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Good! That means that I don't have to go and report on it. You can just watch it yourself. I've got enough stuff to do that week. The Orpheum Theater is L.A. is lovely, but it's always a bitch to get out there and leave E3. N...
| Dale North |
Another wild SSX developer diary appears, complete with wingsuits and everything. This time, the developers discuss how they take beloved characters and bring them up to date. And yeah, they're still focusing on Elise. Hones...
| Jordan Devore |
The new SSX is a ways off; we're talking 2012 here. Apparently EA Sports hasn't even locked in the game cast yet, and it's giving that power to you via an online voting process. Over the next three weeks, fans will vote on th...
| Nick Chester |
Look closely at this latest SSX developer diary and maybe you'll see some gameplay footage. I think at like 16 seconds in there's some gameplay…and then again at 24. Oh, or maybe that's SSX 3. It goes by too fast; har...
| Nick Chester |
Even more SSX news for you to read while simultaneously chugging Mountain Dew and doing backflips. As covered in a recent first-look preview article by GameSpot, the long-awaited next snowboarding title will be releasing in 2...
| Jordan Devore |
This developer diary is a great supplement to the recent slew of details on SSX to come out of creative director Todd Batty and Game Informer. As outlined in the text -- and again here, in video form -- the initial teaser tr...
| Jordan Devore |
Game Informer has posted an insightful interview with SSX creative director Todd Batty. You hear that, doubters? Let's give this game a chance before we judge too harshly. Batty starts off by saying that the "core statement f...
| Jordan Devore |
Amidst our April Fool's shenanigans yesterdays, Electronic Arts released the first developer diary for its upcoming SSX. I was excited -- as I'm a huge fan of the franchise -- to get a first look at the game in action. ...
| Nick Chester |
You may have seen the big reveal of SSX: Deadly Descents on the VGAs last night and thought to yourself, "That video was cool, but I wish I had at least three screens and some sort of description of the game." Destructoid to ...
| Matthew Razak |

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