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3:00 PM on 07.16.2013

Developers leave Maxis to form new sim-focused studio

A few notable developers who worked on SimCity have left Maxis Software to form a studio of their own with the intent to continue making simulation games. The studio, Jellgrade, has been formed by creative/art director Ocean ...

Jordan Devore

9:30 AM on 07.05.2013

EA considers previously impossible offline SimCity

According to a customer survey being sent to SimCity players and posted on Reddit, Electronic Arts is thinking about adding an offline mode to the recently released game -- a mode EA said couldn't be done because of reasons. ...

Jim Sterling

6:00 AM on 07.01.2013

Server bugs make Darkspore unplayable, still up on Origin

[UPDATE:] EA responded to a Kotaku inquiry about Darkspore thusly: Maxis continues to support Darkspore and its servers. We recently resolved a problem where players were having issues connecting to the game. The post in q...

Steven Hansen



Mac version of SimCity pushed back until August photo
Mac version of SimCity pushed back until August
by Joshua Derocher

Sad news Mac gamers: you'll have to wait another few months before you can get your hands on SimCity. The release has been pushed back until August, since Maxis has decided that it is "not ready for primetime yet." With the terrible launch the game had on PC, they are probably being extra careful this time around.

Along with the delay of the Mac version, Maxis posted the patch notes for update 5, which will focus on bug fixes for multiplayer and multi-city games. Since the whole game is unfortunately online all the time, and the cities are so small you always have to have multiple cities, this patch will impact everyone playing. There are also new achievements and regional quests, which is kinda cool I guess.

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6:30 PM on 06.03.2013

The Sims 3: Dragon Valley lets you play with baby dragons

The Sims 3: Dragon Valley is a new medieval-themed world available from The Sims 3 Store. A family has moved into town and they brought some baby dragons with them. There is a story between two quarreling families trying to ...

Joshua Derocher

8:30 PM on 05.07.2013

Wolfenstein's New Order, EA Wars & Presidential Nad-Kicks

Today's Destructoid Show is here to tell you all the worst news about video games. And also some good news, too, I guess. Wolfenstein: The New Order has been announced, and it has robots. Disney has handed over the Star Wars...

Max Scoville

7:00 AM on 05.07.2013

Maxis details SimCity's upcoming 3.0 patch

Maxis has revealed what SimCity players can expect out of the upcoming 3.0 patch. A majority of the update will focus on the road system, such as traffic, transit, vehicles, and so on. Air pollution, trading, and data layer i...

Hamza CTZ Aziz

2:00 AM on 05.07.2013

Will Wright: SimCity's server issues were 'inexcusable'

Game Industry International caught up with legendary designer Will Wright who shared his thoughts on the train wreck of a launch SimCity suffered with all of the server issues players experienced when trying to play the game....

Hamza CTZ Aziz



Maxis announces The Sims 4 for 2014 photo
Maxis announces The Sims 4 for 2014
by Jordan Devore

In a short, rather bland announcement, Maxis has announced its next project: The Sims 4. It's due out on Windows and Mac next year, and that's about all we know at this time. I mean, it is The Sims -- not like folks need much of anything to go on at this point. You will simulate your friends, let them die in cruel ways, and then Maxis will put out a bunch of expansions for years to come. We know the drill by now.

"The Sims 4 encourages players to personalize their world with new and intuitive tools while offering them the ability to effortlessly share their creativity with friends and fans," reads a line from the announcement. To date, the franchise has sold more than 150 million copies worldwide.

Before you even finished reading the headline, you were probably wondering to yourself "Will this be another SimCity situation?" Terrible as it is that we have to now ask such questions immediately, it would seem that a constant Internet connection is not required. The Sims Hub received a longer version of the announcement which explicitly calls the game a "single-player offline experience." Lesson learned?

EA Officially confirms The Sims 4 [The Sims Hub]

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3:00 AM on 04.25.2013

SimCity's 2.0 update adds more bugs than it fixes

The SimCity 2.0 patch was released this week and has fixed some of the issues people were experiencing. Unfortunately the patch has also spawned a ton of new issues, most of which you can learn about in this ever growing Red...

Hamza CTZ Aziz







Review: The Sims 3: University Life photo
Review: The Sims 3: University Life
by Joshua Derocher

The Sims 3: University Life is expansion pack number nine for The Sims 3, and it's essentially a re-hash of the University expansion for The Sims 2. If you decided today you wanted to start playing The Sims 3 and get all of the expansions, you would have to spend around $449.82. That's insane and it makes getting all of the content for the game almost impossible. 

At this point in the game's life, I can't expect anyone to own all of the expansions available, so what makes University Life stand out from the rest? Out of the eight other forty-dollar packs you can buy, what makes this one special? Not much, if you ask me. It's not bad, but it's not great either.

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9:00 PM on 04.19.2013

Upcoming SimCity patch will address top requested fixes

On April 22, SimCity will continue its arduous trek to becoming a game worthy of its name. The Update 2.0 patch will address "a number of top-requested bug fixes and improvements," according to developer Maxis. Along with som...

Allistair Pinsof

8:00 AM on 04.17.2013

SimCity + toothpaste = $$$$$$$$$$!???!?!?!

SimCity's latest stunt sees a tie-in with Crest and Oral-B tooth products, where if you buy specially marked packages of toothpaste and stuff, you'll be given a code to the new Attractions Set downloadable content. So what's ...

Hamza CTZ Aziz

3:15 PM on 04.10.2013

SimCity: Cheetah speed returns, Mac release June 11

"Do you like to play with Cheetah Speed?" SimCity's Facebook asks. "No, I prefer not having basic functionality that keeps the game from being boring and painfully slow!" But for the rest of you, you may be happy to hear that...

Allistair Pinsof

9:00 PM on 04.02.2013

Free Nissan Leaf content paves way for greener SimCity

Guys, EA heard you. Your complaints about SimCity have finally been answered! "Why is my city so polluted and gross?" "Why would someone build a coal plant between a school and hospital in downtown?" "Why must my sims live su...

Allistair Pinsof



EA: DRM is a failed, dead-end strategy photo
EA: DRM is a failed, dead-end strategy
by Jim Sterling

Electronic Arts may have been one of the last big wielders of SecuROM, and SimCity's online woes reek of it, but EA Labels president Frank Gibeau claims to hate DRM. According to him, such anti-piracy measures have failed, and thus had no impact on the decision to force SimCity online. 

"DRM is a failed dead-end strategy; it's not a viable strategy for the gaming business," he told GI.biz. "So what we tried to do creatively is build an online service in the SimCity universe and that's what we sought to achieve. For the folks who have conspiracy theories about evil suits at EA forcing DRM down the throats of Maxis, that's not the case at all."

Gibeau went as far as to call SimCity an MMO, claiming, "You don't build an MMO because you're thinking of DRM--you're building a massively multiplayer experience, that's what you're building."

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