Artsy Fartsy


[Note: There's some slightly-NSFW stuff in the video above. All the more reason to watch it!] In celebration of Dtoid's ninth anniversary, community art god Roberto Plankton has honored 109 of us with some of the most amazin...


One of the great things about games today is that we are seeing new ideas in addition to the tried and true shooters and platformers. Elegy for a Dead World has one of those ideas, and it will be interesting to watch how it ...

[Dtoid community blogger and artist MeanderBot shares this wonderful story and comic from his time with Skyrim. (Check below for the full comic.) Want to see your own work appear on the front page? Go write something! --Mr An...



Very nice, isn't it? Olly Moss showed off this classy Last of Us print from Comic-Con, done in collaboration with Jay Shaw. I highly suggest clicking Shaw's linked name and visiting a huge collection of wonderful posters. Give your eyes a treat. 

Well, my Monday is off to a good start. Yours will be too, if you liked Paul Robertson's Taito-style pixel art series. It continues with another hundred characters, viewable below. Without a doubt, my favorite this time around is the Cacodemon from Doom. It looks so friendly! Who's yours? 100 Taito style sprites part 3 [Paul Robertson]


Hamza and I are huge fans of Paul Robertson's pixel art and animation, though the same could be said of everyone here at Destructoid, I suspect. He's one of the best. Trips to Robertson's blog are always a treat, albeit for d...


Every now and again we like to dump a collection of gaming related wallpapers for you. Why? Well, why not? It's the weekend, and now is a good as time as any to change up your aging desktop wallpaper. The collection in the ga...

This week was the big blowout for Sunset Overdrive, the next game from Ratchet & Clank developer Insomniac and one of the major Xbox One exclusives at this point in time. Given Sunset's colorful nature and the studio's co...


I hadn't connected the dots until now, but artist Vadu Amka is responsible for a number of cool custom game system projects I've seen online, some more practical than others. This latest one, a Pokemon-themed Game Boy, makes ...



Christine Love (Analogue: A Hate Story) was making an FMV game and decided that it wasn't fun, but the development tools were. Because of this insight, we can all take 2 bit selfies for days. I wonder how long before my browser's built in spell check accepts "selfies." Yes, you. Do it. Though I don't know if you can beat Holmes and Love.






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