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6:30 PM on 04.17.2014

Aaru's Awakening is all about movement

I’ve been interested in Aaru’s Awakening ever since its announcement captivated me with its hand-drawn art style. It’s pretty hard to pass up playing a game that looks the way Aaru’s Awakening does. Fr...

Patrick Hancock


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Review: Trials Fusion photo
Review: Trials Fusion
by Jordan Devore

There's nothing quite like Trials and, after several games in the popular racing/platforming series, fans know what to expect from developer RedLynx: more of the same.

Yes, there will be a stupid, amazing theme song you'll hate yourself for letting get stuck in your head. There will also be moments of immense frustration made bearable by the eventual satisfaction of clearing that one particularly devious obstacle. And there will be bitter leaderboard rivalries as you fight to shave milliseconds off your best times.

Trials Fusion represents all of these things, and more -- occasionally to its detriment.

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1:00 AM on 04.17.2014

Azure Striker compromises appeal to boys 10-14, adds braid back

Keiji Inafune's other not Mega Man game is Azure Striker: Gunvolt. Its main character, Gunvolt, was viciously censored for the planned Western release, as you can see below. And by viciously censored I mean his designed was c...

Steven Hansen

11:00 PM on 04.16.2014

Listen to Holmes sing 'God Bless the USA' in this Broforce interview

Free Lives' Broforce is already out in the wild on Steam Early Access, playable to those willing to part with $14.99 in exchange for a super macho, explosion-filled action-platformer romp featuring such characters as Bromman...

Jordan Devore

11:30 AM on 04.16.2014

La-Mulana 2 aims to be more 'intuitive,' still hard as heck

La-Mulana was regarded by some as the hardest game ever. This isn't going to change, though Nigoro's Takami Naramura wants it to be slightly more intuitive so perhaps all those deaths don't lead to warranted frustration and ...

Steven Hansen

10:00 AM on 04.16.2014

Open world platformer/space shooter A.N.N.E is a retro buffet

Really, why even play clearly deficient retro games? I mean, where are the shmup segments in Metroid? Where are the open world segments in Contra? Where are the line segments in a bisected triangle? A.N.N.E. is one part platformer, one part shmup, one part RPG. And this year at PAX A.N.N.E. has all its systems in play. Maybe we'll all get to play it this year.

Steven Hansen

1:00 AM on 04.16.2014

Addiction allegory Spate's soundtrack is available now

Spate made a bit of a stir with its release last month, if not for its attempt to tackle themes more mature than shooting bullets at beefy dudes, then for its dated representation of absinthe as it exists and is understood to...

Darren Nakamura

5:45 PM on 04.14.2014

Rain World has competitive slugcat multiplayer and bat attacks

Rain World is still the best. And it's coming to Vita (and more). Jonathan Holmes went and chatted with Rain World's developers at PAX. In the background you can see a very early alpha multiplayer sandbox that looks to be in the vein of Samurai Gunn and Towerfall. You get points for eating flies and lizards and killing each other. Did you know lizard only has one "z"? That's weird.

Steven Hansen

5:15 PM on 04.14.2014

Shovel Knight gets 3DS and Wii U specific features

Wondering which version of Shovel Knight to get? Well, maybe some additional features might help. Thanks to the 3DS' two screens, when you play Shovel Knight you don't have to stop shoveling fools to change your items or vie...

Steven Hansen



Review: Putty Squad photo
Review: Putty Squad
by Chris Carter

Of all of the games to get a PS4 remake, you'd probably never put Putty Squad, an SNES game from 1994, at the top of the list. But here we are in 2014 with a full-on re-imagining, with more or less the same platforming mechanics that still work nearly 20 years later.

The only problem is, System 3 Software has opted to charge $29.99 for a decidedly dated game -- which is a bit of a problem.

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3:15 PM on 04.14.2014

Yes! Rain World is coming to Vita, PSN

Last week we learned Adult Swim Games had picked up and planned to publish Rain World, among other cool games. I have been unfettered in my enthusiasm for Rain World, which stars a slugcat who goes around stabbing other weir...

Steven Hansen





2:30 PM on 04.14.2014

Still Alive is a PVP survival platformer

It seems like the the genre of "survival games" is well and truly established, what with the likes of DayZ, Rust, et al being pretty popular. So it's no surprise to see newer games take the core ideas but tweak the gameplay ...

Alasdair Duncan

12:30 PM on 04.14.2014

PS Plus adds Castle of Illusion Starring Mickey Mouse tomorrow

When the North American PlayStation Store updates tomorrow, PS Plus subscribers will be able to download Sega's Castle of Illusion Starring Mickey Mouse remake on PS3 for free. Like the other featured titles this month, this ...

Jordan Devore



A head in the poles: Project Totem is platforming fun photo
A head in the poles: Project Totem is platforming fun
by Steven Hansen

Press Play proved it can make a platformer with Max and the Curse of Brotherhood, but it wasn't meant to test your muscle memory and invite speed running. It was a colorful adventure with some charm and plenty of stopping for to draw with the magic marker.

With it's newest project, Press Play is dialing up the pure platforming with a minimalist design and some nasty platforming hazards. Nasty meaning cool. The point is I got into a heck of a comfortable groove with Project Totem and maybe you should too when it comes out.

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Review: Constant C photo
Review: Constant C
by Darren Nakamura

Since Braid hit it big in 2008, puzzle platformers have been indie bread and butter. Manipulation of physics concepts like time and gravity has become relatively common in the genre. Constant C takes those ideas a half step further, by combining them.

In the end, it works. Though gravity control is nothing new, the combination of it with the frozen time mechanic allows for situations that have not been seen before. Some of these situations come up more often than they need to, but the journey stays interesting enough to see it through to the end in Constant C.

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8:00 AM on 04.09.2014

Adult Swim Games to publish Oblitus, Rain World, and Westerado: Double Barreled

Adult Swim's presence in gaming continues to rise, and their next selection of games they're publishing are all head turners. Oblitus is developed by Connor Ullman, and follows the tale of a spear-wielding creature who seeks ...

Hamza CTZ Aziz