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Assassin's Creed PhysX photo
Assassin's Creed PhysX

Assassin's Creed IV just got a PhysX patch on the PC


Smokier smoke
Dec 19
// Joshua Derocher
If you were thinking that Assassin's Creed IV: Black Flag needed more smoke, then you are in luck. An update just came out on the PC that adds PhysX support, so the particle effects can be more complex. In Black Flag this me...
Twitch photo
Twitch

GeForce ShadowPlay now supports Twitch streaming


Drivers out now
Dec 18
// Jordan Devore
Released this week, GeForce Experience 1.8.1. has added support for streaming to Twitch. Everyone's doing it! The integrated recording feature, ShadowPlay, can be used to live stream your games with a promised minimal hit to ...
Shield 1080p streaming photo
Shield 1080p streaming

Update for Nvidia Shield unlocks 1080p streaming


So many pixels in the air
Dec 03
// Joshua Derocher
The Nvidia Shield, the little controller with a screen attached to it, just rolled out an update that lets it stream games in 1080p. Before this update, it could only stream games in 720p. This update also touch controls from...
Why can't we be friends? photo
Why can't we be friends?

Nvidia: PC 'superior,' 'viable alternative' to consoles


Activiaaaaaaaaaaaaaa
Dec 03
// Steven Hansen
Nvidia consumer sales manager Matt Wright says the company is "proposing small form-factor PCs to be a viable alternative to the next-gen consoles." "Enthusiast players want the ultimate games system and that is the PC," he...
PC Gaming photo
PC Gaming

The Large Pixel Collider is better than your gaming PC


Bow before the new leaders of the PC master race
Nov 19
// Alessandro Fillari
Look out PC master race, there's a new custom gaming PC looking to put your rig to shame. Known as The Large Pixel Collider, the passionate, and possibly demented, folks at PC Gamer have put together a monster rig that will ...
Nvidia photo
Nvidia

Nvidia slashes prices on the GTX 770 and 780


New 780 Ti launches November 7
Oct 28
// Jordan Devore
Following the unveiling of AMD's Radeon R9 290X video card, Nvidia has announced price cuts that will be effective online as of tomorrow morning. The GTX 770 is being dropped to $329, while the GTX 780 is down to $499. Still ...
GTX 780 Ti photo
GTX 780 Ti

Nvidia announces GTX 780 Ti without giving any details


It should be better then some other things, maybe
Oct 21
// Joshua Derocher
Last week Nvidia announced a new graphics card, the GTX 780 Ti. What it didn't do was say much about the GPU. All the company said was that this new card would be right below the Titan. Nvidia didn't talk about the card durin...
Nvidia photo
Nvidia

Nvidia hopes to stop screen tearing with G-Sync


Hardware solution to address stuttering
Oct 18
// Jordan Devore
Nvidia has announced G-Sync, a technology said to eliminate screen tearing, input lag, and stutter. This is a module that's built into monitors, synchronizing them with the GPU's output. Sounds fantastic on paper -- and Epic'...
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Twitch capture functionality in GeForce ShadowPlay Beta


Coming soon
Oct 18
// Dale North
Twitch continue to take over the gaming world. Nvidia shared details today on their GeForce ShadowPlay Beta, which enables users to stream captured gameplay directly to Twitch. This feature uses the on-board H.264 encoder bu...
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Nvidia announces 2013 holiday bundle: free games!


Also, Shield vouchers included
Oct 18
// Dale North
Nvidia Montreal brings us some good news, including the announcement of some 2013 holiday bundles. Here's what they've announced: Buy a GeForce GTX 660 or GTX 760 and get a free copy of Splinter Cell: Blacklist and Assassin'...
Steam Machines photo
Steam Machines

Valve talks GPUs for its Steam Machines prototype


Nvidia is optimizing the GTX line for Linux
Oct 08
// Jordan Devore
There's a lot of work left to be done before Valve's vision of a future where gaming moves away from Windows and thrives on Linux is fully realized. For the time being, however, we do have those high-end Steam Machine prototy...
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NVIDIA cuts the prices of several graphics cards


Time for your GPU upgrade?
Oct 07
// Dale North
Price cuts? Love 'em. Especially when they happen for something I need. Look at the cuts NVIDIA has made for some of their desktop line, effective today: GeForce GTX 660: $179 GeForce GTX 650 Ti BOOST 2GB: $149 GeF...
Nvidia VP on consoles photo
Nvidia VP on consoles

Nvidia VP says consoles can't be better than PC


'It's no longer possible'
Oct 01
// Joshua Derocher
Nvidia's senior vice president of content and technology, Tony Tamasi, had a chat with PC PowerPlay, and he thinks that consoles can't compete with PCs as much as they used to. "It's no longer possible for a console to be a b...

Review: Nvidia Shield

Sep 25 // Jim Sterling
Nvidia Shield Manufacturer: NvidiaReleased: August 29, 2013MSRP: $299.00 The first thing you'll notice about the Shield is how it refuses to compromise on the things handheld gaming systems most commonly acquiesce. This is a big lump of plastic -- it can just about fit in the pocket, but you'll look like you've got the world's worst thigh tumor. It's chunky, and possessed of not inconsiderable weight, but that's because it's a screen sat atop a full-fledged, console-level controller. There's very little difference between it and an Xbox 360 controller, with its full-size, clickable dual analog sticks, face buttons, bumpers and triggers on the shoulder, and D-pad. The center of the controller also features a large button to access Tegra Zone, a back button, a start button, an Android home button, and a button to bring up volume controls. The obvious downside to having a full-on controller as a handheld is that you're, well, carrying a full-on controller around with you. The upside, however, is you've also got the most game-capable handheld system ever made, able to do things other systems simply can't.  [embed]262335:50645:0[/embed] Where it's taken the PlayStation Vita over a year to get one first-person shooter to get it right, and even then it has to compromise, the Shield launches with a rock-solid alternative right out of the gate, one that doesn't have to skimp on functionality in the least. While Dead Trigger isn't exactly the most impressive shooter ever made, it's nonetheless thoroughly enjoyable to be able to play a handheld FPS that actually feels like a real FPS, rather than a developer's noble approximation. Games like Grand Theft Auto: Vice City, Sonic the Hedgehog, and The Bard's Tale are all simply better here than they are on other Android devices, making the Shield a viable choice for those who want to try some of the souped-up Android releases, but aren't into the idea of touchscreens.  This is also where the Shield humiliates its closest comparative system, the Ouya. Like Ouya, the Shield is a dedicated gaming system that gives you physical controls for Android-powered games. Unlike the Ouya, the Shield's native controller is responsive, the system itself is incredibly powerful, games feel like they belong on it, and the system is overall just more pleasant to use. The Shield also has full access to the Google Play store, with a real Android OS that can run any app. Of course, games not designed specifically for Shield controls are awkward to run on a touchscreen with a great hunk of plastic hanging off it, but the fact it has the option to access so much more than the Ouya makes it a superior alternative.  Comfortable in the hands and capable of running games at their highest settings, Shield is a lot of fun to play around with -- and this is not taking into account its ability to run a range of emulators for old games that you totally already have the physical copies of.  So far, my only real complaint with the physical design of the thing is the D-pad. The Shield really did elect to imitate the Xbox 360 controller in every way possible, including a rather dreadful and imprecise directional disc-thing. For the most part, it's not too much of a problem to deal with, but it can make twitchy platform games more of a hassle than they should be, and it certainly doesn't make playing something like A Link to the Past any easier.  Android games specifically designed for the Shield are thinner on the ground, and while more Tegra-powered games are appearing on the Shield Store, it's going to need a lot more support. There are already some solid titles worth getting, with the aforementioned Dead Trigger, Vice City, and Bard's Tale all good choices, but there's a very real risk at this stage that the game's library could suddenly dry up. I hope it doesn't happen, but it's not uncommon for a handheld system to become a software wasteland in a short span of time.  As well as the physical controls, the Shield's screen supports multitouch, and you can even use the right stick as a mouse, bringing up a cursor for menu and web browsing. The left stick acts as a traditional console controller would, meaning you have three methods of input and can interact with the system as you would a console, PC, or smartphone.  The screen itself is a five-inch display that flips up and rocks a 1280x720 resolution. On top of such a large controller, it feels comparatively flimsy, but it's all solidly built stuff. Games, naturally, look pretty damn good on the screen, and it does a more than adequate job of showcasing the Tegra-4 titles it was built to support. Audio is where I was really impressed, however. The two front-facing speakers are situated neatly above the face buttons and D-pad, and are capable of blasting out some damn loud sound. Handheld systems typically fail when it comes to providing sufficient audio, but these speakers are frankly incredible.  Another plus point is the battery life. Up to 20 hours of life can be gotten out of the system when streaming content from a PC, with a fair few hours of regular use available too. I want to say you'll get at least five hours from the thing if you're running games from the device itself, and altogether I found this machine working far longer than any comparable device.  As well as utilizing a full Android OS, the Shield also run's Nvidia's own little playground, TegraZone. Here, you get quick access to your Shield game library, as well the Shield Store, which collects those Google Play games customized specifically for Shield controls. Not all of these games are as elegant as they could be -- some confusingly utilizing touch-only menus or requiring a full recustomization of the buttons (looking at you, Shadowgun Deadzone) -- and some of them are straight-up garbage. Still, the titles worth getting are really worth getting.  TegraZone's biggest feature, however, is its "PC Games" section, allowing users to stream games from their PC directly to the system using Steam. The feature is still in beta, something Nvidia warns users about with good reason. While a fantastic idea, it is currently unreliable, as well as a complete pain to set up. To even get a game to work, it requires diddling around on your PC first. You'll need to make sure everything is updated, download TegraZone to your computer, run your desired games at least once, ensure you've a fast enough wi-fi router, and potentially fiddle with your Firewall and DPI settings. Even when you have everything in order, sometimes messages can pop up on your PC that interrupt streaming, or the connection could terminate for unknown and seemingly arbitrary reasons.  The beta status also limits the amount of games that currently work, and even among the ones that do, only a few work very well. Sleeping Dogs, for example, puts a mouse cursor in the center of the screen while it streams, and an attempt to move it using the Shield's touchscreen will disable all controller input. The Elder Scrolls V: Skyrim is just laggy, and suddenly stopped working completely after only two successful attempts to get it running. Also, the less said about Half-Life 2, the better.  However, all complaints aside, when the planets align and the thing actually works as intended, it's seriously impressive stuff. BioShock Infinite runs pleasantly, with only vaguely perceptible controller lag, while Borderlands 2 is almost perfect. If it weren't for the mouse cursor issue, Sleeping Dogs would also be triumphant, looking lovely on the Shield's screen and running at an impressively silky pace. When everything comes together smoothly, there's definitely a magical quality to the process.  A lot of critics have been down on the Nvidia Shield, but I honestly don't know why people have been so harsh. Games look great and run superbly, the controller is big but beautifully functional, and its wide range of features makes it superior to dedicated systems like the PS Vita in several ways. It delivers on several of the Ouya's promises better than the Ouya ever did, and while the PC streaming is still highly problematic, it at least works, and one would hope its post-beta performance is far better. Of course, it has to be said that it's an expensive little toy, with an asking price of $299, and that's really going to be the dealbreaker for a lot of people. For an Android system with an unsure future and no guarantee of continued software support, three hundred bucks is going to be too rich a gamble for most. As a piece of hardware, I feel the Shield fully justifies its asking price, but these days it's so much less about the hardware, and more what you can do with it. That said, having full access to Google Play, and its range of emulators (most of which work with the physical control options) severely opens up what the Shield can do beyond its "official" uses.  The Shield's biggest feature needs to get itself out of beta soon, and it will need a lot more Tegra-powered games under its belt before it can be a real competitor. However, the device is quickly becoming one of my favorite handheld gaming systems to date, and as a generally big fan of portable gaming, that says a lot. It was never going to appeal to everybody, but to the right buyer, the Shield may be the perfect handheld.  You've just got to be the really, really niche type of buyer it's gunning for. 
Nvidia Shield review photo
Come back with your shield, or come back on it
[Disclosure: Nvidia has provided Destructoid with a number of computers for PC game review purposes in the past. If you feel that may make our reviews of any of their products "biased" or "paid off," you are welcome to.] The ...

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Nvidia teams up to offer Batman: Arkham Origins with GPUs


Read this in a deep, gravely voice
Aug 30
// Dale North
Nvidia is working with Warner Bros. to make Batman: Arkham Origins a pretty PC game. Their Developer Technology Team has been working with WB Games Montreal to work in all of their gaming tech to make this game look great, in...
 photo

Nvidia's Project Logan GPU brings PC graphics to mobile


Huge upgrade in mobile graphics processing
Jul 24
// Dale North
At SIGGRAPH this week, NVIDIA and Epic Games teamed up to unveil their next-gen mobile processor, Project Logan. This GPU is based on the Kepler architecture that powers what NVIDIA has been putting in desktops and notebooks...
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Free Splinter Cell Blacklist with new GeForce GTX cards


Nvidia hooks us up
Jul 09
// Dale North
My GeForce GTX 580s are still doing okay, but I'd love to upgrade. The expected performance increase is incentive enough, but Nvidia has added more incentive with a newly announced deal that gives purchasers of a a GeFor...
SHIELD delayed photo
SHIELD delayed

Nvidia pushes SHIELD gaming handheld to July


Third-party mechanical component to blame
Jun 26
// Jordan Devore
Originally scheduled to ship this week, the Nvidia SHIELD has been pushed back to next month due to a "mechanical issue" turning up during final quality-assurance testing. "The issue relates to a third-party mechanical compon...
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Nvidia SHIELD out next week, now costs less


$299 instead of $349
Jun 20
// Jim Sterling
Nvidia has announced its SHIELD gaming handheld has a release date at last, and it's next week. The sudden date accompanies a price cut, with the system losing $50 off the MSRP to cost a slightly less egregious $299.  At...
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Nvidia SHIELD pre-orders open, costs $349


Nividia enters the handheld market with a pricey package
May 14
// Jim Sterling
Pre-orders for Nvidia's handheld SHIELD system have gone live today, and it'll set you back $349 to obtain one. The company says it'll be carried by Newegg, GameStop, Micro Center and Canada Computers. SHIELD, for those not k...
Fluid dynamics photo
Fluid dynamics

The future of realistic water in games? I hope so!


Position Based Fluids
Apr 25
// Jordan Devore
Words audibly exited my mouth when this GPU fluid simulation video cut to the action, but I can't be sure they were comprehensible. It was more of a surprised gasp mixed with sounds of elation, if I had to pin it down. ...
Metro: Last Light photo
Metro: Last Light

Optimum Metro: Last Light specs recommend an NVIDIA Titan


Minimum specs it is!
Apr 17
// Jordan Devore
Metro 2033 looked impressive on PC years ago, and if you've been keeping up with its sequel, you'll know that it is similarly going to require a powerful system to achieve those coveted maxed-out settings at a decent res...

A look at NVIDIA's Project Shield

Apr 11 // Conrad Zimmerman
Project Shield photo
Handheld to enable players to carry their PC games into the bathroom
Spencer Hayes caught up with NVIDIA project manager Justin Walker at GDC 2013, where he was showing off Project Shield, a handheld gaming device capable of playing Android games and streaming PC titles direct from the user's...

Mobile gaming graphics photo
Next wave of mobile devices expected to outperform consoles
Nvidia's Senior vice president of content and technology, Tony Tamasi, expects the next crop of mobile devices to outperform current generation consoles, claiming the Xbox 360 and PS3 can barely hold an edge over today's...

Tech demo photo
Tech demo

This real-time destruction tech demo is mesmerizing


Physics!
Mar 27
// Jordan Devore
It's not every day I see a tech demonstration and have the immediate reaction of "I want to play this!" but that's the power of destruction. Specifically, mouse clicking-induced destruction. Take a look at this NVIDIA GDC 20...
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PAX: NVIDIA's Project Shield shown off in full form


It really works!
Mar 23
// Dale North
We were one of the very few that got hands-on time with Nvidia's Project Shield gaming system at CES earlier this year, but now they have the portable device on full display here at PAX East for attendees and press to try out...
PS4 + PhysX photo
PS4 + PhysX

NVIDIA supporting PlayStation 4 with PhysX and APEX


Flowing cloth confirmed for next-gen
Mar 07
// Jordan Devore
NVIDIA will be supporting PlayStation 4 with PhysX and APEX, it was announced today. Many of you will recognize the former physics technology by name, while the latter was not instantly recognizable to me. According to the co...
GDC 2013 highlights photo
GDC 2013 highlights

PS4 presentation at GDC will talk technology and design


Talks about Oculus Rift & Project SHIELD also included
Mar 04
// Patrick Hancock
With GDC less than a month away, it's a good time to find out what will be presented this year. Sony will be presenting an "Overview of PS4 for Developers," which will talk about the system in regards to the technology and ho...
The Conduit HD photo
The Conduit HD

Wii FPS The Conduit is going HD for smartphones


I completely forgot about this game
Mar 01
// Tony Ponce
I won't blame you for only vaguely remembering The Conduit, the Wii-exclusive first-person shooter that developer High Voltage Software claimed would be so technologically proficient that it would demonstrate just how little ...
Tegra 4i photo
Tegra 4i

NVIDIA announces Tegra 4i with built-in i500 LTE modem


Watch out, boys. This cat's got claws.
Feb 19
// Jason Cabral
NVIDIA's looking to make more graphical waves in the mobile and tablet market with the unveiling of the Tegra 4i LTE mobile processor. The company has also released the new specs on its i500 LTE modem, which will be integrate...

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