[We post a lot of articles here at Destructoid. The endless, ouroboros news cycle has us burning the snake at both ends, which will ultimately push big news, thoughtful original pieces, and all sorts of ot...
What a news week! On this episode of Hardline, Hamza Aziz and Steven Hansen joined me in getting all excited for Rocksteady's Batman: Arkham Knight, wondering what caused Uncharted creative director and writer Amy Hennig to leave Naughty Dog, and recapping Konami's recent press showing of Metal Gear Solid: Ground Zeroes. There are no boxes!
We also flew through a bunch of smaller topics, including PS4 sales, Duke Nukem, and why we don't like attending review events (for reviews, anyway).
While in Japan to preview Metal Gear Solid V: Ground Zeroes, I was taken on a tour of the Kojima Productions offices. In theory, there's a certain magic to getting to go behind the scenes of where videogames get made. In reality, videogames are usually made in regular offices, with desks and cubicles, and because of this, studio tours can sometimes be a bit dry.
I'm sure by now you fine folks have seen the stuff I posted about Metal Gear Solid V: Ground Zeroes, but I'm not done quite yet. Here's a quick rundown of what I thought about the game, as well as some responses to concerns you guys had.
In games like Rust and DayZ, you run around in a world and murder and/or get murdered. These games are getting more and more popular, in a way that is different from the other games where you run around and murder and/or get murdered.
Phantasy Star Online 2 has gotten some pretty crazy crossovers so far, but this one is probably the coolest. Attack on Titan will be invading PSO 2 in multiple ways, the most obvious of which is new outfit selections.
You'll be able to deck yourself out with Survey Corps outfits, as well as recruit stickers, weapons, Mikasa's hair and scarf, and the Three-Dimensional Maneuver Gear. The best addition though is the appearance of the Colossal Titan, who will "attack" (but not actually attack) the lobby and the background.
Dying to hear all the dirt but don't want to take the time to read my full preview of Metal Gear Solid V: Ground Zeroes? Well, if you're not a fan of verbose explanations, I can't imagine you're much of a Metal Gear Solid fan. In any case, here's a quick rundown of some classic Metal Gear elements that you won't be finding in the latest release.
Titanfall is just one week from release, which also means we're nearing hype critical mass. Here is today's reminder that Titanfall will provide a much-needed feather in Microsoft's cap when the game releases for Windows and Xbox One on March 11, a gameplay trailer full of robots, action and drama.
The robot designs are by far my favorite aspect of this game. They're rough, functional machines built solely to serve a military application. This isn't a sleek, futurist aesthetic, but the kind of hulking battle bots made by people who recognize little benefit in prettying up devastation. And yet, they're beautiful all the same because you have to acknowledge the effort in bringing that to life visually is much more demanding than smooth lines and contours.
After months of leaks, we finally saw the reveal of Batman: Arkham Knight as the upcoming cover story for this month's Game Informer. As the final installment in the Arkham series, The Dark Knight faces his toughest challenge yet as the Scarecrow has taken over Gotham City and joined forces with Two-Face, Harley Quinn, and other villains to take out Batman.
In addition to the reveal, we also have a brand new CG trailer setting up the events of the game. As a next-gen only release, it's looking like Rocksteady is going all out with this one. I can't wait to hear more from this title, which is expected to release later this year.
Hey everybody! Here's the second episode of Farts 'N' Crafts, the show where I draw pictures of stuff related to what's going on in gaming. Today, there's a lot of buzz about a new Batman game from Rocksteady, and Titanfall continues to be great, as demonstrated by this adorable trailer and these leaked maps and screenshots, which reveal that there are alien dinosaurs in the game. Aren't video games grand?
Hey, did you see those Metal Gear Solid V: Ground Zeroes track jackets and sneakers that Puma's making? They're pretty cool, but a franchise with such awesome character and mechanical designs really deserves more creative merchandising. Here are a few ideas.
[We post a lot of articles here at Destructoid. The endless, ouroboros news cycle has us burning the snake at both ends, which will ultimately push big news, thoughtful original pieces, and all sorts of other great content off of the front page. Check here every Saturday for my attempt to rectify that.]
It's been a trying week, hasn't it? Aren't they all? But you've made it. Maybe, if you're looking for something to feel good about this morning, that's enough. Let's try to be better next week. Barring that, let's at least all make it through. Together.
On this week's Hardline, I strapped in with Hamza Aziz and Steven "Hatesen" Hansen for a candid discussion about the challenges of writing effective game previews and why these articles aren't always as in-depth as everyone would like them to be.
We were also treated to a surprise visit from Dale North, who was thought to be too sick to appear on the podcast but hopped on anyway out of nowhere. Love you!
From there, the conversation turned to all of the Persona franchise release announcements, composing game music, whether Naughty Dog should do a Last of Us sequel or a new IP, the PS4's Japanese launch, and the only debate worth having: Aladdin SNES vs. Genesis.
Usually we embed videos for you directly. You don't even have to leave the article. This time, you'll have to click right in this spot and watch the video on the website. It's worth it. Mobile users might want to wait until they get to a computer.
Against all odds, Art Hawk perceives. Born from talking to women about videogames, he's strived to show the world that Grand Theft Auto, Dead Rising, Gears of War, and Flappy Bird are all important works of art. Some say he's was annoying, others call him a genius. None of that matters. All that he wants is to let you know about the art. He's never going to stop.
His latest query is Twitch Plays Pokemon, a game that has taken the internet by storm. What is it about this exercise in disorganization and delusion that fascinates people so? Artemis gets to the art of the matter like only he can. Visuals by Tobiichi Karlsson