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Games as Art


Paola Antonelli of the New York Museum of Modern Art (MoMA) has announced today that the museum will be exhibiting 14 video games as part of its Architecture and Design collection starting in March 2013. In addition to exhibi...


[Rob Parker is a freelance writer based in the North of England, where it rains every day. Except the days when it hails. Rob stays sane (and dry) by plunging himself into the simulated worlds of videogames, and writing st...


The greatest comment I've ever read from a community member anywhere was, "Son of a s**t-eating Christ, not another 'games as art' argument. Excuse me while I alleviate my pain by shooting out my left ball." Nope, I'm not mak...


[Editor's note: Community member Jonathan Chang (Changston on the site!) visited the recent opening of the Smithsonian's new exhibit: The Art of Video Games. Here is his great write-up on the experience. -Chad] Games as art. ...




By now, you have probably played thatgamecompany's fascinating, beautiful new PSN game, Journey. And you have probably formulated your own thoughts on how the game made you feel. Knowing that playing Journey was sure to make ...


Chris Melissinos, technology figurehead and guest curator of the Smithsonian's Art of Video Games exhibit, shares an enlightening perspective about what makes games an art form.  In this short video, Chris describes thr...


The Smithsonian is gearing up for their "Art of Video Games" exhibit which will feature images, concept art, sketches, and footage from 80 games. The games have been judged and voted, the art has been chosen, and all that's l...


The National Endowment for the Arts provides funding in the form of grants for a wide variety of creative endeavors. Now, the NEA has replaced its "Arts in Radio and Television" category of grants to a much more expansive "Ar...


Remember that video Anthony Burch made a while back? Sure you do. And if not, go watch it now as a frame of reference. Game Informer has the exclusive, non-embeddable debut trailer for Saints Row: The Third up on their websi...


The Smithsonian is planning the "Art of Video Games" exhibition and they'd like your input on what games to feature. Set to open on March 16, 2012 in Washington D.C., this exhibition will feature the first 40 years of gaming ...


Mike Newell, best known for the Harry Potter series and Four Weddings and a Funeral, doesn't like videogames. He can't play them, he thinks they're vapid, and talking about them "bores the arse" off him. Didn't stop him from ...


[Sundays with Sagat is a video series where a man named Sagat talks to you about videogames. This is serious business.] Welcome to the premiere episode of Sundays with Sagat, a new Destructoid-exclusive video series. This we...


At this year's GDC, I had the opportunity to give a brief talk at the Artgame Sessions, organized by John Sharp and Daniel Benmergui. That session, along with many others, can now be streamed for free at the GDC Vault. I have...


Organized by Naughty Dog co-lead designer Richard Lemarchand, "GDC Microtalks 2010: Ten Speakers, 200 Slides, Limitless Ideas) accomplished pretty much what it said on the tin. Ten different game designers from drastically di...


In this bonus footage from CollegeHumor's Bleep Bloop, pop culture journalist Chuck Klosterman argues that, unlike works found in literature or film, games can be reasonably said to have gotten better and better as the years ...


At the time of this writing, I have just finished No More Heroes 2: Desperate Struggle after a 16-hour marathon play through, with occasional breaks to nap and go to the bathroom. This is not the best way to go about playing ...


Every week, sort of, features editor Anthony Burch discusses games and gamer culture in his "Rev Rant" video series. There are two groups of gamers: those who don't care whether games are ever recognized as a legitimate art ...


About six months ago we posted a gallery of gorgeous, absolutely striking art depicting what some classic videogames would look like if they were redone with a new, high-def, stylish sheen. Actually, words can’t even de...


I really need you guys to do me a favor. The next time someone tells you that they like a Japanese-style role-playing game because of its "story," I want you to kick them in the teeth. You might have to stand on a chair, or p...


That picture above all these words? That's a prototype board for Jason Rohrer's recently-announced, Majesco-published DS game "about diamond trading in Angola on the eve of the passage of the Kimberly Process." Rohr...


Are you awake yet? I know it's early, but you're gonna want to rub the crust out of your eyes for this one. Artist Michel Gagne has teamed up with Joe Olsen of FuelCell Games to produce what might be the heaviest weapon in th...


I would have posted about this earlier, but I read slower than Helen Keller when she's wearing gloves. Well Played 1.0 is an anthology book of videogame critique, and probably one of the most interesting I've read. A group of...


Psychonauts and Brütal Legend designer Tim Schafer has said that the biggest barrier between fresh audiences and videogames is a lack of varied subject matter. Stating that games need to get beyond just a handful of basi...


I think this is the first time in my life I have ever been speechless.Before anyone cries “OVERDRAMATIC!” please take a look at the attached gallery. Artist Orioto has recreated some iconic retro videogame scenes ...


In a recent interview with the The Telegraph, Dan Houser, writer of GTA IV, was asked if he thinks it'll be long before videogame writing is as respected as writing books or films. Dan responds, "I hope it's long. It's r...


A couple of months back I posted an Art Attack Friday about Anna the Red (or kickintheheadcomic on Flickr), an artist who created some famous videogame characters out of tasty bento boxes. If you missed it, click here to chec...


By now, we've seen a lot of ways videogames have been brought into our everyday lives. Why just yesterday, Dale posted a video of a guy driving a go-cart in the streets of France mimicking Mario Kart. Now, thanks to Dtoider T...


Some might say I am a happy-go-lucky guy. I walk around the streets of Los Angeles with a noticeable spring in my step and occasionally (read: all the time) get caught humming a song from Mary Poppins as I brush my teeth in t...


You don't know who Guillermo Del Toro is, you say? Shame on you if you don't. The Mexican director is responsible for films such as The Devil's Backbone, Hellboy and Pan's Labyrinth, and is also one of the only men on the sce...


Last night I was lucky enough to be invited to the opening of this year’s I Am 8-Bit art show in good ol’ Hollywood, California. For anyone not familiar with the show, I Am 8-Bit is a compilation of videogame them...


Yesterday, the Washington Post featured a feel good story about people who enjoy entertaining each other with videogame art. When the day gets bland, Amy Smith likes to decorate her window with a Ms. Pac-Man composed complete...


Junot Díaz, writing for the Wall Street Journal, has confessed that although he loves Grand Theft Auto IV, and recognizes it as art, it is not the messianic miracle that game critics have claimed it to be. He says hold...


We know that you like videogames, or else you wouldn't be browsing right now. For some enthusiasts, games transcend the confines of hobbyist enjoyment and enter into the realm of art. Usually, this territory quickly becomes m...


The PlayStation 3 game Afrika has been shrouded in mystery ever since some strange (but stunning) footage was unveiled at the Sony press conference at E3 in 2006. While gorgeously rendered, the footage showed nothing more tha...


Some gamers have chosen to call it "creepy" and "disgusting." Media outlets, those even belonging to the videogame press itself, have misrepresented it as "Holocaust DS" or a "Nazi torture game." The truth of the matter is th...


Artsy wonks like myself love to wax philosophic about the potential that games have in terms of narration or eliciting meaningful, emotional player responses. We laud innovative game designers for forcing us to make morally a...


If you heard Rev Anthony's RevRant from this week's RetroForceGo! you've already heard a little about the amazing indie showing at GDC. It's truly one of the richest gatherings of indie work you're likely to see, and if you l...


Luc Bernard is a 21 year old graphic designer and game developer on the cusp of making his big splash in the game industry with the upcoming WiiWare title Eternity's Child. After seeing Luc's work, it doesn't take long to see...


Passage, created by Jason Rohrer, is an exercise in gaming minimalism. Made for korokomi's gamma 256 competition, It's only five minutes long, it weighs in at less than 500kb, it takes place on a 100x16 field of pixels, and i...


I recently played all the way through the Call of Duty 4: Modern Warfare single player campaign and, upon completing it, I felt two significant emotions. Firstly, I was filled with elation stemming from the fact that I had...






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