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Guacamelee! is largely the product of DrinkBox trolling one another photo
Guacamelee! is largely the product of DrinkBox trolling one another
by Brett Makedonski

Videogames are often at their best when you can just tell that the developers had fun making it. There's a special quality that shines through -- one that can sometimes be tough to place, but somehow makes itself passively apparent. When games are developed by people that truly love creating with one another, well, it just seems like everything turns out better.

Guacamelee! was undoubtedly one of the most enjoyable titles of 2013. The comedic action platformer had an odd, quirky brilliance permeate the entire experience. When DrinkBox Studios went into the lab to make Guacamelee! and Super Turbo Championship Edition, everyone had a good time doing so -- usually light-heartedly at the expense of their co-workers.

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7:30 PM on 06.30.2014

Radio Dtoid 040: Drug-Laced Pacifiers

Radio D is Dtoid's official community-focused podcast! Join Aaron "Mxy" Yost (Forums Admin), ConorElsea.com (US Community Manager), Kyle MacGregor (Contributor), Mr Andy Dixon (when he shows up) and maybe, possibly Beccy Cain...

Mr Andy Dixon

1:30 PM on 06.28.2014

Weekend Playlist: Hatsune Miku

Something that is unsurprisingly rising in popularity is Hatsune Miku, the anime persona for a singing synthesizer called Vocaloid. She is literally on fire right now, opening for Lady Gaga on her most recent tour and even s...

GRIMECRAFT



The best stuff on Destructoid this week [6/28] photo
The best stuff on Destructoid this week [6/28]
by Steven Hansen

Burn it all to the ground.

I'm making guacamole. 

Here's last week's post. Let's begin anew.

[We post a lot of articles here at Destructoid. The endless, ouroboros news cycle has us burning the snake at both ends, which will ultimately push big news, thoughtful original pieces, and all sorts of other great content off of the front page. Check here every Saturday for my attempt to rectify that.]

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Only some of Call of Duty: Advanced Warfare's new tech sounds cool photo
Only some of Call of Duty: Advanced Warfare's new tech sounds cool
by Max Scoville

In a lovingly overproduced developer diary, a couple of Sledgehammer bros ran down the exciting new gear in Call of Duty: Advanced Warfare, including this year's "game-changer," the exo-skeleton, and hyped some of their other groundbreaking innovations such as... as laser. If nothing else, there was an opening for a Mountain Dew joke.

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Video: Japan's new Godzilla game looks a bit rough photo
Video: Japan's new Godzilla game looks a bit rough
by Max Scoville

The King of The Monsters is stomping his big dumb lizard feet all over the Playstation 3 this winter, but only in Japan. Bandai Namco hasn't really given us much else to go on for this game. Will it come out in the west? No idea, but the recent Godzilla movie from Legendary Pictures did pretty well, so who knows.

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Hardline 24: Mirror's Edge 2's combat, supporting Bad Company, and Sonic fandom photo
Hardline 24: Mirror's Edge 2's combat, supporting Bad Company, and Sonic fandom
by Jordan Devore

This is what happens when there isn't much news to dig into in the weeks following E3.

I tried to talk with Steven, Brett, and Hamza about a few of the silly EA stories that made the rounds earlier this week -- Mirror's Edge 2 focusing on refining first-person combat, DICE not entirely knowing what made Battlefield: Bad Company 2 special -- but we had vorarephilia on our minds.

If you don't know what that is, as I didn't prior to a couple days ago, that's probably for the best.

For the audio-only episode, you can subscribe on iTunes and RSS or download directly.

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Just Saiyan: The Advanced Adventure Saga! Part Two photo
Just Saiyan: The Advanced Adventure Saga! Part Two
by Bill Zoeker

Those darn dogs! We're playing Dragon Ball: Advanced Adventure for the GBA again. We broach a lot of subjects this time around; from Mr. Popo's endless power, to King Furry's dark secret, to the reason for the Senzu Bean shortage. 

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7:00 PM on 06.23.2014

We're celebrating Sonic's 23rd birthday the only way we know how

It's Sonic's 23rd birthday, and we couldn't let his big day go by unnoticed. We wanted to celebrate by paying tribute to the legendary hedgehog. A really hot, steamy, sexy, erotic tribute. In case that last sentence wasn't indication enough, this post isn't exactly family friendly. So, not safe for work content to follow. You've been warned. Enjoy.

Brett Makedonski







Living with Mario princesses and famous people: My daughter plays Tomodachi Life photo
Living with Mario princesses and famous people: My daughter plays Tomodachi Life
by Bill Platt

As many of you know, I am quite the gamer. Not only that, but I am quite the game collector. It comes as no surprise then that my daughter, Kaitlyn, would also follow in her dear old dad’s footsteps.  Ever since she could walk and talk, Kaitlyn has been gaming. Obviously, there are limits to what she plays. She is only nine years old. Most of her gaming consists of family friendly games on the DS, 3DS and Wii U, like Mario Kart 8Tomodachi Life,Animal CrossingKirby: Triple Deluxe and Hometown Story.

Today, we will be talking about Tomodachi Life, since that seems to be the hot game at the moment. I will ask Kaitlyn a series of questions regarding the game, such as how it looks, how it plays, and overall fun factor. I will then, in turn, reveal her thoughts to the world, as close to verbatim as possible. Pretty cool, huh?

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The best stuff on Destructoid this week [6/21] photo
The best stuff on Destructoid this week [6/21]
by Steven Hansen

No longer tormented by the ants, I'm again able to stock Kahlua, which means my first white Russian in ages. With cream instead of milk, too. Now I'm going to go get tikka masala. Not bad.

I walked in on my friend playing Grand Theft Auto V last night. It was dark and he was wearing sunglasses. He's been  playing for eight straight hours today (mostly without sunglasses). When's the last time you played a game that long? I can't remember. X-COM, maybe. 

I started replaying Catherine but then E3 interrupted that. I should get back to that this weekend. You, meanwhile, should go outside instead of watching Japanese cartoons and browsing the net. Hug your mother (or I will).  

Here's last week's post. Let's begin anew.

[We post a lot of articles here at Destructoid. The endless, ouroboros news cycle has us burning the snake at both ends, which will ultimately push big news, thoughtful original pieces, and all sorts of other great content off of the front page. Check here every Saturday for my attempt to rectify that.]

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11:00 AM on 06.21.2014

Weekend Playlist: Anamanaguchi

This Sunday I get the chance to play with one of my favorite bands of all time, Anamanaguchi. This chiptune band has been rocking my ipod since forever, and It's almost hard to believe I have been listening to these guys for...

GRIMECRAFT



The 5 best parts from the E3 demo of MGS V: The Phantom Pain photo
The 5 best parts from the E3 demo of MGS V: The Phantom Pain
by Max Scoville

Sure, you could go watch the whole half-hour demo of Metal Gear Solid V: The Phantom Pain we saw at E3, but then you don't get to look at my pretty face. 

Also, an animal shows up at the end of this video! Can you guess what it is? 

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5:15 PM on 06.20.2014

Get retro with the Destructoid shirt and hoodie!

It's about time we did something like this! The Destructoid Videogame News System captures the retro Nintendo Entertainment System box covers with an 8-bit Destructoid. The new design was created by the talented Drew Wise, an...

Hamza CTZ Aziz



Hardline 23: A whole lot of E3 talk photo
Hardline 23: A whole lot of E3 talk
by Jordan Devore

E3 2014 has come and gone. It was a week packed full of announcements, hands-on sessions with new games, and consumption of gross food. But we survived, more or less.

I got together with Brett, Hamza, and Steven to recap the highlights from Sony, Microsoft, and Nintendo's events and run down some of our favorite games of the show. But before that, we covered the topics that truly matter most -- like juicing.

For the audio-only episode, you can subscribe on iTunes and RSS or download directly.

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Video: No Man's Sky impressions photo
Video: No Man's Sky impressions
by Max Scoville

Of all the games we saw at E3, No Man's Sky is probably the most difficult to describe without sounding like we just came down from a mescaline trip. A procedurally-generated universe filled with millions of planets? Each with new and unique flora and fauna? Spaceships that shoot lasers? This is definitely a high concept game. Hopefully, the final product delivers, because it sounds cool as hell.

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