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The Witcher photo
The Witcher

Polish wasn't the only reason for The Witcher 3's delay


Well, obviously
Mar 18
// Jordan Devore
In an earnings report, CD Projekt elaborated on its reasons for delaying The Witcher 3: Wild Hunt into next year. As translated by NeoGAF user boskee, the presentation once again describes the company's desire to be...
Watch Dogs photo
Watch Dogs

Ubisoft used the Watch Dogs delay to add new content


Maybe the Wii U version will have a ton of new stuff
Mar 17
// Brett Makedonski
Remember how Watch Dogs didn't launch alongside the new consoles like it was supposed to? Nah, you've probably forgotten by now. Anyway, it looks like something good's going to come out of that delay apart from, you know...
Last Guardian photo
Last Guardian

Sony: 'I love that people are still interested in' The Last Guardian


And I love Team ICO...just give me a game
Mar 12
// Steven Hansen
Rub that salt in those wounds. PlayStation head of internal software development Scott Rohde spoke with IGN, vaguely, about how The Last Guardian from Team ICO is "absolutely in the mix." "You’re going to be very frustr...
DriveClub photo
DriveClub

Sony talks going 'back to the drawing board' with DriveClub


To think, this was going to be a launch title at one point
Mar 11
// Jordan Devore
I hope you aren't expecting Evolution Studios' DriveClub anytime soon. Based on a recent chat about the racing game's status between PlayStation software product development head Scott Rhode and IGN, we could be in for a long...

CD Projekt pushes The Witcher 3 to February 2015

Mar 11 // Jordan Devore
Ever since we started working on the third installment in The Witcher franchise, it has been our aim to produce a title that would take our 11 years of experience in creating RPGS and distill them into a quintessence, into a game that would effectively crown those years. At the same time, we have wanted The Witcher 3: Wild Hunt to expand creative boundaries, set new benchmarks, develop the genre as a whole. Ultimately, you, the players, must get an unforgettable adventure to experience in a vast, open world – and that’s most important. We’ve created a story that flows naturally, cinematically, rendered it in amazing sound and visuals, while preserving full freedom of choice – all for you. We knew this to be an ambitious plan, but believed we could achieve it by bringing together our team with its creative energies and current gaming platforms with their technical capabilities. A project this vast and complex would inevitably require special care in its final stages, manual fine-tuning of many details, thorough testing time and again. We recently reexamined what we had achieved thus far, and faced a choice about the game’s final release date. The decision we made was difficult, thoroughly considered, and ultimately clear and obvious. We could have released the game towards the end of this year as we had initially planned. Yet we concluded that a few additional months will let us achieve the quality that will satisfy us, the quality gamers expect from us. Consequently, we have set the release of The Witcher 3: Wild Hunt for February 2015. Dear gamers - we know many of you would have liked to play The Witcher 3 sooner, as soon as possible, even. We’re sorry to make you wait longer than you, or we, initially assumed you would. At the same time, we believe the game will prove to be worth the wait and meet the expectations you have of us. We believe The Witcher 3: Wild Hunt will be an exceptional RPG, one of the best, providing many hours of wonderful entertainment. Dear shareholders – we are aware of the responsibility that rests with us and thank you for the trust you have granted us thus far. We firmly believe that quality – more than any other factor – determines a game’s success, and that the decision we have made is thus equally valid in business terms. The Board of CD PROJEKT S.A.
Witcher 3 delay photo
'Ultimately, you, the players, must get an unforgettable adventure to experience'
No Witcher 3 this year -- it stings, doesn't it? But we'll be better off. CD Projekt's board has written about its reasons for the delay to February 2015 in an open letter, viewable in full below. "We could have released the ...

Watch Dogs photo
Watch Dogs

Watch Dogs has 8 person multiplayer, Ubisoft explains delay


Watch, dogs
Mar 07
// Steven Hansen
Watch Dogs will have eight player, open world free roam multiplayer, creative director Jonathan Morin confirmed on Twitter. Ubisoft is pretty good about explaining its delays. This big interview on the Ubisoft Blog with Senio...
Watch Dogs photo
Watch Dogs

Watch Dogs will be late on Wii U to 'make full use of the platform'


Still no specific date, but maybe this year
Mar 06
// Jordan Devore
I'm increasingly of the opinion that nothing short of a miracle will save the delayed Wii U version of the already-delayed Watch Dogs. Ubisoft announced a May 27, 2014 release date for every other version of the game today. W...
Shantae 3DS photo
Shantae 3DS

Shantae and the Pirate's Curse delayed for a 'couple more months'


WayForward confirms that you'll have to wait
Mar 04
// Chris Carter
Remember when we reported that Shantae and the Pirate's Curse for the 3DS was "almost done?" Well it appears as if it's not really all that nearly done, as WayForward has further delayed the game for a few more months. WayForward has its hands full with this and Half-Genie Hero, the latter of which has no release in sight. WayForward [Twitter via Nintendo Life]
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Yatagarasu Attack on Cataclysm delayed until summer


Indie fighter pushed back due to a variety of difficulties
Feb 27
// Kyle MacGregor
Yatagarasu Attack on Cataclysm is being pushed back until summer, PDW: Hotapen announced today. The doujin fighting game was initially planned for a February or March release.  Causes of the delay include a lengthy voice...
Capcom photo
Capcom

Tighten up those graphics: Deep Down delayed in Japan


Capcom wants to get the most it can out of the PS4
Feb 07
// Jordan Devore
You know, I keep forgetting that Deep Down technically hasn't been announced for release outside of Japan. It's surely coming, though, and besides its reliance on a free-to-play model (I'd rather just pay up front, thanks) I'...
DriveClub photo
DriveClub

DriveClub delayed past Japanese PS4 launch


I-I-I-I-I swear this doesn't usually happen
Jan 16
// Abel Girmay
In an industry so known for punctuality, breaking news comes out of Japan that the PS4 exclusive social racer DriveClub has been delayed, again. The game now sits at a nebulous "TBA" release date. Originally slated as a free ...
Pokémon photo
Pokémon

Pokémon Bank and Transporter delayed in the West


Too much network traffic right now
Dec 26
// Jordan Devore
After hearing about Nintendo pulling the just-released Pokémon Bank app in Japan due to an overwhelming amount of traffic on the Nintendo Network, I was worried this would happen. Previously scheduled for a December 27...
Dead Rising photo
Dead Rising

Dead Rising 3 'Operation Broken Eagle' DLC delayed


Another month for polish
Dec 18
// Jordan Devore
Originally slated for a December 24 release, Dead Rising 3's first bit of DLC is now scheduled for early next year. Operation Broken Eagle, which stars a Spec-Ops agent in search of the President, is now releasing January 21,...
Star Citizen photo
Star Citizen

Dogfighting module for Star Citizen pushed back


A few extra months needed to 'deliver something special'
Dec 17
// Jordan Devore
There are many things about Star Citizen I fail to grasp -- most notably, where is all of this money coming from? -- but dogfighting I get. That's coming as its own module for the game, but not in December as previously antic...
Watch Dogs delay photo
Watch Dogs delay

Ubisoft inspired by Rockstar to delay Watch Dogs


They want to make sure it's polished
Dec 17
// Joshua Derocher
Ubisoft's North American President, Laurent Detoc, says that the company was inspired to delay Watch Dogs because of the success of Grand Theft Auto V. Detoc told IGN recently that "the guys at Rockstar have showed us again t...
Warcraft photo
Warcraft

Legendary pushes its Warcraft movie to 2016


Won't be up against Star Wars now
Nov 27
// Jordan Devore
The last date we had for Duncan Jones' Warcraft movie was December 18, 2015, which might as well be an eternity away at this point. What's another year? Variety has learned that Legendary Pictures and Universal have pushed th...
LEGO Marvel Xbone delay photo
LEGO Marvel Xbone delay

LEGO Marvel won't make its way to Xbox One launch lineup


Still making its way to PS4 this week
Nov 13
// Brett Zeidler
[Update: Warner Bros. notified Destructoid that LEGO Marvel Super Heroes will in fact be an Xbox One launch title. It's going to release in North America on Nov. 22 as originally planned.] In a statement provided to MCV, Warn...
PS4 photo
PS4

Awesomenauts to miss North American PS4 launch


Hoping to stay on track for Europe
Nov 12
// Jordan Devore
Ronimo Games has passed along a quick note that Awesomenauts: Assemble won't be ready in time for the North American launch of the PlayStation 4 on November 15 as previously expected. The 2D MOBA has officially been pushed ba...
Ryse challenge editor photo
Ryse challenge editor

Ryse: Son of Rome will add challenge editor after launch


Create battles someday, but not at launch
Nov 07
// Joshua Derocher
A challenge editor will be released for Ryse: Son of Rome sometime after launch says Michael Smart, the associate producer for Ryse. He talked about it with Digital Spy, saying that you'll be able to create your own mult...
Techland photo
Techland

Hellraid won't be ready in time for release this year


Techland is going for the when-it's-done approach
Oct 30
// Jordan Devore
Between Hellraid and Dying Light, it's the former Techland game I'm more curious about. (I'm burned out on the developer's zombie titles. Can you blame me?) While this does rather blatantly look like a project from the people...
DriveClub delay photo
DriveClub delay

DriveClub has been officially delayed to 'Early 2014'


Well, that's disappointing
Oct 18
// Chris Carter
It's no longer just a rumor -- DriveClub is officially delayed until "early 2014," as confirmed by Sony today.  Sony's Shuhei Yoshida gave a perfectly reasonable explanation for the delay, noting, "We understand that the...
DriveClub photo
DriveClub

Rumor: DriveClub won't be ready for PS4 launch


Let's hope that's not the case
Oct 16
// Jordan Devore
A rumor has surfaced that Evolution Studios' PlayStation 4 launch game DriveClub has been delayed to next spring. The Same Coin is citing an anonymous source, and Kotaku has since come out to receive confirmation of the repor...
 photo

Amazon, GameStop will still fulfill Watch Dog PS4 bundles


Just, you know, without Watch Dogs
Oct 15
// Hamza CTZ Aziz
With a month to go before launch, Ubisoft has delayed the release of Watch Dogs into Spring 2014. This left many people wondering what would happen with those Watch Dogs PlayStation 4 and Xbox One bundles that they had pre-or...
Watch Dogs delay photo
'We will not compromise on quality'
[Update: If you're curious about those PlayStation 4 or Xbox One bundles that you pre-ordered GameStop and Amazon have both released a statement detailing what they'll be doing.] Ubisoft has pushed two of its high-profile tit...

Divinity: Original Sin photo
Divinity: Original Sin

Divinity: Original Sin release date set for February 28


Kickstarter money made the game bigger
Sep 29
// Joshua Derocher
Originally planned for release this fall, Divinity: Original Sin has been pushed back to spring. This delay is a result of developer Larian Studios implementing stretch goals which brought in more money to the Kickstart...
Xbox One launch photo
Xbox One launch

Microsoft adjusts Xbox One launch markets from 21 to 13


The other eight will come in 2014
Aug 14
// Brett Makedonski
Microsoft announced at this year's E3 that Xbox One would launch simultaneously in 21 markets around the world. Today, it's backing off from that promise by quite a bit. Instead of the scheduled 21 countries, it will initiall...
Wolfenstein photo
Wolfenstein

Wolfenstein: The New Order moved back to 2014


Probably for the best
Aug 01
// Jordan Devore
MachineGames and Bethesda have delayed the cross-generational Wolfenstein: The New Order, it was revealed today. "Working on next-gen and current gen definitely has an impact, you're developing for two different things," VP ...
PS Vita photo
PS Vita

Media Molecule moves Tearaway into November


Those pesky standards strike again
Jul 29
// Jordan Devore
Media Molecule's anticipated 3D platformer Tearaway is taking a bit longer to wrap up than originally expected. The studio announced a one-month delay today, pushing the papercraft PlayStation Vita title all the way back to N...
Kinect Sports Rivals photo
Kinect Sports Rivals

Rare's Xbox One Kinect Sports Rivals delayed to 2014


Now launching in the spring, instead of at launch
Jul 26
// Chris Carter
Remember how Rare was once an industry giant, creating some of the most innovative, charming, and quality games ever? Well now they're stuck making Kinect games for Microsoft. One of them, Kinect Sports Rivals, was set to lau...
Shantae photo
Shantae

Shantae FINALLY boogies onto 3DS on July 18


A month-long delay can't stop the sprightly half-genie lass
Jul 10
// Tony Ponce
Good news, everyone! The critically acclaimed Game Boy Color gem, Shantae, was originally scheduled to release on the 3DS Virtual Console on June 20, but unsuspecting technical hiccups delayed the launch until some time this ...

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