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4:30 PM on 03.06.2012

Ridge Racer Unbounded gets pushed back

Ridge Racer Unbounded won't be making its March release as originally planned. The Xbox 360, PC, and PlayStation 3 game is now set for a North American launch this year to give the development team some "additional time to pa...

Jordan Devore

7:30 PM on 02.09.2012

Ridge Racer Unbounded wants you to 'deal with it'

Here's a developer diary from the team at Bugbear Entertainment, currently working on Ridge Racer Unbounded. There are cars, they go fast and the level editor they show off looks like a great execution. They also released a ...

Conrad Zimmerman



Preview: The roads are empty in Ridge Racer for PS Vita photo
Preview: The roads are empty in Ridge Racer for PS Vita
by Abel Girmay

Another PlayStation machine is about to launch, and with it comes another Ridge Racer, of course.

The new installment for PlayStation Vita is somewhat of an oddity. I can't remember a time when my opinion of a game had ever been influenced by the business model used to release it. Already out in Japan, and already taking plenty of heat in the West, Ridge Racer for Vita is a bare bones experience out of the box, as most of its content is planned to be released later on via download.

While at its core, Ridge Racer remains a solid racer, you have to ask yourself, how much can you enjoy a game when there isn't much of it to enjoy?

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10:15 AM on 11.18.2011

PS Vita Ridge Racer gets a flashy new trailer

You'll have to squint and lean closer to the screen to see what's going on in this new Japanese trailer for PlayStation Vita launch game Ridge Racer. There's all kinds of craziness obscuring what looks to be footage of Vita'...

Dale North

10:00 PM on 11.03.2011

Ridge Racer Unbounded launches on March 6

Hey guys, it's Riiiiidge Racer! Namco Bandai has announced that Ridge Racer Unbounded will hit shelves on March 6, 2012. Yeah, I know the Wii U is also on its way for next year, but this one won't be a launch title. Crazy, I...

Brett Zeidler

9:20 AM on 10.11.2011

PS Vita digital games cheaper than boxed copies

Last night, a number of PlayStation Vita launch titles were priced for Japan, bringing with it the good news that digital versions will be cheaper than physical versions -- something that the PSPgo utterly failed to do. A num...

Jim Sterling



TGS: Ridge Racer: Launch game for life photo
TGS: Ridge Racer: Launch game for life
by Dale North

When the Vita was first announced earlier this year I was able to play around with a tease experience for the next Ridge Racer title. I was hoping to see more of the game at Tokyo Game Show this year, and I was able to, but they're still not finished with it. They had better hurry, as you know a PlayStation product cannot launch without some kind of Ridge Racer title.

The TGS demo for Ridge Racer for Vita wasn't much to talk about, but at least it was playable. I'll tell you one thing: It looks goooood. Just as we've been telling you with the other Vita games, this title really pops off the screen, and it looks closer to a PS3 title than a PSP one. It's classic Ridge Racer, with lovely vistas and flashy cars. As always, leaning into tight turns at high speed feels great. And with analog sticks that are raised, all the steering feels great. 

The whole experience had that not-yet-finished feel, but it's going somewhere good as far as I can tell. I already like it more than Ridge Racer 3D, though that's not saying much. 

This game doesn't even have an official title yet, but I'm sure we'll hear something closer to its December 17 launch date.

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4:15 PM on 08.19.2011

City building with Ridge Racer: Unbounded

Since I hadn't caught up with Finish developers BugBear since I was in Dubai, gamescom was the perfect opportunity to take a look at the latest announcements for Ridge Racer: Unbounded. This time we take a look at ...

Hollie Bennett



Exclusive: Ridge Racer Unbounded: Create or Destroy photo
Exclusive: Ridge Racer Unbounded: Create or Destroy
by Dale North

When we met with BugBear at E3 to get a sneak peek at Ridge Racer Unbounded, the end of their presentation teased some kind of online component where creation and sharing of custom tracks and cities. I was sold. Now they've finally taken the lid off this mode in this exclusive Create or Destroy trailer. 

As we had hoped, you'll be able to create your own cities and tracks, and then share them with everyone else in the world. The best part is that you'll be able to drive on all of these custom creations online, going up against everyone else. Add in the game's destruction mechanic and you have a system were someone like you will make a city and then someone like me will come in and jack it all up. Lovely! I'd be more than happy to plow thorough the walls and buildings that you've carefully created, winning your race and making you look silly on your own turf.

Our team will get to try out the Ridge Racer Unbounded's City Creator at Gamescom next week to see just how easy it is to make a city of their own. We hear that the community aspects of the game are going to be pretty extensive, so I hope the team will also get a good look at that. Stay tuned.

 

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12:15 PM on 08.03.2011

Namco Bandai succeeding on 3DS

Despite Nintendo panicking about the 3DS adoption rate and fears of third party abandonment, one company can claim to be doing quite well on the faltering handheld. Namco Bandai has enjoyed considerable success on the 3DS, wi...

Jim Sterling