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The Elder Scrolls Online photo
The Elder Scrolls Online

The Elder Scrolls Online's console versions will require a key to activate (Update)


You're stuck with it just like PC users
May 14
// Joe Parlock
[Update: The original statements out of ZeniMax were inaccurate. Here's the latest word: "The physical console version of The Elder Scrolls Online: Tamriel Unlimited does not require a one-time game code. As with any other b...
The Evil Within photo
The Evil Within

The Evil Within's last add-on is just as bloody as the rest


Coming May 26
May 12
// Brett Makedonski
Shinji Mikami's The Evil Within has one more trick up its sleeve. The cool-down lap is said to feature a lengthy talk with a therapist before dimming the lights and taking a refreshing nap. When you wake up, the house w...
Dishonored photo
Dishonored

Dishonored: Definitive Edition may be a thing, according to a Brazilian rating


Another remaster?
May 11
// Chris Carter
Dishonored had plenty of legs after its release. Like most AAA games it had DLC, and even a Game of the Year Edition release. Now, you may be able to play it on current-gen systems. According to a listing from the Brazilian A...
Fallout 4 photo
Fallout 4

Rumour: Guillermo del Toro's production company creating Fallout 4 trailer


Seems pretty legit!
May 11
// Laura Kate Dale
[Update: We received an email from Mirada Studios demanding we pull this story. A representative cited inaccuracies, but also confirmed the story was breaking a non-disclosure agreement. As nobody at Destructoid signed an N...
Old Blood, New Eggs photo
Old Blood, New Eggs

Wolfenstein: The Old Blood has some awesome Easter eggs


Fallout, Skyrim, and Quake!
May 06
// Jed Whitaker
The Wolfenstein series is no stranger to Easter eggs and the just-released Wolfenstein: The Old Blood is no exception. Captain Eggcellent shows us just a few of the eggs he has found in the first 45 minutes of gameplay, incl...

Review: Wolfenstein: The Old Blood

May 05 // Chris Carter
Wolfenstein: The Old Blood (PC, PS4, Xbox One [reviewed])Developer: MachineGamesPublisher: Bethesda SoftworksReleased: May 5, 2015 (Digital), May 14, 2015 (Physical - AUS, EU, NZ)MSRP: $19.99 The Old Blood is a genius idea on paper. Set as a prequel to The New Order, anyone can pick it up and find themselves on equal footing. When coupled with the budget price of $20, that prospect is made even more appealing. The team was also able to provide some slight enhancements to the engine due to the core focus on the PS4 and Xbox One editions -- it's nothing that noticeable, but it is smoother overall if you really look at things up close. So what is it, exactly? You're basically getting more New Order set the tune of two "episodes," once again starring the heroic B.J. Blazkowicz. The whole bloody affair is roughly eight hours long, filled with secrets and the return of the perk system, which are both implemented to encourage multiple playthroughs. Just like its predecessor, The Old Blood runs at 1080p and 60 frames-per-second on both consoles. In the first episode, "Rudi Jäger and the Den of Wolves," you'll quite literally return to Castle Wolfenstein, as you attempt to obtain a document that sets up the events of the previous game. It doesn't go quite as planned of course, and you'll encounter a few new enemy variants like a sniper, as well as some puzzle-like encounters, and a good mix of stealth and action scenes. It's not mind-blowingly different and it's a tad slow at the start, but it does feel like a proper expansion, and the labyrinthine tunnels of the castle work well when juxtaposed to the mostly open areas from New Order. [embed]291497:58425:0[/embed] The second half, "The Dark Secrets of Helga Von Schabbs," is a little less traditional. Well, okay, it has zombies in it, so it's a lot less traditional, but perfectly fitting for the gaiden "B-movie" feel Old Blood is going for. While the first episode is good in its on right, the town of Wulfburg in the follow-up episode is something completely different from what you're normally used to with MachineGames' reboot. There are a few really tense scenes, and the mystery of Helga and her adventures to uncover occult objects kept me engaged throughout. All of the classic FPS mechanics return, like the glorious multi-weapon wheel that outshines the two-gun limitations usually found on consoles. There's also a few new weapons like the melee-centric pipe and the explosive Kampfpistol, and existing guns have been refined, to the point where everything feels more viable. The perk system is still attached to challenges like stealth takedowns or weapon-specific kills, and is just as inspirational when it comes to driving players to experiment with new playstyles. The old adage "if it isn't broken, don't fix it" works here. Where Old Blood truly shines is its brevity. Both episodes are laser-focused, and don't waste as much time as some missions in the original. Both Castle Wolfenstein and Wulfburg are expansive enough to justify an entire game, and the development team does a good job of managing the pacing between stealth and action. I will say though that both core villains are a little less compelling than Deathshead, the experience is a tad more linear, and there's less character development here in general. Wolfenstein: The Old Blood operates just like an old school PC expansion should, and if you liked New Order, this is a no-brainer. In fact, due to the pulp feel of the second half I even slightly prefer it to the original, and the two interconnected plots are incredibly easy to swallow in an afternoon. [This review is based on a retail build of the game purchased by the reviewer.]
Wolfenstein review photo
Remember when PC expansions felt expansive?
Wolfenstein: The New Order was a refreshing reboot for a series that has a history of having many different development teams at the helm. After a five year hiatus, MachineGames came in and made the franchise its own, pu...

Wolfenstein photo
Wolfenstein

Wolfenstein: The Old Blood's new video is a pipe dream


Not in the impossible sense
May 04
// Brett Makedonski
We haven't gotten our grubby little hands on a copy of Wolfenstein: The Old Blood yet. Chris expects to have to buy that at midnight. However, we did get our grubby little hands on this widely-available gameplay video i...
Wolfenstein review? photo
Wolfenstein review?

Where is our review for Wolfenstein: The Old Blood?


We'll be buying it at midnight
May 04
// Chris Carter
Wolfenstein: The Old Blood is set to release digitally tonight, but Bethesda Softworks hasn't given us a copy yet. It's supposed to arrive "sometime at launch," but that isn't fast enough, so we'll be buying it tonight at mid...
Paid Skyrim mods are over photo
'...it's clear we didn't understand exactly what we were doing'
Earlier today, Bethesda tried to justify its decision to let people charge money for The Elder Scrolls V: Skyrim mods on Steam, but it was just the latest in a string of failed attempts at damage control. Now there's word fro...

Big bad wolfenstein photo
Big bad wolfenstein

PSA: Wolfenstein: The Old Blood is almost 40GB


Up for pre-loading on Xbox One
Apr 27
// Steven Hansen
How much room is left on your Xbox One? I have no idea. I don't think I've had to delete anything yet, but I also don't use it that much. Anyways, I ask because the standalone Wolfenstein prequel, The Old Blood, comes out next week and is eligible to pre-load if you've already pre-ordered it on Xbox One. Which is good, because the $20 game clocks in at a big, bad 37.14GB.
Skyrim mods photo
Skyrim mods

The first paid Skyrim mod has been pulled


Stealing assets went to shit? Whodathunkit
Apr 24
// Joe Parlock
Who'd have ever thought selling mods which include other people's work would be a bad idea? It turns out the very first paid Skyrim mod on the Steam Workshop has been removed after accusations that it contained work from othe...
Elder Scrolls Online photo
Elder Scrolls Online

The Elder Scrolls Online on console is massive, and the file size reflects that


Beta starts tomorrow
Apr 22
// Brett Makedonski
Anyone who's planning to play The Elder Scrolls Online on consoles likely knows what they're getting into. The series is known for its scale, and MMOs are massive by definition. Those two together make for a game that wo...
The Evil Within photo
The Evil Within

The Evil Within debuts 'The Consequence' DLC today


Starring detective Juli Kidman
Apr 21
// Chris Carter
The Evil Within didn't live up to everything I thought it would be, but it's still a very unique survival horror title in a sea of action-oriented affairs. Today you can grab the second major bit of DLC, titled The Cons...
Bethesda E3 photo
Bethesda E3

Bethesda's E3 invites could hint at a Fallout 4 reveal


Sometimes what isn't said is most important
Apr 20
// Jed Whitaker
Bethesda, creator of the Elder Scrolls and the newer series of Fallout games, has sent out invites for its E3 press conference that takes place on Sunday, June 14. Pictured on the invite are reserved seats for chara...

Weekend Deals: $10 Skyrim Legendary, 25% Off GTA V PC

Mar 28 // Dealzon
Top Deals Saturday stuff: Grand Theft Auto V — $45.60  (list price $60) <- definitely April 14th Pillars of Eternity Hero Edition (Steam) — $33.74  (list price $45) <- for RPG fans Elder Scrolls V: Skyrim Legendary Edition (Steam) — $10.61  (list price $40) Alien: Isolation (Steam) — $12.50  (list price $50) Valkyria Chronicles (Steam) — $6.80  (list price $20) <- if you don't have it yet get it Just added on Sunday: Nintendo amiibo 25% Off Sale (Target) <- rare deal Battlefield: Hardline (PS3/PS4, Xbox 360/One, PC) — $39.99  (list price $60) Console Sale Sony PlayStation 4 — $349.99  (list price $400) <- retailer is Monoprice Xbox One + Halo Master Chief Collection + 2 Controllers — $349  (list price $470) Wii U + Super Mario 3D World + Nintendo Land — $259.99  (list price $300) PlayStation Store: 10% Off Coupon   Recent Releases 03/27: Borderlands: The Handsome Bundle (Steam) — $46.80  (list price $130) 03/24: Dragon Age: Inquisition - Jaws of Hakkon (Origin) — $11.70  (list price $15) 03/20: Mario Party 10 + Mario Amiibo (Wii U) — $51.99  (list price $60) 03/17: Battlefield: Hardline (Origin) — $47.99  (list price $60) Upcoming Releases 03/30: Dead or Alive 5 Last Round (Steam) — $26.99  (list price $40) 04/14: Mortal Kombat X Kollector's Edition (PS4, Xbox One) — $134.99  (list price $150) 04/14: Mortal Kombat X Premium Edition (Steam) — $60.74  (list price $90) 06/23: Final Fantasy XIV: Heavensward — $29.99  (list price $40) 06/23: Final Fantasy XIV: Heavensward Collectors Ed. — $44.99  (list price $60) PC Game Deals Bethesda Deals (more titles here) The Elder Scrolls Anthology (PC) — $19.99  (list price $40) Dishonored: Game of the Year Edition (Steam) — $7.95  (list price $30) Fallout 3: GOTY Edition (Steam) — $3.90  (list price $20) Elder Scrolls V: Skyrim (Steam) — $3.90  (list price $20) Blizzard Deals Diablo 3: Reaper of Souls — $14.99  (list price $40) StarCraft II: Heart of the Swarm — $9.99  (list price $20) Starcraft II: Wings of Liberty — $9.99  (list price $20) More PC Deals Resident Evil Revelations 2 (Steam) — $26.39  (list price $40) Thief Power Pack (Steam) — $22.91  (list price $77) XCOM: Enemy Unknown The Complete Ed. (Steam) — $19.50  (list price $50) Grid 2 Reloaded (Steam) — $15.60  (list price $50) SimCity: Complete Edition (Origin) — $13.60  (list price $40) Bioshock Triple Pack (Steam) — $9.28  (list price $70) Sleeping Dogs (Steam) — $5.95  (list price $20) Tomb Raider (Steam) — $5.80  (list price $20) Deus Ex: GOTY Edition (Steam) — $2.08  (list price $7) Console Game Deals Grand Theft Auto V (PS4, Xbox One) — $39.99  (list price $60) The Crew (PS4, Xbox One, Xbox 360) — $29.99  (list price $60) Assassin's Creed Rogue (Xbox 360, PS3) — $19.99  (list price $60) Just Dance 2015 (PS4, Xbox 360, Wii U, Wii) — $19.99  (list price $50) Assassin's Creed Unity (PS4, Xbox One) — $19.99  (list price $60) Metro Redux (PS4, Xbox One) — $14.99  (list price $50) Sniper Elite 3 - Pre-owned (PS4, Xbox One) — $12.99  (list price $50) Laptop Deals 14" Razer Blade 1800p, i7-4702HQ, GTX 870M, 256GB SSD — $1,799.99 <- baller? 17.3" Dell 5000 Series, i7-5500U + Venue 8 Pro Tablet — $999.99 15" Dell 5000 Series, i7-5500U, 8GB + Venue 8 Pro Tablet — $799.99  17.3" Lenovo Z70-80, i7-5500U Broadwell, 8GB, GeForce 840M — $749  13.3" Toshiba Click 2 Pro, i7-4510U, 128GB SSD, IPS — $649.99 14" Lenovo Y40-80, i7-5500U Broadwell, Radeon R9 270, 8GB — $629   HDTV Deals 55" LG 2160p 4K Ultra 3D HD LED TV with WebOS — $1,299  (list price $1,999) 60" Samsung 1080p Plasma HDTV — $679.99  (list price $850) 50" Samsung 120Hz Smart HDTV — $649.99  (list price $1,499) 32" Samsung 1080p Smart HDTV + $125 eGift Card — $277.99  (list $400) 40" Hisense 1080p LED HDTV — $219.99  (list price $400) <- at least its cheap Storage Deals WD Elements 5TB External HDD — $129.99  (list price $200) Samsung 850 Pro Series 2.5" SSD 128GB — $84.99  (list price $140) Crucial BX100 SSD 2.5" 250GB — $79.99  (list price $130)
Weekend deals photo
Open world time
Whether its fighting random dragons or avoiding helicopter spawns, there's lots of solid deals this weekend for PC gamers. If you know for sure you're going to buy Grand Theft Auto V on PC on release day next month, you can s...

The Evil Within DLC photo
The Evil Within DLC

Uh, maybe don't walk toward that ominous light in The Evil Within


There will be consequences
Mar 24
// Jordan Devore
The next DLC episode of The Evil Within, The Consequence, picks up on April 21, 2015. Like The Assignment before it, Bethesda is starting us off with an extra brief teaser trailer. Somehow, the delivery of the sorta-out-of-c...
Deals photo
Deals

Grab 22% off The Elder Scrolls Online: Tamriel Unlimited (now with no monthly fee)


Don't pay full price, yo
Mar 19
// Dealzon
The Elder Scrolls Online did a reboot of sorts earlier this week and the game is now subtitled Tamriel Unlimited. Gamers interested in the buy-to-play, no-subscription-fee version of the game can grab any old retail copy and ...
Wolfenstein: TNB photo
Wolfenstein: TNB

Check out 20 minutes of Wolfenstein: The Old Blood in action


Mein Luftkissenfahrzeug ist voller Aale!
Mar 07
// Brittany Vincent
There's a $20 standalone expansion to Wolfenstein: The New Order, and it's called Wolfenstein: The Old Blood. You aren't nearly as excited about this as you should be. I've got just the remedy here. Check out 20 minutes of f...
Wolfenstein photo
Wolfenstein

Bethesda announces Wolfenstein: The Old Blood, coming this year


A prequel to The New Order
Mar 04
// Chris Carter
After a string of questionable franchise entries, Wolfenstein: The New Order was pretty good, and hit it off well critically and commercially. It's smart of Bethesda to capitalize on that success, and that's just what i...

Will Bethesda hurry up and announce Fallout 4?

Mar 03 // Nic Rowen
Love takes time to grow. I got about six hours into Fallout 3 before abandoning my first run. Something wasn't clicking. Trekking around the wasteland as a leather-jacketed hard case set on righting every wrong he came across was proving to be a snooze-fest. As was stopping to help every quailing citizen of post-apocalyptia who was having trouble with their computer, or needed a few more iguanas for their stew. I spent most of those first six hours bumbling around in Megaton, the first settlement you discover, running errands for “survivors” who seemed utterly incapable of keeping themselves alive and resenting them for it. I felt like Dudley Do-Right cosplaying as Mad Max. What was worse was I was incompetent at it. I didn't have a clue how to fix their flipping computers. I built my first character like an Olympic athlete who could field strip an M-16 in the dark and catch bullets out of the air with his freakishly tough and unnaturally quick hands. Computers were for nerds, not wasteland avengers. I didn't make a character who could sneak around picking shitty desk locks looking for a password, or charm his way out of a confrontation. I made the kind of guy I thought the wasteland would need – an asskicker, a soldier, a rebel with a heart of gold. And it was so terribly, terribly boring. I went back to the drawing board. I restarted the game with the kind of guy I thought the wasteland would need the least. Another lunatic set loose on the skeleton of the old world. A lanky freak who was about as tough as a ten-year-old with progeria. A man whose talents included small engine repair, skulking about in the shadows, and an unhealthy interest in explosives. Someone who was likely to rebuild something just to blow it up again. I gave him a mohawk the color of corn-silk and a face too long for its own good. Big bulging eyes that jutted out a little too far from each other, just this side of gonk. His S.P.E.C.I.A.L. stats could truly be considered “special.” Barely any strength or endurance, moderate charisma and intelligence, but preternatural powers of perception and a wild dash of luck. Maybe it reflected being born under a good sign? Or maybe it was just the natural canniness of the criminally ill. Instead of playing a man driven by a sense of justice and righting wrongs, I gave my new character a spirit of raw curiosity. A person less interested in the right or wrong of something, but driven to explore and experiment, regardless of the outcome. I stopped choosing my words based on what I thought was right, instead just going with whatever dialog option I liked the best at the time, even if it made him occasionally contradictory or less than helpful. He had his mind shattered the moment he was cast out of the only life he ever knew and exiled into a poisoned and dead world. Or maybe there was always a spark of madness in him, fanned into a blaze by the VaultTec door swinging shut behind him. He had a mild phobia of guns, preferring to dive into melee swinging a baseball bat or knife with his skinny arms, or better yet, to just toss grenades at his problems. I found the Vault 101 Utility suit with the red converse sneakers in the opening tutorial and kept him in them the whole game. Fuck leather jackets and metal knee braces, I was going to face the end of the world looking like a hipster janitor. I had one guiding principal for this run: I would only do things that interested me. If a quest-line looked boring, I'd skip it. If something caught my eye, I'd abandon what I was doing and go check it out, I would always follow my curiosity. I would never bother to check my karma level, or spend time worrying about my character build (no amount of meta-gaming would ever repair his broken stats anyway). I got over my fear of sequence breaking or wandering into an area that was too tough or advanced for my character. I just assumed it would all work out eventually. What I'm describing might not seem like much to some people. I'm sure this is how a lot of people already experience big open games like Fallout and Skyrim. But for me, it was a revolution. A complete rewiring of my mental pathways, a total inversion of how I usually approached those sorts of games. It cured me from the paralysis of choice. The self-defeating spiral where there is just so much to do and explore that you spend more time fretting about what you “should” be doing, or what you could be missing, than actually enjoying the experience. Making a character who couldn't or wouldn't use most of the best loot in the game freed me from worrying about completing quests the “best” way. I was free from making choices based on what would get me the best laser gun at the end of a story arc to making choices that would bring me satisfaction. I dove back into the wasteland with my funny-red-sneaker-wearing weirdo, and I didn't come back out until 120 hours later. Forget about chasing down Dad or following up on the main quest; I picked a random direction from the door of Vault 101 and started walking. It wasn't long before I came across an abandoned shack and a big ol' combat knife called the Stabhappy. It was like providence was telling me I was on the right track. I explored what was left of The Mall, stumbling over historic sites while trying to dodge super mutant patrols as a puny level 5 wanderer with distressingly few combat skills (landmines and re-purposed booby traps became my best friend). I got the vague sensation that I was probably supposed to end up in this area as part of some epic quest-line later in the game, but so what? I was curious, plus it was more fun having to sneak by all the mutants than it would have been to just hurl plasma at them. Much later on, I was tasked with escorting a teenager named Sticky from the child-only settlement of Little Lamplight to Big Town, where they exile all the chumps who are getting a little too old for their own good. So I did what any responsible adult would do when saddled with an annoying 16-year-old who has the mental competency of a 13-year-old: I gave him a suit of cybernetic war armor and a gigantic mini-gun. When I got him to Big Town, it seemed weird to let him wander about in his powersuit while the rest of the town's residents wore rags and were trying to defend themselves with rusty bolt-action rifles and lead pipes. So militarizing Big Town became my pet project. One of the many quirks of the Gamebryo engine Bethesda uses is the ability to reverse-pickpocket items into an NPC's possession. If you have a high enough sneak rating, you can (somehow) covertly place a flamethrower in a random NPC's pocket, and they'll equip it next time you load up the area. Same with clothes and armor. The items are persistent, so they'll stick with the characters and over time, Big Town became my own living museum of all the cool gear I couldn't or wouldn't use. Custom power armor from The Pitt DLC, named weapons like the Blackhawk magnum and Lincoln's Repeater. Big Town went from a squalid little town of sad-sack victims to the most lethally armed collection of mentally compromised teens in the wastes. That's just a sample of the kind of dumb shit I got up to. I made the Capital Wasteland my sandbox, and Bethesda provided me with all the right tools and set dressings to play in it. It is a rare and precious thing to lose yourself completely in a game, and Fallout 3 provided me with some of the most memorable and potent moments I've ever had the pleasure of experiencing. I want to feel that excitement again. Skyrim was great, but for as much fun as I had with its dragons and necromancers, a part of me was always wistful for the nuclear ashes of America circa 2277. Obsidian’s New Vegas was a good dose for keeping the shakes at bay, with some welcome mechanics that made soft-skills more important and some colorful characters (all hail “kai-sar”). But its endless brown deserts and frustratingly lethal wildlife left me cold. It felt like the game was always trying to punish me for going off the beaten trail and trying to explore it like the Capital Wasteland. I want to see what the A-team can do. I want to see what Bethesda has learned from Skyrim, what ideas it can poach from New Vegas, and what it'll leave on the cutting-room floor. I want to return to the wasteland, see what kind of stories it has left to tell, what kind of characters are still rattling around in the grave of the old world. I'm hungry for it, ready to chomp down on any scrap of news, hell, I'd be happy even for the meager crumbs of a teaser trailer, anything. It's been almost seven years since Fallout 3 came out and Bethesda has been stubbornly, frustratingly silent about the future of the series. Will the studio finally have something to say about it this GDC? Doubtful. But at this point, I have no choice but to hope.
Fallout 4 hopes photo
The wait is worse than the radioactive cannibals
GDC is here, and as is the case with any big trade show or splashy industry event, I'll be on tenterhooks waiting to hear the one piece of news I care about -- When is Fallout 4 going to happen? For years I've expected the an...

Trailer photo
Trailer

The Evil Within Assignment DLC gets real trailer, release date


March 10
Feb 25
// Steven Hansen
All that matters is finding Leslie, but it is still nice to see an actual trailer for The Evil Within's first DLC, The Assignment, after last week's ten seconds of nothing teaser. There is a release date, too. March 10. The ...
The Evil Within photo
The Evil Within

The Evil Within's DLC teaser really wants Leslie


Arriving in March
Feb 17
// Brett Makedonski
Well, Leslie. That's quite the predicament you've gotten yourself into, Leslie. We can't wait to see how you manage to get out of this one, Leslie. It's just a teaser, but at least we know that The Evil Within's first add-on...
ESO cash shop details photo
ESO cash shop details

ZeniMax details The Elder Scrolls Online's upcoming pay-to-play store


The road to hell is paved with novelty skins
Feb 13
// Jason Faulkner
The latest MMO to go the pay-to-play route is The Elder Scrolls Online. Last month's announcement was a bit of a shocker to some, as going subscription free is an indicator of bad news for MMOs. However, ZeniMax is trying its...
Bethesda at E3 photo
Bethesda at E3

Bethesda's holding an E3 press conference this year


We're talkin' E3 already, huh?
Feb 10
// Brett Makedonski
February snow's still on the ground. All eyes are trained squarely on the rapidly impending GDC. Lo, Bethesda comes out of nowhere and wants to talk about E3! Los Angeles is still so many months away; just settle down. Oh, Be...
Evil Within DLC photo
Evil Within DLC

The Evil Within's first DLC has the answers we're looking for


Well, some of them
Dec 11
// Jordan Devore
Oh, right -- there's a Season Pass for The Evil Within. The thought of paying $19.99 for three DLC packs when the game itself was just on sale for nearly that price is unappealing, but that's the situation. Part one, The Assi...
Wolfenstein card photo
Wolfenstein card

Wolfenstein's Deathshead looks like a creepy uncle in this Christmas card


The creepiest?
Dec 03
// Jordan Devore
I'm a total sucker for the holiday season. Christmas cards, particularly those featuring creepy-ass uncanny-valley videogame men wearing festive sweaters, are no exception. In the hope that I'm not alone, I had to share this ...
Halloween demos photo
Halloween demos

Happy Demoween, Destructoid!


Win cash, play demos, egg Mr. Andy Dixon's house!
Oct 31
// Rob Morrow
Just in time for Halloween, we've got several devilish announcements that may be of interest to you, our ghoulish Destructoid readers. First up is a monstrous ten-gigabyte demo that just went up on Steam for Tango Gamework's ...
Prey 2 photo
Prey 2

Confirmed: Prey 2 has been cancelled


Bethesda no longer working on follow up
Oct 30
// Alessandro Fillari
Well you certainly could have seen this one coming. During an interview with Pete Hines, the Vice President of Bethesda, CNET confirmed that the long elusive and troubled development of Prey 2 has come to an end. Taking place...
Evil Within update photo
Evil Within update

The Evil Within PC updated with settings for 60 FPS and letterbox removal


Achievements work with the console enabled
Oct 29
// Jordan Devore
Based on everything I've heard about The Evil Within, I genuinely do not know if I'll like the game. It could be one of my favorites this year, but I also wouldn't be shocked if I ended up hating it, all the same. I'll contin...






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