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3:45 PM on 05.30.2014

PS4 and Xbox One rail shooter Blue Estate is a violent crime story

Red Steel versus Blue Estate, eh? Blue Estate for PS4 and Xbox One is a prequel story to comic, written by the same writer, who was kind enough to write this PS Blog post explaining the game. Apparently you can aim with the D...

Steven Hansen


Advertisement:

Mistwalker Celebrates Terra Battle's 500K Downloads Milestone

Having now surpassed 500,000 downloads, Terra Battle fans will soon enjoy new characters from the original character and dragon model designer of Panzer Dragoon, Manabu Kusunoki. For more information on upcoming milestones and recently unlocked milestones, please visit Terra Battle's Download Starter.




5:00 PM on 04.14.2014

Blue Estate is coming to the Xbox One and PS4 this year

Based on the comic book series Blue Estate, Focus Home Interactive adapted the property into an on-rails shooter for the PC back in 2013. It was made exclusively for the Leap Motion accessory, which turned your finger into a ...

Chris Carter



Crimson Dragon is neat, messy, and not entirely on-rails photo
Crimson Dragon is neat, messy, and not entirely on-rails
by Steven Hansen

For some reason, Crimson Dragon feels like the weirdest Xbox One launch title. Maybe that can be attributed to the spiritual Panzer Dragoon sequel's tumultuous development (from 360 Kinect exclusive to budget, $20 Xbox One game).

I didn't get try out any of those carry-over Kinect functionality that's been talked about, like the ability to barrel role by leaning my body -- news that would make the early Mario Kart-playing me "woah" in amazement. Thankfully, the controller worked just fine.

Well, except for the really lazy, floaty reticule. I don't know if ii's supposed to be that dragons are unwieldy means of transport or what.

view full story + comments


10:00 AM on 09.19.2013

I may be the only one who is excited for Crimson Dragon

[Update: it appears as if it'll be launching for $19.99. Nice!] Crimson Dragon hasn't been getting a lot of good buzz. After a tumultuous 360 development cycle, the now Xbox One launch title is nearly here, and this trailer ...

Chris Carter



How a sneaky UK studio wound up making Star Fox photo
How a sneaky UK studio wound up making Star Fox
by Tony Ponce

As much as we see Nintendo as a very insular company these days, it was much more so way back during the NES and SNES eras. If you tried to challenge Nintendo's power, you were met with intense scorn at the very least or litigation at the very worst. That's why the story of small British studio Argonaut Software is so bizarre -- Argonaut broke the copyright protection on Game Boy and was rewarded with a three-game Nintendo-publishing contract.

This past week, Eurogamer posted a write-up about Argonaut's time with Nintendo and the fruits of the team's labor. The first thing Argonaut's technical wizards did was develop a 3D prototype for the NES called "NESglider," a spiritual successor to an Argonaut Amiga / Atari ST game, Starglider. They then ported the demo to SNES and promised the Kyoto higher-ups that they could improve the 3D effect more than ten-fold if they designed a radical new 3D microprocessor. The microprocessor became known as the Super FX chip, and the first game to use it was none other than Star Fox -- renamed Starwing in Europe to avoid a trademark dispute with the German company StarVox.

Argonaut later made Stunt Race FX and Star Fox 2 for Nintendo, although the latter wound up getting canceled despite being essentially finished. Key members from the Argonaut team actually became full-time Nintendo employees: Dylan Cuthbert, today the head of PixelJunk studio Q-Games; Giles Goddard, today the head of Steel Diver studio Vitei; and programmer Krister Wombell. Unfortunately, relations between the two companies ended after Argonaut pitched a 3D platformer starring Yoshi, upsetting Nintendo which had yet to allow an outside studio to use its own IP. So Argonaut retooled and published it through Fox Interactive as Croc: Legend of the Gobbos, the company's biggest game in terms of both sales and royalties.

I urge you to give the full article a read. I was especially surprised by Argonaut's idea for a virtual reality system that could have beat the pants off the Virtual Boy and then some!

Born slippy: the making of Star Fox [Eurogamer]

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1:40 AM on 06.12.2013

Scram Kitty is an anti-gravity war against mice in mechs

You thought all that talk about paying attention to indies was just lip service, and that Nintendo wasn't going to follow through on support? You thought wrong! Nintendo is loving the indies at its E3 booth this year! Mario ...

Tony Ponce

4:00 AM on 03.14.2013

Resident Evil games get huge discounts on PSN in Europe

The Resident Evil series is on sale via PlayStation Network starting this week in Europe. The initial trilogy is being offered as a bundle for €14.99 (£11.99), while the most recent entry has been knocked down to &...

Kyle MacGregor

1:30 PM on 02.04.2013

Dyad is coming to Steam, potentially in March

Rumors for the Steam release of Dyad spread like wildfire when some crafty users found a listing in Steam's database. Now, the release is fully confirmed, as developer Shawn McGrath has informed Joystiq that Dyad will indeed ...

Chris Carter

7:30 PM on 01.03.2013

Crimson Dragon demo accidentally released, recorded

A demo for Panzer Dragoon spiritual successor Crimson Dragon somehow made it on to the Japanese Xbox Live Marketplace and before being removed, YouTube user Draikin1 managed to download it and record a playthrough, viewable ...

Jordan Devore

10:30 PM on 11.12.2012

Saddle up! Wavy Tube Man Chronicles to hit Windows 8

I have always enjoyed games that are a little out there in terms of its story, and who aren't afraid to break that fourth wall so hard that it leaves in shambles. That's why whenever I hear anything about an game from Twisted...

Jason Cabral



Review: Fable: The Journey photo
Review: Fable: The Journey
by Jim Sterling

The fatal flaw of Kinect games is that they are built on a foundation of lies.

You are the controller -- except most games control much of the action themselves to make up for the lack of input. It's more immersive -- except the waving of your arms at nothing just makes you feel incredibly self-conscious and alienated. It's intuitive -- except the lack of tactile feedback and inherent imprecision of the input makes it far more unwieldy than button-based games. It's always better with Kinect -- except it never, ever is.

What happens when you combine the Kinect's inherent aura of lies with Lionhead Studios, a company famous for not exactly "agreeing" with reality? First of all, you get told that Fable: The Journey is not "on-rails."

It's on-rails.

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2:30 PM on 09.20.2012

Tetsuya Mizuguchi takes a step back from development

Tetsuya Mizuguchi, famed creator of Rez and producer of classics like Space Channel 5, Gunpey, and Child of Eden, is apparently taking on a more "spokesman-like" role in the immediate future. Q Entertainment director Nob...

Chris Carter



Review: Dyad photo

“[Dyad] is a racing game with some shooting elements, puzzle elements, and there’s like a meta-game on top of it that sort of comments on your state of mind when you get into the flow state of playing the game.”

That’s how Dyad’s creator Shawn McGrath explained the game to us at PAX East last year. I have a much simpler explanation:

Dyad is like Amplitude combined with Torus Trooper and sniffing bath salts. Like sniffing bath salts, I can’t outright recommend it but I can say it’s one hell of a time!

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1:00 AM on 06.27.2012

Resident Evil Chronicles Collection shambles to PSN

Strap on that PlayStation Move, it's time to jam! Capcom is bringing the Resident Evil: Chronicles HD Collection to the PlayStation Network today, giving players another reason to search their living rooms for the s...

Kyle MacGregor

12:15 PM on 06.01.2012

Mad Dog McCree is gungslinging his way to the 3DS eShop

Yeeehawww! I can feel the excitement already! On June 14th, you'll be able to download the 3DS iteration of Mad Dog McCree for $7.99. For all you youngins out there, Mad Dog McCree was an old 1990 light-gun arcade game -- at ...

Chris Carter

12:45 PM on 05.25.2012

Resident Evil Chronicles HD aiming for June launch on PS3

[Update: Capcom announced today that the Resident Evil: Chronicles HD Collection will be available for purchase on the PlayStation Network starting June 26th for $27. If you're only interested in purchasing one of the tw...

Kyle MacGregor