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10:00 PM on 05.08.2014

Harmonix releases free-to-play Record Run for iOS devices

Harmonix is hard at work getting its Amplitude Kickstarter off the ground, but there's still time for other projects to come to fruition. Harmonix and SuperVillain Studios have teamed up to release rhythm-runner Record Run f...

Brittany Vincent

10:45 AM on 05.08.2014

Rez and Lumines creator Tetsuya Mizuguchi is thinking about his next game

Rez and Lumines creator Tetsuya Mizuguchi took a step back in 2012 to relax, and fully left Q Entertainment last year. He has been working on social games in Japan since then, but it sounds like he's gearing up to create some...

Dale North



Harmonix is bringing Amplitude back, Kickstarter is live photo
Harmonix is bringing Amplitude back, Kickstarter is live
by Dale North

Surely you remember PS2 beat-matching games Frequency and Amplitude. Classics, right? Harmonix told us that they've been waiting to create a new title in the series, and they're announcing a Kickstarter today to do just that. They're hoping to fund a new version of Amplitude for PS3 and PS4.

In the decade or so since these games, Harmonix has become a bit of a big deal with Rock Band, Dance Central, and others. They're wanting to get back to basics, but they hope to be able to plug in some of the creative power they've built up over the years for this new Amplitude. They'll also plug into their mastery of beat-matching that they've learned during Rock Band's development, giving them better control over timing windows.

Expect "an updated soundtrack, incredible visuals, and fine-tuned controls" added to the classic formula, as well single and local multiplayer modes. Oh, and crazy difficulty -- that'll be back. Harmonix says that they are aiming for 60 frames per second on PS3 and PS4. Think of this as the HD, upgraded version of the classic, one that could become a full sequel depending on your contribution and feedback. 

Be sure to check out the single concept image in our gallery below.

The Amplitude Kickstarter is live right now

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12:45 PM on 04.29.2014

Chiptune artist Shael Riley wants to train your ears with new game

Shael Riley (of The Double Ice Backfire) and his pals at ThaSauce Games want to bring music game fans something fresh and unique to the genre, in the hopes it will be picked up by Steam Greenlight. Riley tackled the art, sou...

Ian Bonds



Review: FRACT OSC photo
Review: FRACT OSC
by Alasdair Duncan

Although FRACT OSC is a music game, it doesn't fall into the two distinct genres that we're used to seeing. It's neither a rhythm game like Rock Band, Elite Beat Agents, or Rhythm Heaven and nor is it a title that uses your own music to create gameplay, like Audiosurf or Beat Hazard.

In fact, the game FRACT OSC resembles most closely is the indie exploration game MirrorMoon EP, which strands you on a desolate landscape with very little clues about what you should be doing to progress.

FRACT OSC shares some of the same problems as MirrorMoon but once you've worked out its secrets, it becomes a game that's worth exploring.

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1:30 PM on 04.22.2014

Design your own ship in Beat Hazard: Shadow Operations DLC

Out of all the places I could play Beat Hazard, I usually play on my phone. Beat Hazard on Steam, however, is packing brand new DLC. The Shadow Operations pack may just change my mind about which platform I choose to play on....

Brittany Vincent



Theatrhythm Final Fantasy Curtain Call announced for North America photo
Theatrhythm Final Fantasy Curtain Call announced for North America
by Dale North

Square Enix's follow-up to Theathrythm Final Fantasy has finally been confirmed for release in North America. That's right: Theathrythm Final Fantasy Curtain Call is coming our way sometime this year, priced at $39.99.

We saw this bigger, better version of Theathythm at Tokyo Game Show last year, and have been hoping for its western release ever since. It's so good! Its 221 awesome songs and 60 playable characters cover all things Final Fantasy, from Final Fantasy Tactics to Lightning Returns: Final Fantasy XIII.

And as for new characters, Ramza, Zack, Yuna, Barret and others show their little tiny faces.

It's not just new songs and characters, though. A new Versus Battle mode lets you go up against friends, and a Quest Medley mode lets you pick your own routes through quests of different lengths. A new Collecta Crystarium system lets you collect cards by winning battles to boost character stats.

I'm so, so ready. Are you?

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8:30 AM on 04.21.2014

Stop-motion rhythm game inSynch has my toe tappin'

Them Games Studio says that their upcoming game, inSynch, falls somewhere between a rhythm game and a musical instrument. Its gameplay is simple: it has you popping up objects that roll in from the four corners of the screen...

Dale North

2:45 PM on 03.31.2014

Musical exploration game FRACT OSC will be at PAX East

FRACT OSC will be releasing next month and while we don't know exactly when it will be available for purchase just yet, we do know that the game will be playable on the show floor at PAX East, April 11-13, as part of th...

Conrad Zimmerman





4:00 PM on 03.29.2014

PS Vita rhythm game IA/VT Colorful sure looks like an acid trip

Hatsune Miku may be the queen of digital songstresses, but she's by no means the only act in town. Many are looking to join the party, like IA/VT Colorful, a rhythm game starring vocaloid idol IA. The musical title features 60 different tracks to get players bumping and grinding when the game arrives in Japan on July 31. Marvelous AQL has yet to announce a western release.

Kyle MacGregor

12:45 PM on 03.28.2014

Hatsune Miku: Project DIVA F 2nd coming west

We forgot to say something the other day. I hate that we did because I'm such a fan! Sega has confirmed that Hatsune Miku: Project DIVA F 2nd will be coming to our shores (North America and Europe) later this year, for both ...

Dale North



Making multiplayer music in Fantasia: Music Evolved photo
Making multiplayer music in Fantasia: Music Evolved
by Dale North

Harmonix revealed a multiplayer mode for Fantasia: Music Evolved at GDC last week alongside some new songs and levels. I jumped in front of a Kinect sensor to try out the new mode, and it wasn't long before I was flapping my arms to the beat. 

Can't you hear that boom, badoom, boom, boom, badoom, boom, bass?

 

 

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11:21 AM on 02.25.2014

Shake it! Persona 4: Dancing All Night coming 2015

Get warmed up and ready to shake that thang as Atlus has confirmed that Vita title Persona 4: Dancing All Night is coming to North America in 2015. I never thought I'd be talking about a Persona rythm-based dance videogame, b...

Dale North

8:30 AM on 02.24.2014

BeatBlasters III, a strange blend of platform and rhythm

I was caught a bit off-guard by this, the launch trailer for BeatBlasters III, available now for Windows, Mac and Linux in Steam and DRM-free versions. The title and art direction failed to strike a chord with me. And then a...

Conrad Zimmerman

3:30 PM on 02.19.2014

Circuits tests your ear for deconstructing musical pieces

While most music-based games focus on maintaining rhythm or use the sound to generate gameplay elements, Circuits takes a bit of a different approach. Taking on a much slower pace, Circuits tasks players with listening to a ...

Darren Nakamura



Chroma: A musical first-person shooter from Harmonix photo
Chroma: A musical first-person shooter from Harmonix
by Dale North

It makes sense that when word gets out that Harmonix is working on a new game, everyone is going to want to see it. This was exactly the case at an invite-only showing earlier this month, taking place during D.I.C.E. Summit 2014.

I sat in a small meeting room in a Las Vegas hotel with a few other journalists, and Double Fine's Tim Schafer worked his way into the room to also see Harmonix's next big project. When attendees were asked to guess what kind of new game this might be, Schafer called out jokingly, "A first-person shooter!"

No one reacted as they probably already knew.

A few minutes later, after Harmonix's John Drake began the presentation of this new game, Schafer blurted out with a surprised laugh. Apparently he was joking about the game being a first-person shooter, not knowing that he was absolutely right. 

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