PAX

Recently, amidst the hubbub of PAX East news and previews, we had the audacity to ask you to vote for your favorite game on the show floor. The nerve of us! Forcing you to choose from such a vast array of amazing videogames! Well, vote you did, and the results point to yet another amazing year for gaming. Read on to see which awards took home the prize!
Robot Loves Kitty's ambitious Upsilon Circuit is what I would consider the quintessential slow-burn, developing story in independent games today. In keeping with the premise of the TV game show-inspired title, the New England...
Now that we've all climbed out bed, it's time to rejoice over the good times of PAX before we went into PAX plague hibernation. What adventures we've had on this staircase year after year! This time, the cold and wind was bac...
I have been following Beyond Eyes since I first heard about it a year and a half ago. Videogames can be powerful tools for relating experiences that may otherwise be difficult to comprehend. Blindness both fascinates and terr...
While at PAX East, I was fortunate enough to schedule a chat with the co-founder and creative director of Singapore-based Witching Hour Studios, Ian Gregory, to talk about the studio's beautiful upcoming "...
When I learned that Netherlands-based Two Tribes Studios (Toki Tori & Toki Tori 2) was bringing its snazzy metal-wrecking, robot-hacking, twin-stick shooter RIVE to PAX East this year, I jumped at the...
Last week's video was a little late thanks to PAX East, and I said I'd make it up to you. This week, instead of seven haikus we have ten, and for good reason. In this series, we normally take a look at the stories that gathe...
The PAX East expo floor is one of the least peaceful places to play a game. There are sweaty crowds, children who haven't learned to use their inside voices, and booths blasting dance music and/or eSports commentary. And yet,...
While at PAX East, I had the pleasure of interviewing Kepa just before the show floor closed on the first day. He and I were both frazzled, but that didn't stop him from smiling and refusing to take my bait to say that his g...
At PAX East, I spent a majority of my time playing indie games but the one that really stood out is Wander, a non-combat exploration MMO about discovering the story of the world around you. The booth was an outlier...
Four vikings worshiping different gods fight their way through procedurally generated environments with various weapons including a fish; no, it isn't your family reunion but the upcoming beat-'em-up Viking Squad. Marvel at ...
As someone who never got into non-linear Castlevania games and had never finished a Metroid, I've recently been really turned on by metroidvania games. Aroused, even. A.N.N.E takes the genre a step further and mixe...
At PAX East this year I walked past many of the larger booths and gave them little attention, as I am typically more interested in indie games. I got invited to a press-only demo for Gigantic -- a game I only knew of by ...
Last week on Sup Holmes, I ranted to David Fox about how his game Zak McKracken is the greatest point and click adventure about subversion of corporate power structures, empathy,  and opening your eyes to the world...
Our full review of Final Fantasy Type-0 HD is coming up tomorrow, but in the meantime, here is some off-screen footage of the game to get you thinking. As a lapsed fan of the series (the last main series Final Fantasy game I...
Nintendo is famous for frustrating some of their diehard fans. The irony is, those fans are only frustrated because Nintendo is doing a lot of things right. It may not let us buy a lot of their products, and it often ta...