hot  /  reviews  /  video  /  blogs  /  forum

Hype

 photo

[Update: Here it is! BOOM! As you can see in the footage, we're going back to San Andreas. At least the Los Santos area, judging from the footage. Oh wowzer!] Grand Theft Auto V's debut trailer is happening today and we've g...

 photo

PS3 firmware update 3.72 announced as Sony builds hype


Sep 20
// Jim Sterling
The biggest release this week is undoubtedly a PS3 exclusive -- Firmware Update 3.72! Sony is so excited about this update -- which does nothing of value -- that it's announced its release ahead of time on the PlayStation Blo...
 photo

Call of Duty Elite rewards 'best community in the world'


Jun 23
// Jim Sterling
Activision has said that Call of Duty has the best community of fans in the world, and that is why it's charging a subscription fee for Call of Duty Elite, the new optional service that will soon allow fans access to a variet...
 photo

Zelda Skyward Sword 'best example' of Nintendo innovation


Mar 09
// Jim Sterling
King of all Badasses Reggie Fils-Aime has been talking up The Legend of Zelda: Skyward Sword, confidently claiming that it shows off the best example of Nintendo-brand innovation.  "We continue to be distinctive based on...
 photo

Sony: Shift to 3D will be quicker than the shift to HDTV


Dec 23
// Jim Sterling
Sony's firm belief in 3DTV as the future has been given a little extra cement by SCEE president Andrew House, who has restated the company's faith in the technology, and also noted that people will shift to 3D at a faster rat...
 photo

Molyneux: Kinect will spawn new controllers


Dec 06
// Jim Sterling
Microsoft Game Studios boss and hyperbole master Peter Molyneux has warned against writing Kinect off so early. Despite it looking like a game that will do little more than on-rails shooters and dancing games, everybody's fav...
 photo

Pachter doesn't believe Kinect/Move shortages are real


Nov 29
// Jim Sterling
Industry analyst and milk thief Michael Pachter has question claims that Kinect and PlayStation Move are in short supply. He believes instead that Microsoft and Sony are deliberately withholding units in order to keep up dema...
 photo

MS: You better order Kinect by the end of the week


Nov 18
// Jim Sterling
Microsoft is continuing the drive the Kinect hype train at full speed, attempting to cause consumer hysteria in time for the holidays. According to Xbox Live boss Don Mattrick, if you don't buy a Kinect before this week is ov...

It's a Kinect for Xbox 360 launch coverage bonanza!

Nov 03 // Nick Chester
Microsoft's Kinect for Xbox 360 is now officially available for purchase in North America, and that means our launch coverage has begun. We threw a slew of stories online all at once, but here's a handy guide in case you're looking to follow along at home. {{page_break}} The Hardware Review: Going controller-free with Kinect for Xbox 360 The Games Review: Dance Central Review: Fighters Uncaged (coming soon) Review: Kinect Adventures Review: Kinectimals (coming soon) Review: Kinect JoyRide (coming soon) Review: Kinect Sports Review: MotionSports (coming soon) Review: Sonic Free Riders (coming soon) Review: Your Shape: Fitness Evolved The Other Stuff Kinect launch from New York City, Times Square photos This post will be updated over the next few days, so keep it bookmarked for all of our coverage surrounding Kinect's launch! Have any questions about Kinect games or hardware I can answer for you? Ask in the comments, and when I wake up from this Kinect-induced coma (my legs hurt), I'll do my best to answer what I can.
 photo

Microsoft's Kinect for Xbox 360 is now officially available for purchase in North America, and that means our launch coverage has begun. We threw a slew of stories online all at once, but here's a handy guide in case you're looking to follow along at home. 

 photo

Ballmer: Kinect is the Xbox 360's 'next generation'


Oct 05
// Jim Sterling
The inside of Steve Ballmer's underpants glisten with pre-cum whenever he thinks about Kinect, if his latest statements were made with any degree of sincerity. The hyperactive Microsoft creature has declared that his company'...
 photo

Sony: Move feels better than a mouse & keyboard


Aug 12
// Jim Sterling
The PC is considered the home of the real-time-strategy game, with the mouse and keyboard providing uncontested control of a battlefield. Sony, however, has other ideas, claiming instead that PlayStation Move has what it take...
 photo

Ninja Theory didn't enjoy being a PS3 launch developer


Jul 29
// Jim Sterling
Ninja Theory isn't in the spotlight as much as it used to be, and there's no denying that Enslaved: Odyssey to the West has less of a spotlight than Heavenly Sword did. According to the studio, however, this is a good thing. ...
 photo

Electronic Arts: 3DS will 'sell like hotcakes'


Jul 23
// Jim Sterling
If there's one thing I love about the 3DS, it's the giddy excitement that it seems to inspire from jaded writers and world-weary developers alike. Electronic Arts is the latest to radiate the hyperactive glee of a small child...
 photo

Street Fighter 4 producer has something big on the way


Jul 05
// Jonathan Holmes
Guess what? A videogame developer is working on a videogame, and he's excited. Here's the part of the post that is news. Yoshinori Ono, producer of the Street Fighter 4 games, pitched a game to Capcom's head of Research and D...
 photo

Guerrilla owns up to infamous Killzone 2 E3 trailer


May 25
// Jim Sterling
In an interview for the recently announced Killzone 3, Guerrilla has sensed significant distance between now and 2005 in order to finally hold up its hands regarding the infamous Killzone 2 E3 trailer. In case ...
 photo

Square Enix's history-changing, mindblowing announcement


May 21
// Jim Sterling
Square Enix has spent the last week hyping up a massive announcement, and when we say hype, we mean it. The Japanese publisher went so far as to say that this announcement would alter the course of Japanese history. The almig...

E3 2010... here we come!

May 20 // Nick Chester
 photo

If you've been following me on Twitter, you may know that I'm making my home in Los Angeles this week for a weeklong Pre-E3 Game Critics event, as one of the judges for the show. The grueling five day marathon of meetings wit...

 photo

Brink AI allegedly indistinguishable from human players


Apr 20
// Jim Sterling
We've heard countless boasts about powerful AI in videogames over the years, and they have always turned out to be total bunk. Nevertheless, Splash Damage has decided to convince us that one of gaming's most repeated lies is ...
 photo

Greenberg: Natal will sell 'millions and millions'


Apr 05
// Jim Sterling
Microsoft's Aaron Greenberg isn't shy about his opinion when it comes to Project Natal. In fact, the company's attempt to grab a slice of the casual market is being hyped to the Moon, so much so that Greenberg believes it wil...
 photo

Saints Row 3 is 'mindblowing'


Mar 31
// Jim Sterling
THQ doesn't mince its words. The publisher will be rolling out promotion for Saints Row 3 this year, and the hype has already started, with "mindblowing" being the watch-word for this upcoming sandbox sequel. Not that THQ wan...
 photo

Valve: Portal 2 is our best game ever


Mar 12
// Jim Sterling
Half-Life 2? Rubbish. Left 4 Dead? A stain on the history of videogames. Valve has declared that Portal 2 is its greatest triumph yet, even though it's not even finished. Speaking with 1UP, Gabe Newell stated that it's "prett...
 photo

Sony: Heavy Rain will sell well, is totally unique


Feb 26
// Jim Sterling
SCEA president Jack Tretton believes Heavy Rain will sell very well indeed. He also believes that Heavy Rain is completely new and unique, so maybe his opinions shouldn't be taken completely to heart.  "I spent 25 years ...
 photo

Peter Molyneux has 'learnt lesson' about over-promising


Feb 15
// Jim Sterling
Pathological promiser Peter Molyneux has promised that he's learned his lesson about over-promising. The brain behind Fable III is famous for building up exaggerated hype over each of his games. He's also well known for promi...

Checking out Final Fantasy XIII 360 on a party bus

Jan 16 // Ben Perlee
Walking on board the bus, I was treated to a small black chamber with Leona Lewis' My Hands playing on repeat in the back ground. I was told the chorus had been playing on repeat for the last few hours or so, driving the reps crazy. Nice, Square Enix. Four screens were set up, two PS3 and two Xbox 360s. I had been given a ticket with "@playFFXII" printed on it, which game me admission inside over all the cool kids walking by. Sweet! Apparently if you get a pink one, you'll be entered for some prize (I got black). Good luck for the pinks! So what did I play? Well, they had on display a later point in the game, at some bright space port. I had a team of Lightning, Hope, and Fang, and let me tell you, the battles are effing chaotic. I spent so much time jumping between attacks, Paradigm Shifts, summons, and class changes, I couldn't ever pay attention to the battles, or even the health bars. I hope as an expereinced player I can enjoy it, because right now I had no idea what I was doing. At my skill level, it feels like finesse takes a backseat. I almost wish I could slow the game down a bit so I can appreciate it. Oh well. Also, since I never got far in FFXII, I never had a chance to play a FF game where you control only one character. It's honestly a bit of a disappointment not being able to choose what the others are doing, especially since they are busy flipping through the air while I struggle to cast a Fire, or make combos, or change classes quickly. I don't care if my impressions sound like the whiny bitching of a bad gamer, it's my hands-on, and you can go suck it. My mom tells me I'm awesome all the time. Bringing the Odin summon was beautiful, as Lightning flips and stuff all over the place. Once she rides him like a horse and weilds his massive swords (did I just write that?!), you get all of these attack options and the action gets even faster until his timer dies down and the little blond kid and the manly woman come back to fight with you, flipping the s**t out while I fumble through the menu. Again, it's all hard to keep up with, but whatever, I must suck at it or something. My favorite part of the game is the class changes. Paradigm Shifts are actually really cool. It seems you make pre-arranged teams of character jobs, and you jump back and forth when they need to be used. It's like your whole team is a united entity, and each character is one part that makes up that entity. Say an enemy is beating you down? Paradigm Shift to a team of two healers and a bruiser, which would be a very support and healing focused team. Do your healing up, and quickly shift back to a team of bruiser, magic user, and some other class to deal out damage. It all happens very fast, with the click of the L-Bumper. It looks like a lot of planning and setting up of these Paradigm Shifts is going to take place outside of action, so fans of FFXII might appreciate this element. No longer are you making someone a dedicated healer, or magic user or whatever. It seems like you'll be making someone a dedicated magic user in a specific situation, or a tank when the time is right. In the midst of all of my complaints about not knowing what to do and struggling through areas, I have to say that given my short time with the game, I certainly want to play more. Yeah, even on the 360 version, it is a stunning game. While things are crazy on screen, that's a testament to the fact that I want to actually see what is going on. Considering manyRPGs have bland and boring battle systems, this is a nice direction for the Final Fantasy franchise to take things. It looks like the FFXIII bus is going to be Bay Area-only, so if you are a local lucky duck, keep following that Twitter link, and maybe you too can see what the fuss is about.
 photo

Lucky enough to live on best West Coast, I'm privy to all sorts of videogames and fun stuff, connections with a website notwithstanding. One such experience is actually the Final Fantasy XIII bus, which Dale mentioned earlier...

 photo

Sonic's the only playable Project Needlemouse character


Jan 15
// Jim Sterling
Everybody act surprised! Earlier this week, Sega teased us with a list of potential playable characters in its upcoming Sonic the Hedgehog reboot, codenamed Project Needlemouse. As we, and likely the world, predicted, the who...
 photo

Sony: MAG is a 'statement of intent' for FPS fans


Jan 13
// Jim Sterling
With God of War III and Heavy Rain set for release over the coming months, it can be easy to forget that Zipper Interactive has a pretty big game of its own headed to the PlayStation 3. That game is MAG, the highly ambitious ...
 photo

CES 2010: Heavy Rain 'blows Uncharted 2 away'


Jan 09
// Jim Sterling
Not that Sony representatives are fans of hype or anything, but an excited PR man seemed so thrilled with Heavy Rain that he made one of the boldest statements we've ever heard, claiming that Heavy Rain is graphically superio...
 photo

Sony: God of War III 'set apart' from other modern games


Jan 08
// Jim Sterling
Sony is loading the hype cannons and preparing for a full assault with God of War III, and who can really blame them? As Kratos gears up for an all-new adventure, Sony product manager Claire Backhouse has sprayed her PR juice...
 photo

OnLive could be on cell phones as well


Nov 15
// Matthew Razak
OnLive has been promising a lot since it made such a splash at E3. We've had some time with the guys behind it and are still unsure that it can deliver on all its amazing promises. Every game, any time, everywhere no matter w...
 photo

Ex-Dtoid editor has the touch, makes me want Epic Mickey


Oct 30
// Jonathan Holmes
David Houghton is one of my favorite videomgame journalists; he's got an great analytical eye, and he knows how to express his excitement without coming off as insincere. It figures that he would be the one to make me interes...

  Around the web (login to improve these)




Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -