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Ken Levine

BioShock Infinite's Burial At Sea Episode 1 is on the way, and you can get a quick look at the first five minutes courtesy of Irrational Games above. Although there are obvious spoilers as to the setup of the DLC, not a whol...
Hey gang! Here's today's Destructoid Show. Because Tuesdays. The first BioShock Infinite DLC has been released, with later DLC plans revealed, and Caitlin sat down with Ken Levine himself to discuss it. Fez II has been ...
Irrational Games, and Ken Levine in particular, have been known for creating games with innovative narratives and unique gameplay. BioShock Infinite is no different, and we expect the same for the remaining downloadable cont...
A remake for Logan's Run is in the works, and it's surprisingly going to be written by BioShock Infinite's master guru, Ken Levine. He isn't leaving Irrational Games or anything like that; he is just writing this as a side pr...
System Shock 2 is one of those games that everyone should get around to playing eventually. It's an eerie and atmospheric first-person shooter with RPG elements that truly was ahead of its time. Some folks like it better...
Almost a month after its release, BioShock Infinite is still on my mind, but not for the reasons you might suspect. If you grow tired of seeing the game plastered on just about every gaming website, magazine, and TV comm...
Jennifer Hale and Oliver Vaquer, the voice actors behind the Lutece Twins, sat down with GameTrailers to talk about their roles in BioShock Infinite. The pair touch on how they both had to read each character's scripts, how it was like working together, and where they'd want to go if they could rip open tears. And then things get weird.
Just this past weekend I finished BioShock Infinite, and as a huge fan of the original BioShock this game did not disappoint. I'm still thinking about the story and making new revelations -- and it's been two days ...
BioShock Infinite reviews finally went live across the board today, and while I'm sure we all expected a positive showing, we maybe were not quite prepared for the veritable outpouring of critical acclaim.  Of course, De...
One of the main things that Irrational Games has really pushed in its marketing for BioShock Infinite is the relationship between the player-controlled character Booker DeWitt and the young woman Elizabeth that he's tasked wi...
At the Irrational Games panel at PAX East today, the team behind BioShock Infinite talked about the challenges of player agency in the game specifically when interacting with Elizabeth, the player's constant companion. "The p...
Yesterday, it was suggested BioShock Infinite was among the most expensive videogame projects of all time, costing a rumored $200 million to produce. According to director Ken Levine, such a catastrophic amount certainly wasn...
With BioShock Infinite mere days away from release, I sat down with Irrational Games' Ken Levine this week to discuss exactly how the game has changed over the past five years of development, and what he envisions for t...
Ken Levine has come out about the BioShock film, first announced in 2008 with Pirates of Caribbean director Gore Verbinski attached, admitting to personally cancelling the film. After the poor box office reception to The Watc...
Who among you is picking up the "Ultimate Songbird Edition" or "Premium Edition" of BioShock Infinite? If you're in either one of those camps, I'm sure you know that there's a shiny (digital) copy of the soundtrack waiting f...
Despite championing the device back in 2011, Ken Levine and the folks at Irrational Games have made seemingly no progress towards a handheld BioShock game. Apparently all the talk about what the game is was conjectu...
While it should be taken with a grain of salt, a website is reporting that the System Shock franchise will be available on Steam and GOG.com in the very near future. Flesheatingzipper.com is reporting that Night Dive Studios ...
If you're a fan of pre-orders, you can gain access to the "Industrial Revolution Pack" through pre-ordering at select retailers (basically everyone). You'll get access to three in-game items, 500 bonus currency, five lock pi...
During his Reddit AMA, Irrational Games saucepot Ken Levine promised concerned PC gamers that BioShock Infinite would not repeat the mistakes of the past, claiming it'll be "right at home" on computers. Most crucially, Infini...
Ken Levine is is one of the most honest guys in the games industry, which is what makes his explanation of BioShock Infinite's box cover so fascinating. In the video above (taken from Sunday's interview), Levine addresses fa...
Despite novel, arresting box art being a rarity these days, the internet lashed out against BioShock Infinite's decidedly safe and macho cover. Creative director Ken Levine heard the cries and decided to do something about it...
There are a handful of game designers I admire but none of them are as handsome as Ken Levine. It just doesn’t seem fair, does it? Until my interview, I always looked on at him with a layer of skepticism. Surely, he ...
BioShock Infinite is now set to be released on March 26 for PC, Xbox 360, and PlayStation 3. Yeah, that's an extra month of no totally awesome fun times with BioShock. Bummer. It seems Ken Levine cares more about making great...
Irrational Games put out a new video which gives an up-close look at the Songbird statue which is putting the "Songbird" into the "Ultimate Songbird Edition" of Bioshock: Infinite. Director Ken Levine is on hand to express h...
Happy Friday, wonderbuns! Max and I totally hosted a live Destructoid Show today but forgot to post about it here beforehand and now EVERYTHING SUCKS. You'll watch the recorded episode though, right? To make me feel better? ...
The mechanical George Washington was creepy enough, but the latest "Heavy Hitters" video for BioShock Infinite gives us something truly disturbing. The Boys of Silence are blinded to the world and hunt you down using sound. They're also made out of pure nightmare fuel.  Check out the video and see what I mean. It's really quite a gruesome concept.
Hey guys! Here we are again! Today's show, we talk about how Kickstarter is the hottest thing on the web right now, and how Tim Schafer's Double Fine Adventure raised 3.3 million dollars, and how inXile's Wasteland 2 is in th...
Oh hey there, do you want to see a terrifying robot George Washington with a gatling gun? Of course you do. You'll be having clockwork nightmares for the next few days, so make sure you enjoy it! This is the Motorized Patrio...
In BioShock Infinite players are presented with a world, or rather a floating city, in conflict. Both ideological and physical. The conflict is between the dominant right-wing nationalists, the Founders, and a coalition of po...
The Bioshock series is obviously an inspired one; the worlds of film, literature, and pop culture have left a very clear mark on Ken Levine and his creations. In this interview from Complex, Levine goes a bit ...
Early in the game's development -- when it existed as nothing more than a tech demo, even -- Uncharted existed differently than what we've come to know. Evan Wells, the co-president of Naughty Dog, recently revealed that the ...