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Mother 3

10+ games to help the Wii go out with a bang

Jun 27 // Jonathan Holmes
Pikmin 2 + Chibi Robo New Play Control Here are two games that that hardcore Nintendo fans love, but failed to gain much mainstream acceptance when they were first released on the Gamecube. Seeing as the translation has already been written for both of them, and Pikmin 2 New Play Control has already been released in Europe, the level of expense to bring these two games stateside is negligible, while the potential gain is bursting with flavor. Releasing these games is both a way to make sad Wii gamers feel better during this gaming drought, and a way to get people ready for Pikmin 3 while gauging interest in a new Chibi Robo game. they could be released as separate budget titles, or a double pack. Either way, Nintendo is sure to at least break even on these two, while working PR for the Pikmin and Chibi Robo (and Nintendo) brands in the process. Best of fan DLC for Super Smash Bros. Brawl With the 3DS eShop and its free apps, Nintendo is reportedly doing everything it can to grow their presence in the online space. So far, not so good. One way they could really blow some minds and defy expectations is to take some notes from Valve, one of the most successful online game developers in the world. When Valve released fan-created Team Fortress 2 content as an official product, it sent a message to their audience that there is no line between the people that create Valve games, and people that play Valve games. That's the kind of unity that Nintendo desperately needs to find with its consumers. Super Smash Bros. Brawl is the most heavily modded game in the Wii's library, and also one of the most controversial amongst hardcore Nintendo fans. Releasing the best of Brawl fan-made content (particularly the still in production Project M) would give people a reason to care about Smash Bros. again, a reason to get their Wii's online, and reason to believe that Nintendo truly loves their fans. Fatal Frame 4 The Wii has always had a fan base waiting for a good survival-horror game. Resident Evil 4: Wii Edition was one of the consoles first million sellers. Thing is, that audience never really got served.  Sure, the Wii got some great horror based on-rails shooters, some budget produced horror titles, a non-violent Silent Hill, and a goofy, critically panned port of Dead Rising, but none of those games really gave survival horror fans what they wanted. What a lot of them wanted was Fatal Frame 4. In fact, they wanted it so badly that they translated the game themselves. I've played the game with the fan translation, and other than few niggling bugs (something fans are quick to forgive with games from Grasshopper Manufacture), I loved the game. It may have been released in Japan back in 2009, but there is no reason that the game couldn't still make an impact on the Wii in 2011. Release it as a budget title, or pack it in with another unreleased Japanese horror game like Night of the Sacrifice, and you have yourself a deal that any horror-loving Wii owner would have a hard time passing up. Throw in the fact that the game has an unlockable Luigi's Mansion costume, and you have a game that is sure to grab the attention of Nintendo fans, and raise awareness of the upcoming Luigi's Mansion 2. Monado/Xenoblade Chronicles Now here is a real head-scratcher. Nintendo of America showed this game off years ago at E3. Nintendo of Europe has already announced that it's being brought to their territories. Fans have helped the game to reach #1 on Amazon's gaming charts. Yet, Nintendo of America is yet to say anything about the game coming here, other than release a canned customer service response saying "stay tuned for further announcements". Now, I've played Xenoblade. It's good, but it's not that good. That said, the game definitely has an audience here, an audience that has been wanting the game since Nintendo showed it off at E3 all those years ago. It's just bad business to lead your fans into thinking you're going to give them the option to buy a game, then taking that option away without any valid explanation. That's especially true now that Operation Rainfall is making so much noise about the game. At this point, Nintendo has to release the game (preferably without the useless Chronicles surname) if they want their small but dedicated RPG-loving fans to have any faith in them. That goes double for... The Last Story Final Fantasy is one of the most beloved series in gaming history. The creator of Final Fantasy recently made a game called The Last Story. He said that he may retire if the game isn't well received. Luckily for him (and for us), the game is better than just about every other game on this list, not to mention just about every Final Fantasy game released in the past ten years. Nintendo holds the publishing rights to The Last Story, and they may not release it in America, potentially depriving American Wii owners of one of the consoles best games, not to mention putting the career of one of Japan's most legendary developers in peril. In terms of catering to the "hardcore" gamer, it doesn't get much worse than that. It would be one thing if the game was "just too expensive to translate", but according to some sources, The Last Story is coming to Europe, just like Xenoblade. If Nintendo doesn't bring the game to the United States, despite the fact that it's already translated into English, well, they might as well put out billboards with Reggie Fils Aime wearing a devil costume, saying "We hate RPGs, and the people that play them", complete with maniacal laughter. Pandora's Tower + Dynamic Zan/Zangeki no Reginleiv double pack Speaking of action RPGs, here are a pair of budget titles that aren't likely to become huge hits, but are both extremely marketable to a certain brand of gamer. Pandora's Tower is basically a cross between Bionic Commando and Castlevania, but with a beautiful female heroine who needs to eat monster flesh in order to keep from becoming a monster herself, and a creepy old demon thing with a giant skeleton on it's back that cackles a lot. Dynamic Zan is the first game that Nintendo has published to receive the equivalent of an M rating in Japan, and it plays like Earth Defense Force, but instead of teaming up with friends via online co-op to save the Earth and kill giant bugs, you're taking out giant ogres and mythological beasts with swords and magic. Both of these games have the appeal of a weird, action anime from the 90's, and I'm sure they could find their audience in the U.S.  Bundle those two games together, or release them separately as budget titles, and Wii owning action game fans won't be able to resist. Seriously, Nintendo only has one major action/fantasy game coming out this year- Legend of Zelda: Skyward Sword. Compare that to the PS3 and 360's line up for the year, and it's just disgusting. Even if they bring The Last Story here, that's still just two games. That's not OK, Nintendo. Give us a 3rd and 4th game, preferably in the two-for-one deal format, and we'll almost forgive you. Disaster: Day of Crisis + President Cat double pack Wii owners have a long history of showing that they know how to embrace ridiculousness and mini-game collections, and Disaster: Day of Crisis is one of the most ridiculous mini-game collections I've ever played. The game stars a sexy man with tribal tattoos who must cope with every type of disaster ever conceived, ranging from volcanoes and terrorist attacks to earthquakes and wild bears. One second you'll be doing CPR on a dying man, the next you'll be driving a car through falling buildings, and the next you'll be blasting bear cubs with a shotgun. The game wasn't meant to be funny, but from my time with the game's European release, I can confidently state that it's one of my favorite comedy games of this generation. It's also a lot of fun, as long as you approach it with the right attitude. It's not quite the Wii's equivalent to Deadly Premonition, but it's damn close. Then on the other side of the coin, we have President Cat, a mini-game collection about a cat who wears giant cat ears and runs her own publishing company (called CatQueen Inc, of course). She has to climb a rope, vacuume up mystical energy from the trunk of a convertible, play piano, and C'MON PEOPLE THE GAME IS CALLED PRESIDENT CAT! Do you really need for me to explain how insane it is? Packaging this game with Disaster: Day of Crisis would be the perfect way to tell fans "hey, we both know that these games are not triple A, but they're both surreal and hilarious in their own ways, so why don't you just relax and enjoy them?" It certainly worked for WarioWare:Smooth Moves, and it could also work for Disaster: Day of Crisis/President Cat. Trace Memory 2 Trace Memory is one of those games that has a small but highly dedicated cult following in the United States. The game's sequel (entitled Another Code R in Europe) maintains the series mysterious, atmosphere-focused adventure/puzzle formula, but transforms series protagonist Ashley Robbins from a ambitious but restrained little girl to an formidable 16 year old lady. She's one of my favorite characters of this generation of gaming. A lot of that is because her animations and mannerisms of are so surprisingly detailed, and undeniably charming, without reliance on photo-realism. Through her words and behaviors, we learn that Ashley is strong willed, determined, but very human, and highly self analytical person. I believe that if given a chance, she would elicit both empathy and admiration from the American Wii audience, regardless of their gender. Playing the game makes you feel like you're hanging out with Ashley Robbins, but it also makes you feel like you are Ashley Robbins. Despite the game's occasional wonky puzzle, you'll want to play through it from beginning to end, because being (and being with) Ashley makes it worth it. Earth Seeker As for Earth Seeker, I haven't played it yet, so I can't speak to its merits. I can say that, from what I've seen, the game has all the makings of a fantastic exploration focused RPG. More so, whenever someone brings up all the games that Nintendo of America hasn't localized yet, someone in the comments always says "What about Earth Seeker?", so I know the interest is there. The game is about a woman teaming up with a bunch of cute little alien-looking things, exploring a post apocalyptic earth and fighting giant robots with laser swords. That's not such a tough sell, is it? The game also has a cool tie in with a DSiWare game, which would again encourage Nintendo owners to get their damn consoles online. Earth Seeker may not be able to stand on it's own. It may need to be a budget release, or come packaged with another game (the exploration based Trace Memory 2 might be a good choice), but either way, the game definitely deserves a chance here in the US. Captain Rainbow + Mother 3 + Earthbound triple pack budget release Out of all the games on this list, this is the one I'm the most sure will never happen (even more so than the Brawl DLC, which is saying a lot). It's also the one that I'm most sure would sell at retail. There are millions of new Nintendo fans who want to play Earthbound and Mother 3, just to see for themselves who Ness and Lucas from Super Smash Bros. Brawl are. As for Captain Rainbow, it's a game where you finally determine what Birdo's gender is. There are millions of adults who grew up with Super Mario Bros. 2 who have been dying for an answer to that question for most of their lives. I'm sure that $30 would be a small price to pay to have that question answered.   One may argue that charging retail price from a SNES game, a GBA game, and a super-weird Wii game may not be a good business practice. Yet, Nintendo sold Super Mario All-Stars, an un-enhanced SNES game, on a Wii disc last year for $30, and people ate it up. Earthbound fans would do the same for Earthbound and Mother 3, while those who have never played the series before couldn't deny the value of getting three full length games for the price of one. Conclusion The issue with these games, and Nintendo's reluctance to publish them, isn't with value. The issue here is with Nintendo's image. Is the company willing to release these titles and risk "looking weird" in front of the mainstream American market that it's worked so hard to impress? I can't believe we're even asking that question. The answer is so obvious. From a hardware perspective, "looking weird" has saved Nintendo from certain doom. It's the one thing that kept them alive. With the DS and the Wii, Nintendo didn't try to "look normal". They didn't try to follow trends in the Western market, or any trends for that matter. Instead, they chose to try to lead the market, with a portable handheld with two screens, and a modified Gamecube with a bizarre motion-based controller. If they hadn't taken those risks, if they hadn't been willing to "look weird", they'd have been stuck with the Gamecube and the Gameboy Micro, which could have led to the death of the company. With this list, I'm merely suggesting that Nintendo try to take some similar risks with their software. Well, that's not exactly fair. Nintendo is taking risks with their software, but only in Japan. It's Nintendo of America that seems so acutely risk averse. On the eve of the release of the Wii U, Nintendo of America needs to prove to the "core" Wii gamer (who already feels deprived of 3rd party support that the PS3 and the 360 get), that they will do everything they can to give them games that they may want to play. They need to show that they aren't the same predictable, "casual" focused company that their detractors claim that they are. They need to make the gaming world feel that we don't know exactly what to expect from them, that the Nintendo of the Wii era is evolving, and that the "Wii U" might be more than just the "Wii 2". Releasing the games above would help to start that, and in the process, Nintendo would be giving desperate Wii owners something to play other than Kirby, Skyward Sword, and Rhythm Heaven this year. There is nothing more valuable to a successful game developer than maintaining the loyalty of your fans and building credibility and desirability amongst your non-fans . If Nintendo wants to stay on top, they'd do well to go after those two goals, by whatever means (and Earthbound games) necessary.
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The Wii is on it's way out. Sure, with an install base of over 80 million, chances are that smaller developers will be making Wii games for a while, but when it comes to being Nintendo's primary home console, the little white...

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Mother 3 Adventure Time mash up gets me giddy


Jan 15
// Jonathan Holmes
I'm currently planning an episode of Constructoid about constructive criticism for gaming's famous female protagonists. The idea is to talk about how they can be more effective and positive role models without alienating game...
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Tomopop toy roundup: Sonic, Ezio, Mother, ZEKE and more


Dec 27
// Hamza CTZ Aziz
Did you know that on top of all this videogame goodness served to you on a regular basis, the ModernMethod Network also brings you Japanese/anime culture, movies and toys? Videogames are an ever growing medium and more than a...
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Game SERIES Debate to the Death! EarthBound (Mother)


Jul 27
// Tom Fronczak
EarthBound, which has always been known as Mother overseas, started out as one of the most beloved RPG series of its time, remained one of the most cherished series all throughout the 1990s, and has since then proven that it ...
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Banpresto selling glut of Mother toys in next six months


Jul 20
// Conrad Zimmerman
If you need another, physical reminder that the Mother series gets no love outside of Japan, this story is for you. Banpresto has announced a new line of statues featuring characters from Mother and EarthBound. The first...
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E3 10: Exploring the office of Dr. Andonuts


Jun 17
// Jonathan Holmes
EarthBound/Mother fans know who Dr. Andonuts is. The rest of you don't. If you're one of those in "the rest," I can tell you in brief that Dr. Andonuts is a major character in one of Nintendo's most beloved and maltreated se...
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Mother 3 figurines will make you weep tears of joy


Dec 06
// Matthew Razak
You know that list of top 50 games of the decade that one site did? You know, the one. The one where we had Mother 3 as the third greatest game of this decade. I bet you thought there wasn't a way we could honor the game any ...
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Nepotism FTW: Spirit Tracks has Mother 3's rope snake


Dec 04
// Jonathan Holmes
So I guess the Mother/Earthbound community has been talking about this for a while, but I didn't see the connection until this morning as I was cruising around the Game Watch Impress looking for news. LoZ: Spirit Tracks has b...
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The Memory Card .76: Brotherly love


Nov 19
// Chad Concelmo
“The Memory Card” is a seasonal feature that dissects and honors some of the most artistic, innovative, and memorable videogame moments of all time. We all have experienced our fair share of sad moments in videoga...
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Giygas: A psychoanalysis of evil Itself


Oct 18
//
[Editor's note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our...
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The Memory Card .60: Flint's rage


Apr 02
// Chad Concelmo
This is it, kids: the Season 3 finale of The Memory Card. Like always, though, this feature will be back before you know it for a hopefully star-studded Season 4. My love of classic 16-bit era sprite graphics is so strong tha...
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Fils-Aime is a 'big Mother fan,' game still not coming out


Apr 02
// Dale North
Nintendo nerds all want Mother 3 to come out. I get that. Hell, even Nintendo boss Reggie Fils-Aime gets it -- he loves the game. Despite his love for the title, Reggie sets the record straight on this much-wanted game in a r...
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Brownie Brown interested in Wii title and Mother 3 localization


Jan 21
// Brad Nicholson
Brownie Brown is not a hooker, but it's looking for work. President of the studio, Shinichi Kameoka recently spoke to Siliconera about the developer’s desires for the future. Kameoka said that he would “like to tr...

An RPG Draws Near! Mother 3

Oct 21 // Colette Bennett
Mother 3Publisher: Nintendo Released: 2006 Platform: Game Boy Advance With all the pretty new RPGs on the market, what exactly is it about this old GBA game that is worth the trouble of downloading, emulating AND patching in English in order for me to play it? Such methods do not appeal to the lazy, and even fans of all things retro may not understand what it is about Mother 3 that makes it so special to so many people. I had an inkling, but felt I couldn't really understand until I had played it in English. Over this past weekend, I settled down to give it a whirl, thanks to the hard work of the fine people at Starmen.Net. If you've never played a previous Mother title (Mother 2 was released as EarthBound in the US), you don't have to worry: while the games are numbered in order, the stories are stand-alones much like the Final Fantasy series. The thing that ties the three games together are the final bosses, but I leave it to you to find out what exactly those ties are all about. If you have even a scrap of appreciation for older games, you will quickly notice that this game is absolutely charming. If you are positively fed up with wandering around medieval worlds in your RPGs (I certainly am), Mother 3 presents the perfect solution of a Western setting with a slightly Japanese perspective. It's basically the polar opposite of generic, from fights to interaction with NPCs. The story begins by introducing you to multiple characters, all of whom you will either play or interact with during the course of the story. Throughout the game's eight chapters, you will play as Flint, the father, Dustin, a limping thief, Salsa, the monkey, and finally as Lucas, Flint's son. Through their adventures, you discover that Nowhere Islands (the land in which the story takes place) has been invaded by the Pig Mask Army and you must fight to save it. Creator Shigesato Itoi embraces a quirky sense of humor, and it definitely shows in the title. Everything from saving your game by talking to frogs to reports on the inactivity of NPCs that fight with you is absolutely charming, and you'll find a smile plastered across your face while you play more often than not. That's not to say that the entire game is a bucket of laughs. The slogan for the game's Japanese release was "Strange, Funny and Heartrending", and it most certainly is all of those things. Fans of EarthBound have definitely noted that Mother 3 is a darker game despite the humor, and while it balances well, expect to be shaken up. This is not a game afraid to make you feel something (which makes me love it all the more). So how does combat work, you ask? Well, you'll recognize the basic, turn-based format if you've played any RPG, but not only are the battles quick and fluid to move through, but the things you fight are hilarious. Sure, I may have to fight forty dung beetles before I can move forward, but if you can keep me amused while I do so, grinding feels a lot less like a chore. I really appreciate that in a title. In addition, you have an optional method of fighting that is one of more clever twists I have seen in any turn-based title: the Music Combo system. Each enemy you encounter has their own theme, and when you attack, you can score combos by pressing the A button along with the beat of their theme. Sometimes the tempo varies, challenging the player to keep up. Sure, you don't have to use it at all, but considering you can score up to a 16 hit combo by using it, you might want to get your foot to tapping. After spending some quality time with this game, I feel I can honestly call it the antidote to the common RPG syndrome. I love the Final Fantasy series, but since it favors a serious dramatic route, there's rarely room for laughs. The execution of the humor in Mother 3 (and how elegantly it intertwines with more serious events) is truly what makes the game a masterpiece. I don't care if you have to borrow, beg or steal to get your hands on it, but any fan of retro RPGs that has not played this game really must do so. Actually, I do care if you steal -- you should buy a copy and then download the rom and apply the English patch. Much like my Super Famicom copy of Chrono Trigger, you may not actually be able to play and understand the original, but there's a talismanic power immediately granted to all gamers by simply owning that original cartridge. Frame it and put it up in the bathroom. I call that art. Command? >Attack: Immediately. Stop reading this article and go get it right now. As an RPG fan, you should be ashamed of not having the experience of this game under your belt.>Parry: If the same recycled medieval settings are your bread and butter. Even if they are, try to be open-minded and get this game anyway.It's simply not to be missed.
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If you are already a fan of the other games in the series, there's no question why the excitement is so great for the English translation of Mother 3. Maybe you haven't discussed or even heard of the game, and reading all the...

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The book fetish fairy strikes again: The unofficial Mother 3 Handbook


Oct 20
// Colette Bennett
I was suffering the paroxyms of book fetishist rapture last week after finally getting a gander at the Ninokuni in all its glory last week, but it seems that my day is not over yet when it comes to my hobby. As you may know, ...
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Done and done: Mother 3 fan translation is complete!


Oct 17
// Nick Chester
We told you it was coming, and we just wanted to give you a heads up: the Mother 3 fan translation project is complete!"After more than 13 years of waiting, the sequel to EarthBound is now in English!" writes Tomato...
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Destructoid interview: Starmen.net webmaster Reid Young


Oct 17
// Brad Nicholson
It has been a long journey for Reid Young, webmaster of Starmen.net. For over a decade, he and a band of devoted followers have been fighting a losing battle with Nintendo of America. What Reid (popularly known by his handle ...
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Fan translation of Mother 3 is finally finished!


Oct 15
// Chad Concelmo
Oh my gosh, I can’t believe the day has finally come (and before you yell, yes, I know this news was official a couple nights ago -- you can blame the blind, homeless children I have been reading bedtime stories to the ...
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Free game is free: Fan made Earthbound spin off available now


Feb 08
// Jonathan Holmes
A lot of Western gamers have been sad for years over Nintendo's continued refusal to localize more games in the Mother/Earthbound series (the home of Smash Bros Brawl characters Ness and Lucas). But luckily we have the crazed...
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Surfer Girl: Mother/Earthbound series to hit US, possibly next year


Dec 26
// Dale North
Even after talking to the famed tipster Surfer Girl, we still don't know what to make of her. We do know that she says a lot of things that we like to hear, and on Christmas she said that the Mother/Earthbound series will com...
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To dream the impossible dream: The first ten minutes of Mother 3 now in English


Dec 16
// Jonathan Holmes
 Genesis Starmen.net does what Ninten-don't. For over a year now, their team of dedicated programmers have been plugging away on making a translation hack of the Japanese language only GBA game Mother 3/Earthbound2. And ...
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The Smash DOJO!! recap: Two player co-op is in ... sort of


Oct 05
// Hamza CTZ Aziz
The week started off with a new challenger! Lucas has joined the Brawl and he has made his way from MOTHER 3. Masahiro makes a small mention towards Ness as well in this update. He will more than likely make it back. I made m...
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Been awhile, kids -- it's your favorite Linde, freshly returned from the barbaric wastes of Hungary, where goose liver serves as both key component to every meal and a common substitute for drinking water. Them folks are craz...

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Starmen.net assaults Nintendo of America with envelopes, books


Aug 20
// Aaron Linde
You guys already know the score -- when there's movin' and shakin' in the way of EarthBound or Mother news, I'm usually the nerd on call to give you the skinny. And since almost every ounce of movin' and/or shakin' these days...
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Marathon: Durandal port should come with Dramamine


Aug 02
// Dale North
Bungie's classic Mac first-person shooter Marathon: Durandal is now available for download on the Xbox LIVE Marketplace. A mere 800 points nabs you this Freeverse-made remake, souped up in high-definition. It's just too bad t...
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Starmen.net's EarthBound Anthology


Jul 06
// Aaron Linde
Sure, some might stare a bit cockeyed at the EarthBound fan community, but you can't say they're not resourceful, dedicated, and above all, tenacious. Proof positive: over 250 pages of devotion bound in one book, the ...
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Two teams make one in ongoing quest for a Mother 3 translation


Jul 04
// Aaron Linde
Destructoid is no stranger to the myriad Mother 3 translation dramabombs that have dropped since the game's original Japanese (and nowhere else) release of the game, mostly due to my corrupt influence. But now we've g...
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Mother 3 soundtracks available on US iTunes store


Apr 02
// Nick Chester
Hello, people outside of Japan! How are you today? I have some exciting news! You can finally now download your favorite tunes from the Game Boy Advance game, Mother 3! Two soundtracks have been made available -- Mother 3+ a...
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Mother 3 translation actually making progress; take THAT Aaron!


Mar 03
// Earnest Cavalli
Remember when Aaron so somberly wept over the last shreds of hope regarding a proper translation for Mother 3? As it turns out, he wept a bit prematurely.HarassmentPanda (which, we're going to assume is not his Christia...






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