Maxis Software

Another studio with a storied legacy has fallen under Electronic Arts. The Emeryville offices of Maxis, the force behind simulation games like The Sims, SimCity, and Spore, shut down today. EA says it's "consolidating Maxis I...
I never thought I'd have this many games attached to my Origin account, but here we are with yet another On the House offer from Electronic Arts I might as well claim. You know, just to have. SimCity 2000 is free (read: free to keep, not free to play for a limited time) so get on that. I think the last time I seriously played this was in, gosh, middle school? It's been a while.
As a growing gamer, Maxis was always one of my go-to developers at a young age. From the original SimCity, to SimAnt, to SimTower, the company was almost infallible in my eyes, and I ate up practically every simulation it had...
EA made a video series called "Weirder Stories" to showcase the wacky lives of some theoretical citizens in the upcoming The Sims 4, and then literally made the most dull character it could. Cribbing from Dos Equis' "Most In...
The Sims 4 won't "include every single feature and piece of content we added to The Sims 3 over the last five years," according to its developers, but modding? Yeah, that's not going anywhere. Sims VIP has recapped details ou...
We've seen some of the key features of The Sims 4 since its announcement around this time last year.. We know, for example, how easy it is to create your character, and we've seen how they've overhauled the game's build mode. But Maxis has only briefly touched on how you'll create and develop your character's goals and emotions. We saw a bit more of how that works at a recent pre-E3 briefing.
Update 10 is available today for SimCity, meaning you can finally play the game offline. Without an Internet connection. By yourself. Like every single past Sim City game ever. EA has an FAQ on what you can expect, such as ho...
In a blog post, SimCity single-player mode lead engineer Simon Fox has written about the lengthy process required to properly move away from multiplayer. "By the time we're finished we will have spent over six and a half mont...
What a difference 48 hours makes. On Saturday we talked about how Maxis was introducing modding to SimCity but were leaving some fairly restrictive rules in place to preserve the integrity of the multiplayer side. Today howev...
We've said it plenty of times before but mods for PC games are great. Mod support is something I look for in games but it was no surprise that SimCity didn't allow mods. With the game being online all the time I assumed that ...
SimCity is due to receive its first major content expansion next week with the release of Cities of Tomorrow, which introduces a host of new building types like drone factories and air scrubbers. Check out the latest tr...
Are you still playing SimCity?! Anyone? Uhhh, well hey if you somehow still are there's going to be new content launching on November 12 in the form of Cities of Tomorrow. As you can guess by that name, you're going to get buildings that are going to look all future like. Sigh. This game had such potential. Maybe I'll give it another shot when this update is released. Maybe.
An offline mode for SimCity isn't outside the realm of possibility. Especially not in a world where Blizzard plans to take out its auction houses in Diablo III. (I'm still shocked that's going through.) "Right now we have a t...
Maxis has started a discussion on its forums about possibly allowing user-generated content in SimCity. This is something everyone was screaming for when the game came out, since previous titles were mod friendly. No official...
SimCity had one of the worst launches of any game in the last few years but EA and Maxis are carrying on with plans to grow the core game with a big new expansion entitled Cities of Tomorrow which will arrive in November thi...
After being hit with a not insignificant delay, the Mac version of SimCity should be ready for release at the tail end of this month. At least, Maxis and Electronic Arts have announced an August 29 launch -- let's hope t...