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8:00 PM on 08.18.2014

Double Fine picks up goofy multiplayer brawler Gang Beasts

Gang Beasts is hardly new at this point, but we've been given another opportunity to talk about it now that it's a part of the Double Fine Presents line. I'll take it. The funny multiplayer brawler will be playable later thi...

Jordan Devore

6:00 PM on 08.18.2014

Are you going to PAX Prime? Let us know!

PAX Prime is in 10 days! Every year, Dtoiders from across the entire known universe make the trek to Seattle, WA to hug each other and then get hungover (and then hug again), and 2014 will be no different! This year's convent...

Mr Andy Dixon

3:15 PM on 08.18.2014

Indie Megabooth: The PAX Prime games you want to see

If you're going to be at PAX Prime in Seattle this year and you plan to play videogames sometimes instead of getting drunk and singing karaoke all of the times, you should go to the Indie Megabooth and see some of this cool, weird junk.  And that's not all. Chroma Squad, Hotline Miami 2. 78 games in total, including 20 truncated showings from the Indie Minibooth.

Steven Hansen







What's Up: Guardians of the Galaxy, gettin' zen with Sentris, and our dumb PAX panel photo
What's Up: Guardians of the Galaxy, gettin' zen with Sentris, and our dumb PAX panel
by Bill Zoeker

I forgot that I saw Guardians of the Galaxy last week, because it was good, but not as good as everyone's been saying. I also got real mellow playing the music puzzle game Sentris, and I want you to come to our stupid panel at PAX.

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12:00 AM on 08.12.2014

Destructoid's PAX Prime 2014 panel: Video Games Are Stupid

The PAX Prime 2014 panel schedule is live! This year for Prime we're going to host a panel that's more focused on the videogame industry as a whole instead of just talking about us and whatever is going on with the site. So j...

Hamza CTZ Aziz

2:30 PM on 08.11.2014

Final Fantasy creator hosting a panel at PAX Prime 2014

This week is all gamescom, but if we turn out attention towards a couple weeks in the future for a moment, the creator of Final Fantasy and Mistwalker head Hironobu Sakaguchi is going to do a panel at PAX Prime on A...

Steven Hansen

6:15 PM on 07.28.2014

The PAX 10 is full of unique, interesting, and fantastic looking games

With PAX Prime '14 just around the corner, the convention's organizers announced The PAX 10 -- a group of ten independent games that the show designates as "must see." Varying greatly in genre, style, and platform, these ten ...

Brett Makedonski



What's Up? Our panel at PAX Prime 2014, Far Cry 4, Destiny Beta, Vietnam & a ferret photo
What's Up? Our panel at PAX Prime 2014, Far Cry 4, Destiny Beta, Vietnam & a ferret
by Bill Zoeker

Max and I thought it would be a good idea to keep everyone posted on our goings-on. This was spurned by many, many people wondering why we've been filming in Max's actual kitchen. We answer this question, and some y'all haven't even thought of yet.

In the video above, you can find out why Max went to Comic-Con for one day, why Max is going to be out of the country for two weeks, and who will be on our PAX Prime 2014 panel. Oh yeah, by the way, Destructoid is presenting a panel at PAX, hosted by Max, myself, and various personalities from around the internet.

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12:34 PM on 07.09.2014

Plan on going to PAX South? Better buy a badge quickly!

Do you have every intention of being in San Antonio from January 23-25 for PAX South? Well, badges are on sale now, so you might want to scoop one up right away. You know how these things tend to go. Weekend passes are $65, w...

Brett Makedonski

10:00 PM on 06.25.2014

Borderlands, Aliens: CM writer to open PAX Prime 2014

Gearbox's Mikey Neumann will be opening up PAX Prime 2014 with his Storytime Session. Mikey has worked at Gearbox for 13 years, and has created the stories for such games as Borderlands, and Alien: Colonial Marines. Mikey's o...

Hamza CTZ Aziz

5:00 PM on 06.03.2014

Destructoid community: We need to replace PAX

Last week, tickets for PAX Prime 2014 went on sale. The four-day passes were sold out within minutes. The rest were gone in less than two hours. This happens every year, but it seems like the speed becomes more and more unbel...

Darren Nakamura

12:17 PM on 05.28.2014

PAX Prime 2014 tickets now on sale, four-day show once again

[Update 2: All passes are sold out. Better luck next time?] [Update: Four-day passes are already sold out. Less than 10 minutes this year. Still daily passes available for $35 each.] PAX Prime 2014 tickets are on sale now. Da...

Hamza CTZ Aziz



Chasm requires players approach it with a slow sword hand photo
Chasm requires players approach it with a slow sword hand
by Darren Nakamura

We have been keeping our eyes on Chasm for a long time now. Ever since it initially showed up, it looked like it checked off all the right boxes to be a retro dream game. It has procedurally generated dungeons, Castlevania-esque inventory and map management, and absolutely gorgeous pixel art.

Upon starting up the demo at PAX East, all of that was there. I delved into the demo with reckless abandon, and was promptly killed by a wayward slime. Hmm. As it turns out, Chasm requires a bit more caution and care than expected. One missed jump can land protagonist Daltyn in a spike pit, but more frequently, one mistimed sword slash can leave him open to attack.

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Dyscourse really does take player choice into account photo
Dyscourse really does take player choice into account
by Darren Nakamura

While scoping out titles in the Indie MEGABOOTH at PAX East, I ran into long time Destructoid community member Andrew Benton, and we continued to look at games together. Dyscourse was on my list to play, so we both started up the demo on separate computers.

Though my experience with the choose-your-own-adventure style game was neat enough on its own, the real magic came afterward. After talking with Andrew, I learned that we experienced wildly different stories, despite starting in the same spot and being presented with the same challenges. It highlights Dyscourse's main strength: it varies significantly based on the player's choices throughout the many-branched narrative.

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3:00 PM on 04.22.2014

Subnautica looks to be the Minecraft of underwater exploration

Subnautica is the next game from Unknown Worlds, the creators of the Natural Selection series. It's a sharp departure from their prior first-person shooter/real-time strategy hybrid offerings as Subnautica is an open-world un...

Hamza CTZ Aziz



Extrasolar does exoplanet exploration, but it is more than meets the eye photo
Extrasolar does exoplanet exploration, but it is more than meets the eye
by Darren Nakamura

When I was talking to one of the developers of Extrasolar on the show floor at PAX East, I said something that I now regret. "This looks like something I would really like, but might not appeal to a ton of other people." He responded gracefully, simply saying that they have a healthy number of players, and a good percentage of players see it through to the end.

To be fair, the presentation of Extrasolar in the Indie MEGABOOTH was intentionally muted. There, it was shown as a simple exploration game on an extrasolar planet. The player tells the rover where to go, and after a set amount of time it sends back a photo. The intrinsic value of that alone was enough to get me started, and I urge others to sign up for it now to experience it as intended. If you need further convincing, then keep reading. Prepare for minor spoilers.

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