'Who gives a sh*t, this is Vegas!'
Of everything to come out of the 2013 D.I.C.E. Summit last week, this undoubtedly brought me the most joy. Specifically, the moment I'm referring to happens at 2:07:30, when an intoxicated man jumped up on stage and wanted t...
On immersion, violence, and the virtual
How is it that a walk around the golf course outside my house, with its scummy pond, ugly ducklings, boring grass, and the dull sky above is so much more immersive than exploring the psychedelic world of Proteus or mystical l...
Jenova Chen: 'My resolution is to create a big financial success'
At the 2013 D.I.C.E. Summit, thatgamecompany co-founder Jenova Chen spoke at length about creating Journey, revealing that the studio ran out of money after significant delays which ultimately resulted in the game many of us ...
Demos do damage?
Did you watch Schell Games CEO Jesse Schell's D.I.C.E. presentation last week. Very interesting stuff, right? The most interesting bit comes about 10 minutes into it, where he points out some interesting data on game dem...
Also: The Destructoid Show is being weird and stupid again
What a bunch of wacky news today about the video games!
There's the ongoing Rayman Legends debacle, with it being delayed for a multi-platform release, causeing devs and fans to speak out. Meanwhile, J.J. Abrahms a...
D.I.C.E. keynote 'The Secret Mechanisms'
Dale has been at the 2013 D.I.C.E. Summit all week and left express instructions to pass along Schell Games CEO Jesse Schell's keynote speech to you kind folks. Having now watching it myself, I have to agree -- it's an enter...
Developed by Zombie Studios using Unreal Engine 4
Blacklight Retribution developer Zombie Studios had previously shared a few details on its unnamed horror game, though there was a bit too much left to the imagination. As we now know via IGN, Daylight will utilize procedura...
See who wins big fancy awards
[Update: The show is over! Check below for a recap of all the winners. We'll be posting clips of the show as they become available.
The 16th Annual D.I.C.E. Awards are live tonight, and will be starting at any moment. These ...
Player choice becomes the 'best' choice
Gearbox Software president Randy Pitchford's D.I.C.E. Summit presentation focused on how player choice is a good thing for games. In one of his many examples on how choice works in games like Borderlands 2, he touched on a bit of psychology, using the work of Harvard psychology professor Dan Gilbert to show that the choices players make become the 'best' choice.
WoW player looking for more
Jenova Chen admitted to being "a nerdy guy that likes to stay at home" during his D.I.C.E. Summit 2013 talk on Journey, but he still wanted to connect with others, and hoped he could do so in MMOs like World of Warcraft. But ...
Went one year over budget
Jenova Chen's D.I.C.E. Summit talk on my favorite game of last year, Journey, was moving for many reasons, but I was particularly moved when I heard that his team, thatgamecompany, went bankrupt in the struggle to finish the ...
thatgamecompany's Jenova Chen shared this fan letter during his D.I.C.E. Summit 2013 presentation today on his team's journey making Journey.
Your game practically changed my life. It was the most fun I had with him since he...
'A View On Next Steps' recorded for posterity
Pull up a chair, sit down, and listen to Valve co-founder Gabe Newell's D.I.C.E. keynote that was given today in Las Vegas. If you missed the talk as it happened live earlier this morning, Variety has got your back with reco...
Cites Lollipop Chainsaw as a game that 'should just not be made'
Speaking at the 2013 D.I.C.E. Summit today, designer Warren Spector took on the concept of how gaming content has changed over time, how tastes may change as you age, and how developers need to address those changes.
As you may have heard, Junction Point recently closed. Studio head Warren Spector just ended his D.I.C.E. 2013 Summit talk this morning with a reminder of that, for all his peers at the event. The audience had a laugh.
Someone hire this man!
Face, cloud gaming
Valve's Gabe Newell gave us his thoughts on cloud gaming this morning at his D.I.C.E. Summit keynote, saying that he's a skeptic of the technology. While he backs in-home streaming as a solution for getting PC games on living...
At D.I.C.E. Keynote
At Valve boss Gabe Newell's D.I.C.E. Summit keynote this morning, he ran down what he feels are three separate but complementary segments for PCs in the living room. Valve believes that the openness of the internet and PCs are what's best for the gaming industry. PCs in the living room will be key for getting away from what he calls the "disruptive console cycle."
CEO undermines first Ouya release by saying better ones are coming
The Android isn't the only thing Ouya's borrowing from the mobile market -- the swift obsoletion of hardware is apparently high up on Ouya's checklist, too! According to CEO Julie Uhrman, a new console is being planned f...
Bringing games back to the big screen
With videogames being everywhere and on everything, OUYA CEO Julie Uhrman took the stage at D.I.C.E. Summit 2013 to remind us how much we love the television. She believes that the big screen in the center of our home is wher...
Games, drinks, devs
Where do all the devs and industry types go between sessions and meetings here at D.I.C.E.? They go to Bar+Cade, the event's official hangout. It's a large, circular bar, stocked full with drinks, surrounded by everything you...
450 titles in development for OUYA, apparently
The importance of quality software for the upcoming OUYA has been harped on for months, but at least in the short term, it sure does look like this console will be successful. Following the news that OUYA will be sold at reta...
Found at D.I.C.E. 2013
Coming back from lunch here at D.I.C.E. Summit 2013, I ran into an event staffer with the greatest arm tat I've ever seen. You see a lot of tattoos in Las Vegas, but I've never seen one that stopped me dead in my tracks.
During David Cage's presentation at D.I.C.E. Summit 2013 this morning, in a talk on his vision for the game industry, he addressed last year's E3's showing of violent, shocking content. The Quantic Dream boss made it clear th...
You know that noise *shudder*
Glen Schofield, GM of Sledgehammer games, in his D.I.C.E. Summit 2013 presentation on details on games, talked about how everyday experiences -- from your favorite lunch place to your morning commute -- can influence game mak...
Valve + J.J. Abrams: A game?
J.J. Abrams and Gabe Newell want to work on a game together. Or something. Apparently they've been talking about this for awhile, but they've revealed that to the audience here at D.I.C.E. Summit 2013, after their keynote ope...
D.I.C.E. Summit kicks off today in Las Vegas
The 2013 D.I.C.E. Summit kicks off today, starting with the opening keynote from the unlikely duo of Valve's Gabe Newell and Hollywood's J.J. Abrams later this morning. And then it explodes with a constant stream of talks fro...
Warning: Video has bass like you wouldn't believe
The fifth and final expansion for Battlefield 3 will be End Game. How appropriately titled. EA was kind enough to give us a good look at what we're getting come March. The two big points for this trailer are Captur...
Oh, and apparently it made lots of money
In EA's third fiscal quarter financial reports, it was announced that Battlefield 3 Premium hit 2.9 million subscribers by December 31 of this past year (up from July's total of 1.3 million). For a rough estimate, just multip...
The coffee shops are about to get frosty
A job listing reveals that DICE is currently working on bringing Mac OS X compatibility to its Frostbite game engine.
The listing calls for a "Mac OS X Engineer" who will help the Frostbite team deliver" an engine as great on...
Television writer, director, producer, and all-around bad ass J.J. Abrams, and Valve boss Gabe Newell, will team up to host the opening keynote at the 2013 D.I.C.E. Summit on February 6 in Las Vegas. The two media powerhouses...