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Indie Nation


Indie Nation is about independent games. You could have probably guessed that.To the best of my recollection, I've never played a game quite like Drug Wars. After a remarkably turbulent, accidental release on Steam a couple o...


At irregular intervals, "Indie Nation" highlights interesting games from the independent scene. I'm tempted to call Matt Thorson the king of indie platfomers, which may sound weird considering I've never highlighted...


Indie Nation highlights interesting, independently-made games. Which you probably could have guessed.I have a confession to make: I'm not really a fan of the indie adventure game scene. Apart from the odd deconstructionist wo...


"Indie Nation" highlights interesting games from the independent scene. Series installments are written pretty much whenever we feel like it. I've tried to start this post about a dozen times, forever attempting to write an o...


Every week, Destructoid highlights interesting, innovative, or just plain odd independent games for its "Indie Nation" series.After three weeks of heady, combat-free first-person shooter modifications, what say we d...


Half-Life 2's Source engine may well be one of the most reliably satisfying pieces of technology in the modern gaming world. It gave us gravity guns, zombie hordes, portal physics -- and now, of all things, a stargazing simul...


Conscientious Objector is a Doom 3 mod by thechineseroom, the same academic group who created Dear Esther. Despite the fact that Dear Esther couldn't possibly be more stylistically or mechanically different thanObjector, both...


I have to admit -- I heard about Dear Esther from RockPaperShotgun, and their writeup is probably superior to whatever it is I'm about to blather on about regarding this moody Half-Life 2 mod.Dear Esther is an incredibly slow...


You may know Anthony Perri from his position as Resident Person Named Anthony Who Isn't Anthony Burch in the Destructoid community.* But did you also know that he makes artgames, as well? Surprisingly good, minimalist artgame...


Every Friday, Destructoid highlights a fun, innovative, or just plain interesting independently-made game for our Indie Nation series. I've been putting off highlighting Daniel Benmergui's work for months, but now that Today ...


Anthony is letting me fill in for him this week on Indie Nation. Now, on to the good news. Spewer is a new puzzle/platformer from the creative team of Eli Piilonen (Stranded) and Edmund McMillen (Super Meat Boy), and it's way...


If you've ever played a flash-based, pointer controlled adventure game with no inventory puzzles like, say, Samorost (or Myst, if you don't know what Samorost is), Windosill belongs to that as-yet-unnamed game genre. Whatever...


Every Friday, Destructoid highlights a fun, interesting, or just plain weird game produced without funding from a major publisher for our "Indie Nation" series.I understand how boring that screenshot looks, but that...


Every Friday, Destructoid highlights a fun, meaningful, or just plain interesting independently-made game for our "Indie Nation" series.  Voting is still open for TIGSource.com's Cockpit Competition, but regard...


Snow is a game about a girl buying a cup of coffee. Not in a symbolic sense or in a pretentious artgame sense where you have to decipher what the actual mechanics and input buttons mean on a metaphorical level, and then that ...


Quick -- name every stealth game you've ever played that didn't suck. Not the great ones, not your favorites, not the ones that will stand the test of time, but merely the ones which did not suck.If you're anything like me, y...


Time for another Indie Nation, wherein we highlight a kickass independently-made game that may be worth your time. What with all my endless bitching about games that waste the player's time, now seems as good a moment as ever...


Another Friday means another Indie Nation, wherein we highlight cool, independently-made games that offer something you just can't get from the mainstream. After last week's anti-JRPG clusterf*ck, I suggest something I hope w...


Playing Lost Odyssey to completion taught me one very important thing about myself: I hate RPGs. Not the fun sort of hate that evokes a misanthropic glee -- the kind of hate one usually reserves for Fox News and Uwe Boll -- b...


It takes some serious balls to call your game Jumpman. Such a title mentally conjures a significant amount of videogame history, beginning with Donkey Kong and ending with this pretentiously-titled little indie title. It comp...


Xoldiers, by Cactus and Terry Cavanagh, is so damn fun you might not even notice it's an artgame. The premise -- you simultaneously control an entire squadron of soldiers who must kill everything that stands in their path --&...


As far as I know, there are only two artistic works in existence that prove bunnies can be badass: Watership Down, and Lugaru.Lugaru's been around for quite a while -- four years, to be exact -- so if you've never heard of it...


Oh, look -- it's another installment of Indie Nation, wherein I highlight a really good indie game you should play.The Legend of Princess is, in the end, a pretty typical action platformer. It's got a neat method of selling y...


I don't consider myself at all knowledgeable about text adventures, but it bears mentioning that of the dozen or so I've played to completion, I've totally fallen in love with at least three. My favorite of the three is ...


Since the very first Indie Nation, I've received several requests to highlight two different games: Toribash, a turn-based ragdoll fighter, and Dwarf Fortress, a dungeon keeper/crawler. Several times over the course of the la...


Have you ever played a game that was so incredibly punishing, yet so ridiculously fun and rewarding that you couldn't help but play it for hours and hours despite losing at least two hundred lives in that span of time? Have y...


Sorry for the late Indie Nation. I'd make an excuse, but it wouldn't be a great one.Though people frequently use the phrase "style over substance" as an insult, I've never been more happy to label a videogame as pos...


I love self-reflexive art. I don't really know why, but stuff like Adaptation or The People of Paper just drives me wild. Maybe it's the fact that the author is respecting his or her audience enough to admit that everything h...


I don’t really play all that many indie games. It’s not that I’m prejudiced towards high-profile, big-budget titles -- I love PixelJunk Eden, for example -- but most of the games that Anthony has highlighted...


You liked Jetpack Brontosaurus and Off-Road Velociraptor Safari. That was not a question. The guys who made those, Blurst, just released a new game. It is called Minotaur China Shop and it is, in my opinion, their best game y...


As Thanksgiving is only a few days away and my creativity is as limited as my enthusiasm, it's time for a Christmas-themed Indie Nation! Yay! Thankfully, however, this week's game isn't anywhere near as annoying as hearing "J...


Fantastic Blood Boy isn't just remarkable because it's a fun game (though it is), or because it has awesome visuals and an awesomely almost-but-not-quite-annoying soundtrack (though it does), but because, when explained verba...


Throughout the course of the Indie Nation series, I've highlighted action games, text adventures, art games, platformers, and everything else I could get my pretentious, elitist hands on. However varied and unusual those game...


In retrospect, I probably should have saved last week’s Indie Nation, Cottage of Doom, for today. Then again, I forgot today was Halloween until this morning, when I decided to dress up as Tim from Braid (this involves ...


With Left 4 Dead less than a month away, and my "Top Ten Most Badass Zombie Games" list still a glimmer in my eye, I thought it'd be worth mentioning one of the coolest zombie-related indie games in recent memory. Cottage of ...


Karoshi 2.0 is the following things: -Insane -Clever -Hilarious -Rule-breaking -Free, and downloadable here. Since much of Karoshi 2.0's charm comes from its ability to consistently surprise and befuddle the player, I won't s...


It's not technically out until Monday, but World of Goo is so awesome that I just plain didn't want to wait to talk about it. I was initially exposed to it during GDC, and though I found it marginally interesting, it wasn't a...


What with Jacky Thompson being disbarred and all, why not revisit the greatest JT-related indie game ever made? I'm O.K., for those of you who don't remember, was created following Thompson's "modest video game proposal," in ...


It's been a very Mega Man-filled week, and don't expect it to stop anytime soon. I've hopefully got a Rockman-related video coming next week, and, before writing his review of Mega Man 9, our own Jonathan Holmes alerted me to...


There hasn't been a balls-out action title highlighted on Indie Nation as of recent, and more than a few people have suggested spotlighting Daniel Remar's Iji. Though it doesn't do anything particularly new, what it does it d...






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