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Developer stuff

More fun times from Double Fine's Devs Play series. This episode, if you've seen the exceptional Lion King and Doom videos already, is centered on the studio's own baby, Psychonauts. Double Fine founder Tim Schafer and co. f...
I've fallen behind on Double Fine's developer-led Let's Play series Devs Play, but I can't resist jumping back in now, order be damned, for the episode about Doom featuring John Romero. The id Software co-founder is joined b...
With so much crap out there, it's pleasant to see the mobile-games marketplace value quality. Ustwo Games has released a bunch of data for its delectable iOS and Android puzzler Monument Valley, including sales and revenue fi...
Do you ever take a moment to stop and admire the scenery? Too often are we focused on mindlessly pushing forward to the next objective to notice the little details. Foliage, man. Take it in. The Academy of Motion Picture Arts...
In sharing that Telltale Games president and co-founder Kevin Bruner will become the new CEO while Dan Connors shifts to an advisory role, the company hinted at what's in store for us: lots of games, including one not based o...
Part of the beauty of the Mass Effect series is that you can be whomever you want. There isn't a pre-ordained hero that tries to save the galaxy; you can make Shepard male or female, good or evil, gay or straight. "I'm C...
When Flappy Bird left its mark on the world last year, it was glaringly obvious that it was a simple game. However, to the layman, there's rarely an apparent connection between the presentation and the amount of develope...
As someone who has tinkered with Game Maker a few times before, made little to no tangible progress, and called it quits only to try again moments later and then really call it quits, this new video tutorial series from Gun ...
Even if you aren't usually one for Let's Play videos, I'd suggest taking a look, if only for a moment, at Double Fine and 2 Player Productions' slick, informative new YouTube series Devs Play. The debut episode is The Lion K...
High Voltage Software, the studio behind The Conduit, is opening a new office in New Orleans. The company has been looking to expand for some time, and considered new locations in both Georgia and Florida before setting on Ne...
Patrice Désilets is a man whose name you may not know, but whose work you probably do. Patrice used to be the creative director on the Assassin's Creed series, before Ubisoft kicked him to the curb and held on to the r...
In celebration of Doom's 21st birthday, Brett shared a personal anecdote about how the iconic game came into his life at an early age and refused to leave. He didn't include Doomguy's midriff in the article, much to my chagri...
2K has announced today that they have formed a new game studio called Hangar 13, located at their HQ in Novato, California. It's led by developer Haden Blackman (who began at LucasArts and has worked with DC and Marvel), and ...
Super Smash Bros. fans are all about Ridley, and I get it. The Metroid character would be cool to play as, but it's just not happening. Not this time. Speaking to IGN, director Masahiro Sakurai laid out why: "...if we made Ri...
Assassin's Creed creator Patrice Désilets has announced the formation of a new Montréal-based studio, Panache Digital Games. Aside from the name, location, and this moose antler logo, (pictured below) no ot...
When Rare announces its next game in what I hope will be a matter of months, not years, I'm going to look back on this post just like how I'm planning to revisit this Battleborn description. Head of Xbox Phil Spencer twe...
Like the universe itself, Star Citizen's ambitious scope continues to infinitely expand. Chris Roberts himself, infectiously enthusiastic as always, was at PAX Australia last week to unveil the first public demonstration of ...
343 and Run Studios' hour-long Halo 2: Anniversary documentary is now up on YouTube. I enjoyed the first 20 minutes, a nostalgic look at the original game and its sequel with fun behind-the-scenes tidbits sprinkled throughou...
Earlier this year, Nintendo CEO Satoru Iwata missed E3 and the company's annual shareholder meeting due to a growth in his bile duct. He underwent surgery to remove the tumor back in June and has since returned to his normal ...
Cinematography, lighting, and geometry. Those are three visual aspects that Q-Games really focused on in The Tomorrow Children by taking advantage of the power of the PS4. That's how it's creating that unique and gorgeous lo...
Former Electronic Arts CEO John Riccitiello, the man whose impossible name led to the invention of the copy and paste commands, is now in charge of game engine maker Unity Technologies. Co-founder David Helgason has stepped d...
You may have heard that Halo: The Master Chief Collection will require a 20GB day-one update, but did you also know that there's a documentary for Halo 2 Anniversary, one of the games in this compilation, on the way? (I hope...
Jade Raymond, the managing director at Ubisoft Toronto, is parting ways with Ubisoft after ten years with the company, the publisher announced today. Raymond produced Assassin's Creed and served as executive producer on Assas...
So many of us love videogames but are intimidated by the idea of making them. Devi Ever has taken on the problem as part of her self-declared purpose in life. She wants people to make videogames. Literally all the people.&nbs...
As if we don't have enough canceled Star Wars games to mourn already, here's a couple more. During a recent Nintendo Voice Chat appearance, Factor 5 president Julian Eggebrecht opened up about a Rogue Squadron compilation and...
The Paris depicted in Assassin's Creed Unity is shaping up to be a juggernaut among videogame cities. Larger than all other Assassin's Creed locales to date and significantly more detailed, the development team is t...
Ubisoft will continue to make smaller, more personal projects like Child of Light going forward. Speaking to CVG, Ubisoft Montreal vice president of creative Lionel Raynaud remarked that the company is "super happy" with the ...
Omega Force has gotten its hands on properties like Gundam, One Piece, and now The Legend of Zelda and Dragon Quest -- but, in an ideal world, the studio would be working on something bigger: Star Wars. Yes, a Star Wars Musou...
Double Fine is ending its development of Spacebase DF-9 with a somewhat sudden final build of the game next month. Double Fine intends to stick around for bug fixes, but many of the game's initially planned features will...
As a huge fan of Castlevania: Symphony of the Night, it was exciting to hear that long-time series producer Koji Igarashi had left Konami to make the kind of games he wanted to make -- "the same kind I think fans of my past g...
Was that headline not descriptive enough for you? What did you think would be in this post? There's Swery nonchalantly holding a stuffed monkey next to a weird yellow plastic statue thing. He did that during the entirety of h...
I get such a kick out of seeing how things are made, especially when the people making said things are having a blast. This behind-the-scenes footage for The Evil Within is exactly what I'm talking about. We're given a glimp...
The International Game Developers Association is reported to be working alongside the FBI and other online harassment experts in a bid to stamp out harassment. As a result, it seems, of recent events within the industry, the ...
Bayonetta 2 sound designer Daisuke Sakata touched on how he goes about designing sounds for his games in a recent post on the PlatinumGames blog. In particular, Sakata talks about the presence of both angel and demon enemies...
The Independent Game Developers Association surveyed over 2,200 developers on where they'd like to work, with Valve winning out. Even over working for themselves. Maybe they wouldn't have liked their boss. Or just w...
Sacred 3 wasn't a very well received game; I felt it was an average and uninspired hack-'n'-slash game with some terrible attempts at humor. Comments on my review either sided on "hey, it's not too bad in co-op," to "this is ...
Epic is making the big leap by embracing live and open development with the new Unreal Tournament. We're seeing this game getting built from the ground up and as it turns out, you can be playing it right now!  This NeoGA...
Mass Effect series executive producer Casey Hudson has parted ways with his long-time employer BioWare. He's been at the company for nearly 16 years and previously worked on Star Wars: Knights of the Old Republic as project d...
Valve has released an alpha build of its Dota 2 Workshop Tools which will enable folks to create, share, and play custom maps and game modes for Dota 2. That's going to be huge and if you played custom games in Warcraft III, ...
Obsidian Entertainment and MY.com are collaborating to release Armored Warfare, a F2P team-based MMO in the vein of World of Tanks. A new dev diary concerning the project has been released, and you can watch it above.  ...





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