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Far Cry 4 features a more dynamic and vibrant open world photo
Far Cry 4 features a more dynamic and vibrant open world
by Alessandro Fillari

Back in 2012, Far Cry 3 turned out to be a surprise hit for Ubisoft. It became the bestselling title of the series, appearing on many game of the year lists, and also created a rather excellent spin-off title. But with the announcement of Far Cry 4 back in May, many fans were pretty psyched to have a new game exploring another exotic locale, but also surprised to see something come so quickly.

With the reveal and release happening within six months of one another, it all seems like it has been going too quickly, and we've never really had the opportunity to digest something substantial for the game. Thankfully, Ubisoft agreed and allowed some extended hands-on time with the upcoming open-world shooter. After experiencing some time with the game's open-world, I can say that November is certainly going to be interesting month with this title coming to market.

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4:00 PM on 10.13.2014

You fools! I have dibs on [DLC Character #1] in Borderlands: The Pre-Sequel!

Fools. You poor, poor, poor, poor fools. It's almost as if you don't even like winning at life. I mean, I guess there's nothing wrong with choosing Athena, Claptrap, Nisha, or Wilhelm as your go-to character in Borderlands: T...

Mr Andy Dixon

8:00 AM on 10.13.2014

Here are more than 200 Borderlands: The Pre-Sequel screenshots

Borderlands: The Pre-Sequel comes out tomorrow, and you can read a 3,000-word review on what I think about it right here on Destructoid if you would like. However, since a picture is worth a thousand words, this post is basic...

Darren Nakamura



Review: Borderlands: The Pre-Sequel photo
Review: Borderlands: The Pre-Sequel
by Darren Nakamura

[Disclosure: Anthony Burch, one of the writers for Borderlands: The Pre-Sequel, was previously employed at Destructoid. As always, no relationships, personal or professional, were factored into the review.]

"If it ain't broke, don't fix it." I can imagine that mantra circulating the 2K Australia office as the team worked on Borderlands: The Pre-Sequel. Gearbox had a huge hit on its hands with Borderlands 2, and there is not much reason to mess with a winning formula.

To be clear, a lot of what matters is new. The story, playable characters, environments, dialogue, and physics are all new. Despite that, it all feels very familiar. Where a number of core systems were significantly upgraded between the first and second games in the series, The Pre-Sequel's additions are much less pronounced.

One odd aspect of some of the new content that this entry brings to the vault hunting universe is that it feels more like Borderlands than Borderlands 2 in some ways, for better and for worse.

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I got the robot because you were too slowbot: I have dibs on Claptrap photo
I got the robot because you were too slowbot: I have dibs on Claptrap
by Brett Makedonski

It's really not all that long until Borderlands: The Pre-Sequel comes out, and you've already made a grave mistake. You didn't call dibs on Claptrap. Know how I know that? Because I'm writing this post right now. If you called dibs, I'd be doing something dumb like whatever dumb thing you're doing in your dumb life this very second.

But you didn't. I did. For whatever reason, my peers have laid claim to the three characters in the game not worth fighting over. Darren misguidedly called Athena, Chris dun goofed by picking Wilhelm, and Abel most likely got comedically knocked upside the head by a two-by-four just prior to choosing Nisha. Let them; their poor judgment will be their undoing. I have dibs on Claptrap.

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12:00 PM on 10.12.2014

To all you would-be Borderlands cowboys and cowgirls, I have dibs on Nisha

"Behind every great man is a great woman." Screw that, says Nisha. While Handsome Jack is sitting in a climate-controlled bunker, cowering from the awesome might of the Vault Hunters and bandit gangs, Nisha fights her enemies...

Abel Girmay





4:00 PM on 10.11.2014

Attention Borderlands: The Pre-Sequel buyers: I have dibs on Wilhelm

Back in 2012 I had dibs on Zer0 from Borderlands 2. I didn't regret it! I completed the game several times with him and embarked upon the DLC with a smile on my face. But Borderlands: The Pre-Sequel doesn't have Zer0, which is a major bummer. Instead, I'll be rocking Wilhelm. One ninja's loss is another epic beard's gain.

Chris Carter



To any Borderlands: The Pre-Sequel players out there: I have dibs on Athena photo
To any Borderlands: The Pre-Sequel players out there: I have dibs on Athena
by Darren Nakamura

Two years ago, Chris, Tara, Conrad, and Andy each called dibs on a Vault Hunter for Borderlands 2 before I ever could, and so I was never able to play it. All I could do was sit there looking at my copy, wishing I had called dibs first. I will not make that same mistake twice.

I have dibs on Athena. Simply put, Athena is the best. Don't worry, there are three other perfectly okay Vault Hunters for you to choose from. You should be all right, I guess. Anyway, here's why Athena is the best and I call dibs on her.

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3:30 PM on 10.10.2014

It's going to take so long to unlock every Achievement in Halo: The Master Chief Collection

After looking over IGN's full list of Achievements in Halo: The Master Chief Collection, yeah, I won't be earning all 4,000 (!) Gamerscore points. Hell, I knew that after reading the literal first Achievement description: "Co...

Jordan Devore

3:00 PM on 10.09.2014

Are you ready for a bit of the old ultra-violence?

In this developer diary for Killing Floor 2, Tripwire Interactive creative director William Munk and fellow staff members take us on a viscera-spattered, guided tour through the game's Massive Evisceration and Trauma system;...

Rob Morrow

1:00 PM on 10.09.2014

Ziggurat welcomes its upcoming official launch with a great-looking trailer

A couple months ago, Rob wrote about Ziggurat making it on Steam Early Access, and it looks like this one will not be wasting away there for long before its full release, which developer Milkstone Studios says is "very close...

Darren Nakamura

12:00 PM on 10.09.2014

The final 'making of' video for Borderlands: The Pre-Sequel looks at 'Weapons and Beyond'

Borderlands: The Pre-Sequel comes out next week, and 2K Games has now released the final episode of the four-part series behind the scenes at Gearbox and 2K Australia. Episodes One (To the Moon), Two (From Pandora to th...

Darren Nakamura

8:00 AM on 10.09.2014

That other Evolve alpha is coming Halloween weekend

The hype for Evolve has died down for a bit. After tons of magazine covers, headline stories, previews, and hype for the alpha, we saw quite a lot of the game -- but ever since the delay, all has been quiet on the 2K fro...

Chris Carter

3:30 PM on 10.08.2014

DICE: Battlefield 4's bad launch 'absolutely' damaged trust

I think it's nice that we've finally managed to hold EA accountable to something. Can its ripoff sports game releases be next? Well, I guess it's been DICE falling on the sword and profusely apologizing more than EA.&nbs...

Steven Hansen

2:30 PM on 10.08.2014

Warlock is the final Master Chief Collection map to be revamped

Six maps from Halo 2 are being given preferential treatment when Halo: The Master Chief Collection releases on November 11. The previously revealed ones are Ascension, Coagulation, Zanzibar, Sanctuary, and Lockout. ...

Brett Makedonski



Review: Heavy Bullets photo
Review: Heavy Bullets
by Caitlin Cooke

The security system in Highrise Hunting Grounds has gone rogue, and you’ve been sent to shut down the mainframe. With only six initial bullets, you must fight your way through eight levels of neon jungle rife with lethal spiders, turrets, bush worms, and feisty cat-balls.

It’s a good thing your bullets bounce back, because you’ll need them.

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