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TGS: Rachet & Clank: FFA is not a return to form photo
TGS: Rachet & Clank: FFA is not a return to form
by Allistair Pinsof

When I read that Ratchet & Clank would gain a traditional third-person entry later this year, I pooped the bed. I literally pooped the bed and you should never poop in the bed. But, after playing the game, I deeply regret this filthy, depraved act of excitement. FFA is just not very good in its current state.

There is room for a series offshoot based around tower defense, but the wide open areas and slow drip of enemies make Ratchet & Clank: Full Frontal Assault a lethargic entry that doesn't capture the spirit of the original games. When compared to the very similar Orcs Must Die! 2, FFA just seems lame.

Unlocking chests for new guns and looking for bolts is a hassle. When the enemies do come, they offer no challenge with their dumb-as-rocks AI. While Ratchet still feels great with his jet boots, FFA is a graphical step back for the series -- understandable since it is a downloadable title but not excusable. As a long-time series fan, I'm finding it hard to get excited for this one. Maybe it's time I wash those sheets already.

We'll see if Insomniac turns this ship around when the game arrives later this year for PS Vita and PlayStation 3 (via PlayStation Network).

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12:55 AM on 09.14.2012

This is what Insomniac's Fuse looks like in action

This past week we got to tell you all about Insomniac's Fuse, their new third-person co-op shooter. Originally called Overstrike, the new direction of the game is bringing a more serious tone while still keeping the over-the...

Hamza CTZ Aziz

11:30 PM on 09.12.2012

The DTOID Show: Fuse, Steam Greenlight, Borderlands 2 DLC

Guys did you hear about that iPhone? It's so amazing. We talked about that a little bit, I'm sorry, but we had to. It's the internet. Of course, tomorrow, Nintendo's having their big press event for the Wii U. Borderlands 2 i...

Max Scoville



Review: Ratchet and Clank Collection photo
Review: Ratchet and Clank Collection
by Allistair Pinsof

For a while there, the 3D platformer was lost on Sony’s platform but then Insomniac found it. And, somehow, the Spyro guys made it better than the genre ever was on the PlayStation.

Along with Naughty Dog and Sucker Punch, Insomniac took lessons learned from the previous generation, spliced the traditional platformer with other genres, and churned out one of the best trilogies that games have to offer.

Due to its cartoon visual style, rich environmental detail, and ahead-of-the-curve tech, this is one of the best looking HD collections released yet. While the first Ratchet & Clank may be a bit too rough of a blueprint for new players, the following two are classics that deserve a place in everyone's collection.

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1:00 PM on 09.12.2012

Insomniac done with purely single-player games

Insomniac boss Ted Price has stated that he "can't imagine" his studio ever developing a game designed purely as a single-player experience ever again. The inexorable march toward all games being the same continues. Oh, hello...

Jim Sterling



Interview: Insomniac on how Overstrike became Fuse photo
Interview: Insomniac on how Overstrike became Fuse
by Hamza CTZ Aziz

The biggest question on my mind while playing Fuse was "why the change?" Overstrike had the potential to be something wacky, as a game that wouldn't take itself seriously. At least that's what I interpreted from the trailer. Fuse has a shot at being great, but it's going to have to do a lot to help differentiate itself from the somewhat realistic approach you see in most shooters.

Brian Allgeier, creative director at Insomniac Games, told me that the game was originally going to be "a more spy themed-inspired game" when it was still Overstrike. But as the team began to focus more on the story and the Fuse alien substance, the more the team "realized that [Fuse] could potentially offer a very unique identity to the game and create a real cool substance to focus on that would help drive our character motivations and the design of the weapons.

"As we began to develop these Fuse weapons, we realized we wanted to push the limits, push the boundaries, and make them do all sorts of things, from creating wormholes that suck dudes into it to Magshield blasts that liquify enemies. And at that point the game started to take on more of a serious tone. This was something that the team responded well to and we were getting a lot of momentum, and we realized that Fuse became much bigger than just the small team [you play as].

"This game had themes around what happens when humans get their hands on this alien technology, and we wanted to explore that more, and not focus it so much on this 'A-Team' type group."

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Preview: Your first look at Insomniac's Fuse photo
Preview: Your first look at Insomniac's Fuse
by Hamza CTZ Aziz

Some of you may remember Overstrike, a hyper-stylized shooter that made its debut at the Electronic Art's press conference during E3 2011. Since then, developer Insomniac Games went into total blackout on the title up until a few weeks ago when Ted Price, President and CEO of Insomniac, dropped a hint about the project during his keynote at PAX Prime 2012.

Overstrike has since evolved into Fuse, still sticking with the four-player co-op third-person shooter focus, but taking on a more serious tone over what was once looking like a more lighthearted experience.

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5:45 PM on 09.05.2012

Overstrike, is that you? Teaser for Insomniac's next game

Insomniac Games was working on the cool-looking Overstrike, which had been shown off in trailers but not much else. Now, the studio has a teaser site and video for a game called Fuse. If you take a look at the character bios...

Jordan Devore



Preview: Ratchet & Clank: Full Frontal Assault  photo
Preview: Ratchet & Clank: Full Frontal Assault
by Steven Hansen

You can never have too much Ratchet & Clank. The lively Lombax and rascally robot are lacing up their hover boots for yet another outing, this time in the form of a second downloadable PlayStation Network title, Ratchet & Clank: Full Frontal Assault.

Yes, we are witness to the triumphant return of the double entendre game title, following its piratical PSN predecessor, A Quest for Booty. With it, I can only hope for of the series’ equally lighthearted and uproarious humor to be on full display, though I haven’t seen any of the story elements first hand. We could always use more games we can laugh at; intentionally, anyways. Then we smash, shoot and explode all the things. Also, defend bases. Because someone got tower defense in our Ratchet -- and it’s looking fairly tasty.

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7:30 PM on 07.18.2012

New Ratchet & Clank will have a tower defense element

Insomniac Games Senior Community Manager, James Stevenson, dropped by the PlayStation Blog to give out some new details on Ratchet & Clank: Full Frontal Assault. Good news! According to James we can expect the "classic ca...

Hamza CTZ Aziz

2:30 PM on 06.26.2012

Sony has 'no definitive plans' for Resistance franchise

Like Resistance? I do, though it was never that big blockbuster franchise that I think Sony wanted it to be. It did well enough for them, and most of the games (not Resistance 2 or the Vita title) were pretty good. That said,...

Dale North

9:00 PM on 06.14.2012

Expect to hear more about Overstrike later this summer

Insomniac's four-person, cooperative action game Overstrike was sadly absent from E3 2012. What gives? Speaking to CVG, EA Labels president Frank Gibeau said "It's a new IP and we want to make it the right game, so they're ta...

Jordan Devore







E3: Insomniac’s Outernauts is rad space Pokémon photo
E3: Insomniac’s Outernauts is rad space Pokémon
by Steven Hansen

The venerable Insomniac working on a Facebook game is understandingly troubling to some, especially given the partnership with EA. However, Insomniac’s focus with Outernauts is to bring a full-featured, console or “core” experience to the more casual sector. I think they’re actually doing it with the turn-based, explorative RPG Outernauts.

I’ve got a lot of faith that the folks at Insomniac know what they’re doing. I love their games’ staple style, both the vibrant aesthetics and clever writing. Still, even I was surprised by just how much I was digging the game. As someone who has never played a Facebook game before, I don’t have much of a point of comparison, but Outernauts easily felt like something I could be playing on a handheld or home console -- or at the very least, as a top notch downloadable title.

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5:00 PM on 05.30.2012

Rachet & Clank celebrate 10th anniversary with new game

Insomniac Games is bringing Rachet & Clank back to basics for the series' tenth anniversary this fall with the release of Ratchet And Clank: Full Frontal Assault, a new downloadable entry. This is great news since the las...

Allistair Pinsof

11:00 PM on 05.09.2012

Insomniac's first Facebook game is like Pokemon in space

Oh boy Facebook gaming!!! That's my general reaction normally but when it's someone like Insomniac then I'm inclined to not just brush the subject off. Insomniac has teamed up with Electronic Arts on the new Facebook game, Ou...

Hamza CTZ Aziz

11:30 AM on 04.25.2012

Resistance Trilogy exposed by Amazon

Amazon's French wing has spilled the beans on a new compilation coming from the Sony camp, Resistance Trilogy. It'll collect Insomniac's three PS3 shooters -- Resistance: Fall of Man, Resistance 2 and Resistance 3 -- in one s...

Jim Sterling