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Dragon Age: Inquisition photo
Dragon Age: Inquisition

Try Dragon Age: Inquisition before you buy


It's on PC only, though. Boo
Jul 15
// Vikki Blake
For a limited time only, you can play Dragon Age: Inquisition for free on PC. The free sample comes courtesy of EA's digital platform, Origin, and enables you to access up to six hours of the main campaign story, an...
Dragon Age: Inquisition photo
Dragon Age: Inquisition

Future Dragon Age: Inquisition DLC will be PC, PS4, and XB1 only


No Varric in a speedo for Gen 7, sorry
Jul 07
// Joe Parlock
Bad news for people still trudging through Dragon Age: Inquisition on the PlayStation 3 or Xbox 360: you won’t be getting any more DLC. In a blog post on the official Dragon Age site, it was announced all future DLC for...
The Old Republic photo
The Old Republic

Star Wars: The Old Republic's next expansion is story-driven and free


'This is the expansion for our players'
Jun 15
// Brett Makedonski
BioWare has been at the helm of Star Wars: The Old Republic for a fairly long time now. Come December, the game will have been around for four years. All the while, BioWare's been tweaking, expanding, and enhancing the p...
Dragon Age DLC photo
Dragon Age DLC

Dragon Age Inquisition lead: more story DLC on the way


More meaty areas
Jun 01
// Chris Carter
BioWare isn't quite done yet with Dragon Age: Inquisition. Although it developed one bit of story DLC so far in addition to a heap of free multiplayer updates, development lead Mike Laidlaw notes that more is on the way,...
Dragon Age DLC photo
Dragon Age DLC

Dragon Age's Dragonslayer DLC is all rather elementalry


Right away, great Captain Planet!
May 06
// Brett Makedonski
The casting sheet for the Dragon Age: Inquisition multiplayer DLC has been posted, and the lead roles go to three new characters with formidable skills. They'll need those skills for kills (Agent) because dragonslayin' ...
Star Wars photo
Star Wars

BioWare writer would 'love' to work on another Star Wars RPG


May the 4th was with him
May 05
// Vikki Blake
BioWare writer David Gaider has hinted that he'd "love" to work on another Star Wars RPG. Though BioWare developed Star Wars: Knights of the Old Republic and the MMO Star Wars: The Old Republic, there are no Star Wars games ...
Dragon Age DLC photo
Dragon Age DLC

Dragon Age: Inquisition gets free multiplayer expansion tomorrow


For fun, pronounce the 'age' like 'karaage'
May 04
// Steven Hansen
Still spending your evenings with the devil's brew (beer) getting no-scope headshots and setting bears on fire in Dragon Age: Inquisition's multiplayer? Perhaps you will enjoy BioWare's Dragonslayer expansion, which is coming...
Dragon Age DLC photo
Dragon Age DLC

Dragon Age: Inquisition DLC coming to PS3, PS4, and Xbox 360 this month


After a PC and Xbox One timed deal
May 01
// Chris Carter
Dragon Age: Inquisition was a return to form for BioWare, but sadly the Jaws of Hakkon DLC was initially limited to the PC and  Xbox One platforms for a limited time. Thankfully, it will now be available on the PS3, PS4,...
Mass Effect photo
Mass Effect

Details on Mass Effect 4 may have leaked


Don't let the reddit thing scare you off
Apr 20
// Joe Parlock
Oh, another story about apparent leaks. I can already hear you screaming “this is bullshit”, but bear with me because there are things which actually give some credence to this one. Okay? Okay. A reddit user has c...
Deals photo
Deals

Origin Spring Sale: Dragon Age: Inquisition and Battlefield 4 are 50% off


This mega-sized list is everything in Origin's Spring Sale
Apr 02
// Dealzon
Around 9:00am Pacific today, EA launched an Origin Spring Sale with discounts on PC Games up to 50% off. The sale only applies to select titles and most games activates on Origin (though there are a few Steam titles mixed in ...
Dragon Age DLC photo
Dragon Age DLC

Dragon Age's Jaws of Hakkon DLC is holding off on PS4, PS3, and Xbox 360 until May


It's currently in the warm embrace of Xbox One and PC
Mar 30
// Jordan Devore
Jaws of Hakkon, the new $15 Dragon Age: Inquisition story DLC that released last week for Xbox One and PC, won't be available to download on PlayStation 3, PlayStation 4, and Xbox 360 until May, BioWare has confirmed. Obligat...
Mass Effect photo
Mass Effect

Yup, the next Mass Effect will have multiplayer


And you could help make it?
Feb 11
// Robert Summa
Chris Wynn, developer of the upcoming Mass Effect (not Mass Effect 4?), has more or less confirmed that the next installment will indeed have multiplayer. Wynn posted on Twitter that the team is currently looking for an onlin...
Shadow Realms photo
Shadow Realms

Development on new BioWare IP Shadow Realms ceased


It will fade into the darkness
Feb 09
// Darren Nakamura
Shadow Realms had a very cool idea going for it. The tabletop RPG-inspired, four versus one gameplay reminded me of board games like Descent or Level 7 [Omega Protocol]. The modern fantasy setting seemed like a nice break fro...
Mass Effect 4 drops last- photo
Mass Effect 4 drops last-

BioWare GM: Dropping last-gen consoles has a huge impact on Mass Effect 4's gameplay goals


Hopefully, these assertions aren't disingenuous
Feb 03
// Jason Faulkner
Like my grammy after we put her in a home, the PlayStation 3 and the Xbox 360 are slowly fading away to make room for the new generation. Aaryn Flynn, general manager of BioWare Canada, spoke about how Dragon Age: Inquis...
EA financials photo
EA financials

EA had a 'record-breaking' quarter behind Dragon Age


But no sales figures
Jan 27
// Brett Makedonski
It was a given that Dragon Age: Inquisition was going to be a big hit for both Electronic Arts and BioWare. That's a no-brainer for the conclusion to a triple-A trilogy. But, even the publisher seems to be taken a bit ab...
FemShep photo
FemShep

FemShep is Mass Effect's true, original Commander Shepard


Decade-old animation tests uncovered!
Jan 09
// Brett Makedonski
Part of the beauty of the Mass Effect series is that you can be whomever you want. There isn't a pre-ordained hero that tries to save the galaxy; you can make Shepard male or female, good or evil, gay or straight. "I'm C...
Shadow Realms photo
Shadow Realms

New BioWare game Shadow Realms possibly 'rebooted'


Has it been rebooted into something cooler?
Jan 06
// Mike Cosimano
BioWare's upcoming four-on-one modern fantasy multiplayer game Shadow Realms has been "rebooted," according to sources at Kotaku. The game will supposedly change from an episodic free-to-play title to a full release. This new...
DA:I Multiplayer photo
DA:I Multiplayer

People are soloing Dragon Age: Inquisition's multiplayer mode on the max difficulty already


I'll just be weeping in the other room
Jan 03
// Nic Rowen
If you're having trouble with something in a game, never check the forums. It will just rub salt in the wounds. I picked up Dragon Age: Inquisition over the holidays and have been logging some time in the game's multiplayer ...
Dragon Age: Inquisition photo
Dragon Age: Inquisition

Dragon Age: Inquisition launch trailer will make you want to play Dragon Age


Magical
Nov 18
// Brett Makedonski
This launch trailer for Dragon Age: Inquisition isn't short on anything. It doesn't skimp on gorgeous shots of the expansive universe. It has plenty of the ferocious winged serpents that adorn the franchise's namesake. ...
 photo

Dragon Age: Inquisition, Far Cry 4 & More AAA Weekend Deals


Uh, more time please?
Nov 15
// Dealzon
Deals brought to you by the crew at Dealzon. FYI: sales from certain retailers go toward supporting Destructoid. Next week Tuesday we get two Triple-As from two big publishers: Dragon Age: Inquisition along wit...
 photo

Dragon Age: Inquisition deals for Origin & Xbox One (updated for release)


Just stay clear of me Alistair
Nov 13
// Dealzon
Deals brought to you by the crew at Dealzon. FYI: sales from certain retailers go toward supporting Destructoid. On Tuesday, November 18 BioWare's Dragon Age Inquisition makes its debut on all major videogame platforms for th...
PC Port Inquisition photo
PC Port Inquisition

PC Port Report: Dragon Age: Inquisition


How does Varric's chest hair look on PC?
Nov 11
// Patrick Hancock
The third installment in the Dragon Age franchise is finally here. If you're like me, you are cautiously optimistic with this one after playing Dragon Age II. I'm more of a tactical player, and felt that I was left in th...

Review: Dragon Age: Inquisition

Nov 11 // Chris Carter
Dragon Age: Inquisition (PC, PS3, PS4 [reviewed], Xbox 360, Xbox One)Developer: BioWarePublisher: Electronic ArtsRelease:  November 18, 2014MSRP: $59.99 Almost immediately it's easy to see that Inquisition takes to heart everything BioWare has learned throughout the development cycle of the first two Dragon Age games. Combat has vastly improved since Origins, but now rather than feeling too twitchy like Dragon Age II, it's a mixture of the two design philosophies and feels just right. Attacks have weight to them, but you can't just go flying through the air like a ninja and launch a thousand attacks a minute -- a style that cheapened any sense of strategy the second game may have had. That tactical feel of Origins is back, and married with the action concepts from DA II. Said compromise also spills into the core story, which is no longer a small-scale tale of one human's struggles in a fortress town. While the initial creation process isn't as detailed as Origins -- it doesn't go all the way down to your socioeconomic status, for instance -- it's a huge upgrade from the previous game. You can choose from a pool of human, elf, dwarf, or Qunari races and pick your class from the start, whether it be a dual-wielding or ranged rogue, one- or two-handed warrior, or a mage. I would have liked more race and background options. The tactical camera is back on all platforms (thank goodness!), and you'll need to get used to it during some of the tougher encounters. Boss fights and even a lot of world-map encounters are legitimately difficult, and you can't just slice your way through everything. Skill building isn't as robust as Origins but there are at least four trees to choose from, all of which have their own set of useful abilities; nothing feels tacked on and everything has a point to it. Customized armor is also back, and again, feels like a mix of the two philosophies. It's streamlined, but allows you to fundamentally change the look of your party and adds a sense of importance to loot and item progression. [embed]283093:56275:0[/embed] If you're completely lost at this point in the story or you're jumping ship to a new platform, Dragon Age Keep has you covered. By logging in to the online tool with an EA account, you can select just about every single detail you wish from the first two games, and apply it to your Inquisition save file. It's insanely detailed, and an innovative way to span multiple platforms and jump through technical hoops. It takes roughly 30 minutes to get everything settled, and bam! -- you're all caught up. Inquisition begins with a bam, too. Within five minutes, you're thrown into a situation involving the zealous Chantry and a worldwide inquisition to stop an encroaching demon threat. Through mysterious circumstances you've been given the power to banish rifts and send demons packing, so naturally you're recruited into the fray and instantly gain some semblance of authority -- seeing as you're the world's last hope and all. Of course, much of your power will have to be earned, and you'll need to grow the inquisition from the ground up. Not everyone, including the infamous Mage and Templar factions, actually respects your authority. You'll have to prove your worth over the course of the game. It's a different feel from the Grey Warden-driven narrative of Origins, as there's an inherent sense of helplessness and confusion that drives your rise to power, which is especially complicated if you play a race that many fear, like the Qunari. The story itself is by-the-books fantasy and less nuanced than Origins, which can get boring at times if you aren't keen on going on more exploration treks, but it does the trick. The writing at times can slip depending on the character (Varric and Dorian are always great), and the first few hours in particular can be painful in terms of deliveries and a weak script. But overall it does a great job of world building, and it's fairly easy to follow throughout. You'll also get to learn a lot more about the world of Dragon Age in general, as you can roam about both Orlais and Ferelden regions with more freedom than ever before. What Inquisition nails is that big-picture feel Origins pulled off so well. This isn't a small-time story you're playing out; the stakes feel real, and you'll meet a wide variety of accompanying characters that make the world worth exploring. It helps that Inquisition is a beautiful game, with an impressive engine that boasts long draw distances and a smooth framerate. You can now see the imperfections of certain people, adding more character to them without a word of dialog. The new codex card and lore art style is also mesmerizing, and draws you into reading more about the world of Dragon Age. But the best part of all is the vast strides BioWare has made in the exploration aspect of the series. Topping even Origins, the new hubs are gigantic, and take hours to completely clear. Progress in the campaign works by gaining "power" points through essentially any action in these hubs, which lets you take on new story missions. It doesn't feel like a gate considering how open Inquisition is in giving out those points. You can also randomly discover optional dungeons, random world events, and special world bosses. That feeling I get from taking a random party into unknown territory is perfected in Inquisition. It cannot be overstated how much Inquisition has to offer in terms of side content. It feels like every five minutes you're stumbling across a new optional quest, along with fresh landmarks to find, camps to set up, shards to locate (that unlock a completely new optional hub zone), animals to poach, resources to gather, puzzles to solve, and more. Better yet, everything contributes to the overall war effort, so you never feel like you're wasting your time. BioWare claims that you need over 100 hours to complete everything, and based on my experience, that number is accurate. Multiplayer (yes, multiplayer) is the cherry on top, because nothing in the campaign feels like it was compromised for its addition. In essence, it's a modified horde mode that operates similar to Uncharted 3's co-op sections. Four players will be able to select from a host of classes, each with their own skills and abilities, and play through a miniature dungeon together. It has that horde feel in terms of fighting wave after wave of enemies, but each stage is an adventure complete with multiple paths, loot to gather, and special doors that can only be opened by certain classes. In that sense, it's not your typical boring "kill kill kill" mode. You'll have a chance to level up each class, earn new gear, and in turn unlock completely new classes down the line. Mechanics like the specialized doors and the simple fact that different roles will grant different advantages will encourage you to experiment outside of your comfort zone. There are three difficulty levels in tow, and if you're up to the challenge you can play with less than four people per run or even go at it solo, but to my knowledge it doesn't scale, so it'll just end up being more difficult. For those of you who are worried, multiplayer does not affect the campaign in any way. There's no silly "play multiplayer to help the galactic front!" nonsense like in Mass Effect 3 -- they are completely separate entities, and you can enjoy one without even touching the other. There is a microtransaction system, but much like Mass Effect 3 I didn't feel compelled to use it. None of this spills over into the campaign, either. Dragon Age: Inquisition not only feels like a fully fledged role-playing adventure, but it's also packed with fun things to do that will keep you busy for weeks. Having played well over 100 hours, I'm still finding things to do, working on my multiplayer characters, and plotting another playthrough to handle things a bit differently. Inquisition is a triumph and proves that despite some missteps along the way, BioWare hasn't lost its touch.
Dragon Age III reviewed photo
Thank the Maker, it's better than Dragon Age II
Dragon Age II felt like a great action game that was outsourced to a lesser developer. It lacked the polish BioWare typically puts into its titles, and almost the entire affair felt like a gigantic step back from everyth...

New Mass Effect folk photo
New Mass Effect folk

New Mass Effect will be written by Halo 4's writer


BioWare introduces the new Mass Effect team
Nov 07
// Steven Hansen
Can I put a clause in my contract that I can only be photographed with purple and blue lighting on either side of me, too? BioWare is introducing lead roles on its new Mass Effect project with nice, colorful studio photo...
Cassandra photo
Cassandra

Get to know Dragon Age: Inquisition's Cassandra


She's a badass tank
Oct 20
// Chris Carter
BioWare has released a new chapter of its character-oriented look at the cast of Dragon Age: Inquisition, and this time, it's Cassandra, voiced by Miranda Raison. You'll get a chance to see her in action, as well as Rai...
Dragon Age: Inquisition photo
Dragon Age: Inquisition

You won't need a beast of a PC to play Dragon Age: Inquisition


These specs look pretty modest
Oct 10
// Brett Makedonski
Everyone's itching to get back to Ferelden and save the world from itself in Dragon Age: Inquisition. There's a civil war to end, and dragons just keep destroying everything. But, PC players need to make sure their hardware i...
Free Dragon Age photo
Free Dragon Age

Dragon Age: Origins is free on Origin until Tuesday


DLC not included
Oct 08
// Jordan Devore
Many of you haven't seemed too thrilled with EA's free game offerings on Origin, which is understandable -- they've been hit or miss. This one should prove a bit more compelling. The standard edition of Dragon Age: Origins is...
BioWare photo
Wizards with skinny ties
BioWare had my attention with those live-action teasers building up to Shadow Realms, but I've not kept up with the four-versus-one "modern" fantasy role-playing game since it was proper unveiled. If you're in a similar boat...

Dragon Age photo
Dragon Age

BioWare: 'We will support Dragon Age: Inquisition's multiplayer far beyond Mass Effect 3'


Free DLC and microtransactions are a part of that
Aug 27
// Chris Carter
During my time with Dragon Age: Inquisition's multiplayer, I had a chance to chat with the team who was responsible, specifically regarding their plans for the future. A BioWare representative confirmed that they would "suppo...

I enjoyed Dragon Age: Inquisition's multiplayer more than I thought

Aug 27 // Chris Carter
Dragon Age: Inquisition (PC [previewed], PS3, PS4, Xbox 360, Xbox One)Developer: BioWarePublisher: Electronic ArtsReleased: November 18, 2014MSRP: $59.99 So how does it work? Simply put, it's four-player co-op, but with more deliberate map designs that attempt to emulate a quest -- in other words, it's not just a wave-based horde mode that's in every other game these days. Think Uncharted 3's story-like co-op and you'll have a better idea of what I'm talking about. Over the course of a few games we ran with a fairly balanced party of two tanks (Legionnaires), a ranged DPS (Archer), and a support-based caster (Keeper). As a tank it was my job to keep enemies off our team, while the archer picked off targets and the caster dealt damage while keeping up a magic-reducing shield on us. That's not to say that you have to stick to your roles to a tee, as I often ran off doing my own thing while the archer took care of himself. As level one adventurers we only had access to a few abilities, but even with just three powers (things like stuns and charges) and a standard attack combat was engaging and fun. The enemy variety kept things interesting as well, as we constantly had to adapt to faster or more damaging foes with new skills, and we subsequently talked strategy as a team while it was happening. In case you're wondering, combo-based skills are in, and are more fun than ever with other players to coordinate with. It's not just a mindless slog from room to room either, as the dungeon we ran had a more twisted labyrinthine format. During each "run," certain bonus doors can be opened by a lockpick skill (rogues) or by dispelling an enchantment on it (casters) -- these routes often grant you treasure, but can also bypass rooms and lead to shortcuts. It's not required by any means, but having a well balanced team will grant you certain bonuses beyond just spells and ability synergy. Having said that, you don't have to worry about fighting over loot. Just like Diablo III loot is "instanced," so you'll get your fair share of items. Gold works the same way, and I was told that this is clearly the case to influence cooperative play. There is still some form of competition though by way of a scoring system. Any gold you earn can be used to buy new items (like potions), equipment, and craft new characters. As you can tell by the following screen, there's a decent amount of character options to choose from (I'm told around 12 or more will be available at launch). But instead of having static classes that just perform a job, BioWare has made them a little more interesting in Inquisition. Instead of merely having access to certain stats and powers, each "character" will give off a certain aura and personality. For instance the archer might be particularly cheeky, and the Legionnaire gets down to business. You can expect some amount of banter just like the core games, which is a nice feature for multiplayer. If BioWare gates off progress and leans too heavily on its microtransaction system, I don't know if Inquisition's multiplayer will take off. But given that they handled Mass Effect 3's progression systems fairly well, I'm excited to see what the future holds for Dragon Age co-op. The good news is based on what I've seen of the single-player so far, no resources have been "diverted" from the two separate development teams. BioWare said that we can expect multiplayer to ship with several co-op maps, with more to come after launch.
Dragon Age Multiplayer photo
Co-op! Hacking! Slashing! Class warfare!
There have been rumors of a multiplayer component in Dragon Age: Inquisition for quite a while. BioWare has been keeping things under wraps for months after a small hint of its inclusion, and speculation was rampan...


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