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Review: Dark Souls II photo
Review: Dark Souls II
by Chris Carter

My experience with the Souls series is one of my favorite memories of my entire gaming career. Playing Demon's Souls for the first time made me feel like a kid again, back when games didn't hold your hand and explain every single facet of the adventure -- leaving everything to your imagination.

Even though Dark Souls was mainly just a refinement of the formula on a technical level, it offered up all-new experiences that felt wholly unique, and raised the bar in many respects. But then something changed -- Hidetaka Miyazaki, the producer and arguably the heart and soul of the franchise left, passing the torch to Tomohiro Shibuya and Yui Tanimura to carry on his legacy.

Once again, Dark Souls II remains relatively unchanged from its predecessors, and still offers up most of the same magic that you fell in love with the first two times around.

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6:30 PM on 03.10.2014

How many times have you died in Dark Souls?

While we do our best to kill time on this final day before the console release of Dark Souls II, here's a fun little distraction: a website that tells you how many times you've died in Dark Souls. At the time of writing, this...

Jordan Devore

3:15 PM on 03.10.2014

Odd music choice in the trailer can't dull my Dark Souls II hype

Dark Souls II trailers have been sort of weird. I suppose they're trying to not scare people away with the, "this is the hardest thing ever" shtick, opting to appear more accessible and hip. Don't care. One more day. Unless you're holing out for the PC version, bless your (dark) soul. That thing at 1:16.

Steven Hansen

9:00 AM on 03.10.2014

Namco Bandai releases Dark Souls II PC requirements

Dark Souls II is launching this week on consoles, but PC gamers will have to wait until April 25th to pick up their copy. While you're sitting there twiddling your thumbs, check out the PC requirements (minimum and recommende...

Chris Carter

1:30 PM on 03.07.2014

Part one of Dark Souls II's prologue released

Should I have waited until the game comes out for consoles on Tuesday to watch this, part one of the Dark Souls II prologue? Probably. But what's done is done. If you're on the fence, there's talk of the usual subjects -- lo...

Jordan Devore

11:30 AM on 03.06.2014

Dark Souls II set for April 25, 2014 on PC

There was concern that the PC release of Dark Souls II would arrive long after the game hits Xbox 360 and PlayStation 3 on March 11, 2014. While the PC date isn't as bad as some had feared, it's by no means right around the c...

Jordan Devore

1:00 PM on 02.26.2014

Dark Souls II reimagined as an '80s cartoon

Well, this is a fun concept: Dark Souls II as an '80s cartoon. You know how much we love those. Now, I don't want to oversell the video -- the execution doesn't go quite as far as I'd like -- but it's so, so close. There are tons of terrific little touches, however, and that final line pushed me over the edge into "I need to share this" territory. And here we are. [Via @aaronlinde]

Jordan Devore

12:00 AM on 02.26.2014

Dark Souls II CE unboxing makes death look worth it

Dark Souls II has done a pretty decent job of giving everyone the impression that they need to prepare for death again. Well, if you want to escalate things a bit and go beyond death, the Collector's Edition of Dark Sou...

Brett Makedonski

3:30 PM on 02.12.2014

Pre-order Dark Souls II for more starter weapons

Early purchases of Dark Souls II will come with a voucher for the "Black Armor Weapons Pack" containing five weapons and shields (find the item descriptions below) which players can make use of at the beginning of the game. A...

Jordan Devore

7:00 AM on 02.03.2014

Dark Souls II on PC looks set for May 31

Only a bit shy of a month away from Dark Souls II's console release, many are left wondering when exactly the PC version will be unleashed upon the masses. From Software's said in the past that it would see a slight delay so...

Brett Makedonski

6:30 PM on 01.31.2014

Dark Souls II DLC will depend on fan feedback

It was admirable of From Software to treat Dark Souls II as "a full game," in the words of producer Takeshi Miyazoe, and not plan for DLC as a required part of production. I don't think any of us are expecting anything less f...

Jordan Devore



Preview: Dark Souls II photo
Preview: Dark Souls II
by Alessandro Fillari

As one of the most celebrated and admired games of the last generation, the Souls series from the developers at From Software has many admirers and critics. Many swear by its uncompromising and hardcore gameplay systems and design, while others view it as unfair and unnecessarily difficult. Regardless, it's safe to say that the series, particularly Dark Souls, has garnered a lot of attention for the once niche developer.

With the next entry only a little more than a month away, many of its devotees are itching for their next chance to venture into the world of Dark Souls. During Namco Bandai's media event held earlier this week, Destructoid got the chance to try out an hour of the game and experience what From Software has in store for the curious and hardcore alike.

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7:00 PM on 01.29.2014

A familiar look at Dark Souls II while we count the days

PlayStation Access has about 12 minutes of Dark Souls II footage as played by some lucky soul at Namco Bandai and, thing is, it doesn't really cover new ground. It's the same shadowy underground areas lit up by torches, the ...

Jordan Devore

8:00 PM on 01.27.2014

Fan-made Dark Souls II shields look great in-game

From Software is incorporating the six winning community-made shield designs from that contest into Dark Souls II and here's a look at two of them all finished up. How seamless. Not only are the winners going to receive a cop...

Jordan Devore

3:00 PM on 01.20.2014

I'm dreading some of Dark Souls II's Achievements

"This is Dark Souls - Die for the first time." Perfect. The Achievements / Trophies for Dark Souls II have come out and this is not a link to click if you're one to fear spoilers. Locations, bosses, friendly characters, and c...

Jordan Devore



Review: Dark Souls: Design Works photo
Review: Dark Souls: Design Works
by Chris Carter

The art of the Souls series blows me away. It truly is an adventurous experience, because although the style is consistent, you literally never know what you're going to walk into next. Whether it's a series of decadent libraries or a murky, poisonous swamp, every single area in a Souls game looks uniquely haunting.

Dark Souls: Design Works is an art book that collects most of that beautiful madness in one place, and although it's lacking in many areas, it is pretty much a must-have for fans of the series.

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