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Activision bringing Destiny, Ghosts, more to gamescom

Plus Skylanders SWAP Force and Angry Birds
Aug 17
// Hamza CTZ Aziz
Activision will be at gamescom and are planning to wave their giant wads of money around as they will have the biggest ever demo-theater ever built in gamescom history for Destiny. It comes in at 72ft in length, 43ft wide, a...

Review: Tiny Thief

Jul 23 // Chris Carter
Tiny Thief (Android, iPad [tested on an iPad Mini], iPhone [reviewed on an iPhone 5])Developer: 5 Ants GamesPublisher: Rovio StarsReleased: July 11, 2013 (Android, iOS)MSRP: $2.99 Tiny Thief is part point-and-click adventure, part stealth action -- in other words, an adventure game mixed with minor bouts akin to Metal Gear Solid. You play the part of the Robin Hood-esque Thief, who makes it his business to meddle in the affairs of the locals -- usually for the greater good -- with a small penchant for mischief. The way you conduct your trade is extremely simple: you touch an area to move there, touch an object to interact with it, and that's it. You'll use this simple control scheme to hide in barrels and slip past guards, grab and combine objects, and climb up ladders and slink about rooftops. You can't tap multiple zones in sequential order to quickly queue actions, but as a result you almost never move accidentally. For instance, say you're hiding a barrel. In most games, if you touch anywhere on the screen, you'd exit the barrel and go wherever you tapped, potentially blowing your cover -- but in Tiny Thief, you have to touch the button above the barrel indicating that you want to specifically pop out of it. It's a very small nuance, but it makes a big difference, as you'll never blame the precise touch -screen controls for blowing stealth or tapping the wrong area. I tested the game out on both an iPad Mini and an iPhone 5, and although the iPad has more screen real estate and perfectly fits each puzzle in the viewing area, the aforementioned control system prevents mistakes on the smaller iPhone screen. Each level has three objectives -- find the objects (which are usually unmarked, plentiful, and secret), find your ferret companion (a mini "Where's Waldo?" of sorts), and complete the main objective, which clears the level. Not every objective is explicitly cleared the same way, as certain areas, when tapped, open up to reveal a hidden gem, or the ferret -- so while a lot of the puzzles are fairly straightforward, you absolutely have to think outside the box to 100% the game. Like other Rovio titles, the difficulty is as casual or hardcore as you want it to be, as simply beating a level will earn you one star, and finding everything else will earn you three. If you get stuck, there's a clever hint system with visual clues that allows you to spoil each solution step by step, so you can work at your own pace without frustration. The adventure bits take inspiration from one of my favorite (and underrated) point-and-click franchises of all time: Gobliins. Objects and interactions employ what I like to call the "Gobliins" style of facilitation -- there's not much dialog, and there's a heavy emphasis on physical comedy/slapstick. As a result, you're not only engaging in ingenious puzzles, but you're getting a laugh or two along the way. It helps that Tiny Thief has adorable visuals and unique character designs that really make the title feel like it takes place in its own world. They could stand to be a little sharper and more pronounced graphically, but I love the style regardless, and want to see more of it. There are currently six "adventures" consisting five quests each to tackle, which range from a few minutes to brain-benders that will take you much longer to mull about in. The really cool thing about each adventure is that they tenuously link together to weave one large tale. Tiny comics help facilitate the story, which take no more than a few seconds to read, putting you back into the action instantly. Knowing how Rovio operates, there are probably going to be a heap of free updates on the way, followed by a potential $0.99 expansion or two. There are no IAP at the time of this writing, which is refreshing. The only real fault of Tiny Thief is that I wish there was more of it. I was glued to my screen, ready to see what the next area would be, and laughing all the way at the game's effortless charm. If you're a fan of adventure games, this is a no-brainer -- just don't be surprised if you spend an entire afternoon tearing through it, longing for more.
Tiny Thief review photo
Old and new-school adventuring
The mobile market never ceases to surprise me. Amidst a sea of heavy in-app-purchase exploitation, pay-to-win games, and clones, there are still a large number of modern classics that brave the choppy waters and come out on top. Tiny Thief is the latest example of this triumph. It knows its roots, it looks unique, and it executes the touch-screen setup flawlessly. It's also extremely adorable.

Angry Birds photo
Angry Birds

Angry Birds Star Wars II will use real-world toys

You can play as the pigs!
Jul 15
// Jordan Devore
Rovio's tease from last week has been unveiled and it's pretty much what we expected: Angry Birds Star Wars II. Releasing September 19 for mobile devices, this sequel will span the three prequel movies and even incorporate p...
Angry Birds Star Wars  photo
Angry Birds Star Wars

Rovio teases a possible Angry Birds Star Wars prequel

Anakin Birdwalker
Jul 12
// Chris Carter
Rovio has just teased a new picture today that hints at what's coming next for the Angry Birds franchise -- specifically, Angry Birds Star Wars. Pretty much everyone will recognize this as the iconic poster for Star Wars: A P...
Tiny Thief photo
Tiny Thief

Rovio's Tiny Thief is out today on Android and iOS

I'm loving the art style
Jul 11
// Chris Carter
Developer 5 Ants Games and publisher Rovio Stars (Angry Birds) have released a new iOS and Android game into the wild, and it looks great on paper. Tiny Thief is described as a puzzle game with elements of point and click, a...

Rovio ain't angry: $194m in revenue, 45 percent from toys

A record year for the casual games company
Apr 04
// Dale North
Who says you have to make AAA console games to make money? While the big guys are shutting down left and right, Rovio flings off their financial results for 2012 showing that they're growing at an amazing rate. The Espoo, Fin...
Angry Birds Space Steam photo
Angry Birds Space Steam

Angry Birds Space finally makes its way onto Steam

What platform is this freaking game not on?
Mar 07
// Brett Zeidler
Rovio has expanded their Angry Birds empire today, conquering the last foreseeable platform left with Angry Birds Space: Steam. It's weird to think about, but, yes, this is the very first time an Angry Birds title h...
Angry Birds Wii and Wii U photo
Angry Birds Wii and Wii U

Angry Birds Trilogy is coming to the Wii and Wii U

Set for some point in 2013
Feb 15
// Chris Carter
Although the Angry Birds Trilogy had a 360, PS3, and 3DS release last year, it looks like the Activision/Rovio/Nintendo partnership is seeing more action in 2013, as the trilogy is now set for Wii and Wii U release. Activisio...

Despicable Me producer attached to Angry Birds movie

Scheduled for summer 2016
Dec 11
// Jordan Devore
It's wild to think how successful Rovio has been in adapting Angry Birds to so many different areas -- in fact, a full-fledged animated movie seems relatively tame by comparison. The company has given another update on the An...

Angry Birds soda outsells Coke and Pepsi in Finland

Topsy turvy! Everything is upsy-daisy!
Nov 22
// Tony Ponce
WUT. No, seriously. WUT. The fact that there is Angry Birds soda isn't what shocks me. You can buy novelty Mega Man and Pac-Man energy drinks. I sampled some very sugary Mario-themed beverages back in the day. Hell, remember ...

The DTOID Show: SimCity, Retro City Rampage & Angry Birds

Plus: They still haven't finished that Unfinished Swan.
Oct 05
// Max Scoville
We weren't live today, but that's okay. We still love you. To prove it, here's some news about Sim City, Retro City Rampage, Angry Birds, and of course... The Unfinished Swan. So, different types of cities, and different types of birds. VIDEO GAMES.

Rovio exec: Kickstarter turns devs into circus animals

Angry Birds guy slams crowd-funding site
Oct 04
// Jim Sterling
Rovio Stockholm boss Oskar Burman has called out Kickstarter, claiming that the crowd-funding site turns game developers into high paid escorts and performing animals. The man from the Angry Birds camp specifically criticized...

Angry Birds spin-off Bad Piggies breaks record for Rovio

Rovio title becomes company's most successful launch in under three hours
Oct 03
// Conrad Zimmerman
Bad Piggies popped on to the App Store last week and it didn't take long to become Rovio's most successful game launch to date. It took less than three hours, according to the publisher, to hit the top of the App Store's...

Angry Birds Trilogy has a 300-hour Achievement

Out now for Xbox 360, PlayStation 3, and 3DS
Sep 25
// Jordan Devore
This week marks the release of Angry Birds Trilogy on 3DS, Xbox 360, and PlayStation 3, a $39.99 ($29.99 for 3DS) compilation that includes Angry Birds, Angry Birds Seasons, and Angry Birds Rio. There's the launch trailer, w...

Angry Birds spin-off Bad Piggies launches next week

Sep 17
// Alasdair Duncan
Whilst the Angry Birds franchise strives to become perhaps the most ubiquitous Scandinavian thing ever, displacing IKEA and ABBA, it seems like we often forget there's a series of videogames at the heart of it all. The n...

Angry Birds getting a real sequel in Bad Piggies

Them pigs be so bad!
Sep 04
// Jim Sterling
Rovio has announced an actual sequel -- not a spin-off -- to its ludicrously popular Angry Birds series. Bad Piggies reverses the roles and puts players on the side of the green pigs that have served as cannon fodder across ...

Green Day is jumping on the Angry Birds bandwagon

Aug 20
// Victoria Medina
Because Angry Birds has to have it's hand in everything, or maybe because everyone wants to be part of this ever-expanding franchise, Green Day is now teaming up with Rovio to add band themed levels to the hit game. Thes...

gamescom: Angry Birds Trilogy looks gorgeous on consoles

Aug 15 // Hamza CTZ Aziz
Control wise, you simple just pull back on the joystick on the Xbox 360 or PlayStation 3 controller, and then press A to launch your bird. You get so much more precise aim with the joystick over the touch screen that I know I'm always going to be slightly annoyed when playing the mobile version from now on. There's also PlayStation Move and Kinect support. With Kinect, you use your left hand to aim, and lifting your right hand will launch the bird. Bringing down your right hand will use the bird's special attack. The Angry Birds Trilogy package also includes a ton of extras, from bird biographies, hand drawn sketches from the team from the initial development of the first game, a cutscene viewer so you can rewatch all of the now fully animated cutscenes, and more.  Honestly, as much as I liked the game I know I wouldn't pay $39.99 for it myself. I'm okay with playing the cheapass mobile versions I already have. I think this is for more of the diehard fans if anything, and the moms and dads out there who don't want to stare at a tiny screen to play. 

So I like Angry Birds. Yeah, I said it haters. It's a fun physics based puzzle game, and a great time waster when I'm on the go. I can never look at the mobile game the same again though thanks to what I played of Angry Birds...


The DTOID Show: Boobs, Birds, and BioShock Infinite!

Aug 10
// Tara Long
Happy Friday, wonderbuns! Max and I totally hosted a live Destructoid Show today but forgot to post about it here beforehand and now EVERYTHING SUCKS. You'll watch the recorded episode though, right? To make me feel better? ...

Dawww alert: a new Angry Bird appears

Aug 10
// Chris Carter
It looks like the newest member of the Angry Birds family is "Pink" -- a cute looking character that enjoys blowing bubbles, and happens to share the other birds' disdain for pig-kind everywhere.It's unclear what Pink's exac...

Samsung Smart TVs getting gesture-controlled Angry Birds

Jul 20
// Brett Zeidler
In Rovio's quest to get Angry Birds on every single platform currently active in the market, the bird launching simulator will be headed to the twenty people out there who were able to afford a Samsung Smart TV (Samsung 2012 ...

Amazing Alex is out now on iOS and Android

Jul 13
// Chris Carter
Rovio's first non-Angry Birds flavored mobile game is finally upon us, and it takes the form of Amazing Alex (which sadly, could have been called The Amazing Chad instead). If you're familiar with the Goldbergian devices of 9...

Angry Birds 2, er, Amazing Alex drops in July

Jun 29
// Chris Carter
If you thought Rovio was only capable of making the same game over and over, prepared to be shocked, as Amazing Alex is set to drop in July for iOS and Android devices alike, with the Windows Phone release coming at a later ...

Angry Birds Space is pretty successful guys

Apr 30
// Chris Carter
According to Rovio's own blog, Angry Birds Space has just hit 50 million downloads in a little over a month. They also state that the game broke all of their previous sales records (which are probably mobile wide, and set by ...

Rovio buys Futuremark Game Studios

Mar 27
// Daniel Starkey
Rovio, of Angry Birds fame, has now acquired the game studio arm of the Futuremark. The latter company, mostly known for 3DMark, PCMark, and Peacekeeper, has been doing pretty well for themselves in the gamespace after t...

Angry Birds Space is now out

Mar 22
// Chris Carter
Today is the day you will always remember as "the day Angry Birds Space was released for iOS, Mac, Android, and PC". At some point in ten years your posterity will ask you "where were you when our great savior relea...

Angry Birds theme park coming to Finland this summer

Mar 01
// Tony Ponce
Oh, don't tell me you honestly didn't see this one coming! Angry Birds has become Finland's chief export, so naturally, a theme park was going to be constructed. It happened with Pokémon, it happened with Charles Dicke...

Rovio's first non-Angry Birds game in production

Feb 24
// Dale North
Rovio is worth a bazillion dollars from their bird flinging physics title Angry Birds, and they've got a new sequel coming, but they're also working on a new IP that they'll release in a couple of months. Aside from this bein...

Angry Birds Space trailer shoots from the moon

Feb 23
// Dale North
Angry Birds Space will be coming out next month, and to celebrate they've created this crafty teaser (it's a tease because they don't fling the bird) trailer using NASA footage. It's pretty funny. "Stop jumping!" The game launches on March 22, but an announcement for the game is coming on March 8.  Houston, would you have a problem with this becoming a multiplatform console game?

Rovio teases Angry Birds Space for next month

Feb 17
// Jordan Devore
Would you look at that. Rovio is continuing to push the Angry Birds brand while the going is still good. The company has a teaser website for a new project, Angry Birds Space, that tells us to expect more on March 22. Presuma...

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