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PlanetSide

SOE Live photo
SOE Live

You'll be playing PlanetSide 2 on PS4 before the end of 2014


PC and PS4 updates from SOE Live
Aug 15
// Steven Hansen
The wait for PlanetSide 2 on PS4, since delayed from early 2014, will end late 2014. Details from SOE Live 2014 remain similar to what we learned last SOE Live. PlanetSide 2 on PS4 is equivalent to the PC version on Ultra se...
PlanetSide 2 photo
PlanetSide 2

PlanetSide 2 just got a whole lot bigger and swampier


Introducing Hossin
Jun 27
// Brett Makedonski
The scale of PlanetSide 2 was already pretty impressive. Three massive and unique continents ensured that thousands of players were vying for control of territories all over the place. Now, there's a new continent in the...
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PS Plus won't be required to play PlanetSide 2 on PS4


Excellent free-to-play shooter
Jun 07
// Hamza CTZ Aziz
PlanetSide 2 is a free-to-play first-person shooter. And it'll remain a totally free-to-play shooter once it arrives on the PlayStation 4 as the game won't require PlayStation Plus to play online. We'll be getting hands-on w...
#PS2onPS4 photo
#PS2onPS4

Sony would like to remind you PlanetSide 2 is still coming to PS4


At some point!
Jun 04
// Steven Hansen
#PS2onPS4 is a confusing hashtag. PlanetSide 2 is no longer coming to PS4 this month, but it'll still show up sometime this year. And if you can get some friends to play, it's pretty good fun, what with the large scale battles unfolding in front of you. It's like the stuff from the background in most games, but real people are flying the ships and exploding things.
MMOs photo
MMOs

Sony Online rolls out new $14.99 all-access subscription plan


Replaces existing individual game plans
Apr 29
// Jordan Devore
Sony Online Entertainment is launching a new membership plan today that will give subscribers access to its games -- all of the major ones, essentially -- for $14.99 per month. That's EverQuest, EverQuest II, DC Universe Onli...
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PlanetSide 2 just got a big makeover


See what's been revamped in the Amerish update
Feb 21
// Hamza CTZ Aziz
PlanetSide 2 is looking a little different today. Here's what's new. The Amerish revamp sees a number of performance optimizations that makes the overall object count and polygons per object more optimized. There's new base ...
Sony Online photo
Sony Online

SOE considering one subscription for all PC games


Including games like PlanetSide 2 and EverQuest Next
Jan 07
// Jordan Devore
Writing to PlanetSide 2 players about future plans for subscriptions, Sony Online Entertainment president John Smedley teased the possibility of one sub that would span all of the company's games on PC. "We are considering (a...
PlanetSide 2 photo
PlanetSide 2

New PlanetSide 2 update improves game performance


Time to give this another chance
Nov 12
// Jordan Devore
I didn't stick with PlanetSide 2 for terribly long despite having a positive first impression. The main issue, I think, was my inability to not repeatedly die. That'll sure end your desire to play. For other more skilled play...
PlanetSide 2 PS4 photo
PlanetSide 2 PS4

PlanetSide 2 hitting PS4 early 2014


No PC and PS4 crossplay, but other things carry over
Oct 30
// Steven Hansen
We knew that the PS4 would get Sony Online Entertainment's DC Universe Online and PlanetSide 2. According to SOE President John Smedley, speaking to Bloomberg, "We’re helping the Sony PlayStation 4 launch on November 15...
PlanetSide 2 photo
PlanetSide 2

Here's why PlanetSide 2 can't do cross-platform play


Don't count out character transfers
Aug 05
// Jordan Devore
While the PlayStation 4 version of PlanetSide 2 will be visually similar to its currently-available PC counterpart, the way post-release updates are going to roll out on the platform means the player base will be divided. Cre...
PlanetSide 2 photo
PlanetSide 2

SOE opens up item creation in PlanetSide 2


Look for user-made items in the marketplace
Jul 29
// Jordan Devore
While item creation doesn't necessarily fit with every game, I look forward to a future where more online games adopt the Team Fortress 2 model or some approximation of it. Let users create assets that can be sold in a market...
PlanetSide 2 photo
PlanetSide 2

PlanetSide 2 for PS4 will be PC version on max settings


That's damn impressive
Jul 24
// Brett Makedonski
PlanetSide 2 is notorious for being one of the most visually impressive games on PC right now. Of course, that means it's incredibly tasking to run, even for top-tier rigs. That won't stop Sony Online Entertainment ...
Sony offers true F2P photo
Sony offers true F2P

PS4's DC Universe Online, PlanetSide 2 won't need PS Plus


True free-to-play on the PS4
Jun 15
// Tony Ponce
[Update: Seems there was a bit of confusion and PlanetSide 2 will NOT be cross-compatible between PC and PS4. DC Universe Online is a still a go for cross play, however.] As amazing as the PS4 conference was, Sony was able to...
PlayStation 4 photo
PlayStation 4

PS4 will get DC Universe Online and PlanetSide 2


There's plenty more where that came from
Jun 05
// Jordan Devore
Sony Online Entertainment will be represented on the PlayStation 4 with the likes of PlanetSide 2 and DC Universe Online. "DCUO was the first MMO available for PlayStation 3, and its thriving community is proof that we can c...
PlanetSide 2 photo
PlanetSide 2

PlanetSide 2's latest update introduces new assault buggy


It's called the Harasser
May 03
// Hamza CTZ Aziz
Game Update 08 is now live in PlanetSide 2. The update introduces a brand new vehicle called the Harasser Assault Buggy which lets up to three players cruise around on the map. There's a 360 degree turret mounted to the top,...
SOE photo
SOE

SOE's internal games will all use PlanetSide 2's engine


The company 'can easily pump out new MMOs in the future'
Apr 08
// Jordan Devore
Even if you haven't played PlanetSide 2, the sheer scale of it all matched with the visual fidelity is fairly impressive. Of course, it helps that there is a good game to back up the MMO's looks. The engine that made PS2 ...
NVIDIA cards photo
NVIDIA cards

NVIDIA offering free-to-play game credit with video cards


PlanetSide 2, Hawken, and World of Tanks
Feb 11
// Jordan Devore
Those in the market for a graphics card might want to take NVIDIA up on its new offer, which throws in $75 to $150 worth of free-to-play currency with select purchases. For the GeForce GTX 650 / 650 Ti, the company will inclu...
MLG photo
MLG

PlanetSide 2 competition heats up with MLG partnership


Year-long collaboration between SOE and MLG
Jan 25
// Jordan Devore
Sony Online Entertainment and Major League Gaming have announced a new partnership to bring free-to-play MMO first-person shooter PlanetSide 2 closer to the latter organization's audience of competitive gamers. In the coming ...
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PlanetSide 2 getting some good fixes this month


January 30th, mark your calendars!
Jan 11
// Patrick Hancock
PlanetSide 2 is going to get a little bit sweeter at the end of this month, courtesy of Sony Online Entertainment. The patch will hit January 30 and contain a lot of pleasant fixes for the game. You can read about them a...
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All hail PlanetSide 2's Vanu Sovereignty!


All other factions are totally lame
Dec 11
// Patrick Hancock
It's no secret that Vanu Sovereignty is the best faction in PlanetSide 2. I mean c'mon, they're purple and have energy weapons. You were aware that purple is the color of royalty, right? Meanwhile, red and black are colors a...

Review: PlanetSide 2

Dec 07 // Patrick Hancock
PlanetSide 2 is a first-person shooter unlike any other out there. Well, except maybe the first PlanetSide. Three factions fight over three gigantic continents for map and resource control, and once you join a faction, you're thrust straight into the action. There is some minor importance as to which faction you choose, as each has their own pros and cons. These aren't explicitly stated when creating a character though, so sometimes you'll end up in a faction that doesn't fit your specific playstyle. You are allowed to create as many characters of whichever faction you like, however, so if you decide that the Vanu Sovereignty isn't the best for sniping and you want to switch, you can do exactly that. The differences between the factions aren't anything ridiculous, but they will alter the way you play, albeit slightly. There are six classes to choose from, each with their own specialties and customization options. The Light Assault uses a jetpack to access areas other classes cannot; the Infiltrator can cloak and fills the traditional sniper role; Medics can revive and heal allies (duh); Engineers can fix vehicles and structures; Heavy Assault is great at destroying vehicles and structures; and finally the MAX is essentially a walking tank, a slow killing machine that's not easy to take down. One of the biggest issues facing PlanetSide 2 is the fact that it doesn't do a great job of explaining the many systems at play. It is entirely possible for someone to play the game for hours on end and not fully comprehend something as simple as how Certifications, the in-game currency, are accumulated. There is a pretty good series of YouTube tutorials from the team, but they are easy to overlook. The only reason I saw them, in fact, was because I was exploring the launcher as the game patched. [embed]239960:45988[/embed] Each continent is broken up into small hex-shaped segments, each with its own base(s) and benefits. Captured areas will give their owning faction a resource boost and sometimes an added bonus, like reducing vehicle costs or turret heat. It becomes easier to capture areas that border ones your faction already owns, so going deep into enemy territory in an attempt to steal a key area will often prove fruitless. On top of that, captured areas that aren't connected to your faction's territory won't gain any benefits, so there is really no point in capturing them anyway. The problem is that many times, a faction will do a great job of taking over a set of territories, only to have them taken back within the next 24 hours. It gives the impression that what you do doesn't really matter, since before long your achievements will more than likely be reversed. Resources are split into three groups: Aerospace, Mechanized, and Infantry. They are gathered over time at a rate based on how many locations on the map your faction controls. Resources are spent on both air and ground vehicles, the MAX class, and infantry items like grenades. It is always important to remember to spend resources, since any time spent not gaining resources (in other words, playing while maxed out) is essentially wasted. Traveling around with a squad of friends while achieving small, but manageable goals is an absolute blast. The game doesn't necessarily encourage coordinated team play, but I sure as hell do. Working together in such a hectic environment is a very sublime experience. On the flip side, however, I've never felt as lonely in a massively multiplayer game as I do while rolling solo in PlanetSide 2. Without a competent squad and teamwork you can't get much done around the map. The other major issue is the lack of any overarching goals within the game. Sure, each faction wants to control as much of the map as possible, in order to gain more resources and perks, in order to…control more map. When you step back and consider why you're capturing that base, it all seems so pointless. It's a constant tug-of-war with no real consequences or end game.  Now, let's chat a bit about the free-to-play model, since it's such a huge part of the game. There are tons of weapons, weapon enhancements, abilities, and upgrades to acquire with Certification Points. They are, arguably, the only reason to keep you playing due to the aforementioned lack of any long-term goals. You can finely tune each class to your liking, turning an Infiltrator from a traditional sniper into a close-range invisible nuisance, if you wish. The rate at which you gain Cert Points depends largely on how you perform. You'll acquire Cert Points over time, even when logged out, at a rate of roughly one-per-hour. One Cert Point is also awarded for every 250 experience points, the latter of which are doled out for just about anything you do. Although I felt as if I was doing well, my Certification gain was painfully slow and weapons cost way too much. At a casual rate of play, unlocking a single new weapon for a single class may take you a week or two, even if you forgo important upgrades like health and armor. Many new weapons cost 1,000 Cert Points to acquire, though some are as cheap as 100 or 250, and the initial slate of basic health and armor upgrades can cost as little as 1 point. There is a system in place to test a weapon out before purchasing, which is absolutely necessary in this game. It doesn't give you the best description of each weapon, leaving you to otherwise guess as to its effectiveness. Trials last for 30 minutes, each weapon has a testing cooldown of 30 days, and weapon trials can only be activated every 8 hours. You can, of course, just spend real cash money on Station Cash and get items much more quickly. As to whether or not it's "pay to win," well, it's tough to know for sure right now. Yes, there are a bunch of cosmetic items to spend Station Cash on, but if a player chooses to spend real money on a weapon, they can then use the Cert Points that would have been spent on that weapon to improve their abilities and character, giving them a bit of an edge. You cannot, however, spend real money to upgrade things like health or abilities. To the game's credit, the starting weapons feel more than capable of mowing dudes down. With more time comes more people with more upgrades, though, and only time will tell how balanced each item is. There is no use beating around the bush: you're going to want a powerful machine to run this game at some of the better settings. My computer is far from top-of-the-line, but playing on medium-low settings gave me a comfortable framerate during all but the most chaotic of scenarios. It didn't look as pretty as the screenshots, but it was far from ugly. More amazing than the graphics is watching as each battle unfolds. Storming a base with a squad while air vehicles whiz overhead and turrets bombard tanks is an experience unlike any other. Especially since you know that every single one of those planes, each and every tank, and 100 percent of those turrets are being controlled by real people. Honest-to-goodness human beings! Buildings are definitely repeated, as layouts in various areas of each continent will look very familiar. It doesn't feel cheap or lazy, though, and is almost a necessity for a playing area as large as PlanetSide 2 offers. It helps when taking over buildings, since it isn't necessary to memorize hundreds of building layouts and you'll soon grow familiar of the layouts available. PlanetSide 2 is a wonderful experience, but I really wish it weren't a free-to-play experience. If perhaps it was given a legitimate price tag and had a more traditional unlocking system, it would feel more open to the player. The free-to-play model does serve as one of the few motivations in the game, however, since there are no real long-term goals to be seen. When you step back and ask yourself "Why?", there is no clear answer. Despite these shortcomings, it would be a mistake not to recommend PlanetSide 2 to anyone who thinks their PC can handle it. Being a part of huge battles, the likes of which games like Battlefield 3 only dream of, is not to be understated. If there's a better free-to-play game to have a short-term fling with, I have yet to play it. Just don't expect any sort of meaningful commitment.
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Unmatched scale
There are moments while playing videogames that make you step back and say "Good golly" or "Gee whiz" or even "Hot damn!" Then there are the moments that render you absolutely speechless. PlanetSide 2 offers both of these, an...

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Latest PlanetSide 2 trailer asks you one simple question


Can your FPS do thi-WUBWUBWUBWUBWUBWUB
Nov 26
// Brett Zeidler
Well, the new PlanetSide 2 trailer started out well enough. I mean, it showed off some mechs, tanks, and there was even a helicopter sighting. Alright PlanetSide 2, you have my attention. "CAN YOUR FPS DO THIS?," i...
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Friday Night Fights: Black Ops II and PlanetSide 2, too!


Nov 16
// mrandydixon
Tonight is a HUGE night for multiplayer gaming! Not only did one of the biggest multiplayer titles of the year launch this week with Call of Duty: Black Ops II, but King Foom went and challenged the developers of PlanetSide 2...
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PlanetSide 2 beta drawing to a close


So jump in now and let me kill you
Nov 14
// Fraser Brown
With the launch of PlanetSide 2 close enough so that I can smell it, the beta will lamentably cease on Friday. Don't fret, however, as that's three days of large-scale combat left, and then on November 20 the game itself will...
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Black Widow Company featured in new PlanetSide 2 trailer


...wait, who's Black Widow Company?
Nov 06
// Brett Zeidler
PlanetSide 2 has a new trailer today, and it's all about Black Widow Company. Who are they? Beats me, but they sure do know how to put on a show. I can't really tell what was going on in the video most of the time, but ...
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The DTOID Show: Halo, Hitman, & THE MINIBOSSES!


Plus: Wii U headset thingies! Or something.
Oct 19
// Max Scoville
Today's Destructoid Show is actually very special: We had a musical guest in the studio -- The Minibosses! If you're unfamiliar, these guys cover old bleep-bloop Nintendo videogame chiptunes, except they do it using real...
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PlanetSide 2 launch set for late November


Third continent incoming
Oct 19
// Jordan Devore
Some of you have undoubtedly been enjoying the PlanetSide 2 beta for a while now, but there comes a point after the initial wow factor, for any game, when you grow tired of having to deal with the annoyances of unfinished sof...
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Destructoid's PAX Prime 2012 Community Choice Winner!


Sep 04
// mrandydixon
On Friday we asked you in the community to vote for your favorite games of PAX Prime 2012. After four fun-filled days of ballot-casting and only a few thousand hanging chads, the results are in! And the winner is...

gamescom: PlanetSide 2 blew my mind

Aug 19 // Hamza CTZ Aziz
I have this thing where I like to know how long it will take to get from one side of the world to the other on foot. Usually no one can ever answer my question because no one ever wants to try it out. Josh Hackney, Executive Producer over at Sony Online Entertainment, at least told me he's gotten across a map on a ATV, which took him about ten minutes to do. The fastest jet in the game will take you around two minutes, and he tried demonstrating that for me. It was really cool seeing battles happening all over the ground as we were flying across the level. Sadly we weren't able to make it all the way as a enemy plane ended up taking our jet down.  [embed]229438:44071[/embed] The game will be simple enough for anyone to just jump right in to go shoot at things. But there's also going to be a level of strategy involved where you will have to real plan, and design your loadouts appropriately. While it's great that it'll be easily accessible, I think players ignoring the larger aspect of the game will be doing a real disservice to themselves. The fun here will be working with others as you try to conquer everything you can. Things evens gets as complex as having to create different loadouts for the day and night cycle. Your daytime loadout won't cut it when you have to get around in the darkness of the night.  PlanetSide 2 is also a free-to-play first-person shooter, so you can use in-game money you've earned or real cash to buy things for your characters. The team is being really careful with what they let players buy with actual cash. Specifically, you can spend your money (in-game or real) on equipment that act more like side-grades for your characters, and you can also spend real money on cosmetic items. Otherwise, actual weapons and vehicles will only be purchasable through the in-game currency.  There's a lot on offer with PlanetSide 2, and I'm looking forward to playing with thousands of others at once. 
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This might sound weird, but the biggest thing that impressed me about PlanetSide 2 was the map. Don't get me wrong, the gameplay and all that's on offer is pretty great. But the scale of everything is just insane when I was ...

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PlanetSide 2: Death is no excuse


Jul 28
// Fraser Brown
PlanetSide 2 is looking pretty damn nifty, and I can't wait to have something to mix up my free-to-play diet of Tribes and numerous RPGs. To show off the game at ChinaJoy 2012 SOE got Blur to make a CGI trailer, because noth...

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