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Peter Molyneux

GODUS

Molyneux's GODUS allows players to overthrow their god


And take a cut of his paycheck
May 30
Peter Molyneux's at it again, but this time, his lofty game idea hinges on the behavior of Bryan Henderson, an 18-year-old university freshman from Scotland. Henderson won Molyneux's Curiosity contest by clicking the gam... read

Nazi Robots, Scary Chainsaw Guys & Sonic The Hedgehog


The Destructoid Show lands a gnarly kickflip
May 28
Look out, here comes today's Destructoid Show!  Today, we talk about Wolfenstein: The New Order and The Evil Within, both of which were previewed by the valiant and swarthy Hamza Aziz. Sonic: Lost World looks surprisingl... read
Curiosity

Molyneux's Curiosity completed! Cube contents reveal!


-cue Zelda Opening Chest music-
May 26
Finally, after seven months, fans have finally reached the center of Peter Molyneux's Curiosity. The lucky tap was done by Bryan Henderson of Edinburgh, and was revealed by Molyneux earlier today on Twitter. Bryan, being an ... read

Molyneux: Xbox 360 won this gen, now must beat Apple


22 Cans founder says wacky things
May 21
We all know Peter Molyneux lives in a gumdrop world of magic and make-believe, but perhaps none of us realized he was so far gone as to live in a world where Nintendo and Sony apparently don't exist. According to the 22 Cans ... read
Next Xbox

Molyneux: Next Xbox needs to focus on games first


Fable creator wants Microsoft to tone down the "all-in-one media hub" shtick
May 02
Former Microsoft Games Studio director and current mobile developer, Peter Molyneux, is anxious to learn more about Microsoft's next Xbox, set to be unveiled on May 21. However, he fears that Microsoft might be playing up the... read
Curiosity

Curiosity's secret will soon be revealed


What's in the cube?
May 01
Curiosity recently found itself back in the news due to some in-app purchases that let users add or remove large groups of blocks from the experimental game. It's back once more, and thankfully, the end is nearly upon us; we'... read
Curiosity

Curiosity goes a bit mad with new in-app purchases


A 'war of attrition' will ensue, hopes Molyneux
Apr 19
I had long since deleted Curiosity from my iPhone after spending admittedly far too much time (see: more than five minutes) tinkering with the cooperative game about chipping away layers of a massive cube. But now, here I am,... read
You suck!

Ultima creator thinks other designers 'really just suck'


Can't tell if hubris or fair criticism
Mar 20
Richard Garriott, known for creating the venerable Ultima series and sometimes known as Lord British, had some harsh truth bombs to rain down on his contemporaries. Speaking with PC Gamer, Garriott said, "I’ve met virtu... read

War for the Overworld brings back Dungeon Keeper gameplay


Kickstarter project is fully funded and then some
Jan 04
If you're looking at the current batch of Kickstarter projects as a way for people to bring back genres and titles that have fallen from favour over recent years, then War for the Overworld might interest you. If you've been... read

GODUS Kickstarter meets all but final stretch goal


Linux version happening, but no OUYA support
Dec 22
I was happy to see GODUS do well on Kickstarter if for no other reason than it will be interesting to watch unfold, and really, it seems like Peter Molyneux needed this for his own well-being. Since we last checked in, the ca... read

GODUS passes funding threshold, introduces stretch goals


Cheer up, Peter
Dec 20
With less than two days to go, 22cans' GODUS has reached its funding goal of £450,000. The studio has since cooked up some stretch goals and, despite how close the timing ended up being, at least the first couple should... read

Molyneux: Wii U is 'good' but not 'great'


Peter still confuzzled by two screens
Nov 30
22 Cans founder Peter Molyneux is casting his cynical eye toward the Wii U a second time, this time saying that the system is merely good, but not great, and failing to cope with two screens. He maintains it's a confusing sys... read

Peter Molyneux talks GODUS and the impact of his promises


Designer won't stop believing
Nov 22
Following the Kickstarter launch of GODUS, a self-described "innovative reinvention of Populous" from developer 22 Cans, Peter Molyneux has spoken with Rock, Paper, Shotgun about how the new game is a step forward for the gen... read

Molyneux struggles to see Nintendo do anything amazing


King of Promise Land not impressed by Nintendo's promises
Nov 09
His Royal Highness, the Lord King of Promise Land, has issued a majestic decree that Nintendo is not doing anything impressive to his noble eyes. Claiming the Wii U does nothing to make him rush out and buy it, the creator of... read

The DTOID Show: Wii U, Halo 4, Uncharted & Curiosity


What's in the cube?!
Nov 07
Tara's back on today's Destructoid Show! Aaaaaand considering the fact that yesterday was the Presidential election as well as the release of Halo 4, news is a bit on the slow side.  Speaking of Halo 4, that whole XBL se... read

22 Cans' Curiosity - What's Inside the Cube? out now


Molyneux brings us MS Paint 2: The Dickening
Nov 06
Peter Molyneux's latest flight of fancy -- Curiosity - What's Inside the Cube? -- is now available to download for free on iOS, with an Android version promised soon.  In case you're not caught up with the mad idea, it's... read

Molyneux is nearly ready to unleash Curiosity


Curiouser and curiouser...
Oct 31
Remember that Peter Molyneux game that was supposed to "change the world?" You know, Fable? Then Fable 2? Then Fable 3?I kid, I kid. But seriously, Peter "not on rails" Molyneux is now once again promising great things, as hi... read

The DTOID Show: Wii U, Last Guardian & Zombie Nuketown


Aug 27
Here's today's Destructoid show! Because we do that every monday! Big news: Someone posted an image on the Call Of Duty: Black Ops II Facebook, and it's about zombies. Some accessory company might've leaked the Wii U release ... read

Molyneux's latest, Curiosity, has been delayed


Aug 23
What's inside the cube? We'll know soon, but not just yet, as Peter Molyneux and his new studio 22 Cans have just delayed their latest project, Curiosity, until September. As a consolation prize for the delay of this ama... read

Lionhead Studios is no stranger to making spin-offs for Fable. The first was an Xbox Live Arcade tie-in with Fable II called Pub Games, which was a collection of mini-games that appeared in the game and would allow you to car... read feature

Peter Molyneux and the curious case of the £50,000 DLC


Jun 07
Peter Molyneux can't simply make a game; it has to be an experiment. With Fable, it appears that he wanted to see how interaction would work when you were restricted to farting or doing a chicken dance. Maybe there was more t... read

Hey guys! Here we are again! Today's show, we talk about how Kickstarter is the hottest thing on the web right now, and how Tim Schafer's Double Fine Adventure raised 3.3 million dollars, and how inXile's Wasteland 2 is in th... read feature

Molyneux: Milo was too emotional for the games industry


Mar 14
Remember Milo, the digital child-creature that Peter Molyneux demoed at E3 so long ago? It promised interaction on a level that would make Skynet jealous, but it disappeared after all the hype. Why was it thrown on the scrap ... read

The DTOID Show: GDC 2012 Wrap-up!


Mar 11
Did you catch today's live Destructoid Show? We're all thoroughly exhausted from GDC, but Hamza Aziz, Jordan Devore, and Conrad Zimmerman were good sports and stopped by the studio for some good old-fashioned video game disc... read

Peter Molyneux leaving Lionhead, forming 22 Cans


Mar 07
Enthusiastic game developer and perpetual backpeddler Peter Molyneux has announced that he is leaving the developer he co-founded, Lionhead Studios. This departure also marks his exit from Microsoft Studios.  "It is with... read

If it is one thing the controller cannot do anymore, it’s offer a player “that sense of discovery which we had with the early days of games.” That’s what Peter Molyneux, the visionary behind Fable: Th... read feature

Rumor: Fable IV out 2013, probably not on rails


Aug 22
I suppose this shouldn't come as a shock, but rumors are now saying that Lionhead is currently working on Fable IV. Peter Molyneux and company are said to be prepping the sequel for a 2013. The rumor comes from the latest iss... read

No melee in Fable: The Journey (because it's on rails)


Aug 11
Peter Molyneux has confirmed that his definitely-not-on-rails game Fable: The Journey will not feature melee combat, focusing instead on projectile-based magic attacks. Not that this is going to be an on-rails shooter or anyt... read

Molyneux on Kinect: People didn't like PC mice, either!


Jul 13
Peter Molyneux has compared Kinect to the dawn of the computer mouse, stating that the criticisms people have for Microsoft's EyeToy are similar to those had for the now-crucial computer peripheral many moons ago.  "You ... read

Molyneux 'bored' with 'sameness' of modern games


Jun 29
Videogame snake oil salesman Peter Molyneux has declared that modern games are becoming boring, due to them all being the same. Fortunately, he's making an on-rails shooter for Kinect, which is pretty radical and differ ... o... read

Molyneux: Fable: The Journey demo was only 4 months old


Jun 28
The E3 demo for Fable: The Journey didn't look all that compelling, but it's okay -- Peter Molyneux admits it! The snake oil salesman of gaming has said that the demonstration was flawed, but it was only four months old. He P... read

Peter Molyneux shits on Fable III to look humble again


Jun 27
We've talked about the Molyneux Cycle before, and I'm thrilled to report that it's back in full effect once more! With Fable: The Journey coming up, Molyneux has continued his tactic of downplaying the last overhyped game in ... read






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