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12:45 PM on 04.29.2014

Chiptune artist Shael Riley wants to train your ears with new game

Shael Riley (of The Double Ice Backfire) and his pals at ThaSauce Games want to bring music game fans something fresh and unique to the genre, in the hopes it will be picked up by Steam Greenlight. Riley tackled the art, sou...

Ian Bonds



Review: FRACT OSC photo
Review: FRACT OSC
by Alasdair Duncan

Although FRACT OSC is a music game, it doesn't fall into the two distinct genres that we're used to seeing. It's neither a rhythm game like Rock Band, Elite Beat Agents, or Rhythm Heaven and nor is it a title that uses your own music to create gameplay, like Audiosurf or Beat Hazard.

In fact, the game FRACT OSC resembles most closely is the indie exploration game MirrorMoon EP, which strands you on a desolate landscape with very little clues about what you should be doing to progress.

FRACT OSC shares some of the same problems as MirrorMoon but once you've worked out its secrets, it becomes a game that's worth exploring.

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1:30 PM on 04.22.2014

Design your own ship in Beat Hazard: Shadow Operations DLC

Out of all the places I could play Beat Hazard, I usually play on my phone. Beat Hazard on Steam, however, is packing brand new DLC. The Shadow Operations pack may just change my mind about which platform I choose to play on....

Brittany Vincent



Theatrhythm Final Fantasy Curtain Call announced for North America photo
Theatrhythm Final Fantasy Curtain Call announced for North America
by Dale North

Square Enix's follow-up to Theathrythm Final Fantasy has finally been confirmed for release in North America. That's right: Theathrythm Final Fantasy Curtain Call is coming our way sometime this year, priced at $39.99.

We saw this bigger, better version of Theathythm at Tokyo Game Show last year, and have been hoping for its western release ever since. It's so good! Its 221 awesome songs and 60 playable characters cover all things Final Fantasy, from Final Fantasy Tactics to Lightning Returns: Final Fantasy XIII.

And as for new characters, Ramza, Zack, Yuna, Barret and others show their little tiny faces.

It's not just new songs and characters, though. A new Versus Battle mode lets you go up against friends, and a Quest Medley mode lets you pick your own routes through quests of different lengths. A new Collecta Crystarium system lets you collect cards by winning battles to boost character stats.

I'm so, so ready. Are you?

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8:30 AM on 04.21.2014

Stop-motion rhythm game inSynch has my toe tappin'

Them Games Studio says that their upcoming game, inSynch, falls somewhere between a rhythm game and a musical instrument. Its gameplay is simple: it has you popping up objects that roll in from the four corners of the screen...

Dale North

2:45 PM on 03.31.2014

Musical exploration game FRACT OSC will be at PAX East

FRACT OSC will be releasing next month and while we don't know exactly when it will be available for purchase just yet, we do know that the game will be playable on the show floor at PAX East, April 11-13, as part of th...

Conrad Zimmerman

4:00 PM on 03.29.2014

PS Vita rhythm game IA/VT Colorful sure looks like an acid trip

Hatsune Miku may be the queen of digital songstresses, but she's by no means the only act in town. Many are looking to join the party, like IA/VT Colorful, a rhythm game starring vocaloid idol IA. The musical title features 60 different tracks to get players bumping and grinding when the game arrives in Japan on July 31. Marvelous AQL has yet to announce a western release.

Kyle MacGregor

12:45 PM on 03.28.2014

Hatsune Miku: Project DIVA F 2nd coming west

We forgot to say something the other day. I hate that we did because I'm such a fan! Sega has confirmed that Hatsune Miku: Project DIVA F 2nd will be coming to our shores (North America and Europe) later this year, for both ...

Dale North



Making multiplayer music in Fantasia: Music Evolved photo
Making multiplayer music in Fantasia: Music Evolved
by Dale North

Harmonix revealed a multiplayer mode for Fantasia: Music Evolved at GDC last week alongside some new songs and levels. I jumped in front of a Kinect sensor to try out the new mode, and it wasn't long before I was flapping my arms to the beat. 

Can't you hear that boom, badoom, boom, boom, badoom, boom, bass?

 

 

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11:21 AM on 02.25.2014

Shake it! Persona 4: Dancing All Night coming 2015

Get warmed up and ready to shake that thang as Atlus has confirmed that Vita title Persona 4: Dancing All Night is coming to North America in 2015. I never thought I'd be talking about a Persona rythm-based dance videogame, b...

Dale North

8:30 AM on 02.24.2014

BeatBlasters III, a strange blend of platform and rhythm

I was caught a bit off-guard by this, the launch trailer for BeatBlasters III, available now for Windows, Mac and Linux in Steam and DRM-free versions. The title and art direction failed to strike a chord with me. And then a...

Conrad Zimmerman

3:30 PM on 02.19.2014

Circuits tests your ear for deconstructing musical pieces

While most music-based games focus on maintaining rhythm or use the sound to generate gameplay elements, Circuits takes a bit of a different approach. Taking on a much slower pace, Circuits tasks players with listening to a ...

Darren Nakamura



Chroma: A musical first-person shooter from Harmonix photo
Chroma: A musical first-person shooter from Harmonix
by Dale North

It makes sense that when word gets out that Harmonix is working on a new game, everyone is going to want to see it. This was exactly the case at an invite-only showing earlier this month, taking place during D.I.C.E. Summit 2014.

I sat in a small meeting room in a Las Vegas hotel with a few other journalists, and Double Fine's Tim Schafer worked his way into the room to also see Harmonix's next big project. When attendees were asked to guess what kind of new game this might be, Schafer called out jokingly, "A first-person shooter!"

No one reacted as they probably already knew.

A few minutes later, after Harmonix's John Drake began the presentation of this new game, Schafer blurted out with a surprised laugh. Apparently he was joking about the game being a first-person shooter, not knowing that he was absolutely right. 

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1:30 PM on 02.01.2014

Pale Machine is a playable mouth and eyeball music video

What did you get on Christmas last year? If you're a daily Destructoid reader, then the answer is "a free weird videogame" in the form of Beokay, a music infused space shooting romp. Beokay was the first release in the P...

Jonathan Holmes

2:00 PM on 01.13.2014

PC Port Report: KickBeat

Last year, KickBeat released on PS3 and PS Vita, and we quite liked the "music dressed up as a fighting game." The final word on it was that it featured solid rhythm gameplay, but was held back by a few questionable song choi...

Darren Nakamura



Review: BandFuse: Rock Legends photo
Review: BandFuse: Rock Legends
by Ian Bonds

My family is very musically inclined. My father sings, and my mother sings and plays guitar. My wife's family is also musical; playing piano, guitar, drums, etc. between her, her brother, father, aunt, and so on. When I was about 12, I got an acoustic guitar for my birthday. I didn't start taking lessons for it until I was 17, in high school, once they finally started offering classes.

I'm the mutant of the family. I have no real discernible musical talent. While I do a passable job at singing, I can't really play any instruments. And yet...I own four guitars. Real ones. I also own four plastic guitars for games like Guitar Hero and Rock Band. That's how you'll get me to learn and play: make it a game.

BandFuse: Rock Legends was made for people like me. And people like my family. And sometimes, both at the same time.

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