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10:00 AM on 04.20.2010

More details on Dead Rising 2's 'Case Zero' prologue DLC

While we still haven't had a chance to see it, Dead Rising 2 developer Blue Castle Games dropped a few new details on the upcoming Xbox 360 exclusive pre-release DLC, "Case Zero." Designed as a prologue to Dead Rising 2, the ...

Nick Chester

10:00 AM on 04.20.2010

Drills meet bucket: A look at Dead Rising 2's item combo system

Not only does Dead Rising 2 come with an entirely new protagonist, but also a new set of skills. Compared to Dead Rising’s journalist Frank “I’ve Covered Wars, You Know” West, the sequel's Chuck Greene...

Nick Chester

10:00 AM on 04.20.2010

Dead Rising 2 bloody direct feed video bonanza!

It's one thing to talk about Chuck Greene's wonderful creations and tools that he uses in Dead Rising 2. It's a completely different story to see them in action. If you're wondering just how a spiked bat finds its home in the...

Nick Chester

10:00 AM on 04.20.2010

It takes two: Dead Rising 2 to feature two-player co-op

Breathe deep and call a pal... it’s zombie hunting time. Yes, in addition to the already revealed competitive multiplayer, Dead Rising 2 will feature full two-player cooperative play through the game’s entire main...

Nick Chester



Okamiden coming to North America, first hands-on photo
Okamiden coming to North America, first hands-on
by Nick Chester

Fans of things that are good should be pleased to learn that Capcom is bringing Ōkamiden, the Nintendo DS follow-up to the PlayStation 2/Wii title Ōkami, to North America. It shouldn’t come as a surprise, as the publisher had trademarked the name all over the globe, shortly before announcing it only for Japan at least year’s Tokyo Game Show.

Act shocked, because you don’t want Capcom to feel bad. But it's nice to have confirmation, and after going hands on with a translated trial version of the game at Captivate, I’m convinced the game is headed in a direction that will surely please fans of the original. From the Sumi-e art style to how it feels making sweeping Celestial Brush strokes with the stylus, Ōkamiden truly nails the vibe of its predecessor across the board, while making fitting tweaks unique to Nintendo’s handheld.

view full story + comments


10:00 AM on 04.20.2010

Lost Planet 2 to get day one multiplayer DLC

Lost Planet 2 already ships with a handful of multiplayer maps on the disc, but players are always demanding "more, more, more." Because that's what we do, and we're never satisfied. Well Capcom is going to hook up even more ...

Nick Chester

12:00 PM on 04.28.2009

Miles Edgeworth Ace Attorney's English debut trailer

Eureka! You knew it was coming, but get excited anyway. It's okay. I'll wait. No, we're excited too. It made our most-anticipated games list for this year. And it makes a lot more sense than being excited about a nine-year-ol...

Dale North

1:20 PM on 04.10.2009

Capcom goes big with CAPTIVATE 09 in Monte Carlo

Today, Capcom confirmed what we had been hearing for awhile -- their CAPTIVATE media day will take place in Monte Carlo this year.That's right, Capcom has decided to hold a typical gamer's day in the "jewel of Mediterran...

Nick Chester

7:16 AM on 07.03.2008

Capcom's Spyborgs not appearing at E3 and will stretch your Wii

I have often wondered if executives should even post on message boards. Yesterday Christian Svensson, Senior Director of Strategic Planning & Research for Capcom, decided to talk a little Spyborgs with the nice folks on C...

Brad Nicholson

3:26 PM on 06.03.2008

Spyborg's devs looking at Balance Board support, using every Wii peripheral ever

When speaking with Spyborgs creative director Mike Stout, he admitted there may be a chance the team could include Balance Board support in the Wii exclusive. "It would be really cool," he said, "but we're not ...

Nick Chester





1:42 PM on 06.03.2008

What a dog eating a melon has to do with Bionic Commando Rearmed's 'M' rating

Ask producer Ben Judd what two things Bionic Commando fans think made the game great, and the first will be the game's swing mechanic. The second, as he puts it, "will no doubt be a certain dictator's head exploding.&quo...

Nick Chester

1:06 PM on 06.03.2008

CAPTIVATE 08: Street Fighter IV move list should look familiar

To any veteran (or even casual) Street Fighter player, the words "fireball motion" or "sonic boom" are easily translatable to a classic fighting game mechanic. Fortunately, Street Fighter IV uses a similar...

Nick Chester

12:16 PM on 06.03.2008

CAPTIVATE 08: Super Street Fighter II Turbo HD Remix pretty, not finished yet

By now you should already have a good idea of what to expect from the upcoming Xbox LIVE Arcade and PlayStation Network title Super Street Fighter II Turbo HD Remix. It's Super Street Fighter II Turbo in glorious high-definit...

Nick Chester

12:05 PM on 06.03.2008

CAPTIVATE 08: Capcom's mobile gaming EXPLOSION!

Can you feel the heat? That's from Capcom's mobile gaming explosion!At CAPTIVATE, Capcom was promoting a few of their mobile titles, including Dead Rising; Resident Evil: Genesis; Devil May Cry; Mega Man III; Who Wants to Be ...

Nick Chester

11:14 AM on 06.03.2008

CAPTIVATE 08: Wii, uh -- I mean, We Love Golf!

We love golf. You love golf. Capcom loves golf. So why was it that their Wii exclusive title We Love Golf! was tucked up away upstairs away from the main action at CAPTIVATE? And why was no one playing? Oh right -- there were...

Nick Chester

10:55 AM on 06.03.2008

CAPTIVATE 08: Console Street Fighter IV to have mega sweet anime intros, endings

As I briefly mentioned earlier, Street Fighter IV producer Yoshinori Ono confirmed that the console versions of the title would contain additional content. Among the extras included would be more detailed story information, d...

Nick Chester