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Metal Gear creator Hideo Kojima expected to split with Konami after The Phantom Pain photo
Metal Gear creator Hideo Kojima expected to split with Konami after The Phantom Pain
by Jordan Devore

"After we finish [Metal Gear Solid V: The Phantom Pain], Mr. Kojima and upper management will leave Konami," a source within Kojima Productions told GameSpot today amidst speculation that some real crazy shit is happening at the publisher. "They said their contract ends in December."

There have reportedly been a "fallout" and "power struggles" between Kojima Productions and Konami, which have led to some senior Metal Gear staff, including series creator Hideo Kojima, to be designated "essentially [as] contractors, not permanent employees," according to the source.

Staggering. Just staggering. And there's more: Kojima is no longer listed as an executive of Konami. Kojima Productions Los Angeles is now named "Konami Los Angeles Studios," and its @Kojima_Pro_Live Twitter account has "moved" to @metalgear_en. Lastly, online marketing materials for The Phantom Pain have excised the standard "A Hideo Kojima game" descriptor.

In a statement to press, Konami said it is "shifting [its] production structure to a headquarters-controlled system..." and added that "Konami Digital Entertainment (including Mr. Kojima) will continue to develop and support Metal Gear products."

Welp, I'm worried about Silent Hills.

Kojima Expected to Leave Konami After MGS5, Inside Source Confirms [GameSpot]

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4:30 PM on 03.18.2015

Hey Atlus fans, there's a big sale today

I don't know what's going on lately, but there seems to be a plethora of sales happening, especially for consoles. Today's big fat deal comes by way of the publisher Atlus. Posted over on their Facebook page, they decided to offer some wallet relief for hump day. Take a close look, because here is what they got for sale:

Robert Summa

4:00 PM on 03.18.2015

Hidden Dragon Age: Inquisition quest leaked, can you be the first to complete it?

Liam Robertson dropped us an email today letting us know about a hidden Dragon Age: Inquisition quest that can be found by jumping on a tiny stone house 50 times. No really. I know it sounds like a rumor you'd hear in g...

Jed Whitaker

12:00 PM on 03.18.2015

My Little Pony avatars available for PS3 at $3.99 each

Grown men who feel connected with female ponies from a cartoon aimed at young girls are currently celebrating and throwing money at their TV screens as five My Little Pony avatars are now available for the PlayStation 3 ...

Jed Whitaker

10:30 AM on 03.18.2015

Yakuza 0 tops Japanese charts, spurs PS4 sales

Sega's open-world beat-'em-up Yakuza 0 was the top-selling game in Japan last week, debuting with a combined 236,329 physical sales across both PS3 and PS4, according to Media Create. While the lion's share of purchases came ...

Kyle MacGregor

8:00 AM on 03.18.2015

Gearbox details process for importing saves into the Borderlands Handsome Collection

When you pick up Borderlands: The Handsome Collection later this month, you'll have the opportunity to transfer your old save file for both included titles. It's actually pretty easy this time around, as all you'll need ...

Chris Carter

9:30 PM on 03.17.2015

Beard View: Battlefield Hardline

Bang bang cops and robbers,bang bang robbers and cops, bang bang, rob that bank, put 'em in jail, put 'em in jail The new cops and robbers game is out, and you have to rob them banks or catch them thieves by any means necess...

Jed Whitaker

7:00 PM on 03.17.2015

PSA: South Park: The Stick of Truth dropped to $5 on PS3

If you don't own South Park: The Stick of Truth or never played it, then what the fuck is wrong with you? Well, if you own a PlayStation 3, then it's time to correct yourself. Now that the game is only $5, there's really no excuse not to play it. You can check out some other price drops here (I know ya'll want that Smurfs 2). PlayStation Store Update [PlayStation.Blog]

Robert Summa



Review: Bladestorm: Nightmare photo
Review: Bladestorm: Nightmare
by Josh Tolentino

Bladestorm: Nightmare is not a Dynasty Warriors game.

That bit of information might be good or bad news, depending which side of the fence one falls on with regard to Tecmo Koei's long-running brawler series.

At the same time, though, the game does manage to capture just enough of the essence of Dynasty Warriors to drive away those who dislike it, while disappointing those who come in hoping for a more conventional entry into the franchise. 

Which is a shame, as despite being an almost eight-year-old design, Bladestorm still has a few tricks its more popular cousins could stand to crib.

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Geometry Wars 3 is evolving with 40 new stages and Hardcore Mode photo
Geometry Wars 3 is evolving with 40 new stages and Hardcore Mode
by Jordan Devore

This is unexpected. Geometry Wars 3: Dimensions is rolling out a free update across all platforms (PS3, PS4, Xbox 360, Xbox One, PC) on March 31, 2015 that's large enough to warrant a name change. Going forward, the game will be known as Geometry Wars 3: Dimensions Evolved.

Adventure mode, the one with boss battles, is adding 40 stages, and the existing score-based gating system for unlocking levels is being tweaked so that it's easier to get through. You'll also be able to choose the new Sweeper drone and Detonator super ability (i.e., more stuff to level up).

Hardcore Mode, according to Lucid Games and Sierra, "lets players tackle 20 dedicated levels without using a drone or super, including individual leaderboards for no-loadout purists to compete for high scores." Terrific excuse to get back into Geometry Wars 3. (Also, what's the catch?)

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Jackbox Games talks You Donít Know Jack, Twitch, and the future photo
Jackbox Games talks You Donít Know Jack, Twitch, and the future
by Chris Carter

Jackbox Games has been busy. In addition to reviving the You Don't Know Jack franchise for modern consoles, it's also built an intriguing online infrastructure from the ground up. As an innovative way to solve the "controller problem" for fairly new platforms, Xbox One and PS4 owners can use their mobile devices (or anything that has internet access) to tap in and play with seven other people.

It's a really cool concept, and now Jackbox is poised to integrate it with Twitch for a full-on virtual party. Since the company is launching a Kickstarter for a brand new game that uses the same tech, I decided to reach out and pick CEO Mike Bilder's brain a bit.

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11:30 AM on 03.17.2015

Mortal Kombat X has a giant spider and nope nope nope nope nope

Mortal Kombat X has simply gone too far this time. Look, we've put up with Scorpions and Reptiles for decades because they aren't actual scorpions and reptiles. They're just bipedal dudes fixin' to rip someone's spine ou...

Brett Makedonski

3:00 AM on 03.17.2015

Tales from the Borderlands Episode 2 screenshots, we got 'em

Another Telltale episode, another excessively large set of screenshots taken as I played through with an Xbox 360 controller while keeping my pinky finger on the F12 key. Tales from the Borderlands still looks great despite t...

Darren Nakamura



Resident Evil Revelations 2's extra episodes are fun, but non-essential photo
Resident Evil Revelations 2's extra episodes are fun, but non-essential
by Chris Carter

As you might be aware, Capcom is taking a really weird approach to Resident Evil: Revelations 2. In addition to bringing in an episodic format, they've also hitched two secretive "extra episodes" to the package, exclusive to either the Season Pass or the disc-based version. For a full rundown that makes sense of everything, click here.

Now that the final episode is out, I can talk about what the extra episodes actually are. While they probably aren't worth going crazy over, I have to say they're both a nice little extra that sweeten the deal.

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Review: Resident Evil Revelations 2: Episode 4 photo
Review: Resident Evil Revelations 2: Episode 4
by Chris Carter

That's it, folks. Resident Evil: Revelations 2 is finally done with its odd episodic format, delivering small chunks every week for the past month or so. The final package is out in all of its glory, including the disc version that should be hitting stores this week.

It's been quite an amazing ride, due in part to the best take on the Mercenaries and Raid Mode formula yet, and a nice callback to some of my favorite games in the series.

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Review: Tales from the Borderlands: Atlas Mugged photo
Review: Tales from the Borderlands: Atlas Mugged
by Darren Nakamura

[Disclosure: Anthony Burch, who consulted on the story for Tales from the Borderlands, was previously employed at Destructoid. As always, no relationships, personal or professional, were factored into the review.]

Tales from the Borderlands: Zer0 Sum released nearly four months ago, and it was fantastic. As an introduction to the intertwined stories of Rhys and Fiona, it did everything it needed to do. It laid out the groundwork for the main narrative arc, it kept me engaged and laughing throughout, and it ended on a note that left me anxious to continue the story as soon as possible.

And then the waiting happened. Months passed with little word on the second episode. Could it live up to the anticipation after all this time?

It turns out that it does. Though perhaps not quite as excellent as the first episode, this one turned out great in its own right, and now I'll be eagerly awaiting the next installment. I just hope it isn't another four months away.

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