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Analysts

Pachter: Nintendo may not recover from Wii U mistake

Feb 18 // Jim Sterling
The answer to the problem, for other analysts interviewed, was games. Software is the only way Nintendo can crawl out of its hole, according to the market brains.  "Games, games, and more games," emphasized Lewis Ward of IDC. "The relationship between key releases -- primarily first-party titles -- and hardware sales is especially clear in Nintendo’s case. The sooner they get titles like Pikmin 3 and Wii Fit U on the console side and Pokémon games and titles like Animal Crossing: New Leaf on the 3DS side on store shelves, the better." Pachter, however, is not so hopeful, and thinks this may be it for the house of Mario. Of course, one thing the analyst does not yet know is that Nintendo president Satoru Iwata has a Luigi hat ...  Therefore, his argument holds no water.  Analyst: Wii U a ‘mistake’ for Nintendo [GamesBeat, thanks RJ!]
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Analyst declares system a costly error
Industry analyst Michael "Chewy Homunculus" Pachter has been saying for years that Nintendo missed the boat on an HD Wii followup, and now he believes his predictions have yielded fruit. Framing the Wii U launch as a disaster...

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Pachter

Pachter predicts PS3 price plummet


Analyst expects a cut next week
Feb 15
// Conrad Zimmerman
Wedbush Morgan Securities' Michael Pachter seems to think that a price drop is imminent for the PlayStation 3. GamesIndustry is reporting that the analyst expects the console to have its MSRP reduced to $199 on February 21st,...
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Pachter: UK retail scene is a joke


Analyst comes down hard on price cut mayhem
Feb 11
// Jim Sterling
Industry analyst Michael "Glowing Tooth" Pachter has criticized UK retailers for their constant attempts to undermine each other in videogame price cuts. The situation is nothing more than a joke at this point, according to t...
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Office Chat

Office Chat: Infinite horizons and limited vision


Another casual discussion from the Dtoid news room
Jan 16
// Conrad Zimmerman
Now arriving with an alarming consistency, I bring you the latest installment of Office Chat. In this episode, I'm joined again by Jordan Devore and Brett Zeidler as we address the controversy surrounding Star Wars: The...
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Analyst: Wii U software attach rate is 1.2 in US


One in every five owners bought a game at retail
Dec 10
// Jim Sterling
Analyst James Hardiman claims the software attach rate for the Wii U since its November US launch is 1.2, with only one in five buyers considered to have bought a new game on top of packed-in software. Hardiman offers tw...
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Pachter: Activision should charge for Call of Duty online


Analyst says a money-thing for game-angries!
Dec 07
// Jim Sterling
Michael "Thigh Majesty" Pachter is a man of business, which doesn't always make him a friend to consumers. His latest suggestion, that Activision should charge a fee for Call of Duty, isn't a new notion, but it never wins him...
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Yahoo: Microsoft can't afford to keep Xbox brand going


Financial writer paints doom and gloom everywhere
Dec 04
// Jim Sterling
Financial writer Jay Yarow of Yahoo paints a dismal picture of The 'Soft -- one that suggests it cannot stay in the game console business. In an editorial titled, "Steve Ballmer's Nightmare is Coming True," things are made to...

Analyst: PS Vita must cut its price in order to succeed

Dec 03 // Jim Sterling
Trouble with Sony is, it's an arrogant company. As we saw years ago with the PS3's original price, the PlayStation owner believes it has the same zealous and loyal fans as Apple, and can get away with charging customers anything. Sure, Sony has some customers who will literally spend whatever they're told to spend, but nowhere near the number required to get away with charging obscene prices for proprietary nonsense.  Nintendo fell on its sword and reduced the 3DS' price when the 3DS was in a better position than the Vita currently is. It might not be "fair" that Apple can get away with gouging its customers and Sony can't, but them's the breaks. Offering free games along with a memory card that's too small to fit the games on is not going to tantalize the public.
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Sony must swallow pride of be damned
Inside Network analyst and awesome-name-haver Billy Pidgeon has declared that Sony must follow Nintendo's lead and cut the PS Vita's price if it wants the ailing handheld to succeed. In addition, he has called for more and be...

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Wii U predicted to start strong and then falter


Ask your local psychic for more information, today!
Nov 12
// Fraser Brown
With the imminent launch of the Wii U so close to the holiday season, Nintendo are anticipating some monster sales. According to a report from IHS Screen Digest, the new console is predicted to sell 3.5 million units from its...
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Darksiders II sells 247,000 in North America at launch


Humble start for Vigil Games' superb sequel
Sep 09
// Jim Sterling
Darksiders II managed to sell 247,000 copies in North America during its launch week, despite being pretty decently marketed and damn fantastic. Analyst Michael Pachter has estimated global sales at around a million.  Th...
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Pachter upsets Nintendo fans, says they'll buy anything


Aug 13
// Jim Sterling
Industry analyst Michael "Elder Foot" Pachter recently joked that Nintendo fans will buy anything related to Nintendo. Ironically, Nintendo fans totally bought it, and are raging hard at the silver-haired love machine.  ...
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Analyst: Medal of Honor: Warfighter sales will suffer


Jul 31
// Jim Sterling
Analyst Doug Creutz has warned investors that EA's annual attempt to start a fight with Activision won't do too well this year. He believes Medal of Honor: Warfighter will lose sales due to the poor quality of the last M...
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Pachter: 3DS XL not compelling, PS Vita too expensive


Jul 27
// Jim Sterling
Michael "Sinewy Eyes" Pachter has aimed his bolt of judgement at the handheld gaming space, not only criticizing Nintendo's latest portable efforts, but roping in Sony for a bit of a lashing too. According to the mightiest of...
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Pachter: Wii U is not going to work


Jul 16
// Jim Sterling
Industry analyst Michael "Pink Toothbrush" Pachter has stated that the Wii U will not succeed as intended, and criticized Nintendo for believing that it can do something novel and come out on top.  "I don’t think t...
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Pachter: on-disc DLC is 'just plain greed'


May 28
// Jim Sterling
Industry analyst Michael "horse sponge" Pachter has chimed in on the controversial practice of shipping games with "downloadable" content locked on the disc. While he said that he didn't think the delivery method mattered in ...
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Analysts: Sony could strip down free PSN features


Apr 16
// Jim Sterling
While I have no problem with analysts in theory, I really hate some of the bad ideas they try to give publishers. Take, for example, today's cavalcade of opinions that suggest Sony could strip down its free PlayStation Networ...
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Pachter: Orbis/PS4 to suffer if it blocks used games


Mar 30
// Jim Sterling
Industry analyst Michael "Bumblecrumbs" Pachter has responded to rumors that Sony's next generation PlayStation will block used games, believing that the pros are far outweighed by the cons. According to the smooth opera...
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Pachter suggests the Wii U may be Nintendo's Dreamcast


Mar 13
// Jim Sterling
It's been a while since we've had a quote from Michael "Stink Pouch" Pachter to infuriate the masses, so here's one of him being cynical towards a Nintendo product again. In fact, he thinks Nintendo is going to "Dreamcast" it...
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GDC: How important review scores are to game sales


Mar 09
// Dale North
In a morning GDC session packed full of interesting game sales trend data, EEDAR's Geoffrey Zatkin shared some research on how important game review scores are for sales. While it would stand to reason that highly rated ...
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GDC: EEDAR's five universal truths for top-rated games


Mar 09
// Dale North
Research firm EEDAR tracks just about every quantifiable attribute of videogames and then mines that data to help their clients, which includes developers and publishers. In a GDC session on how games get reviewed, Erik Brudv...

Divnich Divines: Do Japanese Vita sales spell trouble?

Jan 14 // Maurice Tan
"The lifeline of any new hardware comes down to the software," Divnich points out. "If Sony can launch with strong first and third-party content, I don't see any cause for concern with the Vita. Their keystone title Uncharted: Golden Abyss is already getting rave reviews; a title that is more targeted towards the Western markets than Eastern ones. "The Western and Eastern markets operate very differently, and success in one doesn't always translate to success in the other -- the same is true of failure. It would be erroneous for consumers to take any positive or negative sentiment coming out of Japan for the Vita and apply it to the Western markets." Since sales in the Eastern markets are not a good indicator for the potential of the new handheld's success in the West, we can stop worrying about those Japanese sales numbers. But what about the potential of the hardware itself? And will the Vita need a price drop relatively shortly after its launch, similar to the 3DS, in order to stay afloat? "I certainly wouldn't write off the Vita so quickly," Divnich says. "From the titles I've played at various PR events, I am quite impressed with the technologies and capabilities of the Vita hardware. The hardware really does give third-party developers a blank canvas to create some truly amazing and innovative products for the Vita platform. "I don't necessarily believe that pricing is a concern at the moment. Again, it really comes down to the quality of the software and while what happened with the 3DS early on was concerning, I think we can all agree that the slow start of the 3DS was primarily the result of the software line-up, and not the price point of the hardware. Even when the 3DS dropped to $169, it still didn't move and it wasn't until a few strong first-party titles came out that the 3DS hardware began to take-off." Divnich's comments touch on four important aspects: the strength of the software line-up, third-party developers, pricing, and developers embracing the hardware. As Dale has stated as well, the software line-up for the 3DS was initially lacking and after there were a lot more quality titles to choose from, it started selling better. The PlayStation Vita's launch line-up is looking pretty strong, and several big IPs -- both from first and third-party studios -- are already in the pipeline for a Vita release in the months and years ahead. Besides, you know there will be a Vita iteration of any Sony IP that did well on the PSP.  (God of War, anyone?) As Divnich points out, the pricing is not the biggest issue for a handheld as long as the quality of the software supports it. Perhaps none of the launch titles stir your nether regions right now, but unless you hate handhelds, there's a good chance you'll slowly start to rationalize the price of entry as more games from your favorite genres are released. It's the same process we all go through whenever there is a new console or handheld. The question is how long that process will take for the Western market as a whole. So the price is not as important as the software that supports it and the potential for a strong software line-up from both first-party and third-party studios is looking good. What about the hardware? The Vita's marriage of touch controls with traditional controls certainly allows for innovative new ways of play. Whether we'll see a large amount of games that will actually offer truly new kinds of gameplay that will blow us away, as opposed to just implementing some unnecessary touch elements to what could otherwise simply be a shinier PSP game, that's something time will have to tell. Another aspect we shouldn't overlook is the PSN store. This gives the Vita access to a more matured digital distribution platform besides retail, and adds to the total amount of available software to support the handheld on the whole, but it also has the potential to make it easier for popular mobile games to make the jump to the PSN store down the line. Although some mobile games are fine as they are with touch controls alone, some others could definitely benefit from some analog sticks and buttons. An entire generation of kids might be growing up with mobile and iPad games right now, but that doesn't mean people won't want to play an even better version on a handheld for a few bucks more. I don't think any of us are really craving an Angry Birds Vita, but a Vita version of Chaos Rings for a few bucks more? Sure! As long as proper developer support and forward thinking on Sony's side allows for it, the tired argument of "mobile vs. handheld" may even cease to exist in the near future. For now, the outlook for the PlayStation Vita is still pretty positive. Let's not focus too much on those continuous weekly Japanese sales numbers from now on, and just see where we are a year from now.
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[In Divnich Divines, EEDAR Vice President and videogame analyst Jesse Divnich traverses the bogs of sales data, hype, and good old fashioned game geekery to give you his two cents on hot topics in the games industry] The...

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Pachter: Wii U 'all but assured' of poor dev support


Jan 06
// Jim Sterling
This year, the Wii U is scheduled to bring Nintendo into the HD era, but analyst Michael "Love Curdle" Pachter practically guarantees that it will fail to get developers on board. He also urges the company to stop living in t...
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Analyst says PlayStation lacks consumer excitement


Jan 06
// Jim Sterling
There's no denying that Sony isn't at the top of the gaming mountain anymore, after crushing the competition with the PS2. 2011 especially had Sony encounter more than its fair share of problems, but analyst David Cole t...
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Analysts say the 3DS is 'clear of the woods'


Jan 05
// Jim Sterling
Guys, Nintendo isn't doomed anymore like we all definitely said! A number of game industry pundits, including Michael Pachter and Jesse Divnich, have declared the 3DS to be in safe waters, with the system having cleared its i...
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Pachter: Rumors of new Xbox in 2012 are silly


Nov 22
// Jim Sterling
Many gamers have already assumed that the next generation of videogames will officially kick off next year, and a number of rumors suggest that we'll be seeing the third iteration of the Xbox soon (I won't say "Xbox 720" beca...
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Analysts: Xbox 720 will be a hybrid console


Nov 17
// Dale North
Analysts think that the next Microsoft console will be a hybrid, using both cloud-based and media-based delivery. We're not ready to take it all to the cloud yet, they say. I hope you have storage space for more discs. DFC In...
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Pachter: Call of Duty: MW3 will hit $1.1b in six weeks


Nov 03
// Dale North
It doesn't take an analyst to tell you that Call of Duty: Modern Warfare 3 is going to make some major money this holiday season, but it does take one to hone in on how much it's going to make in a set time frame. Michael Pac...
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Pachter: Modern Warfare 3 will double Battlefield 3 sales


Oct 24
// Jim Sterling
Industry analyst Micheal "Drippy Dinkus" Pachter has weighed in on the War of Military Shooters, picking the safer of the two sides and backing Modern Warfare 3. However, it wouldn't be a Pachter prediction without something ...
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EEDAR: 51% of gamers bought DLC this past year


Oct 19
// Dale North
Wow. I didn't know this DLC thing was catching on. I knew that everyone was making DLC, but I thought we were all just letting it float by like trash in a river. Oh, did I say that out loud?  I'm kidding! Kind of. There'...
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EEDAR's list of top 20 most influential game media sites


Oct 12
// Dale North
EEDAR asked HD-owning console gamers in America what were their most influential videogame media outlets.  We have the top twenty from their data. I'm very happy to see that Destructoid makes that list. We're not at the ...

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