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3:30 PM on 12.17.2014

The latest Assassin's Creed Unity patch is a meager, tiny 40GB on Xbox One

The fourth Assassin's Creed Unity patch released yesterday, and Xbox One users found that it was substantially larger than advertised. The update, which was meant to be 6.7GB, clocks in at 40GB on the Microsoft console. ...

Brett Makedonski

2:30 PM on 12.17.2014

Life is Strange releases its pent up teenage angst next month

The introductory episode of Dontnod's Life is Strange is scheduled to bend time and break the rules on January 30. The indie-tinged five-part adventure game about all the mixed emotions of being a teen is coming to PC, ...

Brett Makedonski

1:30 PM on 12.17.2014

Hollow Knight has about a day left to hit some stretch goals

Hollow Knight's Kickstarter enjoyed a healthy beginning, keeping up a pace to hit the base funding goal of $35,000 AUD well within its run. For the final week of the campaign, developer Team Cherry has released the above tra...

Darren Nakamura



MechWarrior Online's Community Warfare has taught me what it feels like to be the frustrated parent photo
MechWarrior Online's Community Warfare has taught me what it feels like to be the frustrated parent
by Nic Rowen

In the land of MechWarrior Online, Christmas came early last week. Or severely, massively late depending on your perspective. Much like my relationship status with MWO in general: it's complicated.

Community Warfare, the long-, long-awaited “core pillar” of the game finally debuted (in beta form at least) last Thursday. A week ahead of the scheduled patch that was intended to usher in a new golden age of stompy robot combat, and roughly three years behind schedule otherwise. It's finally arrived, the holy guts of the game; the real MechWarrior starts here.

The idea behind Community Warfare has always been to have players recreate and rewrite the history of the Battletech franchise. To combine the qualities of a largely player-run MMO like EVE with a mech combat simulator. The chance to pick a side and become either a noble Inner Sphere pilot fighting to defend your home, or a member of the crusading Clans, deep-space warlords who left the known solar system centuries ago and have returned as almost alien invaders; humanity's past sins come back to haunt them.

You narrow that allegiance down further, pledge yourself to a particular Great House or tribal Clan, seize home-worlds from the others, foster relations you will inevitably betray, engage in a deadly dance of political and steel warfare. Like Game of Thrones in space, but with giant mechs and laser cannons instead of a bunch of creepy dudes on horseback.

If you're already guessing that what's been released has failed to live up to the hype, give yourself a gold star.

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11:00 AM on 12.17.2014

Dragon Age: Inquisition gets a multiplayer update, it has wolves in it

Most of the people I know who bought Dragon Age: Inquisition are still playing it. Proof positive that the lengthy single-player experience isn't dead, and not every game needs to be multiplayer. Wait a minute, Inqu...

Chris Carter

7:00 PM on 12.16.2014

Natural Selection 2 creator's underwater adventure Subnautica hits Steam Early Access

Underwater games. I need more underwater games. Natural Selection 2 maker Unknown Worlds is doing its part with Subnautica, an open-ended exploration title that's been in development for around a year. It's now playable throu...

Jordan Devore





5:30 PM on 12.16.2014

Jagex and Hasbro terminate Transformers MMO

We never got a chance to see if there was more than meets the eye with Transformers Universe; Jagex and Hasbro shut down the free-to-play MMO today while it was still in beta. The move isn't entirely unexpected, as it may hav...

Brett Makedonski

5:00 PM on 12.16.2014

Shadow of Mordor DLC goes hunting, vomiting

Monolith released Lord of the Hunt today, the first add-on pack for Middle-earth: Shadow of Mordor. Yeah, the $10 DLC has a lot of the stuff you'd expect: new nemeses, new challenges, and even some guy named Torvin the ...

Brett Makedonski

4:30 PM on 12.16.2014

Brutal turn-based survival game NEO Scavenger out now

I kept seeing NEO Scavenger pop up Twitter yesterday, and now I know why: it's just come out of early access and is now available on Steam and GOG.com for $14.99 (Windows/Mac/Linux). This is a turn-based survival game, and an...

Jordan Devore

4:00 PM on 12.16.2014

So, Mad Catz is making a controller for Farming Simulator

Peripheral maker Mad Catz and Farming Simulator developer Giants Software are working on a range of Saitek-branded hardware for the PC simulation game we can't seem to stop talking about. The controller, which is planned for ...

Jordan Devore

1:30 PM on 12.16.2014

Hearthstone is out on Android in select territories

Hearthstone is now in its testing period for Android tablets in select territories. If you happen to live in Canada, Australia, and New Zealand (or have an account in any of those regions), you can download the game now on yo...

Chris Carter



GTA Online heists look good and sound even better photo
GTA Online heists look good and sound even better
by Jordan Devore

Alright, heists in Grand Theft Auto Online look terrific. It's been a long wait, and we're not done waiting just yet -- Rockstar says the free update for PC, PS3, PS4, Xbox 360, and Xbox One will arrive in early 2015 -- but at least we've got something to look at, finally. Eases the tension.

Speaking to IGN, GTA Online producer Imran Sarwar admits designing four-player heists "turned out to be a lot more difficult than we originally thought [and] took several passes from scratch." One challenge, he says, "is that unlike a heist in Story Mode, every player needs to feel central to the action at all times, and that's much more challenging than it appears."

The final design sounds cool. The leading player will have to put money down to set up a heist and won't receive a payout until the finale is finished, but they have control over the crew, their outfits, and their cuts. "Switching between the roles of crew member and heist leader will give players a totally different experience," says Sarwar. "Some missions have all players working as one unit, some require players to take on specific tasks like hacking or crowd control, while others require players to split into smaller teams to complete separate high value objectives."

Each heist, of which there are "five unique strands involving over 20 total missions," will culminate in a set-piece mission. "I don't want to spoil a whole heist," says Sarwar, "but a favorite would be the finale of an epic prison break where players come from different points on the map to join together at just the right time. It requires a pilot, a demolitions expert, and some undercover work to pull it off, and it takes real teamwork, the ability to think fast and a lot of communication to put all the pieces in place to extract the target flawlessly."

GTA Online Heists: New Trailer and Info [Rockstar]
Grand Theft Auto 5 Online Heists (Finally) Revealed [IGN]

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11:30 AM on 12.16.2014

I played Super Mario Bros.' World 1-1 as fat Sonic in Action Henk

If there's a level editor, World 1-1 from Super Mario Bros. will find a way. But before I get to that, there's a more pressing matter: fat action figures dressed up like Sonic the Hedgehog. Yes, we could use more of those in ...

Jordan Devore



Don't Starve Together works just as well as you'd expect it to photo
Don't Starve Together works just as well as you'd expect it to
by Chris Carter

Starting this week, you can buy into the Don't Starve Together beta if you don't have access already. It's $5 if you own the base game, and it comes with a gift code for the core package as well as two Together codes.

So how does it work? First you'll have to sign up for developer Klei's proprietary service with your email and date of birth. The process was kind of buggy, as the in-Steam browser constantly errored out and didn't display the right screen. I had to restart Steam twice, and then wait 15 minutes for an "instant" verification link.

Thankfully, everything was smooth sailing after that.

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8:00 AM on 12.16.2014

The Stein's Gate game is coming to Vita, PS3 in 2015

I haven't gotten around to the Steins;Gate game yet, but I absolutely loved the show from start to finish. Some people say it starts off a little slowly and ramps from there, but I loved the banter and buildup just as mu...

Chris Carter



Review: Lara Croft and the Temple of Osiris photo
Review: Lara Croft and the Temple of Osiris
by Darren Nakamura

Lara Croft and the Guardian of Light was a surprise hit for me. I had never been a huge Tomb Raider fan, but its focus on puzzles, asymmetric cooperative multiplayer, and replayability drew me in. It's hard to believe that was already four years ago.

Lara Croft and the Temple of Osiris (abbreviated as Lara Croft: TOO, which any word nerd will appreciate) picks up the torch from Guardian of Light, adding four-person multiplayer, new puzzle mechanics, and updated visuals. It has a great formula for success, but it slips a little in execution.

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