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Indie Nation

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Indie Nation: Drug Wars


Jul 10
// Anthony Burch
Indie Nation is about independent games. You could have probably guessed that.To the best of my recollection, I've never played a game quite like Drug Wars. After a remarkably turbulent, accidental release on Steam a couple o...
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Indie Nation: MoneySeize


Jul 07
// Anthony Burch
At irregular intervals, "Indie Nation" highlights interesting games from the independent scene. I'm tempted to call Matt Thorson the king of indie platfomers, which may sound weird considering I've never highlighted...
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Indie Nation: Rosemary


Jul 02
// Anthony Burch
Indie Nation highlights interesting, independently-made games. Which you probably could have guessed.I have a confession to make: I'm not really a fan of the indie adventure game scene. Apart from the odd deconstructionist wo...
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Indie Nation: AaaaaAAaaaAAAaaAAAAaAAAAA!!!


Jun 30
// Anthony Burch
"Indie Nation" highlights interesting games from the independent scene. Series installments are written pretty much whenever we feel like it. I've tried to start this post about a dozen times, forever attempting to write an o...
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Indie Nation: Curse


Jun 26
// Anthony Burch
Every week, Destructoid highlights interesting, innovative, or just plain odd independent games for its "Indie Nation" series.After three weeks of heady, combat-free first-person shooter modifications, what say we d...
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Indie Nation: Polaris


Jun 19
// Anthony Burch
Half-Life 2's Source engine may well be one of the most reliably satisfying pieces of technology in the modern gaming world. It gave us gravity guns, zombie hordes, portal physics -- and now, of all things, a stargazing simul...
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Indie Nation #64: Conscientious Objector


Jun 12
// Anthony Burch
Conscientious Objector is a Doom 3 mod by thechineseroom, the same academic group who created Dear Esther. Despite the fact that Dear Esther couldn't possibly be more stylistically or mechanically different thanObjector, both...
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Indie Nation 63: Dear Esther


May 29
// Anthony Burch
I have to admit -- I heard about Dear Esther from RockPaperShotgun, and their writeup is probably superior to whatever it is I'm about to blather on about regarding this moody Half-Life 2 mod.Dear Esther is an incredibly slow...
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Indie Nation #62: Perri's Games


May 22
// Anthony Burch
You may know Anthony Perri from his position as Resident Person Named Anthony Who Isn't Anthony Burch in the Destructoid community.* But did you also know that he makes artgames, as well? Surprisingly good, minimalist artgame...
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Indie Nation #61: Today I Die


May 15
// Anthony Burch
Every Friday, Destructoid highlights a fun, innovative, or just plain interesting independently-made game for our Indie Nation series. I've been putting off highlighting Daniel Benmergui's work for months, but now that Today ...
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Indie Nation #60: Spewer


May 08
// Jonathan Holmes
Anthony is letting me fill in for him this week on Indie Nation. Now, on to the good news. Spewer is a new puzzle/platformer from the creative team of Eli Piilonen (Stranded) and Edmund McMillen (Super Meat Boy), and it's way...
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Indie Nation #59: Windosill


May 01
// Anthony Burch
If you've ever played a flash-based, pointer controlled adventure game with no inventory puzzles like, say, Samorost (or Myst, if you don't know what Samorost is), Windosill belongs to that as-yet-unnamed game genre. Whatever...
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Indie Nation #58: Igneous


Apr 24
// Anthony Burch
Every Friday, Destructoid highlights a fun, interesting, or just plain weird game produced without funding from a major publisher for our "Indie Nation" series.I understand how boring that screenshot looks, but that...
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Indie Nation #57: Enviro-Bear 2000


Apr 17
// Anthony Burch
Every Friday, Destructoid highlights a fun, meaningful, or just plain interesting independently-made game for our "Indie Nation" series.  Voting is still open for TIGSource.com's Cockpit Competition, but regard...
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Indie Nation #56: Snow


Apr 10
// Anthony Burch
Snow is a game about a girl buying a cup of coffee. Not in a symbolic sense or in a pretentious artgame sense where you have to decipher what the actual mechanics and input buttons mean on a metaphorical level, and then that ...
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Indie Nation #55: Trilby: The Art of Theft


Apr 03
// Anthony Burch
Quick -- name every stealth game you've ever played that didn't suck. Not the great ones, not your favorites, not the ones that will stand the test of time, but merely the ones which did not suck.If you're anything like me, y...
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Indie Nation #54: Strange Adventures in Infinite Space


Mar 20
// Anthony Burch
Time for another Indie Nation, wherein we highlight a kickass independently-made game that may be worth your time. What with all my endless bitching about games that waste the player's time, now seems as good a moment as ever...
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Indie Nation #53: Rescue the Beagles


Mar 13
// Anthony Burch
Another Friday means another Indie Nation, wherein we highlight cool, independently-made games that offer something you just can't get from the mainstream. After last week's anti-JRPG clusterf*ck, I suggest something I hope w...
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Indie Nation #53: The Linear RPG


Mar 06
// Anthony Burch
Playing Lost Odyssey to completion taught me one very important thing about myself: I hate RPGs. Not the fun sort of hate that evokes a misanthropic glee -- the kind of hate one usually reserves for Fox News and Uwe Boll -- b...
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Indie Nation #52: Jumpman


Feb 27
// Anthony Burch
It takes some serious balls to call your game Jumpman. Such a title mentally conjures a significant amount of videogame history, beginning with Donkey Kong and ending with this pretentiously-titled little indie title. It comp...
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Indie Nation #51: Xoldiers


Feb 20
// Anthony Burch
Xoldiers, by Cactus and Terry Cavanagh, is so damn fun you might not even notice it's an artgame. The premise -- you simultaneously control an entire squadron of soldiers who must kill everything that stands in their path --&...
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Indie Nation #50: Lugaru


Feb 13
// Anthony Burch
As far as I know, there are only two artistic works in existence that prove bunnies can be badass: Watership Down, and Lugaru.Lugaru's been around for quite a while -- four years, to be exact -- so if you've never heard of it...
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Indie Nation #49: The Legend of Princess


Feb 06
// Anthony Burch
Oh, look -- it's another installment of Indie Nation, wherein I highlight a really good indie game you should play.The Legend of Princess is, in the end, a pretty typical action platformer. It's got a neat method of selling y...
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Indie Nation #48: Aisle


Jan 30
// Anthony Burch
I don't consider myself at all knowledgeable about text adventures, but it bears mentioning that of the dozen or so I've played to completion, I've totally fallen in love with at least three. My favorite of the three is ...
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Indie Nation #47: Games I do not understand


Jan 23
// Anthony Burch
Since the very first Indie Nation, I've received several requests to highlight two different games: Toribash, a turn-based ragdoll fighter, and Dwarf Fortress, a dungeon keeper/crawler. Several times over the course of the la...
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Indie Nation #46: Spelunky


Jan 09
// Anthony Burch
Have you ever played a game that was so incredibly punishing, yet so ridiculously fun and rewarding that you couldn't help but play it for hours and hours despite losing at least two hundred lives in that span of time? Have y...
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Indie Nation #45: Gravity Bone


Jan 04
// Anthony Burch
Sorry for the late Indie Nation. I'd make an excuse, but it wouldn't be a great one.Though people frequently use the phrase "style over substance" as an insult, I've never been more happy to label a videogame as pos...
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Indie Nation #44: Games about games


Dec 26
// Anthony Burch
I love self-reflexive art. I don't really know why, but stuff like Adaptation or The People of Paper just drives me wild. Maybe it's the fact that the author is respecting his or her audience enough to admit that everything h...
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Indie Nation #43: Auditorium


Dec 19
// Samit Sarkar
I don’t really play all that many indie games. It’s not that I’m prejudiced towards high-profile, big-budget titles -- I love PixelJunk Eden, for example -- but most of the games that Anthony has highlighted...






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