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10:00 AM on 02.22.2015

StarTropics music glitch fixed after 25 years

There's a sub-community of emulation fans out there dedicated to disassembling and modifying the arcane code of yesteryear's classics. Brad Smith, a.k.a. rainwarrior, is one such individual, who after hearing the errors in t...

Jason Faulkner

5:30 PM on 02.19.2015

Epic's offering $5M in grants to get devs on Unreal 4

To foster a healthy ecosystem for its gaming framework, Epic needs a stable of developers that are comfortable, well-versed, and dedicated to creating games around Unreal Engine 4. A fair share of large studios build their ga...

Brett Makedonski

3:00 PM on 02.19.2015

Tim Schafer comments on the Molyneux interview

In a YouTube video posted by Double Fine Productions, founder and CEO Tim Schafer provided an update on the current state of the point-and-click adventure Broken Age's second and final act. Schafer also t...

Rob Morrow

12:30 PM on 02.17.2015

Rumor has it all Xbox Ones will be dev kits this year

With several big-budget titles sitting in my home uncompleted (Destiny, Sunset Overdrive, Shadow of Modor), more games -- specifically, more types of games -- on Xbox One sounds grand to me. And the ability for apps to output...

Jordan Devore

7:00 PM on 02.14.2015

Upcoming Dragon Age: Inquisition patch will add item customization, storage, and more

BioWare has made some of the most critically acclaimed games of all time. Unfortunately, it's also made some of the buggiest. Dragon Age: Inquisition is no exception. It is a wonderful adventure and one of my favorite games o...

Jason Faulkner

7:00 AM on 01.29.2015

BootChess beats 32-year-old record for smallest chess game at only 487 bytes

Today's trend seems to be leaning towards larger and larger installs, some clocking in at 40+ GB. Developers are concentrating on bigger textures, lossless sound, and zero compression. Even patches can be multiple GB, many of...

Jason Faulkner





2:00 AM on 01.29.2015

Speedrunner hilariously breaks Psychonauts as its developers watch in horror

More fun times from Double Fine's Devs Play series. This episode, if you've seen the exceptional Lion King and Doom videos already, is centered on the studio's own baby, Psychonauts. Double Fine founder Tim Schafer and co. f...

Jordan Devore

7:00 PM on 01.22.2015

Clear your schedule for this John Romero x Double Fine Let's Play of Doom

I've fallen behind on Double Fine's developer-led Let's Play series Devs Play, but I can't resist jumping back in now, order be damned, for the episode about Doom featuring John Romero. The id Software co-founder is joined b...

Jordan Devore

4:30 PM on 01.15.2015

Games aren't cheap: It cost $1.4 million to make Monument Valley and its DLC

With so much crap out there, it's pleasant to see the mobile-games marketplace value quality. Ustwo Games has released a bunch of data for its delectable iOS and Android puzzler Monument Valley, including sales and revenue fi...

Jordan Devore

10:00 PM on 01.13.2015

Congrats on the Academy Award, SpeedTree

Do you ever take a moment to stop and admire the scenery? Too often are we focused on mindlessly pushing forward to the next objective to notice the little details. Foliage, man. Take it in. The Academy of Motion Picture Arts...

Jordan Devore

11:00 PM on 01.12.2015

Telltale is working on an original property and unannounced partnerships

In sharing that Telltale Games president and co-founder Kevin Bruner will become the new CEO while Dan Connors shifts to an advisory role, the company hinted at what's in store for us: lots of games, including one not based o...

Jordan Devore

5:00 PM on 01.09.2015

FemShep is Mass Effect's true, original Commander Shepard

Part of the beauty of the Mass Effect series is that you can be whomever you want. There isn't a pre-ordained hero that tries to save the galaxy; you can make Shepard male or female, good or evil, gay or straight. "I'm C...

Brett Makedonski

7:00 AM on 01.08.2015

This Flappy Bird clone was written in under 20 lines of code

When Flappy Bird left its mark on the world last year, it was glaringly obvious that it was a simple game. However, to the layman, there's rarely an apparent connection between the presentation and the amount of develope...

Brett Makedonski

7:30 PM on 01.06.2015

Gunpoint designer's new Game Maker tutorial series is great for beginners

As someone who has tinkered with Game Maker a few times before, made little to no tangible progress, and called it quits only to try again moments later and then really call it quits, this new video tutorial series from Gun ...

Jordan Devore



Double Fine's Devs Play video series is fantastic photo
Double Fine's Devs Play video series is fantastic
by Jordan Devore

Even if you aren't usually one for Let's Play videos, I'd suggest taking a look, if only for a moment, at Double Fine and 2 Player Productions' slick, informative new YouTube series Devs Play.

The debut episode is The Lion King for Sega Genesis (and a couple levels of Aladdin, to start) with over an hour of insightful commentary by Westwood Studios co-founder Louis Castle.

The "I Just Can't Wait to Be King" level takes me back. So brutal, though you wouldn't know it from how ridiculously well Double Fine's Greg Rice plays here. Good lord!

"We couldn't let you pass level two too fast," says Castle, because, at the time, Disney thought people wouldn't buy its games if they made it too far into a Blockbuster rental copy. Bastards.

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3:00 PM on 12.21.2014

Conduit developer High Voltage opening new studio

High Voltage Software, the studio behind The Conduit, is opening a new office in New Orleans. The company has been looking to expand for some time, and considered new locations in both Georgia and Florida before setting on Ne...

Kyle MacGregor