Quantcast
Destructoid: Videogame News & Community




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android




    New     trending       featured       controversial       weirdest       by author       freebies       |       following



DESTRUCTOID, EST. IN 2006, IS AN INDEPENDENT NEWS COMPANY. WE ARE GAME CRITICS. OUR COMMUNITY IS RAW, VOCAL, AND HARDCORE <3
Support Dtoid by becoming a Huge Member








Dtoid is...

Hamza Aziz
Executive Shark
Jonathan Holmes
America's Sweetheart
Jordan Devore
Deputy at Arms
Chris Carter
Reviews Beast
Steven Hansen
Features Chef
Max Scoville
Video Warlock
Andy Dixon
Community Loveboat

Contributors
Meet our staff

Our sites
Flixist
Japanator
Tomopop

Contact Us
Suggest News
Advertising
Privacy
Contact Us

2:45 PM on 11.23.2014

Meet the creator of Sportsball, the 2nd best 4-player combat game on the Wii U

[Update: Show's over folks! We'll have the rerun up later in the week. Here's the latest Sportsball strategy profile in the meantime.] The new Smash Bros. is fantastic, but it's not the only 4-player arena-based competitive ...

Jonathan Holmes


Advertisement:

Mistwalker Announces Upcoming Terra Battle Concert

Terra Battle concert planning is now underway as the popular mobile-RPG surpasses 1 million downloads in less than a month. For more information on upcoming milestones and recently unlocked milestones, please visit Terra Battle's Download Starter.






How a little girl from Lebanon went on to develop games in Japan photo
How a little girl from Lebanon went on to develop games in Japan
by Jonathan Holmes

[Sup Holmes is a weekly talk show for people that make great videogames. It airs live every Sunday at 4pm EST on Youtube, and can be found in Podcast form on Libsyn and iTunes.]

Last week on Sup Holmes, we did a lot of stuff. First off, we launched a contest for a signed CD by famed Mega Man composer Manami Mastumae. You can still enter if you want. Check out the show for details. 

Fittingly enough, this week's guest was Mastumae-san's friend Dina Abou Karam, the community manager for Comcept (Mighty Number 9). Dina is my new definition of a hardcore gamer. Against all odds, her love of videogames has driven her down a life path that's been packed with unlikely and amazing events. From a little girl playing bootleg copies of JRPGs and gold farming in Final Fantasy VII to developing an autobiographical game about naked people in Japan and working for Mega Man cocreator Keiji Inafune, it's always been videogames for Dina. They are what excite her, motivate her, and fascinate her. Her passion is palpable and infectious. It's no wonder that Comcept chose her to be the online face of the company.

We talked about a lot of things -- Bayonetta 2's awesome design and mismatched marketing, Dina's first commercially released game (Plushed),  the first game she ever remembers playing (a weird monkey-infused version of Tetris), videogame enthusiast culture in Lebanon, and a lot more. I hope this isn't the last time Dina appears on the show. I imagine she'll be in this industry for a long time. It will be exciting to see what she creates next. 

view full story + comments




Ghost in the Shell as a class-based first-person shooter photo
Ghost in the Shell as a class-based first-person shooter
by Steven Hansen

So I'm not sure what exactly to call this game. It was referred to as Ghost in the Shell Stand Alone Complex Online when we reported on the Nexon-developed "hacking first-person shooter" almost two years ago. I guess now it's Ghost in the Shell Stand Alone Complex First Connection Online? Or Ghost in the Shell First Connection? Or Ghost in the Shell Online for the sake of brevity.

Whatever it is, it looks neat. Another team-based online shooter, but with a license enough people care about, and not done horribly. Looks like a Blacklight with characters I like. Do appreciate it seeming to allow for a bit more movement as well, leaping through windows and off platforms and all that. Can't just be a corridor game. 

And it being a multiplayer game probably means it doesn't need to worry about things like good writing. I'd give it a curiosity download at the least, play for an evening, and then go watch the original movie like five times in a row. Love me some anime. Been meaning to rewatch it for a while now anyways (hope I still have it on DVD?) along with giving Innocence a first watch.

The Laughing Man headshot censor is a nice touch. 

view full story + comments




No items, eight foxes only is your Final Destination photo
No items, eight foxes only is your Final Destination
by Jonathan Holmes

Super Smash Bros. for the Wii U will always be remembered as the game that brought eight-player simultaneous combat to the series. Playing a fully populated match in the new Smash is like watching the same movie on five different screens at the same time, with each screen starting at a different scene in the film. Your brain can process everything properly for a second or two before its forcibly derailed or distracted, only to have it refocus again, then derail again, and so forth, all while fighting for your life in the process. This is what it must be like to have a swarm of bees live in your skull in the place where your brain should be.

What if this newly minted chaos was combined with the old-fashioned, no items, Fox only, Final Destination, serious-business style of Smash Bros. play? Sadly, we may never know, as Smash Bros. for the Wii U doesn't let you play with seven opponents on Final Destination. You can see the moment where the guy trying to choose that stage is denied his ambitions, and his heart sinks. 

He chose Big Battlefield instead, and it's just as well. It's about the backdrop anyway. It's about the futile struggle to keep an eight-player orgy of cartoon violence as "fair and balanced" of a fight as possible.

All those Arwings flying in at the beginning is glorious. 

view full story + comments




We played Binding of Isaac: Rebirth because we haven't had a good cry in a while photo
We played Binding of Isaac: Rebirth because we haven't had a good cry in a while
by Bill Zoeker

Max and I started playing The Binding of Isaac: Rebirth because it's a good-ass game, and we like to do gaming. Max has actually never played any iteration of Binding of Isaac before, so I let him go first, knowing that I'd only have to wait a few minutes before my turn.

view full story + comments




We're starting to lose our patience with Ass Creed: Unity photo
We're starting to lose our patience with Ass Creed: Unity
by Bill Zoeker

Max and I are still working our way through the first hour of Assassin's Creed: Unity. I really like re-watching this part of our playthrough because every time I do, I see a new NPC twitching or jostling around. Also, we made jokes about reality television and stuff. 

view full story + comments




Oddworld creator talks Jim Henson, VR, Videogame Awards and more photo
Oddworld creator talks Jim Henson, VR, Videogame Awards and more
by Jonathan Holmes

Last Sunday on Sup Holmes (also on Libsyn and iTunes) we talked with Oddworld series creator Lorne Lanning... a lot. It's the longest episode we've done, chalking in at almost 2 1/2 hours. I know that sounds like a long time, but it really flew by. On top of that, I think I talked for total of 10 minutes, and I wouldn't have had it any other way. Much like his games, Lorne's brain is an endless landscape filled with surprises, insights, oddities, and brilliance. I hope to go back there soon.

He's also lived quite a life. I had no idea he worked on an Academy Award winning film, and that his wife helped create the God damn Labyrinth owl. That puts Abe just one degree of creator separation from Jennifer Connolly, Kermit the Frog, and the naked organist from Monty Python. It would be cool to see the those four in the same room someday. I bet they'd get along great.

On top of his sizable body of work, we talked with Lorne on the multiple influences that helped him to birth the Oddworld series, his experience working with (and later rebelling against) the big publisher system, his confidence that VR is on the cusp of going mainstream, why he's chosen this time to bring back Oddworld, teases of future projects, and a lot more. 

view full story + comments




Final Fantasy XV nature hike: Pig dinosaurs, red soled shoes photo
Final Fantasy XV nature hike: Pig dinosaurs, red soled shoes
by Steven Hansen

Final Fantasy XV footage? Yes, please. 

Check out the gas station at :22. Check out the abs at 1:12. Check at the weird main character running motion at 1:20 (little Verbal Kint in there). Everyone being tired at 1:46. The dinosaur pig at 2:02. Party members offscreen killing enemies without your involvement at 3:00 (at least that's what it sounds like). Nighttime at 5:20, though I'd like it even darker. 

I don't know why the cast are all red-soled, men in black fashion disasters, but everything else is pretty sweet.

Wonder what sort of player traversal options there will be outside of the car, which seems road-restricted. Remember when Final Fantasy VIII had you drive cars and run out of gas? Weird game. There were some grazing chocobos. And those sort of lame flying drop ships at the end.

view full story + comments




We started pondering metaverse theory because AssCreed Unity is boring photo
We started pondering metaverse theory because AssCreed Unity is boring
by Bill Zoeker

Max and I were fighting to stay awake through the beginning of Assassin's Creed Unity, and Max posited a theory that many Ubisoft published games exist in the same universe. Then we saw a fancy boy and a pig and at least had something to joke about for a while.

view full story + comments




Max outs Kevin Spacey as sassy and mean while we play Advanced Warfare photo
Max outs Kevin Spacey as sassy and mean while we play Advanced Warfare
by Bill Zoeker

Max and I were trudging along in Call of Duty: Advanced Warfare, when I shared a gut feeling that Kevin Spacey is not a very nice person. Max proceeded to share a story related by an ex-girlfriend, who had her adoration of Spacey crushed by that rude, kissy man.

view full story + comments




Hey, it's the first hour of Far Cry 4! photo
Hey, it's the first hour of Far Cry 4!
by Max Scoville



Far Cry 4 is a game I've been looking forward to since ages ago -- and now, it's finally something I can play. Poorly. Here you go, watch us flounder. Go on, we're a mess.

view full story + comments








We played Assassin's Creed Unity, and it was doomed from the start photo
We played Assassin's Creed Unity, and it was doomed from the start
by Bill Zoeker

Oh boy... Max and I jumped into Assassin's Creed Unity. Max started out cautiously excited at what this new iteration might bring, while I have never been at all interested in the series. It's not long before both of our sentiments landed at the same astonished disappointment. Trust me, it only gets uglier from here.

view full story + comments




Hardline 36: The land of broken games photo
Hardline 36: The land of broken games
by Jordan Devore

This week on Hardline, Steven, Brett, and I spoke about Avalanche finally confirming Just Cause 3 after all those leaks, Brett's review of Assassin's Creed Rogue, and funny faceless and infinite-jump glitches in Assassin's Creed Unity and Sonic Boom: Rise of Lyric.

The highlight of this episode is by far Steven's cat.

For the audio-only episode, you can subscribe on iTunes and RSS or download directly.

view full story + comments




While playing CoD: Advanced Warfare, we posit that Nintendo hates condoms photo
While playing CoD: Advanced Warfare, we posit that Nintendo hates condoms
by Bill Zoeker

We're now reaching the point in our Call of Duty: Advanced Warfare play session where Max thinks critically about the game's narrative mechanics and then we talk about condoms for like five minutes.

view full story + comments




Far Cry 4 has more naked boobs but also a lil dick!  photo
Far Cry 4 has more naked boobs but also a lil dick!
by Steven Hansen

Far Cry's new thing seems to be free flowing painted/tribal tits, nipple slips be damned, and those feature prominently in this video. But if you stick around, you'll see that there is also a little, flaccid penis!

I never let a dick get by me. I was first on the scene at Capcom's potential $30,000 gold cat dick and I swallowed followed that story as best I could from the other side of the world and exposed that it, in fact, was not a lil dick.

But this? Certifiable dick with insurmountable video evidence. Makes my job easier 

view full story + comments




Max and I have hippie liberal hipster opinions about CoD: Advanced Warfare photo
Max and I have hippie liberal hipster opinions about CoD: Advanced Warfare
by Bill Zoeker

Max and I were playing Call of Duty: Advanced Warfare while hungover, and started devolving into dumber and dumber jokes, and then Max busts out a term like "jingoistic proto-fascism" because we're a couple of San Francisco hipsters who definitely don't have informed, individually refined opinions about things because the world is a vampire and everything is fake.

view full story + comments