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Pokémon Ruby and Sapphire let you soar the skies & do the creep photo
Pokémon Ruby and Sapphire let you soar the skies & do the creep
by Steven Hansen

It is challenging to fit "Pokémon Omega Ruby and Alpha Sapphire" into a headline. It wasn't hard fitting these 3D updates of the Game Boy Advance classics on the 3DS, though. It was hard making a clean segue from my meta commentary on headline economy. 

And speaking of economy—god I'm good at thisthe new Ruby and Sapphire return to the humble Hoenn region with your player character bouncing into town in the back of a moving van. This is dangerous, by the way. Always Sunny in Philadelphia showed this. Not that we should expect stellar parenting in a world where pre-teens are globe trotting dog fighters. 

What is stellar is the transition to 3D, despite the departure from X and Y's upper-crust hometown and my general preference for the second dimension over the third. It looks as nice as the previous 3DS outing, maybe a bit smoother. The level of detail also let me realize that the rival, Brendan, is actually wearing a goofy white hat. He doesn't just have spiked white hair. I won't give him guff for the hat, but "Brendan?" Brandon, Brendon, Brandan, Brando. I thought "Steven Hansen" was a nuisance to spell what with first and last name having common alternate spellings.

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3:30 PM on 10.13.2014

Okay, this Mega Man armor for Monster Hunter 4 Ultimate is cute

Man, Capcom is killing it with these Monster Hunter 4 Ultimate crossovers. And by "it," I of course mean Sonic the Hedgehog. He never stood a chance. This Palico armor styled after Mega Man is super cute but, admittedly, it'...

Jordan Devore



Add a shiny Gengar to your Pokémon collection photo
Add a shiny Gengar to your Pokémon collection
by Jordan Devore

Now through October 26, you'll be able to score a shiny Gengar holding Gengarite, the stone necessary for its Mega Evolution, at GameStop. Simply bring in your copy of either Pokémon X or Y for a free redeemable code.

If you're thinking of skipping this video, allow me to point out that it shows Mega Gengar spraying toxic throw-up ("Sludge Wave," officially) on a pack of Mime Juniors. It's what they get for being all small 'n' creepy. The move can't be learned in normal gameplay, for what it's worth.

This'll be a good get. But, leading into the Ruby / Sapphire remakes, I'm contemplating giving away (well, Wonder Trading) all of my Pokémon. Going in fresh. Decisions, decisions.

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8:00 AM on 10.13.2014

Here are more than 200 Borderlands: The Pre-Sequel screenshots

Borderlands: The Pre-Sequel comes out tomorrow, and you can read a 3,000-word review on what I think about it right here on Destructoid if you would like. However, since a picture is worth a thousand words, this post is basic...

Darren Nakamura



Review: Borderlands: The Pre-Sequel photo
Review: Borderlands: The Pre-Sequel
by Darren Nakamura

[Disclosure: Anthony Burch, one of the writers for Borderlands: The Pre-Sequel, was previously employed at Destructoid. As always, no relationships, personal or professional, were factored into the review.]

"If it ain't broke, don't fix it." I can imagine that mantra circulating the 2K Australia office as the team worked on Borderlands: The Pre-Sequel. Gearbox had a huge hit on its hands with Borderlands 2, and there is not much reason to mess with a winning formula.

To be clear, a lot of what matters is new. The story, playable characters, environments, dialogue, and physics are all new. Despite that, it all feels very familiar. Where a number of core systems were significantly upgraded between the first and second games in the series, The Pre-Sequel's additions are much less pronounced.

One odd aspect of some of the new content that this entry brings to the vault hunting universe is that it feels more like Borderlands than Borderlands 2 in some ways, for better and for worse.

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I got the robot because you were too slowbot: I have dibs on Claptrap photo
I got the robot because you were too slowbot: I have dibs on Claptrap
by Brett Makedonski

It's really not all that long until Borderlands: The Pre-Sequel comes out, and you've already made a grave mistake. You didn't call dibs on Claptrap. Know how I know that? Because I'm writing this post right now. If you called dibs, I'd be doing something dumb like whatever dumb thing you're doing in your dumb life this very second.

But you didn't. I did. For whatever reason, my peers have laid claim to the three characters in the game not worth fighting over. Darren misguidedly called Athena, Chris dun goofed by picking Wilhelm, and Abel most likely got comedically knocked upside the head by a two-by-four just prior to choosing Nisha. Let them; their poor judgment will be their undoing. I have dibs on Claptrap.

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10:00 AM on 10.12.2014

Dark Souls II's DLC bosses are HARD

Dark Souls II players aren't doing so hot against the Fume Knight from the Crown of the Old Iron King DLC. According to stats released by From Software, 93% of attempts against him haven ended in miserable, abject failure. GG Chosen Undead.

Nic Rowen

1:00 PM on 10.10.2014

Hyper Light Drifter preview extended until October 31

You may remember that Hyper Light Drifter's three-day preview for backers at the $25 tier and up was rescheduled to run from October 3rd through the 5th. That brief window has been extended until the end of October, giving Dr...

Rob Morrow

7:30 PM on 10.09.2014

Dragon Quest 2 now available on iOS, Android

Dragon Quest II is now available on your phone, (not you, Windows Phone users) something that would have surely been unthinkable when the classic role-playing game first debuted over two decades ago. I'm over here imagining playing it using a rotary dial now. Thanks, Obama. Dragon Quest II [iTunes, Google Play]

Kyle MacGregor

3:30 PM on 10.09.2014

Rakuen's first trailer is so sweet

Laura Shigihara, composer and musician behind the Plants vs. Zomies and To The Moon soundtracks, has her own game coming up. She describes Rakuen as a mix between Maniac Mansion, The Legend of Zelda: Link...

Dale North

1:30 PM on 10.09.2014

PC port of Final Fantasy XIII will run at 60 FPS, weighs in at just under 60GB

The recently announced PC port of Square Enix's divisive JRPG Final Fantasy XIII launches on Steam today, and for those thinking about picking it up, or for those who have already pre-ordered, here are the latest system requi...

Rob Morrow

12:00 PM on 10.09.2014

The final 'making of' video for Borderlands: The Pre-Sequel looks at 'Weapons and Beyond'

Borderlands: The Pre-Sequel comes out next week, and 2K Games has now released the final episode of the four-part series behind the scenes at Gearbox and 2K Australia. Episodes One (To the Moon), Two (From Pandora to th...

Darren Nakamura

3:00 PM on 10.08.2014

Impact Winter is a snowy survival RPG

You've been surviving for eight years in a post-apocalyptic snowscape. And now you intercept a message that says some sort of help or rescue is on its way. You only have to survive 30 more days.  Your team of four NPCs,...

Steven Hansen



Dragon Age: Origins is free on Origin until Tuesday photo
Dragon Age: Origins is free on Origin until Tuesday
by Jordan Devore

Many of you haven't seemed too thrilled with EA's free game offerings on Origin, which is understandable -- they've been hit or miss. This one should prove a bit more compelling.

The standard edition of Dragon Age: Origins is free to download on Origin now through Tuesday, October 14. To be clear, if you get the title in that time, it's yours to keep and play as you like. (Some of EA's other promotions don't function this way.)

Yeah, the promo is clearly timed as a lead-in to Dragon Age: Inquisition's impending release, but that's fine. Just glad it's the original we're getting here instead of the sequel.

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11:15 AM on 10.08.2014

I'm a sucker for a good Kingdom Hearts trailer: HD 2.5 ReMIX

That very first trailer for the first Kingdom Hearts game killed me. I still remember that first viewing, being completely overcome with goosebumps and trying to hide that I was tearing up. Moving? Oh man. Yes. I still love ...

Dale North

1:00 AM on 10.07.2014

Kingdom Hearts III will run on Unreal Engine 4 from now on

Tetsuya Nomura has revealed to a recent issue of Famitsu that Kingdom Hearts III will no longer be using Square Enix’s Luminous Engine going forward. Instead, it will be using Unreal Engine 4 while continuing developmen...

Brittany Vincent