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Other platformers have gone the random generation route, but not to the extent that Cloudberry Kingdom has. In fact, it's taken developer Pwnee Studios over four years to perfect the engine and game logic. After seeing it in ...
| Tony Ponce |
DuckTales was always one of those games that I never thought in a million years would get a re-release, much less a remake with hand-drawn art and fully voiced dialog performed by the original cartoon's voice actors. Somehow,...
| Tony Ponce |
Takedown: Red Sabre should make tactical first-person shooter players happy. I'm not one, I've come to realize, but I gave it my best during a demonstration of this squad-based PC, PlayStation 3, and Xbox 360 game from S...
| Jordan Devore |
Sony "dropped the ball" with Demon's Souls, SCE Worldwide Studios president Shuhei Yoshida confessed to Polygon. After co-developing the acclaimed PlayStation 3 title with From Software, Sony declined to publish the game in w...
| Kyle MacGregor |
Shortly before the reveal of Xbox One, Electronic Arts finally announced it was scrapping its dreadful Online Pass system, due to "listening to the public." While the Xbox One's DRM-fueled strategy renders the Online Pass obs...
| Jim Sterling |
God, I'm looking forward to The Evil Within. Shinji Mikami, back doing horror, and backed by one of the few publishers with enough balls left to not stick cravenly to focus-tested sludge. Couldn't be happier with that. Unpre...
| Jim Sterling |
Let's call Disney Epic Mickey: Power of Illusion a false start. It tried to recapture the spirit of Castle of Illusion on SEGA Genesis, but it sadly fell short. The actual remake, on the other hand, is looking like the real d...
| Tony Ponce |
If you're remotely interested in Final Fantasy XIV: A Realm Reborn, this new developer video from Square Enix is an excellent way to get prepared for this August, when the PC and PS3 versions of the game launch (with a PlayS...
| Chris Carter |

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