Indie Nation

You may know Anthony Perri from his position as Resident Person Named Anthony Who Isn't Anthony Burch in the Destructoid community.* But did you also know that he makes artgames, as well? Surprisingly good, minimalist artgame...
Every Friday, Destructoid highlights a fun, innovative, or just plain interesting independently-made game for our Indie Nation series. I've been putting off highlighting Daniel Benmergui's work for months, but now that Today ...
Anthony is letting me fill in for him this week on Indie Nation. Now, on to the good news. Spewer is a new puzzle/platformer from the creative team of Eli Piilonen (Stranded) and Edmund McMillen (Super Meat Boy), and it's way...
If you've ever played a flash-based, pointer controlled adventure game with no inventory puzzles like, say, Samorost (or Myst, if you don't know what Samorost is), Windosill belongs to that as-yet-unnamed game genre. Whatever...
Every Friday, Destructoid highlights a fun, interesting, or just plain weird game produced without funding from a major publisher for our "Indie Nation" series.I understand how boring that screenshot looks, but that...
Every Friday, Destructoid highlights a fun, meaningful, or just plain interesting independently-made game for our "Indie Nation" series.  Voting is still open for TIGSource.com's Cockpit Competition, but regard...
Snow is a game about a girl buying a cup of coffee. Not in a symbolic sense or in a pretentious artgame sense where you have to decipher what the actual mechanics and input buttons mean on a metaphorical level, and then that ...
Quick -- name every stealth game you've ever played that didn't suck. Not the great ones, not your favorites, not the ones that will stand the test of time, but merely the ones which did not suck.If you're anything like me, y...
Time for another Indie Nation, wherein we highlight a kickass independently-made game that may be worth your time. What with all my endless bitching about games that waste the player's time, now seems as good a moment as ever...
Another Friday means another Indie Nation, wherein we highlight cool, independently-made games that offer something you just can't get from the mainstream. After last week's anti-JRPG clusterf*ck, I suggest something I hope w...
Playing Lost Odyssey to completion taught me one very important thing about myself: I hate RPGs. Not the fun sort of hate that evokes a misanthropic glee -- the kind of hate one usually reserves for Fox News and Uwe Boll -- b...
It takes some serious balls to call your game Jumpman. Such a title mentally conjures a significant amount of videogame history, beginning with Donkey Kong and ending with this pretentiously-titled little indie title. It comp...
Xoldiers, by Cactus and Terry Cavanagh, is so damn fun you might not even notice it's an artgame. The premise -- you simultaneously control an entire squadron of soldiers who must kill everything that stands in their path --&...
As far as I know, there are only two artistic works in existence that prove bunnies can be badass: Watership Down, and Lugaru.Lugaru's been around for quite a while -- four years, to be exact -- so if you've never heard of it...
Oh, look -- it's another installment of Indie Nation, wherein I highlight a really good indie game you should play.The Legend of Princess is, in the end, a pretty typical action platformer. It's got a neat method of selling y...
I don't consider myself at all knowledgeable about text adventures, but it bears mentioning that of the dozen or so I've played to completion, I've totally fallen in love with at least three. My favorite of the three is ...
Since the very first Indie Nation, I've received several requests to highlight two different games: Toribash, a turn-based ragdoll fighter, and Dwarf Fortress, a dungeon keeper/crawler. Several times over the course of the la...
Have you ever played a game that was so incredibly punishing, yet so ridiculously fun and rewarding that you couldn't help but play it for hours and hours despite losing at least two hundred lives in that span of time? Have y...
Sorry for the late Indie Nation. I'd make an excuse, but it wouldn't be a great one.Though people frequently use the phrase "style over substance" as an insult, I've never been more happy to label a videogame as pos...
I love self-reflexive art. I don't really know why, but stuff like Adaptation or The People of Paper just drives me wild. Maybe it's the fact that the author is respecting his or her audience enough to admit that everything h...
I don’t really play all that many indie games. It’s not that I’m prejudiced towards high-profile, big-budget titles -- I love PixelJunk Eden, for example -- but most of the games that Anthony has highlighted...
You liked Jetpack Brontosaurus and Off-Road Velociraptor Safari. That was not a question. The guys who made those, Blurst, just released a new game. It is called Minotaur China Shop and it is, in my opinion, their best game y...
As Thanksgiving is only a few days away and my creativity is as limited as my enthusiasm, it's time for a Christmas-themed Indie Nation! Yay! Thankfully, however, this week's game isn't anywhere near as annoying as hearing "J...
Fantastic Blood Boy isn't just remarkable because it's a fun game (though it is), or because it has awesome visuals and an awesomely almost-but-not-quite-annoying soundtrack (though it does), but because, when explained verba...
Throughout the course of the Indie Nation series, I've highlighted action games, text adventures, art games, platformers, and everything else I could get my pretentious, elitist hands on. However varied and unusual those game...
In retrospect, I probably should have saved last week’s Indie Nation, Cottage of Doom, for today. Then again, I forgot today was Halloween until this morning, when I decided to dress up as Tim from Braid (this involves ...
With Left 4 Dead less than a month away, and my "Top Ten Most Badass Zombie Games" list still a glimmer in my eye, I thought it'd be worth mentioning one of the coolest zombie-related indie games in recent memory. Cottage of ...
Karoshi 2.0 is the following things: -Insane -Clever -Hilarious -Rule-breaking -Free, and downloadable here. Since much of Karoshi 2.0's charm comes from its ability to consistently surprise and befuddle the player, I won't s...
It's not technically out until Monday, but World of Goo is so awesome that I just plain didn't want to wait to talk about it. I was initially exposed to it during GDC, and though I found it marginally interesting, it wasn't a...
What with Jacky Thompson being disbarred and all, why not revisit the greatest JT-related indie game ever made? I'm O.K., for those of you who don't remember, was created following Thompson's "modest video game proposal," in ...
It's been a very Mega Man-filled week, and don't expect it to stop anytime soon. I've hopefully got a Rockman-related video coming next week, and, before writing his review of Mega Man 9, our own Jonathan Holmes alerted me to...
There hasn't been a balls-out action title highlighted on Indie Nation as of recent, and more than a few people have suggested spotlighting Daniel Remar's Iji. Though it doesn't do anything particularly new, what it does it d...
I've held back on highlighting this week's game for quite a while, now. I've been playing Mount and Blade for a couple of years, since it was in the very early stage of development. As the husband-wife creative team have adde...
I am assuming that everyone on this site has read at least one Choose Your Own Adventure book in their time. As a child, they were the only books in the entire elementary school library I felt no apprehension toward; with the...
The original Knytt is, as much as any two-year-old game with an intentionally low-res graphical style can be, an indie classic. It combined the isolated feeling of Shadow of the Colossus with the large-scale exploration of Me...
Where Indie Nation is concerned, I usually make a quick plug for the game before the jump, then halfheartedly tell you to download the game first and maybe hit the jump later to hear my disjointed, irrelevant thoughts on it. ...
I highlight this week's Indie Nation game with a slight hint of sadness: as much as I enjoy this game, I am more or less incapable of playing it any more, now that I am back home. You see, Cowboyana is a mandatory two-player ...
I was going to retract my statement from last week and proclaim that this, is, in fact, my second favorite indie zombie game ever, but that's kinda dumb: rating your favorite indie zombie games is like trying to pick favorite...
I love zombies. More than you do. I keep a copy of The Zombie Survival Guide by my bed just in case I ever need to get at it in a hurry, I've watched Dawn of the Dead more times than I can count, and my ultimate dream is to m...
This week, TIGSource.com announced the winners of their Procedural Generation competition, wherein contestants had to create games based around some degree of procedural generation. You should definitely check them out, as th...