Quantcast
Destructoid: Videogame News & Community

DestructoidJapanatorTomopopFlixist







DESTRUCTOID, EST. IN 2006, IS AN INDEPENDENT NEWS COMPANY. WE ARE GAME CRITICS. OUR COMMUNITY IS RAW, VOCAL, AND HARDCORE <3
Support Dtoid by becoming a Huge Member








Dtoid is...

Hamza Aziz
Chief Executive
Dale North
Editor-in-Chief
Max Scoville
Video Warlock
Steven Hansen
Features Editor
Chris Carter
Reviews Director
Jordan Devore
News Editor
Andy Dixon
Community Manager
Phil Janca
King of the Stream
Spencer Hayes
Defender of Dtoid.tv
Niero G.
Founder

Editors
Meet the team

Our sites
Flixist
Japanator
Tomopop

Contact Us
Suggest News
Advertising
Privacy
Contact Us

5:00 AM on 08.01.2013

Psychonauts, Brutal Legend soundtracks now on Bandcamp

Double Fine has uploaded six game soundtracks to their Bandcamp page. They're all available for purchase, and you can stream them too. Middle Manager of Justice soundtrack is $2.99, Psychonauts: Original Cinematic Score is $7.99, Psychonauts: Original Soundtrack is $7.99, The Cave: Original Soundtrack is $7.99, Brutal Legend Original Soundtrack is $9.99, and the Dropchord soundtrack is $9.99.

Hamza CTZ Aziz





9:30 PM on 07.31.2013

SDCC-exclusive UDON books up for pre-order August 1

San Diego Comic-Con came and went, and despite my best efforts to use the Dtoid team to my own ends, I was unable to score the coveted hardcover edition of MM25. Thanks a lot, DALE! But no worries! UDON promised that all its ...

Tony Ponce



How to avoid being sad about Kickstarter projects photo
How to avoid being sad about Kickstarter projects
by Jim Sterling

Kickstarter has proven itself to be a controversial method of funding your game. At once a promising liberator from corporate thralldom and a minefield of shattered expectations, the idea of crowdfunding is sound, but the realities are bitter pills. 

Once the darling of the crowdfunding boom, Double Fine ran into trouble when it made more money than it expected, and subsequently forged bigger plans than its newfound wealth could stretch to. The studio is now trying to find ways to release its ambitious game, and make more money, while many who backed the original project are now angry at not getting what they expected when they plonked down the cash. 

As a backer of Double Fine's, I've found it a fascinating thing to watch unfold, and, taking into account all the other Kickstarter controversies that have happened, I feel we could all learn a thing or two. There's nothing inherently wrong with crowdfunding, I don't think. However, we're all starting to learn that we need to go in with the right attitude. 

To avoid disappointment in future, take on board these handy rules for dealing with crowdfunded projects. Follow them, and you'll be a happy little backer in no time!

view full story + comments


5:30 PM on 07.02.2013

Double Fine taking Broken Age to Steam Early Access

In an update issued to backers of Broken Age, Double Fine CEO Tim Schafer explains that he's designed too much game for the studio to be able to stay on a reasonable schedule. Recent estimates put the first half of the point-...

Jordan Devore

4:00 PM on 06.27.2013

Double Fine's Massive Chalice is officially funded

Late last month, Double Fine announced its second Kickstarter campaign, with the idea for a tactical combat game spanning multiple generations called Massive Chalice. Just five days into the campaign, backers had pledged enou...

Darren Nakamura

10:30 AM on 06.24.2013

UDON to sell SDCC-only Street Fighter, Mega Man books

As it does every year, comic and videogame art book publisher UDON Entertainment will be attending San Diego Comic-Con with a bunch of event-exclusive goodies in tow. Technically, all these books will be available elsewhere i...

Tony Ponce

5:00 PM on 06.20.2013

Broken Age, Below, and more: The games of HORIZON

As previously discussed, Venus Patrol and MOCAtv's "alternative E3 event" HORIZON was pretty interesting both conceptually and in how it was executed. But what about the games?! That's why we're even here, right!? A few of the larger announcements to come out of the event have already been covered here at Dtoid, but what about those smaller, beautiful indie games HORIZON promised?

Liz Rugg

2:30 PM on 06.20.2013

Thoughts on HORIZON: An alternative E3 event

Exactly one week ago, E3 was in full-swing in the bright city of Los Angles, California, and a brand new little event was quietly gearing up to happen. That lil' happening was HORIZON. Billed as an "alternative E3 event" and ...

Liz Rugg

11:00 PM on 06.17.2013

The Cave is coming to iPhone and iPad

Ron Gilbert's only game with Double Fine, The Cave, is bound for iOS devices this summer. Touchgen have had some hands-on time with port being handled by SEGA and say the touch-screen controls work pretty well. Pointing on t...

Alasdair Duncan

4:30 PM on 06.07.2013

Sega will have Sonic Lost World, Castle of Illusion at E3

Sega's bringing five announced titles to E3 2013 and the big one is undoubtedly Sonic Lost World. It's especially weird for me to say that having played few if any modern Sonic titles outside of the wonderful All-Stars Racing...

Jordan Devore



Feel doubly fine with Adam WarRock's Psychonauts single photo
Feel doubly fine with Adam WarRock's Psychonauts single
by Tony Ponce

Asian sensation Adam WarRock is a pretty chill dude. Our own Tara Long of course loves him to pieces, but it was I who managed to score a brotastic fist bump at last year's Nerdapalooza in Orlando. He's so skilled, he can turn literally anything into hip hop -- hell, he made an entire EP based on the mockumentary show Parks and Recreation! How does he do it?

Adam has offered a new song for exclusive download on Destructoid. Using the beat from the Raz Fresco track "Phony Ones," he whipped up "Basic Braining," an homage to the other Raz, star of Double Fine's Psychonauts. If you've got love for the house that Tim Schafer built, I think you'll enjoy this track.

You can grab "Basic Braining" for free over here. Can ya dig it?

view full story + comments


2:45 PM on 06.04.2013

Massive Chalice passes Kickstarter funding goal

Turn-based tactical game Massive Chalice has been well-received on Kickstarter. After a solid performance by Double Fine's previous crowdfunding attempt Broken Age, that's hardly surprising. With 23 days remaining before the ...

Jordan Devore





9:30 PM on 05.31.2013

The DTOID Show: Prey 2, Titan, and Limbo on PS Vita!

Evening, mates! If you're wondering why Max isn't posting tonight's episode, it's because a giant bird attacked him in the parking lot this morning. Or something else that makes sense. Thankfully, good samaritan Anthony Carb...

Tara Long



Double Fine announces Kickstarter for new strategy game photo
Double Fine announces Kickstarter for new strategy game
by Darren Nakamura

Double Fine made history last year with the Broken Age Kickstarter, bringing in over $3.3 million after asking fans to help fund it. Today, the industry darling developer announced a new Kickstarter campaign with hopes for a repeat performance.

Massive Chalice promises tactical battles similar to those found in X-COM or Final Fantasy Tactics, taking place over the course of many lifetimes. As a result, individual warriors will gain experience, age, and eventually die, but not before leaving behind offspring with similar traits.

As is often the case with Kickstarter games, no gameplay has been shown, but Double Fine's pedigree will likely carry this campaign to success with ease. As of this writing, only minutes after the launch of the campaign, Massive Chalice has already attained over $75,000 of its $725,000 goal.

view full story + comments


4:30 PM on 05.14.2013

Humble Double Fine Bundle adds a bunch of prototype games

A week ago, the Humble Double Fine Bundle was announced. For some, it was easy to resist; though the games on the list range from decent to great, fans of the studio already owned most, if not all of the titles. Of course th...

Darren Nakamura

2:00 AM on 05.10.2013

Schafer tells the secret to Double Fine's fiscal success

We're living in a time when the terms "AAA game" and "financial success" seem to practically be mutually exclusive. The list of titles that companies have deemed a commercial failure feels as if it's growing by the day. Due t...

Brett Makedonski