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5:30 PM on 02.25.2015

ToeJam & Earl bring the funk to Kickstarter

The funkotronic duo are back in ToeJam & Earl: Back in the Groove, and this time the developers are turning to Kickstarter to make sure the game gets made without publisher interference. Greg Johnson, one of the two crea...

Jed Whitaker

3:15 PM on 02.25.2015

Hahah what: Don't Be Patchman is a 'sneak-and-grow' game

As I watched the first video of Don't Be Patchman (below), I thought I had an okay feel for what it is. Plant apples, get an apple tree, shake it for more apples. Got it. I'm no Animal Crossing slouch. Next video, ...

Darren Nakamura

6:30 PM on 02.23.2015

Spooky Poo's Happy Hell launches Kickstarter

Spooky Poo's Happy Hell recently launched on Kickstarter hoping to get funded for PC, with stretch goals for Wii U and PS4.  This romp through hell is a call back to N64 platformers, with music and graphics clearly insp...

Jed Whitaker

2:00 PM on 02.23.2015

Duke Nukem is six months from retirement in This is the Police

Freeburg police chief Jack Boyd, voiced by Duke Nukem's Jon St. John, is 180 days away from a forced retirement in This is the Police. After a career of being a Good Cop rather than a good ol' boy, Boyd wants to use his offi...

Steven Hansen



Review: Hot Tin Roof: The Cat That Wore a Fedora photo
Review: Hot Tin Roof: The Cat That Wore a Fedora
by Jason Faulkner

I’ve really been delving into the indie scene lately. There’s a huge amount of games coming from smaller development studios, and I’ve found a few that really impressed me. When I heard that a “crime noir Metroidvania with a cat in a fedora” was available to review, I was all in. I mean Cave Story, Terraria, and Shovel Knight are indie titles that could all fall under the fairly vague “Metroidvania” genre and they’re some of the most critically acclaimed games of all time.

As I played Hot Tin Roof: The Cat That Wore a Fedora, I found myself alternately intrigued and absolutely disinterested. Some things were well executed, while others were distracting and annoying. Having such fond memories of exploring Castle Dracula and Zebes, I expected a title that took on their mantle to continue the gaming traditions they established, but what was here was sandpaper compared to those classics’ smooth marble.

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2:30 AM on 02.23.2015

Horror project NightCry raises $300K on Kickstarter

Nude Maker's Clock Tower spiritual successor NightCry just concluded its Kickstarter campaign. The point-and-click survival horror game is fully funded, having successfully cleared its $300,000 funding goal. The project raise...

Kyle MacGregor





11:00 AM on 02.21.2015

Backers of crowdfunded Delta Six controller hit by friendly fire

The Delta Six controller is the latest entry in my inadvertent series on crowdfunding drama. Hot on the heels of news that The Stomping Land was abandoned by its development team, details have emerged of project mismana...

Jason Faulkner

10:00 PM on 02.20.2015

Starr Mazer fully funded, plans crossover with itself

[Update: Starr Mazer is in its final 24 hours on Kickstarter and the development team is going out with bang, hosting a 24-hour live stream packed with pogs, pizza, games, announcements and other forms of entertainment. ...

Jonathan Holmes

3:00 PM on 02.19.2015

Tim Schafer comments on the Molyneux interview

In a YouTube video posted by Double Fine Productions, founder and CEO Tim Schafer provided an update on the current state of the point-and-click adventure Broken Age's second and final act. Schafer also t...

Rob Morrow

8:30 PM on 02.18.2015

Early Access game The Stomping Land may be extinct

In another Kickstarter heartbreaker, it seems as though The Stomping Land is stuck in the tar pits. After a very successful crowdfunding campaign in June 2013 totaling $114,060, it was released on Steam Early Access almost a ...

Jason Faulkner

4:30 PM on 02.17.2015

This demo for Strafe didn't make my head explode

I liked the look of Strafe, a 1996-style first-person shooter. As of today, I like how it plays, too. In the final hours of the game's Kickstarter run, a PC/Mac demo has come out for backers and non-backers alike. Can it help...

Jordan Devore

2:30 PM on 02.17.2015

Square Enix is taking pitches for a new Gex

Before we can dive into the future of Gex, you have to know what Square Enix Collective is. In short, it's a curated platform for developers to pitch games and receive feedback from both the public and Square Enix before crow...

Jordan Devore

6:00 PM on 02.14.2015

Jake Kaufman's VR music album Nuren is up on Kickstarter

Late last year, Jake "virt" Kaufman left WayForward to strike out on his own. Since then, he has hinted about a big project he envisions. It looks like Nuren: The New Renaissance is that project. A collaborative project betw...

Darren Nakamura

7:00 PM on 02.12.2015

A sci-fi submarine roguelike? Neptune, Have Mercy!

Neptune, Have Mercy has a lot going for it. This is an "action exploration roguelike" set not in a fantasy world full of dungeons, but underwater on Neptune's largest moon. Players control a customizable submarine with a cla...

Jordan Devore



Starr Mazer adds Transformers composer Vince DiCola, high profile crossovers photo
Starr Mazer adds Transformers composer Vince DiCola, high profile crossovers
by Darren Nakamura

Starr Mazer came out of the gate with an impressive roster of artists working on its soundtrack. Despite having a huge list of talent to pull from, developer Imagos Softworks has added another composer sure to pull on some nostalgia strings. Vince DiCola, composer of the 1986 Transformers movie soundtrack, has joined the team of contributors.

Over the past couple weeks, Starr Mazer has also announced crossover projects with other high profile Kickstarter titles. The inclusion of Children of Morta, Hyper Light Drifter, and Shovel Knight has been known, but the video above collects the interactions together, along with the announced voice cast. Paradise Lost: First Contact has also announced a crossover, though it is not featured in the video.

Below, a new trailer has been cut together, and it features the scene that made people interested in the point-and-click/shmup mashup in the first place. Yes, I want to jump off a ledge and have my remote-controlled spaceship catch me on the way down.

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3:00 PM on 02.11.2015

Cyberpunk CCG Glitch Hunter launches today on Kickstarter

Glitch Hunter is Estonia-based One More Rabbit's cyberpunk interpretation of the collectable card game for digital platforms. It's taking the project to Kickstarter today in hopes of raising the $63,000&n...

Rob Morrow