Arma always seems like the reasonable next step for people who like Battlefield for its tactical or somewhat sim-like elements.
Apparently it's the next destination for those who enjoy Battlefield's dinosaur Easter eggs as well, because someone is making a full dinosaur mod for Arma 3.
I am excited for it. Dinosaurs should be the next zombie. Throw 'em in everything.
Wolfenstein: The New Order is a videogame that has guns in it, and you use these guns to kill people. That's about as remarkable a statement as I could rack my brain for after spending three hours with game.
As much as some Wolfenstein fans may want to greet The New Order with fanfare and anticipation, I have to say folks, there just doesn't seem anything noteworthy to this newest title. With the exception of a few moments, Wolfenstein: The New Order feels like a phoned-in, by the numbers first-person shooter.
The original Thief was one of my favorite PC games of all time. It was unique in that it completely focused on stealth -- a mechanic that wasn't used often at the time outside of a few select games like the original Metal Gear.
It not only encouraged you to stay in the shadows, but stay silent as well, incorporating elements of sound into the core gameplay. It was stunning, to say the least. The new Thief manages to takes bits and pieces from the original franchise, but it isn't nearly as memorable.
PlanetSide 2 is looking a little different today. Here's what's new. The Amerish revamp sees a number of performance optimizations that makes the overall object count and polygons per object more optimized. There's new base ...
This weekend, Call of Duty: Ghosts' multiplayer will be free to play on Steam and the game is half price ($29.99) to own. There's also double XP being offered, from February 21 at 10:00am to Feb. 24 at 10:00am. These are all things I was somewhat happy to talk about.
Then I got wind of this week's customization DLC for Ghosts, shown in the trailer above, and I'm rather put off. Yes, this stuff is surely going to make money as cosmetic DLC for popular multiplayer games tends to, but I feel obligated to call out its grossness.
First are the personalization packs -- Circuit, Ducky, Inferno, and Space Cats -- at $1.99 each. Kind of sloppy looking, but okay. Next, character skins straight out of Ghosts' campaign are being sold at $1.99 a pop; those are Keegan, Merrick, Hesh, and Elias. That same amount of money can also get you four extra Create-a-Soldier loadout slots in the Extra Slots Pack.
Lastly, there's Captain Price. He's playable in multiplayer with the same sort of personalized items -- a custom player patch, background, card, and reticule -- if you scrounge up $3.99. To each their own, but having bought crap like this before, it almost always ends in regret.
At first I thought it was "7ramed" and my mind was completing the title, however egregious, and then I realized it was "7Framed" and I can't tell if that's better or worse.
Anyway, imagine you are a waiter, working like any ...
This actually looks really fun. Which would explain why it's up there with I MAED A GAM3 W1TH Z0MB1ES!!!1 as the top-rated indie game on Xbox Live.
On top of the wall-jumping, hook-shotting arena shooter trappings (and...
Today is the last day to get your hands on Titanfall before the full release on March 11 for the Xbox One and PC. The beta ends at 6PM PST tonight, and I know many of you have thoughts on what you've played.
Whether you like ...
You'll get to shoot Nazi faces off in Wolfenstein: The New Order starting on May 20, 2014 in North America, and May 23, 2014 in Europe.
Typically release date confirmations would be a story on its own, but Bethesda has sweetened the pot here as pre-ordering the new shooter will also get you access into the beta for Doom 4. Note that Bethesda is referring to it as the "next Doom game" instead of as Doom 4. A reboot, perhaps? The Wolfenstein site has a little more info regarding the beta.
Along with that the release date and the next Doom game beta is this new trailer that starts off with a bang. Literally, look at those President heads explode. Bethesda sure knows how to make killer trailers.
Unless you've been living under a rock, you know that Titanfall is the talk of the gaming world right now. With the game in the middle of an open beta on both Xbox One and PC in preparation for its March 11 release, everyone's checking out what Microsoft views to be a system-seller for its new console. Titanfall is being received generally positively by most that have played it. Our own Hamza Aziz even said that it'll be his next big gaming obsession. I know for a fact that it won't be mine.
After playing the beta for maybe five hours and hitting the level cap, I can't see myself ever going back to it. I have no problem giving credit where it's due. Titanfall does a lot of things right to breathe some life back into the first-person shooter formula. Particularly, adding substantial gameplay across the y-axis through its use of verticality goes a long way toward making it feel like a different game than we've already played.
There were even a fair number of occasions that had me temporarily thrilled. The first time I used the mech successfully to take down several opponents was supremely rewarding. The same goes for the lives where I would rodeo to destroy many titans and rack up big points. However, these moments were fleeting.
Dtoid reader Dont Taze Me Bro reached out to me recently to bring to attention the current situation regarding Titanfall's performance for users trying to play in Australia. As it turns out, those that have been playing in th...
NeoGAF user RazorUK has data mined the Titanfall beta to discover a ton of new details on what we can potentially expect out of the full release of Respawn's new shooter. A total of 15 maps were discovered, what they're calle...
It makes sense that when word gets out that Harmonix is working on a new game, everyone is going to want to see it. This was exactly the case at an invite-only showing earlier this month, taking place during D.I.C.E. Summit 2014.
I sat in a small meeting room in a Las Vegas hotel with a few other journalists, and Double Fine's Tim Schafer worked his way into the room to also see Harmonix's next big project. When attendees were asked to guess what kind of new game this might be, Schafer called out jokingly, "A first-person shooter!"
No one reacted as they probably already knew.
A few minutes later, after Harmonix's John Drake began the presentation of this new game, Schafer blurted out with a surprised laugh. Apparently he was joking about the game being a first-person shooter, not knowing that he was absolutely right.
Yesterday Titanfall experienced some down time during the closed beta period. That, coupled with a lot of codes that were apparently never delivered by EA has triggered Respawn's Vince Zampella to turn this closed beta into a...
Alright everyone, we all know I haven't been doing my weekly playthrough show for a while now, but like a mighty phoenix I have risen from the smoldering ashes of my previously fried video card and am now ready to jump back i...