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8:00 AM on 10.13.2013

Court battle over 38 Studios begins in Rhode Island

The trial between 38 Studios founder Curt Schilling and the Rhode Island Economic Development Corporation has begun. Opening arguments from both sides were made Friday in Rhode Island Super Court, The Providence Journal repor...

Kyle MacGregor

10:00 AM on 10.06.2013

Rhode Island governor allegedly forced 38 Studios closure

The former head of the Rhode Island Economic Development Corporation has accused the state's governor, Lincoln Chafee, of preventing 38 studios' attempts to avoid bankruptcy, the Boston Globe reports.  Keith Stokes, the ...

Kyle MacGregor

7:00 PM on 09.29.2013

38 Studios assets to be auctioned this November

The cautionary tale that is 38 Studios is nearing its conclusion. The company shuttered its doors last year, laid off its entire staff, and defaulted on its Rhode Island taxpayer-backed loan en route to ba...

Kyle MacGregor

6:00 AM on 03.05.2013

Schilling looking to dismiss lawsuit over 38 Studios loan

Curt Schilling has requested a judge throw out the lawsuit against his now-defunct development house. Following the dissolution of 38 Studios, the Rhode Island Economic Development Corporation accused Schilling and his busine...

Kyle MacGregor

5:00 AM on 10.01.2012

No federal criminal charges for Schilling, 38 Studios

Earlier this summer news broke that the Rhode Island U.S. Attorney and FBI would be launching a criminal investigation into the finances of defunct Kingdoms of Amalur: Reckoning developer 38 Studios. On Friday, a spokesman fo...

Kyle MacGregor

12:30 PM on 07.30.2012

38 Studios shelled out $133 million prior to shuttering

The demise of 38 Studios has been a well chronicled one, but perhaps you're interested in knowing exactly how much money the now defunct developer used prior to shuttering earlier this year. According to WPRI, that figure exc...

Kyle MacGregor

8:00 PM on 06.03.2012

Epic Games saves Big Huge Games staff, now Epic Baltimore

After effectively gambling with this month's rent money in a bid to pay for next's, things were looking pretty bleak a for Curt Schilling's 38 Studios. Running into financial difficulty following the release of Kingdoms of Am...

Kyle MacGregor





5:40 PM on 05.24.2012

Entire staff at 38 Studios and Big Huge Games laid off

It's a very sad day in the gaming industry, as 38 Studios has laid off its entire workforce -- including Baltimore-based studio Big Huge Games -- due to the financial turmoil the company has been in. That's 379 people suddenl...

Hamza CTZ Aziz

11:30 PM on 05.18.2012

The DTOID Show: Borderlands, Sly Cooper, & Amalur

Today on The Destructoid Show, we had special guest Ben Heck -- who you might know from his working Portal shirt or his Xbox laptop -- and of course, we talked about video game stuff too. For starters, the Borderlands 2 ...

Max Scoville

10:00 AM on 05.18.2012

Kingdoms of Amalur dev can't pay employees

Following news that Kingdoms of Amalur developer 38 Studios was in big debt to the gubbyments, word of more financial trouble has hit the streets. The company also owes its own employees, having missed payments to staff. In a...

Jim Sterling

8:00 AM on 05.16.2012

Kingdoms of Amalur dev misses $1.25 million loan payment

Kingdoms of Amalur was hailed by Electronic Arts as a success, partly responsible for the publisher's strong first quarter financial results. Meanwhile, the folks that actually made it are in debt, and the financial future of...

Jim Sterling



Review: Kingdoms of Amalur: Reckoning - Teeth of Naros photo
Review: Kingdoms of Amalur: Reckoning - Teeth of Naros
by Maurice Tan

The second piece of downloadable content in the Kingdoms of Amalur: Reckoning saga has arrived to further pad your already ridiculous list of quests. The previous DLC, "The Legend of Dead Kel," was a varied and fun adventure which experimented with adding some new features to the Reckoning formula.

38 Studios and Big Huge Games continue their experiment in the more traditional "Teeth of Naros" -- a vastly more loot-heavy and straightforward expansion.

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7:30 PM on 03.27.2012

Achievements hint at Kollossael new Reckoning DLC

A list of achievements for yet to be announced downloadable content for Kingdoms of Amalur: Reckoning has appeared on Xbox 360 Achievements. The five achievements look similar in nature to those found in the recently released...

Maurice Tan



Review: Amalur: Reckoning - The Legend of Dead Kel photo
Review: Amalur: Reckoning - The Legend of Dead Kel
by Maurice Tan

One might wonder if a game like Kingdoms of Amalur: Reckoning really needs a downloadable content expansion along the lines of "The Legend of Dead Kel," given the enormous amount of quests and content already available in the core game. Quest and area exploration fatigue can start to kick in by the time you enter Klurikon, after all, and it's likely you still have quite a few side-quests in your journal that you never bothered to complete.

It's good to know, then, that "Dead Kel" goes above and beyond what you would expect from a piece of Reckoning DLC.

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A class guide to Kingdoms of Amalur: Reckoning photo
A class guide to Kingdoms of Amalur: Reckoning
by Maurice Tan

The piece of Amalur we've seen in Kingdoms of Amalur: Reckoning may only be a slice of the franchise plans for a larger world, but it's pretty damn big already. As with any role-playing game, it can help to know what kinds of skills and abilities you are actually investing time in to unlock.

Fortunately, you can pay a Fateweaver to respec your entire build in Reckoning, which saves you a lot of worrying. But you still don't want to waste unnecessary gold or time to try out new builds, only to find out they don't work out, do you? Not every description of high-end abilities gives you the best idea of what it will actually play like, much less how they will interact with cross-class builds. Let me help you out with that in a spoiler-free manner.

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11:00 AM on 02.16.2012

ONLY 70 HOURS OF CONTENT?

For most busy adult gamers with busy adult lives, a game that boasts over seventy hours of content is more than enough. For one Kingdoms of Amalur: Reckoning player, however, it's a travesty that a roleplaying game ...

Jim Sterling