Maybe, maybe not
Earlier this year, Double Fine released a remastered version of Grim Fandango and the studio has a similarly spit-shined rendition of Day of the Tentacle ready for release in early 2016.
With that in mind, during De...
No more digging through your garage
We've known for some time that LucasArts' much-loved Day of the Tentacle is getting a remaster via Double Fine, but now we have a release window. In March 2016, you won't have to dig through your garage past all the old Playboy magazines to find your old LucasArts discs like I do.
I just realized I haven't played this game in literally twenty years. I'll have to fix that.
In the Rhombus of Ruin
Today at the PlayStation Experience in San Francisco, Double Fine announced Psychonauts in the Rhombus of Ruin, a virtual reality experience made exclusively for the PlayStation VR platform.
Rhombus of Ruin tells the story of what happens after the events of the original Psychonauts, which left players on a cliffhanger, bridging the gap between the original and its upcoming sequel.
Old is new
Double Fine's sure working that nostalgia angle. At PlayStation Experience, Tim Schafer took the stage and revealed that the studio's working on a Full Throttle remake for PS4 and Vita. There's no word on a release date ...
Is it Notch?
Tonight at Geoff Keighley's The Game Awards, Double Fine officially announced Psychonauts 2, the long-awaited sequel to the developer's now 10-year-old debut project.
To bankroll development, Double Fine has l...
Looking for $3.3 million
Almost eleven years after its release, cult classic Psychonauts is finally getting a sequel. Well, it's likely getting a sequel, that is. It depends on how badly fans really want it.
At tonight's The Game Awar...
Guest starring Greg Rice of Double Fine
Subscribe to the podcast via iTunes or download it here.
On this week's episode, Double Fine renaissance man Greg Rice joins the program to discuss the studio's Day of the Devs event and other topics both Double Fine and not Double Fine-related.
So ask us things!
Today, special guest Broken Age producer Greg Rice will be joining the cast of Podtoid, our weekly video game podcast, to to discuss Double Fine's upcoming Day of the Devs event. Of course, we'll be discussing other topics as well, so if you have any questions go ahead and drop us a line below.
I've seen enough anime to know...
Yesterday evening, Double Fine teased some new developments on the classic LucasArts adventure game Day of the Tentacle. Today and all this weekend, Tim Schafer's studio will be showing off Day of the Tentacle Remastered at I...
He's also performing some research
At the end of September, Massive Chalice project lead Brad Muir left Double Fine. We knew he was headed to Seattle (thanks to this tweet from Tim Schafer), but we didn’t know where he’d go once he got there.
'Meat Boy and meet boy' -Steven Hansen
I'm torn on Super Meat Boy at this point in my life. On the one hand, it probably controls better with a PlayStation 4 d-pad than it ever did on the Xbox 360. On the other hand, I already went all the way through it when I wa...
That's using your noggin
Double Fine Productions rarely retreads ground with its games, so it comes as no surprise that its next big title is not Psychonauts 2 (like it should be) but is instead a 2D adventure about a disembodied head who can attach ...
Kickstarter? I hardly even know her!
Former Double Fine COO has just launched Fig, a curated, games-only alternative to sites like Kickstarter and IndieGoGo. It's only for games and only for games approved by the advisory board, which consists of the like of Do...
Game development seems scary
2 Player Productions has been following Psychonauts maker Double Fine for years now. Its documentary, Double Fine Adventure, tracked the crowdfunding and creation of Broken Age with exceptional depth. The twentieth and final...
Too many brokens in this article, help
Broken Age was one of the early successes of Kickstarter, managing to raise $3.3 million of a $400,000 goal. It took a while between the two parts of the game, but eventually Double Fine made good on their promise and Broken ...
Great fighter with a glass jaw
Double Fine's less scrutinized Kickstarter success, Massive Chalice, has been formally released half a year since entering Early Access. Along with Invisible, Inc., it formed a one-two punch of time-eating, XCOM-tinged turn-b...
I'm talking to you, Gold subscriber
Yeah, this is a public service announcement, because I am a public servant and it's my duty to inform you, the public. This isn't important on the scale of "We're going to war with Mongolia" or "Kylie Jenner's shorts are so s...
Maybe more's in store at E3
June is almost upon us, and as is tradition, it'll be quite a busy month in the video game world. E3's set to take place in just a few weeks, at which point we'll get a ton of news about upcoming titles. It's like your birthd...
But who owns Trenched?
Today, indie developer/publisher Double Fine announced that it had regained the rights to Iron Brigade, a 2011 downloadable title originally published by Microsoft Studios under the name Trenched. From this point on, the game...
I hadn't really thought about it until now, but man, I would like to spend two hours today watching designer Koji Igarashi play Castlevania: Symphony of the Night alongside Double Fine senior gameplay programmer Anna Kipnis ...
La Parca en tu bolsillo
After almost 20 years, LucasArts' Grim Fandango was remastered by Double Fine Productions. It released in January on the PlayStation 4, PS Vita, PC, Mac, and Linux to mostly positive reception. Starting today, it wi...
Everyone loves a good story
Who could forget the great Kickstarter boom of 2012? You remember, right? Out of nowhere, this website called Kickstarter suddenly became a focal point for established developers and indies looking to crowdfund the next big t...
Mostly worth the wait
[Disclosure: I backed the Kickstarter. A review copy was used for this verdict.]
Three years since the launch of the infamous Double Fine Adventure campaign and a year after Act 1’s much-anticipated release, Broken Ag...
If I'm reincarnated as a tree, I want to look like this
Double Fine has settled on April 28, 2015 as the release date for Broken Age Act 2 on PC and Broken Age (both acts) on PS4 and PS Vita. European console players have to wait a day.
There's Cross-Buy on PlayStation, and saves ...
Schafer talks Broken Age, crowdfunding, narrative, and butts
Last night Destructoid attended the videogame BAFTAs in order to do some hard-hitting journalism. Speaking to Tim Schafer, who was in attendance to hand Shadow of Mordor the BAFTA for Best Design, we spent ten minutes discuss...
Look for episodes on YouTube every Tuesday and Thursday
Folks who helped crowdfund Broken Age have gotten an up-close look at how Double Fine operates thanks to episodic videos chronicling development of the adventure game.
With 18 episodes down, 2 Player Productions has produced...
Feels his colleague was treated unfairly by the press
In a YouTube video posted by Double Fine Productions, founder and CEO Tim Schafer provided an update on the current state of the point-and-click adventure Broken Age's second and final act. Schafer also t...
More fun times from Double Fine's Devs Play series. This episode, if you've seen the exceptional Lion King and Doom videos already, is centered on the studio's own baby, Psychonauts.
Double Fine founder Tim Schafer and co. f...
Buenas días, indeed
Día de Muertos typically comes around at the end of October, but it's a semi-annual event in 2015. That's because adventure classic Grim Fandango releases today, ensuring that you'll pay your respects to both the...
Spooky scary skeletons send shivers down my spine
Grim Fandango didn't need a remaster as much as it needed a re-release. Many, myself included, have found it difficult to track down a copy to play. We've had an entire digital catalog--GOG.com--devoted to getting good, old g...