Greetings! If you're watching today's show and wondering why Max happens to look so much like Adam Sessler, it's because he recently got a full-body makeover to look like Adam Sessler.
Don't act like you wouldn't either, if ...
Recently, we got word of how Poseidon's crew would roll in God of War: Ascension, and now we have some info on Hades' posse. Evidently, followers of Hades don't particularly excel at offense or defense, but through spells li...
The "Bros Before Hos" trophy rewarded to players in God of War: Ascension has caused some upset among critics. Players, however, should not have the same issue, according to developer Sony Santa Monica, who told Joystiq that ...
Another Monday rolls up, acting like it's the boss of the week, so that can only mean one thing: a week of new releases. I'll be saving my cash this week, not really seeing anything to interest me, but I may grab God of War: Ascensionsomewhere down the line, if I ever pick up the third one. It is meant to be rather nifty.
In what may be considered a storm in a teacup, not quite gaining the same traction as other controversies, God of War: Ascension has caused a bit of a stir with a "misogynistic" Trophy, an award you get as part of the main campaign.
The basic story is that Kratos, ever a beacon of sensitivity and consideration, beats the everloving crap out of a woman (a beatdown suffering from no shortage of upskirt camera angles) before impaling her on a spike. In fairness, the woman is evil, laughs off most of the violence, and appears unharmed afterward, but the real issue is the fact that, after the battle and a brief exchange with a male ally, players get a Trophy called "Bros Before Hos."
The whole scenario was enough to disgust reviewer Adam Sessler, who called it a "gut-punch of misogyny" and confessed it colored the entire experience for him. Naturally, others have heard the clarion call to defend the game from any accusation of potential sexism, and there's been quite a scuffle over the whole thing.
So what's the deal? Is it sexist? Is it a problem? In some ways yes, and in other ways, no. One thing I think it really does is expose a major issue with the way games are presented these days, and how developers should be careful in absolutely every element of a production.
Warning -- do not watch the above video without subjecting yourself to minor spoilers for God of War: Ascension.
As you may have heard, Adam Sessler recently played through God of War: Ascension, and was disgusted by a parti...
God of War: Ascension is finally out, and players have been up in arms about one particular part of the game -- the Trial of Archimedes. In this section found near the end of the game, you fight three large waves of enemies with no checkpoints, and hardly any health drops.
Many journalists and gamers alike have taken to Twitter and message boards to report that they've spent "nearly three hours (or more) trying to beat it."
Those people will be relieved to hear that lead developer Todd Papy has confirmed that the chapter will be getting a patch to reduce the difficulty. Of course, you could always not patch the game, beat it once, then patch it to play multiplayer, and still experience the original design.
On that note, my guide is going up later today, which has a large section just on the trials.
How do you top something that was already considered over-the-top? Especially when this particular brand of over-the-top has become pretty familiar since in past eight years?
We all know that God of War's protagonist, Kratos, is an angry, super powerful killing machine that takes down even the biggest gods and monsters without even a hint of ever breaking his hardened scowl. So even more of that in yet another series game would be ... well, it would be fine, really. More God of War is never a bad thing, right?
But how about some emotion for a change? How about a backstory? How about some motivation that goes beyond simple anger?
As I see it, the God of War franchise could have progressed in one of two ways. Either go bigger, or go deeper. Thankfully, God of War: Ascension does both.
Like it or not, God of War: Ascension will have multiplayer. As you may know from the beta, your character can pledge allegiance to a certain god -- this new video from Sony showcases Poseidon, "a god to be reckoned with."
God of War: Ascension's fourth multipalyer mode is Trial of the Gods, a two-player co-op (or solo) mode where you have to face five increasingly difficult waves of enemies. The twist here is that you're racing against the cl...
Wow. I totally forgot this was happening. So yeah, King Leonidas from the movie 300 is in God of War: Ascension as a multiplayer character. You can play as the King of Spartans only if you pre-order the game from GameStop.
Pre-ordering Ascension from any other retailer will get you The Mythological Heroes Pack. This will let you play as Perseus, Orion, Odysseus, and Achilles.
It's always interesting to take step back, breath for a second, and see how creatures and characters are made -- since, you know, we usually just slice them up in five seconds and completely forget about them.
God of War: As...
As a nice tie-in for God of War: Ascension's release in March, European PlayStation Plus subscribers are getting a copy of the original game remastered in high definition at no additional cost. You'll have the next two weeks ...
Not every hobby is created equally nor is every pastime equally respected. As a gaming enthusiast, videogames represent the epitome of entertainment in my eyes. They alone reign atop my personal pedestal of happiness, a special zone that dictates everything from individual spending habits, conversational topics, and recreational choices. While I acknowledge gaming as an art; a vehicle to combine innovative ideas from cinema, literature, and music, not everyone sees it that way. My parents never quite understood the sheer awesomeness of videogames and I'd bet that most of your parents don't either.
Parents come in all shapes, manners, and styles: stamp-collecting dads, karaoke-singing moms, and every possible combination of cool, strange, love-to-hate characteristics in between. To complement the diversity of parenthood, attitudes about gaming are varied as well. There is no one-size-fits-all sentiment in the league of moms and dads. But rather, a mosaic of admiration, consent, censure, and disapproval that constitutes two overall attitudes, a general acceptance of videogames, or a dismissal of videogames.
Join me as I attempt to understand the complicated relationship between parents and videogames.
Later today, look for the shiny new single-player demo for God of War: Ascension on the PlayStation Network, not too far ahead of the March 12 release date. From what Sony tells us, it sounds like it's the same one I played ...
Sony has revealed the release date for the single-player demo of God of War: Ascension, which we have been told will be proliferating through the tubes of the internet on February 26.
Not soon enough for you? There's also way for you to get it next week, on the 20th, and all you have to do is be on the winning team in the game's social experience, "Rise of the Warrior," which is currently in its second round of play. There are a few other solid reasons to participate, of course, such as the promise of DLC weapons and the opportunity to annoy all your friends with mythological references.
I never turn down God of War, but I have little interest in the multiplayer element of this new title, making this news right up my alley. Nice that it's going to have a demo of the single-player content so that I can wet my whistle in preparation for the full event and not be limited to the multiplayer betas.