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11:45 AM on 12.18.2014

Mojang and Telltale announce Minecraft: Story Mode

Minecraft: Story Mode is a thing that's happening. Mojang has joined forces with Telltale Games, the team behind fine adventure games like The Walking Dead, to forge a narrative-driven episodic experience. Yes, they're w...

Kyle MacGregor

10:00 AM on 12.18.2014

Deception IV: Another Princess adds on a ton to the core game

Deception IV is a great game that really reminded me of good old-school design. On the surface everything is fairly easy to pick up, but there's a ton of secrets and hidden content with the core package that's -- gasp -- on t...

Chris Carter

9:00 AM on 12.18.2014

Angry Viking simulator Lords of the Fallen is coming to iOS and Android

Well this is an interesting turn of events. Despite not having a version of the game out for the Xbox 360, PS3, or Wii U platforms, developer Deck13 Interactive will release Lords of the Fallen on iOS and Android de...

Chris Carter

5:00 PM on 12.17.2014

It's almost 2015, and I just beat my first Metal Gear Solid

As much as wish it weren't true, it is: I've never completed a Metal Gear Solid until now. This is a series plenty of you adore playing, thinking, and talking about and that affection has rubbed off on me over the years. It's...

Jordan Devore

2:30 PM on 12.17.2014

Life is Strange releases its pent up teenage angst next month

The introductory episode of Dontnod's Life is Strange is scheduled to bend time and break the rules on January 30. The indie-tinged five-part adventure game about all the mixed emotions of being a teen is coming to PC, ...

Brett Makedonski

5:00 PM on 12.16.2014

Shadow of Mordor DLC goes hunting, vomiting

Monolith released Lord of the Hunt today, the first add-on pack for Middle-earth: Shadow of Mordor. Yeah, the $10 DLC has a lot of the stuff you'd expect: new nemeses, new challenges, and even some guy named Torvin the ...

Brett Makedonski

3:30 PM on 12.16.2014

This sure looks like the new Persona 5 protagonist

Up on the Persona 5 website now is a teaser image that shows the protagonist from P3, the hero from P4, and...another person. All of them are holding masks, which looks to be a clear nod that the third individual we...

Chris Carter







Review: Guilty Gear Xrd -SIGN- photo
Review: Guilty Gear Xrd -SIGN-
by Chris Carter

I've spent many late nights with Guilty Gear. Week-long tournaments, money-matches between friends; it was the perfect series to play around with, and one of my most competitive. But as time went on, the franchise started to get a little stale. We saw the same exact character models, the same movesets, and not much in terms of innovation.

Guilty Gear Xrd changes that significantly with a complete overhaul of the visual style on top of everything that made Guilty Gear so great in the first place.

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GTA Online heists look good and sound even better photo
GTA Online heists look good and sound even better
by Jordan Devore

Alright, heists in Grand Theft Auto Online look terrific. It's been a long wait, and we're not done waiting just yet -- Rockstar says the free update for PC, PS3, PS4, Xbox 360, and Xbox One will arrive in early 2015 -- but at least we've got something to look at, finally. Eases the tension.

Speaking to IGN, GTA Online producer Imran Sarwar admits designing four-player heists "turned out to be a lot more difficult than we originally thought [and] took several passes from scratch." One challenge, he says, "is that unlike a heist in Story Mode, every player needs to feel central to the action at all times, and that's much more challenging than it appears."

The final design sounds cool. The leading player will have to put money down to set up a heist and won't receive a payout until the finale is finished, but they have control over the crew, their outfits, and their cuts. "Switching between the roles of crew member and heist leader will give players a totally different experience," says Sarwar. "Some missions have all players working as one unit, some require players to take on specific tasks like hacking or crowd control, while others require players to split into smaller teams to complete separate high value objectives."

Each heist, of which there are "five unique strands involving over 20 total missions," will culminate in a set-piece mission. "I don't want to spoil a whole heist," says Sarwar, "but a favorite would be the finale of an epic prison break where players come from different points on the map to join together at just the right time. It requires a pilot, a demolitions expert, and some undercover work to pull it off, and it takes real teamwork, the ability to think fast and a lot of communication to put all the pieces in place to extract the target flawlessly."

GTA Online Heists: New Trailer and Info [Rockstar]
Grand Theft Auto 5 Online Heists (Finally) Revealed [IGN]

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8:00 AM on 12.16.2014

The Stein's Gate game is coming to Vita, PS3 in 2015

I haven't gotten around to the Steins;Gate game yet, but I absolutely loved the show from start to finish. Some people say it starts off a little slowly and ramps from there, but I loved the banter and buildup just as mu...

Chris Carter

3:30 PM on 12.15.2014

Creative Assembly sees opportunity in an Alien: Isolation sequel

[Update: As expected, Sega's official comment to Destructoid is "Creative Assembly is focused on their post-launch content for Alien: Isolation, and have no comment on plans for a sequel.] Without doubt, Alien: Isolation...

Brett Makedonski



Review: Kingdom Hearts 2.5 HD ReMIX photo
Review: Kingdom Hearts 2.5 HD ReMIX
by Brittany Vincent

The odd concept of melding a host of characters from Square Enix’s seminal Final Fantasy series, Disney’s perennial film favorites, and a cast of original personalities, seemed as though it was destined for failure. I mean, who would want to hear Donald Duck’s honking lisp while sharing the screen with the likes of Cloud Strife or Sephiroth?

Being a Square fan, I had to try it out though, and not only did I fall in love with the games, but I rediscovered my love for the Disney franchises of my youth. Although it took almost four years for a sequel to be released, Kingdom Hearts was and is a series that has stuck with me. Then, when Kingdom Hearts II was released in early 2006, I bought it immediately.

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Review: Destiny: The Dark Below photo
Review: Destiny: The Dark Below
by Chris Carter

Having basically played the new Destiny expansion The Dark Below nonstop since launch, I've experienced everything it has to offer. That in itself is an issue, because although I have played more than the average person, to exhaust the content this early isn't a good sign.

While Destiny feels just as great as ever, perhaps even more-so due to the design of a few mechanics herein, I can't help but feel underwhelmed just like I did back in September.

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12:30 PM on 12.12.2014

Tough but fun roguelike FPS Tower of Guns coming to PS3, PS4, Xbox One

Tower of Guns was in a recent Humble Indie Bundle, which means I played a little of it but didn't stick around quiiite long enough for it to take hold of me. It's good, though! Hard, too. The roguelike first-person shooter o...

Jordan Devore

6:30 PM on 12.11.2014

Final Fantasy X, X-2 HD coming to PS4

Final Fantasy X and X-2 HD is coming to PlayStation 4 in spring of 2015. Square Enix announced the news at a PlayStation China press conference in Shanghai. The PlayStation 4 and Vita are officially launching i...

Steven Hansen

2:30 PM on 12.11.2014

The Evil Within's first DLC has the answers we're looking for

Oh, right -- there's a Season Pass for The Evil Within. The thought of paying $19.99 for three DLC packs when the game itself was just on sale for nearly that price is unappealing, but that's the situation. Part one, The Assi...

Jordan Devore