




Rising (10+)
Notable (20+)
Popular (30+)
Promoted (Front Paged!)
People you followTaggedGeneral - Opinion/EditorialCommunity ReviewsOff-topicCommunity PodcastersBloggers Wanted ResponseLetters to Dtoids EditorsGet InvolvedGeneral BadassnessJoin a Live Stream EventListen to CommunitoidJoin a Playdate EventCompete in a Contest










There are multiple good reasons for trading in a game once you have had enough, but in the eyes of Avalanche Studios founder Christofer Sundberg, length is the determining factor -- titles "have been too short,...
| Jordan Devore |
The Witcher developer CD Projekt RED is expanding out of Warsaw, Poland with a second studio opening next month to work on a separate game. In a statement provided to Gamasutra, managing director Adam Badowski shares the news...
| Jordan Devore |
As a development studio, CD Projekt RED is easy to look up to. That general sentiment continues following an interview with Rock, Paper, Shotgun discussing DRM and downloadable content for The Witcher 3: Wild Hunt on PC and c...
| Jordan Devore |
When you think of IO Interactive, Hitman comes to mind. Maybe Kane & Lynch or Freedom Fighters as well -- sorry to reopen old wounds -- but the long-running stealth franchise is certainly right up in there. We'l...
| Jordan Devore |
Speaking to OUYA CEO Julie Uhrman at E3, I got the latest word on how the Android-based console will evolve as technology advances and it becomes time for a new model. "We're always seeking feedback and advice from both gamer...
| Jordan Devore |
A lot of employees at Trendy Entertainment have had enough. They're fed up with the grueling work hours, disgusted by the gender inequality, and sick of the fear-mongering. And they're speaking up about it. An investigative r...
| Brett Makedonski |
Of the games shown off at Sony's PlayStation 4 announcement event, DriveClub was one of the more notable titles. Going in line with the racing genre's obsession with connected, social play, Evolution Studios will be focusing...
| Jordan Devore |
At the start of this year, Diablo III director Jay Wilson announced his plan to move on from "one of the most challenging and rewarding periods of my life" to work on another project within Blizzard. A replacement for the pos...
| Jordan Devore |
In a recent question-and-answer session with Gamasutra, World of Tanks developer Wargaming.net shared that it has decided to drop all "pay-to-win" microtransactions, a common issue facing the free market, from its current gam...
| Joshua Derocher |
How badly do you want to see more of inFAMOUS: Second Son? Enough to sit through a video describing advancements in motion-capture technology at Sucker Punch Productions? Yeah ... I'm right there with you. Let's stare at Tro...
| Jordan Devore |
Holy crap, EVE is getting some changes. There's new ships, re-balanced old ships, ice overhauled ice mining, exploration is nothing like it used to be, you can find relics in space, two characters can train at once, and lots ...
| Joshua Derocher |
The road from announcement to (hopefully) launch has been a rough one for Prey 2, to say the least. Now it gets a bit more storied, as the rumor mill is a-churning that Dishonored developer Arkane Studios has been put to work...
| Abel Girmay |
Next Level Games, the developer of Punch-Out!! for the Wii and Luigi's Mansion: Dark Moon, are pretty excited to work with Nintendo again. Speaking to Nintendo Life, Next Level heads Ken Yeeloy and Bryce Holliday had a lot to...
| Chris Carter |
In an interview with IGN, Ex-Vigil creative director Joe Madureira released a few nuggets of information on what Darksiders III could have been, provided Vigil staff, and not Nordic Games, had won the bidding war. “It w...
| Abel Girmay |
It can't be easy trying to do justice to a legacy as large as Castle of Illusion Starring Mickey Mouse. Take in Mickey's rough patches in his last few games, and it's not hard to see why many fans would be so apprehensive to...
| Abel Girmay |

surf dtoid with 