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Telltale Borderlands photo
Telltale Borderlands

Tales from the Borderlands Episode 4 trailer blasts off


'I was wired ready!'
Aug 17
// Darren Nakamura
Tales from the Borderlands: Escape Plan Bravo hits this week, so as is its custom, Telltale has released a trailer to pump audiences up for it. In Catch a Ride we learned Gortys's second upgrade was somewhere up on Heli...
Black Ops III photo
Black Ops III

This is how Black Ops III has the moves like Jagger


Aim for the heart if you feel like it
Aug 14
// Brett Makedonski
Wait. I don't actually know how Jagger moves. That dude is super old. It's probably not like this now that I think about it. Disregard the headline, but retain all the flashy running, hurdling, swimming, and boosting you can do in Black Ops III. That's what it looks like if you're good. If you're bad, it likely looks more akin to Mick Jagger running around a battlefield.
Spelunky record photo
Spelunky record

This Spelunky run through hell is astounding


Also record breaking
Aug 13
// Jordan Devore
The new world record for clearing Spelunky, including hell, is 3:44:411. Holy shit. Despite knowing this run by D Tea would end successfully, I still got nervous watching it all unfold. What can I say? Rapidly navigating randomized areas with a teleporter while shopkeepers run wild puts me on edge. Even at a slow pace, there's just so many ways to screw up in this game.

Turns out I'm still in love with Brothers - A Tale of Two Sons

Aug 13 // Brett Makedonski
Yet, the controls -- a scheme that's supposed to represent the bond between the siblings -- is as ineffective as ever. Again, I never got a consistent feel for how to operate the two in tandem. Everything would be fine for a moment until one veered into the wall, meaning I'd have to stop controlling one to focus on another and the whole harmony was ruined. I've felt this way the entire time, but it's such a testament to the rest of Brothers that a central mechanic can be this broken, yet the game is still superb. Brothers' relative ease softens the blow, but the vast majority of titles in this situation would be immediately relegated to a mediocre score and a short-lived legacy. Brothers has far exceeded that fate. With regard to improvements in this version, I'm not sure there are many. If memory serves correctly, I believe this re-release has a deeper palette of hues. Everything seems richer in color which enhances the experience. More notably, the Xbox One and PS4 re-release includes director's commentary, the soundtrack, and a gallery of concept art. Inessentials, but a nice addition for some people. [embed]305002:59971:0[/embed] The rub here is that nothing in the re-release is far and away better than the versions on legacy consoles or PC. That's sort of how it goes with games that launched later in the last-gen life-cycle -- there's a fair parity across those versions. Brothers doesn't feel like a game you need to play on current consoles. This investment is better reserved for those who missed it the first time 'round, or those who have a burning desire to shell out extra money in hopes that it encourages more titles like this to be made. For more in-depth analysis of Brothers - A Tale of Two Sons, read my review from the summer of 2013. If you need help with the game's Achievements or Trophies, check out my guide.
Brothers impressions photo
Impressions of the re-release
I may not have picked it up in two years, but I still remember every second of Brothers - A Tale of Two Sons. It's just that kind of game. It leaves you in a more fragile mindset than when you started. I don't care if that so...

Attack on Titan photo
Attack on Titan

Tecmo Koei's shonen crying simulator Attack on Titan shifts dev focus to PS4


Before, PS3 was the lead
Aug 13
// Chris Carter
Tecmo Koei's Omega Force is planning an Attack on Titan project, to be released on the PS3, PS4, and Vita platforms. Speaking to Dengeki, producer Hisashi Koinuma notes that this is the first time they are really fo...
Brothers photo
Brothers

Did you know the Brothers - A Tale of Two Sons kids have names?


Also, the game re-released today
Aug 12
// Brett Makedonski
It's been two years since I've played through Brothers - A Tale of Two Sons, but that's going to change tonight. The game just re-released on Xbox One and PS4. I bet I find it just as emotionally evocative and generally fanta...
Telltale Borderlands photo
Telltale Borderlands

Tales from the Borderlands Episode 4 out next week


Have some screenshots
Aug 12
// Darren Nakamura
From the announcement of the "crowd-play" event at PAX Prime, we knew Tales from the Borderlands: Escape Plan Bravo was imminent. I figured the event attendees would have advance knowledge and the rest of us would get it the ...
PSN sale photo
PSN sale

PSN has Square Enix and Devil May Cry games for cheap


Devil May Cry 4 SE for $18.99
Aug 11
// Jordan Devore
I had hoped someone else on staff would cover this week's PlayStation Network discounts on Square Enix and Devil May Cry games so I could more easily resist temptation. I've been on too much of a spending spree and, besides, I'll be wrapped up in The Phantom Pain soon enough. But uh, you go ahead and take a look.
PlayStation Plus photo
PlayStation Plus

Sony is hiking PS Plus subscription prices in the UK and Europe


Subscription costs rise Sept. 1
Aug 11
// Kyle MacGregor
Sony is preparing to raise PlayStation Plus subscription prices in the UK and Europe. Currently, a one month membership runs £5.49, whereas three months go for £11.99. The company hasn't yet announced what the new...
Witch demo photo
Witch demo

The Witch and the Hundred Knight Revival has a demo pack-in with Dengeki Online


Man I miss demo discs
Aug 11
// Chris Carter
The Witch and the Hundred Knight Revival doesn't interest me all that much as I wasn't really a fan of the original game, but the fact that Japan is still get demos from magazines makes me happy. If you spring for Dengeki Pla...
Guilty Gear Xrd photo
Guilty Gear Xrd

Guilty Gear Xrd glitch unlocks cool gold and shadow skins


No info on how to replicate though
Aug 11
// Chris Carter
Guilty Gear fans know about the shadow and gold variants in the X series, but now they've made their way into Xrd Sign by way of a weird glitch. The original poster of the video has no idea how it happened, bu...
The Phantom Pain photo
The Phantom Pain

Metal Gear Solid V 1080p PS4, 900p Xbox One and PC system requirements


4K Phantom Pain on PC
Aug 10
// Steven Hansen
Buried in last last week's PS4/PS3/360/One/PC comparison shots of Metal Gear Solid V: The Phantom Pain (they all look great!) are the underlying technical performance of the five versions. The PS3 and 360 versions both run at...
FFXIV photo
FFXIV

Final Fantasy XIV could still come to Xbox One, possibly NX


Jury is out
Aug 10
// Chris Carter
The ability to play Final Fantasy XIV: A Realm Reborn on the PC, PS3, and PS4 platforms, and have them all coexist together on the same servers, is wonderful -- and conversely, a sorely missed feature in Elder ...
Odin Sphere Leifthrasir photo
Odin Sphere Leifthrasir

Good lord, Odin Sphere: Leifthrasir is pretty as hell


Or at least as pretty as Valhalla
Aug 10
// Kyle MacGregor
Odin Sphere was pretty. But this, this is better. Oh man, it's so much better. Oh, in case you haven't heard, Vanillaware is remastering its 2007 PlayStation 2 classic as Odin Sphere Leifthrasir for Sony platforms. The u...
Logitech G29 photo
Logitech G29

Logitech's G29 Driving Force PS4 wheel is expensive, but functional


Just be aware of the lack of PS4 racers
Aug 06
// Chris Carter
I've only had one racing wheel in my life outside of the one Logitech just sent me for testing. It was really cumbersome unit for the original PlayStation, and as a kid, it was tough to find room for it long term. By the time I left for college, it was lost to the void. During the past week or so I've been re-introduced to wheel life, and my god, the tech has come a long way.
Telltale Borderlands PAX photo
Telltale Borderlands PAX

PAX Prime attendees able to 'crowd play' Tales from the Borderlands Episode 4


Potential hints about its release date
Aug 06
// Darren Nakamura
With just a little over three weeks to go, PAX Prime is almost upon us. The full schedule isn't available yet, but Telltale sent over a snippet including its plans at the sold out gathering. On Saturday, August 29, Telltale w...
Destiny photo
Destiny

Destiny's Taken King is a real soul-sucker


Cinematic trailer for upcoming expansion
Aug 06
// Steven Hansen
Or is something else going on at 1:20? Seems like some nice young cats come to wake the old man up and he responds by devouring their very life. Rude. The trailer also shows off the Taken King's massive (space) ship that was...
LEGO Marvel photo
LEGO Marvel

LEGO Marvel's Avengers pushed back to January 2016


Block quotes
Aug 05
// Steven Hansen
LEGO Marvel's Avengers will miss its fall 2015 release and instead come to North America on January 26 and Europe on January 29. Some real missed holiday sales opportunity there, looks like, especially with it coming to every...
Destiny photo
Destiny

Destiny players have clocked up 2 billion hours


(Only half of that is me, honest)
Aug 05
// Vikki Blake
Destiny has over 20 million players. Together, they have clocked up a combined total of two billion hours play time since launch.   That works out at around 100 hours of gameplay from each player. (Which is around half o...
Guitar Hero Live photo
Guitar Hero Live

Guitar Hero Live's new batch of songs is... actually pretty good


Boston, Rush, MGMT, and others
Aug 05
// Darren Nakamura
Past updates to the Guitar Hero Live set list have puzzled me, betraying how out of touch I am with popular music, but this one brings me back. I don't care how many times I have played Boston's "More than a Feeling" in a mus...
PSN summer sale photo
PSN summer sale

That's more like it, PlayStation Store summer sale


Week two has a wider selection
Aug 04
// Jordan Devore
Well, shit. I forgot to nab what I was going to during the first week of the PlayStation Store's summer sale (Apotheon and Roundabout). Thankfully, today brings overall better deals. PlayStation Vita owners in particular will want to take a look at the full list below. Danganronpa and Danganronpa 2 are $20 each (or $16 each if you're a PlayStation Plus subscriber).

Review: Call of Duty: Advanced Warfare: Reckoning

Aug 04 // Chris Carter
Call of Duty: Advanced Warfare: Reckoning DLC (PC, PS3, PS4, Xbox 360, Xbox One [reviewed])Developer: Sledgehammer Games (Current-gen) / High Moon Studios (Last-gen) / Raven Software (Zombies)Publisher: ActivisionReleased: August 4, 2015MSRP: $14.99 ($50 Season Pass for four packs) Let's kick things off with Overload, the sexiest map in Reckoning. Taking place in a giant Middle Eastern hotel complex, it has all of the pizazz you'd expect, and more. It's a great mix of indoor and outdoor environments, with a layout that keeps you in the action while allowing you to have condensed firefights. It allows the Exo movement and jetpack mechanic to really breathe without confining it like some maps in the past have. It also has these little tesla coil things littered about, which are basic in their functionality (an area-of-effect jolt when shot), but very cool aesthetically -- plus, they sound really neat. Next up is Swarm, a map set in a ruined Korean city. It's nice to see the series return to a setting like this, as I enjoyed "Magma" in Black Ops II. There's plenty of windows to boost into and buildings to hide in, and the map lends itself to vertical movement well. They really go with the destruction theme, and there's a ton of detail present that I wasn't expecting. It's another great showing for Reckoning. Fracture is an ice level that reminds me of The Thing, in a good way. The backgrounds are very detailed, and the smaller, more intimate theme works to its advantage. It's basically all outdoors, which gives it a distinct feel compared to the rest of the DLC. Although Array from the original Black Ops is probably my favorite snow map in Call of Duty history, Fracture does the frozen sub-genre proud. Quarantine, the last of the four core maps in Reckoning, gives off a distinct Walking Dead TV series vibe, which I dig. It also feels like it has a Call of Duty 4 theme with its simplicity, but it's not as vertical as I hoped it would be. The general gist is that the arena is a testing site for experiments on primates, complete with tons of banana boxes and even a room full of live test subjects. It's a rather generic theme, but it must be said that I do enjoy playing it in the rotation. I wouldn't consider it a wasted slot. [embed]297123:59780:0[/embed] Now, onto the best part -- the zombie level. Following along with the narrative that saw the demise of John Malkovich's character (and the debut of Bruce Campbell), and his ascension into zombie-hood, Descent is one of the most unique zombie stages in the entire series (the one that featured mafia ghosts withstanding). It straight-up feels like you're in a Bond villain base, which is partially true as Malkovich is there to taunt you every step of the way as you navigate your path through an underwater testing site. As you make your way through each wave, various power-ups will start to appear at the top of the deck, which you can periodically gather. These range from standard stuff like turrets, to more interesting mechanisms like defensive AI robots that float around your character. Everything feels much more action-packed and desperate, with more firepower and abilities to match the more aggressive enemies. At times, Malkovich will teleport you to a room for a boss fight session of sorts, with different hazards to avoid (like laser grids above you, preventing double-jumps) and a variety of enemies to best in close-quarters. It's a sight to behold with four players, as power-ups are constantly appearing in this secluded room while you fight for your life. Again, intensity is what they're going for here, and it really works. I'd have to think about it for a while, but it may be the most fun I've had with zombies since first playing World at War. I mean, Malkovich actually says the line "The teleporters are mine now, bitch," to give you an idea of what I'm talking about here. At the end of the day, I'm happy with what Sledgehammer Games (and Raven) brought to the table with Call of Duty: Advanced Warfare as a whole. Though it'll be tough to dethrone the current kings of the franchise (Treyarch), I have more confidence in their follow-up than before, and I'm eager to see what they can come up with next. At this point Infinity Ward is a lame duck, and the odd developer out. [This review is based on a retail build of the game provided by the developer.]
Call of Duty DLC review photo
Did John Malkovich just call me a bitch?
So here we are with the Reckoning DLC pack, the last add-on for Call of Duty: Advanced Warfare after Havoc, Ascendance, and Supremacy. All in all, it's been a great ride, and slowly but surely, each map pack has improved upon the last. It's great then that Advanced Warfare is going out with a bang with its best DLC yet.

Destiny recast photo
Destiny recast

Nolan North replacing Peter Dinklage in Destiny


Ghost's lines re-recorded
Aug 04
// Jordan Devore
Prolific voice actor Nolan North (Uncharted's Nathan Drake) is becoming the Ghost in Destiny, reports Game Informer. He'll voice the AI companion in The Taken King and, no joke, the original game too -- the dialogue is being ...
Metal Gear Solid V photo
Metal Gear Solid V

MGSV: The Phantom Pain for PC moved up, Metal Gear Online delayed


MGO on PC set for January 2016
Aug 03
// Alessandro Fillari
With less than thirty days until Metal Gear Solid V: The Phantom Pain's release, Konami has still been keeping things close to the vest. Which is amazing, considering that the recent extended gameplay demos and videos show...
Amplitude photo
Amplitude

Harmonix delays Amplitude into 2016


Some Kickstarter backers get it earlier
Aug 01
// Kyle MacGregor
Harmonix's new Amplitude is being delayed once again, as Kickstarter projects are wont to do. The PlayStation 4 version will be launching in December for "early access" backers, the studio just announced, with the public rele...
Hue photo
Hue

Hue uses color to solve its puzzle platforming


ROY G BIV
Jul 31
// Darren Nakamura
Making objects disappear and reappear at depending on visibility has been done before, but Hue multiplies that idea by a factor of four. Instead of it being a simple light/dark dichotomy, backgrounds in Hue can be one of eigh...
Destiny photo
Destiny

Bungie shows off Destiny: The Taken King's Dreadnaught


It looks big, you guys
Jul 31
// Vikki Blake
Bungie has released a crapton of new Destiny images, including a selection of concept art designed to bring The Taken King to life. "Conceptually, we’ve dreamed of facing the Hive on their own ground for a long time," said community manager, DeeJ, on this week's update. "With the development of Destiny: The Taken King, we’ve had the chance to fully realize the Dreadnaught."
Race the Sun photo
Race the Sun

Race the Sun is fantastic, fun, and free today on PC


Can't beat that price
Jul 30
// Brett Makedonski
They say that going solar-powered is a cheap and efficient use of renewable energy. Solar-powered endless runner Race the Sun is the most cost-effective it'll ever be, but for today only. Like the game, it's over when t...
August PlayStation Plus photo
August PlayStation Plus

Lara Croft leads a light August in PlayStation Plus freebies


Also God of War
Jul 29
// Steven Hansen
Look, PlayStation Plus' July free downloads gave us -- well, you, I don't have PS+ -- Rocket League. You aren't going to touch Rocket League. August is a bit slight, though. Maybe it will finally convince people on a wide sca...
PSN deals photo
PSN deals

Add to that backlog with the PlayStation Store summer sale


First-week deals are live
Jul 28
// Jordan Devore
It sure feels like summer out there. Upper 90s this week? What're you up to, Pacific Northwest? There's no way I'm staying inside all day; plenty of time for that when the skies turn gray again. The PlayStation Store summer s...

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