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Destiny photo
Destiny

Destiny with all the DLC is cheaper than just The Taken King add-on today


Savings that will have you over the moon
Dec 14
// Brett Makedonski
As we inch toward the end of the year, retailers keep doing all they can to turn their existing inventory into profit. Destiny is the beneficiary of the holiday sales creep today, as the legendary edition of the game is ...
Destiny Sparrow Racing photo
Destiny Sparrow Racing

Destiny's SRL Sparrow Racing is a middling and shallow diversion


Out for three weeks
Dec 08
// Chris Carter
Bungie laid out its plans going forward for Destiny today. Instead of providing full expansion-like experiences, they're going to be focusing on micro-events, like the Festival of the Lost Halloween activity at the Tower a fe...
Destiny raiding photo
Destiny raiding

This week's Destiny raid challenge forces every player to participate


Golgoroth is up
Dec 08
// Chris Carter
Bungie has cycled in the new raid challenge this week for Destiny, as part of an effort to deliver a few pieces of guaranteed 320 loot to hardcore players, and keep them interested in the game. Instead of focusing on the War ...
Destiny photo
Destiny

Destiny's raid challenges are lame so far, but at least they guarantee loot


Starting with the Warpriest
Dec 02
// Chris Carter
This week, Destiny's raid challenges debuted for both normal and hard mode variants. The gist is that each week, a new boss will have an active modifier that's designed to test player's skill, and reward them with specific bo...
Destiny photo
Destiny

Here's how Destiny's Refer-a-Friend thing works


'We can make it if we try!'
Nov 24
// Vikki Blake
Bungie has revealed what spoils you can score if you successfully convince a pal to play Destiny.  There are already 25 million registered players in Destiny, but that's not enough for Bungie. The publisher wants you to introduce a friend via the Refer-a-Friend website (your pal must be on the same platform as you to qualify).
MIDA Multi-Tool photo
MIDA Multi-Tool

Hold up: The MIDA Multi-Tool is coming back to Destiny


Heyyyyy
Nov 21
// Chris Carter
When Destiny made the jump to "Year 2" with The Taken King, a number of Exotics didn't make it along for the ride. A huge one is the Gjallarhorn, a notoriously unbalanced rocket launcher that nearly every raid group...
Destiny photo
Destiny

Bungie flip-flops, nerfs Pulse Rifles in Destiny right after buffing them


Haha
Nov 20
// Chris Carter
On the next episode of "as the nerf turns," it looks like Bungie is making pulse rifles and shotguns less effective in its big December update for Destiny. This follows an update in the 2.0 edition that actually made pulse ri...
Destiny photo
Destiny

Destiny players experiencing 'Vulture' issues on Xbox One


These error codenames are rad
Nov 19
// Vikki Blake
Some Xbox One Destiny players have been encountering "Vulture" errors since the 2.02 update recently rolled out. You should only receive that error if you try to play co-op or PvP without a Xbox Live Gold (or PlayStation Plus, as the code is not unique to Xbox) subscription, but it seems players are triggering the problem even if their sub is active. 
Destiny photo
Destiny

New Destiny update features sword vendor, return of Iron Banner


And a few other bits
Nov 13
// Chris Carter
In addition to the refer-a-friend program, a few other updates are coming next week for Destiny. For starters Lord Shaxx will sell the three legendary swords, just in case you did something with them. Also, players will be ab...
Destiny photo
Destiny

Refer a friend to Destiny and get a reward


'We're planning something new'
Nov 13
// Vikki Blake
As a thank you for recruiting new Guardians this holiday season, Bungie will be rewarding players with a new Refer-a-Friend scheme for Destiny. "After this update is deployed, some of the more tech savvy among you will b...
Destiny photo
Destiny

Failing to go to orbit in Destiny after an activity will nullify postmaster rewards


Awful
Nov 11
// Chris Carter
So this is a weird one. Over at the Destiny subreddit, they've uncovered something surprising, straight from Bungie. According to the official help section of the game's site, failing to go to orbit after an activity (re...
Destiny photo
Destiny

Bungie finally addresses Destiny's weapon parts problem


Well, to some it's a problem
Nov 06
// Chris Carter
Destiny's economy is in constant flux, and Bungie never seems to know what to do about it. This patch everyone seemed to be fine with the changes in The Taken King, but after a few weeks, some issues started creeping up. For ...
Fallout 4 photo
Fallout 4

Destiny inspired Fallout 4's gunplay


Fallout 3's shooting system was 'meh'
Nov 05
// Vikki Blake
Bethesda looked to Bungie's sci-fi shooter Destiny when it was designing Fallout 4's gunplay. In an interview with Game Informer (via GameSpot), the development team looked to Destiny not just because of its gameplay reputati...
Destiny photo
Destiny

25 million people have played Destiny


We average three hours a day, apparently
Nov 03
// Vikki Blake
The Taken King has brought an extra five million players to Destiny, boosting the number of registered players from 20 million to 25 million. Activision confirmed the figures yesterday during its earnings report. "Day-one dow...
Destiny photo
Destiny

If you're having trouble with Destiny's first King's Fall jumping puzzle, consult these GIFs


Also, a Golgoroth map
Oct 31
// Chris Carter
To this day I run into people who have issues with the King's Fall jumping puzzle in Destiny's newest raid. It's never a problem having to wait (or if they go to orbit), as you only need a certain amount of players to finish ...
Cortana not sexy photo
Cortana not sexy

Halo boss: Cortana 'not really nude,' appears without clothes to 'attract and demand attention'


Would not hold up in court, trust me
Oct 30
// Steven Hansen
343 Industries makes Halo now and so 343 Industries needs a way to explain Halo's Cortana with respect to its own design, intent, and ambitions. Accordingly, Halo franchise director Frank O’Connor offered GamesRadar a n...
Destiny photo
Destiny

This guy solos Crota's End...on a Rock Band drum-kit


I don't even
Oct 28
// Vikki Blake
While Crota's End never quite duplicated the challenge of Destiny's very first raid, The Vault of Glass, those of us familiar enough with the second raid know all too well that it's the end that's the tricky bit. But then this guy comes along and solos it not just on the hardest difficulty, but also using a Rock Band drum-kit and wtf I don't even. Marvel at this:
Destiny photo
Destiny

It turns out that Destiny's raid challenges are time-gated


Just like the new Exotic weapon quests
Oct 27
// Chris Carter
While Destiny is still missing a lot of features, and the loot system is never quite right, Bungie has a ton of variables to account for since it's so massive. Most notably, a millions-strong community that will datamine...
Destiny photo
Destiny

Destiny expands microtransactions with surprise Halloween event


The highest item costs roughly $10
Oct 26
// Chris Carter
Bungie has pushed a new update to Destiny in the dead of morning that adds more microtransactions to the game. In addition to "Treasures of the Lost" chests for 200 Silver each, you can pick up the Legendary emotes "Zomb...
Destiny Hard Mode raid photo
Destiny Hard Mode raid

Destiny's Hard Mode raid is pretty much the same, and that's mostly okay


It was a solid base
Oct 23
// Chris Carter
When designing the King's Fall raid in Destiny, the developers noted that they created Hard Mode first, then went to Normal. It makes sense, then, that the two would basically be the same. I just have mixed feelings about the loot system.
Destiny photo
Destiny

It turns out that Destiny's terrible Iron Banner loot was due to a 'bug'


Uh
Oct 23
// Chris Carter
Last week, Destiny players everywhere were frustrated that the Iron Banner PVP event, a game mode they put hours of work into, yielded really poor loot despite Bungie's claims that it would be worth playing. Well, according t...
Destiny photo
Destiny

Destiny's Trials of Osiris event delayed yet again


Not launching with Hard Mode
Oct 21
// Chris Carter
As we all know Destiny's latest raid is getting its Hard Mode variant this weekend, but the other major endgame event, the PVP-centric Trials of Osiris, is taking a backseat for the second weekend in a row. Unfortunately...
Why Destiny's story sucks photo
Why Destiny's story sucks

'The story was written without writers': The one-year gutting and reassembly of Destiny


Difficult dev tools, Frankenstein story
Oct 20
// Steven Hansen
Remember when we learned comedian and writer David Cross and Brian Posehn worked on Bungie's Destiny, and then the company "did not use a single, solitary thing [they] wrote." That's not the half of it. A lengthy Kotaku repor...
Destiny photo
Destiny

Destiny's hidden 'No Time To Explain' weapon found


Haha, the process involves Atheon
Oct 20
// Chris Carter
Destiny players recently found a secret in the Not Forged in Light Daily quest, but nothing could be done about it -- until today that is, when the daily has arrived yet again. If you finished it before and picked up the...
Destiny photo
Destiny

Destiny fans share their utter disappointment for Year Two's Iron Banner debut


Par for the course
Oct 19
// Chris Carter
The Iron Banner (a week-long PVP event) is set to close later today in Destiny, and like its first appearance in Year One, it was a complete waste of time. For starters, the rewards weren't all that great, and some of the pro...
Destiny photo
Destiny

Bungie denies paid boosts for Destiny after dataminers uncover remnants


Leftovers from an old mechanic
Oct 16
// Chris Carter
Recently, dataminers uncovered items that seemed to indicate that paid level, subclass, and engram (loot) boosts were coming to Destiny now that the microtransaction floodgates have been opened. Bungie denied it recently on T...
Destiny photo
Destiny

Destiny's The King's Fall raid gets hard mode next week


'Cos we need harder raids, right?
Oct 16
// Vikki Blake
Bungie has confirmed that King's Fall - Destiny: The Taken King's new raid -- will get its hard mode next week. In the most recent Bungie update, the developer confirmed that the mode will drop at 10am PT on Friday, October 23, 2015.
Destiny photo
Destiny

Destiny's Agonarch Rune glitch has been fixed


Now you can get your Touch of Malice
Oct 15
// Chris Carter
Normally a small bug fix wouldn't warrant an update, but I've been talking to a bunch of people who have been affected by a recent glitch in Destiny, myself included. In essence, one of the best weapons in the game (the Touch...

Very Quick Tips: Destiny's King's Fall raid

Oct 15 // Chris Carter
Getting a group: This can be the toughest part. I personally use /r/fireteams, and if that fails, Destiny Tracker or DestinyLFG. There's also niche sites like The 100 if you want a more personal feel. Yes, it sucks that Bungie hasn't added in any sort of concession, even party finders, but I use these tools on a near-daily basis with almost no issues. If the group lists a "Sherpa" or "newcomers welcome" party, odds are they'll be patient with you and teach you the ins and outs of King's Fall. The raid itself: When starting off, you'll need to split into two groups, left and right. Two designated runners will grab the relics displayed on the map and slam them into the center where indicated with an orb in the statue. You'll need to slam less than five seconds apart. Repeat this process on both sides six times, with the relics getting farther away each time. I've found that it's best to send two players each into each side, with two in the center, clearing adds, shooting down the doors that block both sides. For the ship-based jumping puzzle, you'll want to follow the group closely if you're playing it coy, like you've done it before. This ensures that you'll get on the first ship out, and you can just follow the pack from ship to ship. When it comes to the toughest bit roughly three-fourths through, you'll want to crouch at the back left to avoid getting knocked off, and then jump from the top left if you're a Hunter. After you pass through the wall in the next portion, look for a fragment before you go up the teleporter. The totem section can be approached the exact same way as the first segment. Split into groups of three, and have two on each side immediately run towards the relic and totem. Have a third player hang back to clear adds, and once the first player runs back, run in and relieve the second player from totem duty. In essence, you'll need to keep a shield on each side's totem, which shifts every 30 seconds. When you're playing middle (step on the trigger until your entire Deathsinger debuff is off), try to use supers as much as possible to drop orbs for your team, and kill the Knights and Wizards as soon as possible, or they'll cause trouble for everyone else. At the start on the front-most pillar to the right, you can pick up a fragment. The Warpriest is actually a rather easy fight. Split up into the following groups -- two up on top on the left, two middle, and two right. Designate one person from any side to run forward and look at the incoming glyph order -- this explains when players will need to step onto their panel. The last player will always get the shield buff. I've found that it's easy to just meet in the middle twice, as it's a perfect range for Touch of Malice and other guns. Usually groups at this point can smoke him in two rounds of shields. If not, you'll want to go middle, right, middle. To get the next fragment hang a left in the dark hallway, then another left -- it's at the end of the line near the door on the right. On Golgoroth, there's a unique strategy that works quite well at the start, especially with at least one Titan. You'll want to gather everyone in the back, and pop a shield where the rocks open up to prevent Golgoroth from firing in. Since all party members will likely have their supers charged (since the preceding maze is quite lengthy), blow them all, and create a cache of orbs for everyone. You can nab another fragment by heading left and jumping up on the first ledge after Golgoroth. For this jumping puzzle, you'll want to look straight down right away, and head to the right-most platform. The last fragment is there. After that, you can start making your way left and onto the first pressure plate. If you want to cheat the puzzle you can pull out your sword (legendary or exotic, it doesn't even matter if you have ammo actually) and sword-jump horizontally or vertically across. Just jump, sword, jump, sword, and rinse and repeat until you've climbed to your desired location. Practice the timing at the start if you like. If you're a Hunter, try to save your triple or double-jump for the last moment of impact, otherwise your momentum will be too great and you'll fly off the edge. On the witch encounter, my groups have found that the best spot to shoot them from is the middle, right underneath the opposite witch. It allows for the best Touch of Malice damage. If you find yourself running the relic too often and you don't have a lot of experience, you can kill yourself (and optionally self-res) to rid yourself of the responsibility. I don't recommend doing this though unless you are short on time, as everyone has to learn eventually. For Oryx, you'll need to shoot him constantly to keep his chest open while you detonate orbs -- keep this in mind in case it doesn't look like you're doing a lot of damage. Also, feel free to pop your Three of Coins before you fight the Shade.
Destiny raid tips photo
Give it a go, it's fun
As previously mentioned, I think the King's Fall raid in Destiny is the best offering yet. It's clean, doesn't have very many bugs, and has a lot of variety within its walls. At this point I'm sitting on 15 clears, some for gear, some for fun, and others for quests and fragments (a collectible questline). Whatever your reason is, here are some tips to help you through.

Destiny photo
Destiny

Playing Destiny Nightfall Strikes can 'feel like losing'


That's not a great thing to hear
Oct 15
// Laura Kate Dale
Have you been playing Destiny's Nightfall Strikes recently and feeling like the rewards earned were not worth the time put in to earn them? Well, you're not alone. According to Destiny creative director Luke Smith, a lot of y...

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