooky teen hell dream
I had a chance to play the first few chapters of Until Dawn recently, and it ended at the worst possible moment. Whereas the first hour or so is slowly setting the table for all of the craziness that is about to ensue, when e...

Adam Boyes photo
Adam Boyes

BREAKING: PlayStation exec 'doesn't like' PowerPoint transitions

Aug 24
// Mike Cosimano
In a shocking reveal tonight, PlayStation director of portfolio strategy John Drake confirmed on Twitter that beloved executive Adam Boyes was not a fan of PowerPoint transitions. The leak came in response to Sony employee Ma...
PSN flash sale photo
PSN flash sale

This PlayStation Network flash sale isn't terribly tempting

Same old
Aug 21
// Jordan Devore
Another PlayStation Network flash sale, another weird-ass header picture. Yep, I'm still on Parasyte. I was way late to playing Telltale's The Walking Dead and The Wolf Among Us adventure series, and I'm sure some of you read...
MGSV merch photo
MGSV merch

Sony's selling Metal Gear Solid V Walkmans and they're not cheap

Also phones and tablets
Aug 21
// Steven Hansen
Sony is producing various Phantom Pain-branded electronics to coincide with the release of Metal Gear Solid V. The tie-in release includes a Metal Gear version of Sony's premier Walkman, the ZX2, which costs something like $1...
PS4 Beta firmware photo
PS4 Beta firmware

Sign up now for the PS4 System Software Beta

Get updates early
Aug 20
// Jed Whitaker
Sony is now offering a pretty quick and painless sign up for beta testing the PS4 system software. All you'll need is a PS4 (duh), an Internet connection and a master account -- which you have if you created your account your...
Morpheus is ready photo
Morpheus is ready

Sony's VR headset Morpheus is complete, just needs games

I'm still waiting on PS Camera titles
Aug 19
// Jed Whitaker
Sony's sleek virtual reality headset Morpheus is complete hardware wise, but it is "just waiting for the game titles to catch up with the hardware," according to Dennis Castleman, hardware R&D engineer at Sony Computer En...
Tearaway photo

Media Molecule reveals Tearaway Unfolded: Special Edition

With a cute doll
Aug 18
// Chris Carter
It has yet to be seen if the PS4 Tearaway Unfolded remake is necessary, but the original on Vita was pretty damn amazing. That's why this new Special Edition package is so tempting -- it includes a doll of the main male ...
Until Dawn photo
Until Dawn

Hey, Until Dawn kids: Your winter getaway is a very bad idea

*Sigh* You won't listen
Aug 18
// Brett Makedonski
I urge you, Until Dawn kids: Don't go on that winter getaway. It seems like a lot of fun, but it won't be. It's not all drinking and partying and sexing. There will be a scary guy in a scary mask doing scary things. Your fri...

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