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10:00 PM on 09.15.2014

Borderlands on PC is playable online again, now through Steamworks

I know, I might be the only remaining person who cares, but Borderlands (that is, the original 2009 title) is now playable online on PC again. I recently got a few of my friends into the series via Borderlands 2, and some of ...

Darren Nakamura


Advertisement:

Terra Battle In-Game Giveaway

Celebrate the launch of the Terra Battle Download Starter campaign by following them on Twitter to receive 5 Energy to get a jumpstart once the game launches. Developed by the legendary Final Fantasy creator, Hironobu Sakaguchi, Terra Battle launches in October..




10:30 AM on 09.15.2014

Super Smash Bros. 3DS online play allegedly auto-banning Peach

Is Peach your main in Smash Bros.? Well in Japan, she appears to be encountering an issue while playing online -- she's getting banned constantly. Multiple Japanese players are reporting that they are getting 24 hour bans for...

Chris Carter



RollerCoaster Tycoon World is a return to form, features robust online modes and offline play photo
RollerCoaster Tycoon World is a return to form, features robust online modes and offline play
by Alessandro Fillari

Back at gamescom, Atari announced RollerCoaster Tycoon World, a new installment to the much-loved amusement park series. However, after a 10-year series hiatus from the PC and the debut of the polarizing RollerCoaster Tycoon 4 Mobile, which was loaded with microtransactions and other annoyances, many had reservations about the potential for a brand new title.

But during a private showing of RollerCoaster Tycoon World at PAX Prime 2014, the developers along with the CEO of Atari, Fred Chesnais, were keen to show how it's a welcome return to what made the series great. Right from the get-go, the developers at Pipeworks and publisher Atari were adamant about the title being a little more accessible while still retaining the deep customization and park management system.

Still, returning to the classic formula was a challenge, and the folks involved were open to listening to the community about what they want for the next game.

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10:50 AM on 08.24.2014

DDoS attack on Sony servers?

[Update: Sony has issued an update on the outage: "Network update: our engineers are aware of the issues and are working to resolve them. We'll keep you posted - sorry for the inconvenience."] Earlier today, PlayStation users...

Frank van t Ende

1:15 PM on 08.13.2014

See some new screenshots for LittleBigPlanet 3

After the runaway success of the first two LittleBigPlanet titles on PS3, fans had been clamoring for a follow-up on Sony's new hardware. With the announcement of LittleBigPlanet 3 at E3 coming to both PS4 and PS3, the LBP co...

Alessandro Fillari



How would you feel if your online opponent was secretly a bot? photo
How would you feel if your online opponent was secretly a bot?
by Jonathan Holmes

Yesterday I was playing Wii Sports Club Boxing online while contemplating stuff to talk about on this week's Sup Holmes. I thought I'd have a while to think, but I was wrong. I only had to wait like 3 seconds before I was thrown into a match. For the least popular mode of a game that I'm guessing hasn't even sold 750,000 yet, that's not too shabby. 

I got my butt kicked, so I jumped into another match. Again, it was just 3 seconds before I found a new opponent. Again, I got beat down (K.O'ed on the first fall!), so again I went looking for another a new challenger. Again, I was paired up quickly, but this time I won. After that I cut my losses and went back to training mode. Sometimes its best to quit while you're ahead. 

Now I'm not accusing Nintendo of anything here, but while punching those giant floating training mode plates, the thought crossed my mind that the person I just fake-assautled might not even be real. Maybe none of them were real. They did engage in a few exchanges with me using the games pre-set text dialogue system, but that's not exact solid proof of humanity. On top of that, all their Mii's were pretty generic, and their fighting styles were awfully similar to what you might find in CPU opponents in single player mode. Then again, in Wii Sports Boxing, there isn't a whole lot of strategy when you're not very good. It's pretty much just "Always Be Punching: The Game" (which tells you how rusty I am that I kept losing), regardless if you're fighting a the game's AI or some other flailing schlub like yourself. 

The question is, if Nintendo had set up some auto-play online opponents to give the illusion that you were taking on a "real" person, would that be a bad thing?

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11:00 PM on 07.02.2014

The official Pokémon Center online store is opening in August

Jonesing for official Pokémon merchandise from the Pokémon Center but nowhere close to one? I feel your pain. That one trek to Manhattan wasn't enough for me. Luckily, The Pokémon Company plans to open up...

Brittany Vincent

11:38 AM on 06.11.2014

Suda51's Lily Bergamo was cancelled, turned into Let it Die

During the Sony E3 press conference, we got the chance to check out Suda51's new free-to-play survival horror title Let it Die. As Grasshopper Manufacture's first F2P title, it seemed to be a bit of a departure for them. Howe...

Alessandro Fillari

1:39 PM on 06.10.2014

Devil's Third lives, and it's a Wii U exclusive

Just when I was losing hope of ever seeing Tomonobu Itagaki's lost action game again, the head of Valhalla Games Studios re-introduced us to their original IP. Devil's Third is not only alive and well, it's also a Wii U exclu...

Alessandro Fillari

1:45 PM on 06.02.2014

Unreal Tournament 3 and S.T.A.L.K.E.R. saved from GameSpy shutdown

I've found it really encouraging that developers are willing to make their multiplayer games playable after the shutdown of GameSpy. There was quite a list of games that were going to be going offline but after some big names...

Alasdair Duncan

12:00 PM on 05.23.2014

After 100 million Pokémon trades, we'll get a new Vivillon pattern

Nintendo says about 90 million Pokémon trades have been made via the GTS in Pokémon X and Y. Once we collectively hit 100 million trades, the new Fancy Pattern Vivillon will be attainable through a special distr...

Jordan Devore





4:30 PM on 05.20.2014

So long, Nintendo Wi-Fi Connection

Nintendo is no longer supporting its Wi-Fi Connection service as of today, marking the end of online functionality for Wii, DS, and DSi games -- but, notably, not the end of the Wii Shop Channel, DSi Shop, and video services....

Jordan Devore

7:30 PM on 05.19.2014

Namco 'seeking avenues' to continue supporting Dark Souls on PC

Bandai Namco has provided an update on the future of Dark Souls PC, which uses Games for Windows Live -- a service that's believed to be shutting down in July -- for its online play. First, the game "will remain fully functio...

Jordan Devore

4:15 PM on 05.13.2014

Capcom migrating some titles over to a new online service

GameSpy Technology is shutting down on May 31. We've seen some companies respond to this, stating that they'll fix their old titles so they live on, or straight up just abandon them. Capcom has responded, and they'll be migra...

Hamza CTZ Aziz

1:00 PM on 05.12.2014

These are the EA games going offline on June 30

Electronic Arts said last month that it was working to find a solution to the GameSpy Technology shutdown on May 31, 2014 that will mean the end of online functionality, including multiplayer, for a number of titles that rely...

Jordan Devore

4:30 PM on 05.05.2014

Did You Know Gaming tackles Team Fortress 2

I've fallen off the Team Fortress 2 wagon in a big way; I used to play for at least 2-3 hours every day but the constant stream of updates and deluge of new items dulled my interest. Watching this latest episode of Did You K...

Alasdair Duncan